Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 02:04:20 Player: cptwinky Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (7084) 7084 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (7843) 7843 TOTAL SCORE: 21507 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3347 Follower Combat Kills 3101 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -1505 Cogmind --------- Core Integrity 0/1000 Matter 35/300 Energy 100/100 System Corruption 8% Temperature Cool (36) Movement Walking (140) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Armored Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer Graphene Brace > --- WEAPON (3) ------- Mini Smartbomb Launcher > --- INVENTORY (20) --- Flexi-carbon Leg Advanced Component Analysis Suite Advanced System Restoration Module Advanced System Restoration Module Z-Drone Bay (2/2) Advanced Variable Charge Gun Mini Smartbomb Launcher Advanced Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Advanced Variable Charge Gun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Armored Exoskeleton Advanced Heat Sink Improved Heavy Armor Plating Advanced Component Analysis Suite Z-Drone Bay Heavy Beamcaster Gamma Bomb Array Mini Grenade Launcher Advanced Datajack CR-A16's Behemoth Slayer [Rating: 119] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Zionite Composite Leg I Treads Light Treads Leg Zionite Composite Leg I Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Protection Centrium Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . Utility 5 | . . 1 . . . 3 . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 253 | 6 3 33 13 8 15 28 37 10 4 8 12 19 57 Power 17 | 1 1 3 2 . . 1 3 1 . . . . 5 Engine 12 | 1 1 3 2 . . 1 2 . . . . . 2 Core 3 | . . . . . . . 1 . . . . . 2 Reactor 2 | . . . . . . . . 1 . . . . 1 Propulsion 48 | 2 1 10 4 . 2 5 4 . . . 2 7 11 Treads 12 | 2 1 6 . . 1 2 . . . . . . . Leg 36 | . . 4 4 . 1 3 4 . . . 2 7 11 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 87 | 1 . 8 1 6 8 12 13 5 2 7 3 5 16 Device 52 | . . 3 . 2 5 7 8 3 2 7 3 3 9 Storage 6 | 1 . 1 1 . . . 1 . . . . . 2 Processor 5 | . . . . . . 3 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 24 | . . 4 . 4 3 2 4 2 . . . 2 3 Artifact . | . . . . . . . . . . . . . . Weapon 101 | 2 1 12 6 2 5 10 17 4 2 1 7 7 25 Energy Gun 42 | 1 . 7 1 . 1 4 8 2 1 . 3 5 9 Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 13 | 1 1 4 . . . . . 2 . . . . 5 Ballistic Cannon 10 | . . . . 2 2 1 3 . . . . . 2 Launcher 18 | . . 1 3 . 1 1 1 . . . 2 1 8 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . Piercing Weapon 8 | . . . . . 1 4 . . 1 . . 1 1 Special Melee Weapon 6 | . . . . . . . 5 . . . 1 . . Unidentified Prototypes 12 | . . 2 . 1 . 3 . 3 . . . . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . Parts Lost 40 | . . 6 3 . 2 . 2 . . . . . 27 Power 5 | . . . . . . . . . . . . . 5 Propulsion 12 | . . 3 2 . 1 . . . . . . . 6 Utility 11 | . . 1 . . 1 . 1 . . . . . 8 Weapon 12 | . . 2 1 . . . 1 . . . . . 8 Highest Loss Streak 12 | . . 4 2 . 1 . 1 . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 84 93 98 93 96 95 98 99 100 100 100 99 91 Engine 8 | . 14 11 11 11 11 11 12 6 6 6 5 5 4 Reactor 2 | . . . . . . . . 4 6 6 5 5 4 Treads 4 | . 27 19 . . . 12 . . . . . . . Leg 23 | . . 11 32 33 30 11 25 26 26 26 29 28 27 Device 13 | . . 11 11 11 10 13 13 13 13 13 20 23 17 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 Processor 3 | . . . . . . 11 6 6 6 6 2 . 3 Protection 9 | . . 5 11 11 11 5 11 13 13 13 11 10 7 Energy Gun 8 | . 14 17 11 . . 11 12 7 5 . 1 11 12 Ballistic Gun 4 | . 