Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 17:56:02 Player: amhumam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1139) 1139 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 5156 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 18/100 System Corruption 19% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Plasma Rifle Light EM Pulse Cannon Datajack Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit IFF Parser Hardened Light Armor Plating Thermal Shield System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Flak Cannon > --- INVENTORY -------- Spiked Treads Spiked Treads Heavy Laser Heavy Laser Light EM Pulse Cannon Rocket Launcher Rocket Launcher Rocket Launcher Datajack Botcube [Rating: 48] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Thermal Shield Storage Medium Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 39 | 6 3 2 6 2 20 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 1 1 7 Treads 5 | 2 . . 1 1 1 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight 1 | . . . . . 1 Utility 10 | 1 1 1 1 1 5 Device 4 | . . . . . 4 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 3 | . 1 . 1 1 . Artifact . | . . . . . . Weapon 14 | 2 2 1 2 . 7 Energy Gun 5 | 1 . . . . 4 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 4 | . 1 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 21 | . 1 . 4 . 16 Power 3 | . . . 2 . 1 Propulsion 5 | . . . 1 . 4 Utility 8 | . . . 1 . 7 Weapon 5 | . 1 . . . 4 Highest Loss Streak 12 | . 1 . 3 . 12 To Critical Strikes . | . . . . . . Average Backups 8 | . 6 8 8 9 8 Power . | . 1 1 1 . . Propulsion 1 | . . . 1 2 1 Utility 1 | . 2 2 1 1 . Weapon 4 | . 3 5 5 5 5 Tool/Special . | . . . . . . Unused Backups 12 | . 4 . 1 2 5 Power 1 | . . . 1 . . Propulsion 3 | . . . . 1 2 Utility 1 | . 1 . . . . Weapon 5 | . 3 . . . 2 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 92 | . 98 100 99 100 59 Engine 12 | . 14 14 14 14 4 Treads 23 | . 28 28 27 28 4 Hover 2 | . . . . . 11 Device 2 | . . . . . 10 Storage 12 | . 14 14 14 14 5 Protection 12 | . 12 14 13 14 4 Energy Gun 1 | . 2 . . . 4 Energy Cannon 8 | . 10 . 10 14 1 Ballistic Gun 2 | . 14 5 . . . Ballistic Cannon 2 | . . . 12 . 2 Launcher 10 | . 1 22 4 14 . Peak Build Rating 48 | 6 10 11 15 17 48 Average Rating 17 | 4 9 10 14 15 33 On Entrance 9 | . 6 10 11 14 16 Naked Turns 24 | . . . . . 24 Heaviest Build 40 | 14 21 28 31 28 40 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 9 Most Carried 10 | 2 8 8 10 10 10 Average Carried 8 | . 6 7 8 9 9 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 2 8 8 9 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1039 | 249 62 50 255 123 300 Remotely . | . . . . . . Salvage Created 1002 | . 197 18 198 . 589 Parts 55 | . 18 3 12 . 22 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 27 | . 6 . 8 . 13 Melee 1 | . . . . . 1 Guns 9 | . 3 . . . 6 Cannons 12 | . 3 . 5 . 4 AOE 5 | . . . 3 . 2 Classes Destroyed 9 | . 3 1 1 . 4 Worker 2 | . 1 . . . 1 Builder 3 | . . . . . 3 Tunneler 1 | . . 1 . . . Hauler 1 | . . . . . 1 Swarmer 8 | . 3 . 3 . 2 Grunt 11 | . 3 . . . 8 Sentry 1 | . . . . . 1 Programmer 2 | . . . . . 2 Subdweller 5 | . . . 5 . . Best Kill Streak 4 | . 2 1 3 . 4 Combat Bots Only 3 | . 2 . 3 . 2 Max Kills in Single Turn 4 | . 2 1 3 . 4 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 251 | . 32 . 26 . 193 Missed 73 | . 6 . 6 . 61 Hits 178 | . 26 . 20 . 132 Melee 12 | . . . . . 12 Projectile 166 | . 26 . 20 . 120 Critical Strikes 9 | . . . 1 . 8 Damage Taken 3669 | . 264 59 696 . 2650 Core 1026 | . 41 13 120 . 852 Absorbed by Shields . | . . . . . . Ignored by Resistances 36 | . . . . . 36 Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 107 | . 16 5 31 . 55 Largest 2 | . 2 1 2 . 2 Hottest 150 | . 76 33 96 . 150 Shots Fired 172 | . 33 7 44 . 88 Gun 66 | . 17 . . . 49 Cannon 91 | . 14 . 42 . 35 Launcher 15 | . 2 7 2 . 4 Special . | . . . . . . Kinetic 75 | . 17 . 29 . 29 Thermal 49 | . . . . . 49 Explosive 15 | . 2 7 2 . 4 Electromagnetic 33 | . 14 . 13 . 6 Robot Hit Streak 10 | . 2 4 10 . 8 Robot Miss Streak 10 | . 5 . 2 . 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 99 | . 12 2 21 . 64 Core Hits 75 | . 9 2 13 . 51 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . . 4 . 3 Burn 3 | . . . . . 3 Destroy 4 | . . . 4 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3711 | . 