13 4 . . . . . 10 13 13 11 4 1 Ballistic Cannon 4 | . . . . 15 20 5 5 . . . . . . Peak Build Rating 119 | 6 7 19 20 25 28 63 73 96 97 97 108 118 119 Average Rating 57 | 5 6 14 18 18 20 54 63 86 91 94 105 105 103 On Entrance 51 | . 6 7 18 18 21 28 63 71 91 92 94 108 103 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 11 11 41 41 30 30 53 70 84 84 90 92 92 112 Greatest Support 132 | 40 40 60 39 36 46 64 88 88 88 88 112 112 132 Greatest Overweight (x) 27 | . . 1 1 . 1 1 . . 27 1 . 1 2 Average Overweight (x) . | . . . . . . . . . 11 . . . . Largest Inventory Capacity 20 | 8 8 15 15 10 10 10 15 15 15 15 15 15 20 Average Capacity 12 | 7 8 13 13 10 10 10 10 15 15 15 15 15 16 Most Carried 20 | 8 8 15 13 10 10 10 12 15 15 15 15 15 20 Average Carried 12 | 5 7 12 11 9 9 8 9 14 15 14 14 14 15 Final Capacity 20 | 8 8 15 10 10 10 10 15 15 15 15 15 15 20 Final Carried 15 | 8 8 13 10 10 10 9 12 15 15 15 15 15 9 Class Distribution -------------------- 31% | Mutant 20% | Scavenger-Tank 17% | Commander-Tank 13% | Scavenger-Mutant 7% | Messiah-Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Scavenger-Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Messiah-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Matter Collected 4166 | 271 15 455 229 99 180 383 493 155 108 126 183 318 1151 Remotely . | . . . . . . . . . . . . . . Salvage Created 7682 | 65 80 1217 218 . 89 279 592 137 38 162 361 335 4109 Parts 383 | 8 2 65 12 . 7 17 27 9 5 14 23 8 186 Haulers Intercepted 5 | . . 4 . . . . . . . . . . 1 Recyclers Shooed 5 | . 1 2 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . . . . . . . Prevented 5 | . . . . . 5 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Combat Hostiles Destroyed 138 | . 2 21 9 . 5 7 12 2 . 1 11 1 67 Melee 1 | . . . . . . . . . . . . . 1 Guns 54 | . 2 18 2 . . 3 6 . . 1 4 1 17 Cannons 13 | . . . . . . 2 2 2 . . . . 7 AOE 53 | . . 1 7 . 4 2 3 . . . 7 . 29 Classes Destroyed 22 | 1 1 6 3 . 1 1 1 . 1 1 . 2 4 Worker 10 | . . . . . . . 1 . . 2 1 . 6 Builder 7 | . . 2 . . . 1 1 . . . 2 . 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 5 | . . 4 . . . . . . . . . . 1 Recycler 2 | . . . 1 . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . 1 . . . 2 Watcher 4 | . . 1 . . . 1 1 . . . . . 1 Swarmer 26 | . . . 3 . 4 2 3 . . . 5 . 9 Saboteur 6 | . . . . . . . . . . . . . 6 Grunt 44 | . 2 11 4 . . . 3 . . . 4 . 20 Brawler 7 | . . 1 . . . . . . . . . . 6 Duelist 6 | . . 1 1 . . . . . . . . . 4 Protector 2 | . . . . . . . . . . . . . 2 Sentry 22 | . . 8 . . . 1 4 . . . 1 . 8 Hunter 6 | . . . . . . . . . . . . . 6 Programmer 11 | . . . . . . 4 1 . . . . . 6 Heavy 2 | . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . 2 . . . . . Assembled 1 | . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . Martyr 2 | . . . . . . . . . . . . 2 . Best Kill Streak 16 | 1 1 4 3 . 4 2 4 2 1 2 5 1 16 Combat Bots Only 15 | . 1 4 3 . 4 2 4 2 . 1 5 1 15 Max Kills in Single Turn 4 | 1 1 1 2 . 2 2 3 1 1 2 2 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . 2 2 3 . . . 2 . 4 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Hostile Shots Fired 1038 | . 25 136 30 . 24 29 132 15 5 12 45 . 585 Missed 338 | . 5 35 8 . 9 13 47 8 1 8 14 . 190 Damage Taken 12673 | . 287 1560 569 . 425 206 712 154 82 307 925 . 7446 Core 1590 | . 105 200 83 . 64 . 68 . 21 39 67 . 943 Absorbed by Shields 931 | . . . . . . . 103 54 29 4 326 . 415 Ignored by Resistances 84 | . . . . . . . . . . . . . 84 Regen/Repaired (Parts) 2511 | . . 77 . . . . . . . . . 1174 1260 Core Remaining (%) 63 | 100 58 . . . 13 . . . . 84 . . . Volleys Fired 380 | 11 18 96 18 2 4 17 31 4 5 11 17 7 139 Largest 3 | 2 2 2 2 1 2 3 3 3 2 3 3 3 3 Hottest 243 | 70 70 112 112 39 78 194 218 218 70 160 160 240 243 Shots Fired 801 | 22 36 191 20 2 6 45 88 10 10 29 33 17 292 Gun 637 | 22 36 190 9 . . 28 59 6 10 18 18 17 224 Cannon 106 | . . . . 2 4 16 28 4 . 11 8 . 33 Launcher 58 | . . 1 11 . 2 1 1 . . . 7 . 35 Special . | . . . . . . . . . . . . . . Kinetic 248 | 11 18 32 . 2 4 16 28 4 10 18 16 10 79 Thermal 495 | 11 18 158 9 . . 28 59 6 . 11 10 7 178 Explosive 36 | . . 1 11 . 2 1 1 . . . 7 . 13 Electromagnetic 22 | . . . . . . . . . . . . . 22 Robot Hit Streak 20 | 5 6 20 6 . 3 6 14 2 3 5 8 6 15 Robot Miss Streak 8 | 2 3 3 3 . 1 2 8 3 1 4 3 1 6 Penetration Max 1 | . . . . . . . 1 . . 1 1 . 1 Secondary Targets 5 | . . 2 . . . . . . . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . 1 Shots Hit Robots 538 | 11 22 137 11 . 9 26 78 7 8 12 20 17 180 Core Hits 400 | 5 7 54 17 . 7 17 34 5 2 12 21 5 214 Critical Kills 16 | . . . . . . . 2 2 . . 2 . 10 Critical Parts Destroyed 21 | . . . . . . . 4 1 2 2 . . 12 Critical Strikes 79 | . . 13 . . . 4 11 3 4 2 2 6 34 Burn 32 | . . 13 . . . 3 4 . . . . . 12 Destroy 40 | . . . . . . . 6 3 3 2 2 2 22 Blast 2 | . . . . . . 1 1 . . . . . . Impale 5 | . . . . . . . . . 1 . . 4 . Melee Attacks 61 | . . . 2 . 6 16 27 . 1 . 1 6 2 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . 2 . . . . . . . . . . Piercing 31 | . . . . . 6 16 . . 1 . . 6 2 Sneak Attacks 38 | . . . 2 . . 1 27 . 1 . 1 6 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19610 | 113 258 2043 793 . 491 873 1552 177 269 982 1562 734 9763 Guns 8564 | 113 232 1964 106 . . 403 1012 86 191 455 371 294 3337 Cannons 1402 | . . . . . 85 218 305 91 . 218 96 . 389 Explosions 8559 | . . 49 541 . 270 148 156 . . 309 1095 . 5991 Melee 890 | . . . 132 . 136 104 . . 78 . . 440 . Ramming 195 | . 26 30 14 . . . 79 . . . . . 46 Kinetic 3429 | 52 106 319 . . 85 218 305 91 191 455 371 214 1022 Thermal 6726 | 61 126 1645 106 . . 403 1012 86 . 218 96 80 2893 Explosive 5060 | . . 49 541 . 270 148 156 . . . 1095 . 2801 Electromagnetic 3310 | . . . . . . . . . . 309 . . 3001 Impact . | . . . . . . . . . . . . . . Slashing 132 | . . . 132 . . . . . . . . . . Piercing 758 | . . . . . 136 104 . . 78 . . 440 . Highest Corruption 8 | . . 5 5 5 . 5 1 1 1 5 . . 8 Average Corruption 3 | . . 5 5 5 . 2 1 1 1 4 . . 4 Corruption Purged 15 | . . . . . . 5 . . 1 . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . 30 9 2 . 7 1 3 . 1 . . 19 Message Errors 9 | . . 6 . . . 1 . . . . . . 2 Matter Fused 21 | . . 6 3 . . 2 . 2 . 1 . . 7 Heat Flow Errors 8 | . . 3 2 . . 1 . . . . . . 2 Energy Discharges 8 | . . 1 1 1 . 2 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . 3 2 1 . . 1 . . . . . 1 Data Loss (major) 8 | . . 4 1 . . 1 . 1 . . . . 1 Misfires 4 | . . 3 . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . 3 . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . 2 . Overflow Damage 480 | . . . 7 . 42 87 6 . . . 49 222 67 Projectiles 26 | . . . . . 3 13 . . . . . . 10 Explosions 152 | . . . 7 . 39 . . . . . 49 . 57 Melee 302 | . . . . . . 74 6 . . . . 222 . Knockbacks 6 | . . . . . 1 . 1 . . . . . 4 Impact 3 | . . . . . . . 1 . . . . . 2 Kinetic 3 | . . . . . 1 . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . 19 159 . 62 . . . . 78 53 . 75 Shots 19 | . . 1 5 . 2 . . . . 1 3 . 7 Rammed 11 | . 8 3 . . . . . . . . . . . Targets Rammed 28 | . 8 5 5 . . . 4 . . . . . 6 Kicked 16 | . . 1 5 . . . 4 . . . . . 6 Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 388 | 110 172 272 312 . 36 216 388 193 . 