262 63 607 . 2779 Guns 846 | . 51 . . . 795 Cannons 1174 | . 147 . 485 . 542 Explosions 1676 | . 64 63 122 . 1427 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 745 | . 51 . 273 . 421 Thermal 1689 | . . . . . 1689 Explosive 782 | . 64 63 122 . 533 Electromagnetic 480 | . 147 . 212 . 121 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 1 1 4 . 19 Average Corruption 2 | . 1 1 3 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . 2 6 13 . 12 Message Errors 8 | . . 2 3 . 3 Matter Fused 7 | . . . 3 . 4 Heat Flow Errors 3 | . 1 . 2 . . Energy Discharges 4 | . . 1 2 . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 4 | . . 1 . . 3 Data Loss (major) 1 | . . . 1 . . Misfires 4 | . 1 2 . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 257 | . . . . . 257 Projectiles . | . . . . . . Explosions 257 | . . . . . 257 Melee . | . . . . . . Knockbacks 18 | . . . 3 . 15 Impact . | . . . . . . Kinetic 17 | . . . 3 . 14 Secondary 1 | . . . . . 1 Self-Inflicted Damage 385 | . . 60 5 . 320 Shots 8 | . . 2 1 . 5 Rammed 5 | . . . . . 5 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 396 | . 165 34 251 . 396 Average Temperature 99 | . 70 10 60 . 132 Received Heat Transfer 729 | . 96 . 54 . 579 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . 2 . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 2282 | . . . . . 2282 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 . . 83 Level 1 6 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 361 | . 55 16 . . 361 Initial 16 | . . 16 . . . Average 56 | . 20 . . . 131 Influence Increases 1095 | . 196 16 70 . 813 Destroy 0b10 Robot/C 440 | . 120 . 60 . 260 Destroy 0b10 Robot/NC 35 | . 5 5 . . 25 Destroy Leader 102 | . 30 . 10 . 62 Successful Hack 16 | . 11 . . . 5 Disable Machine 120 | . . . . . 120 Destroy Structure 97 | . 15 11 . . 71 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 270 | . 15 . . . 255 Influence Decreases 734 | . 154 58 24 46 452 Entered New Map 72 | . . 26 . 46 . Time Decay 496 | . 147 32 24 . 293 Lost Part 166 | . 7 . . . 159 Squads Dispatched 9 | . 1 . . . 8 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 10 . 8 . 38 Peak Tracking Total 12 | . 4 . 3 . 12 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 8 | . . . . . 8 Max in Single Turn 6 | . . . . . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 10 | . 2 . 1 1 6 Terminals 5 | . 2 . . . 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 24 | . 5 . 4 4 11 Successful 15 | . 3 . 4 4 4 Failed 9 | . 2 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 14 | . 5 . . . 9 Terminals 11 | . 5 . . . 6 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 9 | . 1 . 4 4 . Record 8 | . . . 4 4 . Terminal Index 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 4 | . 2 . . . 2 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 38 | . . . . . 38 Sensors 5 | . . . . . 5 IFF 27 | . . . . . 27 Terrain 6 | . . . . . 6 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4590 | 59 450 765 611 1867 838 Spaces Moved 2546 | 34 241 275 307 1105 584 Core 52 | 5 . . . . 47 Treads 2062 | 29 241 275 307 1105 105 Legs 17 | . . . . . 17 Wheels . | . . . . . . Hover 415 | . . . . . 415 Flight . | . . . . . . Fastest Speed 38 | 50 160 160 160 160 38 Average Speed 145 | 143 160 160 160 164 89 Slowest Speed 280 | 160 160 160 240 165 280 Overloaded Moves 5 | . . . . . 5 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 42 | 4 42 67 37 79 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 32 | . . 31 . . 1 Terrain Destroyed 178 | . 16 57 23 . 82 Melee . | . . . . . . Projectile 8 | . . . 4 . 4 AOE 170 | . 16 57 19 . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3251 | 41 275 596 380 1156 803 Wait 503 | . 1 312 30 40 120 Move 2541 | 33 240 274 306 1104 584 Hop . | . . . . . . Pick Up 26 | 2 10 1 5 5 3 Fast Attach 27 | 6 3 . 1 1 16 Attach 9 | . . . 3 1 5 Detach 2 | . . . . . 2 Swap 8 | . . 2 3 . 3 Drop 22 | . 5 2 1 5 9 Fire 107 | . 16 5 31 . 55 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Discovered new exit (range 8) 510 | -10/Materials | Entered Mines 885 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1094 | -10/Mines | Received a Mining Laser from a helpful Derelict 1252 | -10/Mines | Discovered new exit (range 4) 1275 | -10/Mines | Entered Subcaves 1275 | -10/Subcaves | Accompanied by 1 ally 1276 | -10/Subcaves | Approached by a straggling Scientist 1421 | -10/Subcaves | Crushed by falling debris 1421 | -10/Subcaves | Core integrity fell below 50% 1463 | -10/Subcaves | Lost 3 parts (1p1n1u) 1523 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1523 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1573 | -10/Subcaves | Learned Materials emergency access door positions 1677 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1711 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1790 | -10/Subcaves | Visited Clippyterm 1794 | -10/Subcaves | Learned Research security intel 1883 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1886 | -10/Subcaves | Entered Scraptown 1886 | -9/Scraptown | System corruption cleaned by C-Scrubber 2329 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2334 | -9/Scraptown | Learned Research terminal intel 2336 | -9/Scraptown | Learned location of 1 exit from Research 2354 | -9/Scraptown | Discovered new exit (range 11) 2931 | -9/Scraptown | Visited UFD Registry 2931 | -9/Scraptown | Registered with UFD as "Plasmatorch" 2993 | -9/Scraptown | Visited Curators Association 3067 | -9/Scraptown | Visited Observation Area 3240 | -9/Scraptown | Visited Scrapoid Research Area 3265 | -9/Scraptown | Visited Research Penetration Think Tank 3300 | -9/Scraptown | Visited Science Testing Area 3315 | -9/Scraptown | Visited Modified Component R&D 3341 | -9/Scraptown | Visited Abandonware Association 3359 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3399 | -9/Scraptown | Visited Botcube Research 3429 | -9/Scraptown | Visited Junk Repository 3493 | -9/Scraptown | Found Botcube 3664 | -9/Scraptown | Met Optimus 3664 | -9/Scraptown | Accepted into 0bPrime 3747 | -9/Scraptown | Discovered new exit (range 5) 3753 | -9/Scraptown | Entered Factory 3753 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 4052 | -6/Factory | Discovered new exit (range 5) 4127 | -6/Factory | Loaded intel: 8 recycling unit locations 4278 | -6/Factory | Identified exit to Garrison 4540 | -6/Factory | Core integrity fell below 50% 4547 | -6/Factory | System corruption reached 10% 4567 | -6/Factory | Core integrity fell below 20% 4577 | -6/Factory | Lost 12 parts (1p3n5u3w) 4591 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04545_ U-05 Engineer lays Concrete. 04546_ IFF Parser destroyed. 04546_ Med. Storage Unit destroyed. 04546_ Thermal Shield destroyed. 04546_ System corrupted by crushing effect (+4). 04546_ System corrupted by crushing effect (+1). 04546_ System corrupted by crushing effect (+5). 04546_ Knocked back. 04546_ Rocket Launcher destroyed. 04547_ U-05 Engineer lays Concrete. 04551_ System corrupted: Component data lost. 04569_ System corrupted: Matter fused (-9). 04570_ Acquired Med. Treads. 04579_ S-27 Virus destroyed. 04581_ Destroyed Gravmag System. 04582_ K-01 Serf collects debris. 04583_ Imp. Heat Sink melted. 04583_ P-60 Hacker destroyed. 04584_ DE< 6EE7%4C MUFA#OPVJ8NWH,D 04585_ K-01 Serf collects debris. 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""" ??#! s #????????????# | | ?????????????" ????# s%%k@ #????????????# | | ?? ?????????????# "" !#????????????# | | ?????????????# "" #????????????# | | ?????????????# """ #????????????# | | ?????????????# """ !#????????????# | | ?????????????# """ #????????????# | | ????????????# #????????????# | | ????????????# #????????????# | | ????????????##########????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ?????????????????????????########### | | ##############????????????# ! # | | # #????????????# """ # | | # """ """ #????????????# """ R" # | | + """ """ #????????????# """ """ + | | # """ """ #????????????# """ # | | # #????????????# # | | #########+####????????????# # | | ##+#+####????# #???????????????# ### ##### | | #????# #???????????????####+######?? #???? | | """" #????# #??#############?### ###????? #???? | | """" ###### #??? # #????? #???? | | """" + #????? # ###### #???? | | """" ###### #?????????""""" + " #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 56 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumLatentSegregator Manual? 0 Play Time 00:41:40 Cumulative 204.0 hours Start 2025.05.22 @ 17:07:53 End 2025.05.22 @ 17:56:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af9eff67-5786-4324-9de3-976f97db8464