126 99 275 319 Average Temperature 75 | 42 55 57 161 . 18 64 110 95 . 46 29 103 79 Received Heat Transfer 2097 | . 180 504 48 . 45 6 198 12 6 . 72 . 1026 Effects 6 | . . . 3 . . . . . . . . . 3 Interference 6 | . . . 3 . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . . . . . 9 Combat Hostiles 9 | . . . . . . . . . . . . . 9 Parts Fried 23 | . . . . . . . 3 . . . . . 20 Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 7 | . . 2 . . . . 1 . . . . . 4 Combat Hostiles 7 | . . 2 . . . . 1 . . . . . 4 Parts Melted 53 | . 1 22 . . . 3 7 . . . . . 20 Heat Transferred 15154 | 185 370 5365 259 . . 889 2233 174 . 350 150 111 5068 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Peak Influence 2777 | 15 160 310 374 . . 212 1122 726 472 1242 926 329 2777 Initial 573 | . 9 67 118 . . 25 103 573 290 3 510 267 90 Average 464 | 6 104 147 271 . . 129 443 708 254 436 599 221 1210 Maximum Alert Level 5 | . . 1 1 . . 1 4 3 2 4 3 1 5 Low Security (%) 42 | 100 100 65 30 . . 92 40 . 40 44 . 45 6 Level 1 23 | . . 34 69 . . 7 22 . 32 18 . 54 8 Level 2 10 | . . . . . . . 7 12 26 5 78 . 13 Level 3 11 | . . . . . . . 28 87 . 30 21 . 16 Level 4 5 | . . . . . . . 1 . . 2 . . 27 Level 5 . | . . . . . . . . . . . . . 2 High Security 4 | . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . . 2 2 . . 6 2 . 28 Investigation 2 | . . . . . . . . . . . . . 2 Extermination 5 | . . . . . . 2 . . . 1 . . 2 Reinforcement 9 | . . . . . . . 1 . . 2 2 . 4 Assault 20 | . . . . . . . 1 . . 2 . . 17 Garrison 4 | . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Distress Signals 10 | . 1 2 . . . . . 1 . 2 . . 4 Communications Jammed 101 | . . . . . . 10 36 . . 11 3 . 41 Distress Signals 87 | . . . . . . 10 36 . . 9 1 . 31 Times Spotted 341 | . 9 31 11 . 11 12 36 5 3 26 17 6 174 Peak Tracking Total 29 | . 4 7 3 . 4 5 5 4 2 5 8 5 29 Tactical Retreats 22 | . 1 2 . . 1 1 2 . . . 1 1 13 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Traps Triggered 9 | . 1 1 . . . . 1 . . 1 1 . 4 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . 3 2 . . . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Disabled 20 | . . . 1 . . . 2 . 2 8 . . 7 Max in Single Turn 6 | . . . 1 . . . . . 1 6 . . 3 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Network Hub 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Machines Accessed 22 | . 2 10 . . . 3 . . . . . . 7 Terminals 9 | . 2 7 . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . . . 2 Recycling Units 4 | . . 2 . . . . . . . . . . 2 Scanalyzers 3 | . . . . . . 1 . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 74 | . 5 35 . . . 7 . . . . . . 27 Successful 44 | . 2 22 . . . 6 . . . . . . 14 Failed 30 | . 3 13 . . . 1 . . . . . . 13 Catastrophic 6 | . . 3 . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 108 | . 5 27 . . . 8 6 1 . 24 5 . 32 Terminals 34 | . 5 29 . . . . . . . . . . . Fabricators 5 | . . . . . . 5 . . . . . . . Repair Stations 7 | . . 3 . . . . . . . . . . 4 Recycling Units 12 | . . 3 . . . . . . . . . . 9 Scanalyzers 14 | . . . . . . 2 . . . . . . 12 Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 10 | . . 10 . . . . . . . . . . . Robot Analysis 4 | . . 4 . . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . . . 2 Scan Component 2 | . . 1 . . . . . . . . . . 1 Repair 2 | . . 1 . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . 1 Retrieve Components 2 | . . 1 . . . . . . . . . . 1 Scanalyzer 9 | . . . . . . 2 . . . . . . 7 Insert Component 5 | . . . . . . 1 . . . . . . 4 Analyze 4 | . . . . . . 1 . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 9 . . . 2 . . . . . . 4 Terminals 9 | . 2 7 . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Skim 6 | . 1 5 . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . 2 . . . . . . . . . . 3 Reject 4 | . . 2 . . . . . . . . . . 2 Recyclers 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 8 . . . 2 . 1 . . . . 6 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 4 . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . 14 . 1 . . . 13 . . 2 Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . 1 Time 73 | . . 26 . . . . . . . . . . 47 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . 1 . . . . . . . . . . 3 Parts Scanalyzed 3 | . . . . . . 1 . . . . . . 2 Part Schematics Acquired 3 | . . . . . . 1 . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 2 . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . 2 . . . 1 . . Robot Hacks Applied 3 | . . . . . . . 2 . . . 1 . . parse_system 3 | . . . . . . . 2 . . . 1 . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 17 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Total Allies 66 | . . . . 4 . 2 27 5 . 3 2 19 4 Largest Group 22 | . . . . 4 4 2 19 22 22 21 3 19 17 Highest-Rated Group 1096 | . . . . 153 153 170 663 1096 1096 944 274 702 602 Highest-Rated Ally 159 | . . . . 40 40 85 159 152 152 96 96 89 85 Zionite Dispatches 7 | . . . . . . 1 1 . . 2 1 . 2 Heavy 5 | . . . . . . 1 1 . . . 1 . 2 Recon 1 | . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . 1 . . . Total Orders 9 | . . . . . . 1 5 1 . 2 . . . RETURN 9 | . . . . . . 1 5 1 . 2 . . . Ally Attacks 795 | . . . . . 33 22 193 21 34 118 31 123 220 Total Damage 21395 | . . . . . 745 927 4394 400 803 3177 1090 4134 5725 Kills 116 | . . . . . 6 5 25 3 5 31 2 5 34 Allies Corrupted 3 | . . . . . . 2 . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Robot Analysis Total 4 | . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 . . . . . . . . Drone Launches 10 | . . . . . . 1 5 1 . 3 . . . Drone Recoveries 9 | . . . . . . 1 5 1 . 2 . . . Decoded 0b10 Intel 47 | . . . . . . 47 . . . . . . . Items 47 | . . . . . . 47 . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . 5 1 . 4 Emergency Access 2 | . . . . . . . . . . 1 . . 1 Guard Positions 1 | . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . 1 . 1 Active Garrisons 1 | . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Turns Passed 12677 | 208 395 1829 443 1215 1182 798 1362 268 1340 403 418 735 2081 Spaces Moved 6770 | 102 194 851 247 933 840 366 765 105 184 236 262 497 1188 Core 85 | 5 . . . . . . . . 80 . . . . Treads 1004 | 97 194 556 . . . 157 . . . . . . . Legs 5681 | . . 295 247 933 840 209 765 105 104 236 262 497 1188 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 116 116 117 117 117 116 118 120 Average Speed 145 | 154 160 155 144 120 130 149 118 117 674 118 116 123 122 Slowest Speed 1400 | 160 160 240 190 120 190 237 120 117 1400 202 118 205 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 39 69 50 89 80 10 86 56 76 39 11 95 43 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 11 | . . 1 . 4 1 . . . . . . . 5 Known Exits Taken 2 | . . 1 . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 9 | . . . 1 4 4 . . . . . . . . Spaces Dug 251 | . . 12 42 . . 11 . . . 177 2 2 5 Terrain Destroyed 477 | . . 12 99 . 10 16 17 . 2 180 35 6 100 Melee 11 | . . . . . . 10 . . . . . . 1 Projectile 35 | . . . . . . 1 7 . 2 8 6 6 5 AOE 431 | . . 12 99 . 10 5 10 . . 172 29 . 94 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Total 8820 | 130 241 1172 304 1028 903 556 1143 241 270 335 345 596 1556 Wait 1046 | 4 17 139 8 69 28 107 207 110 71 77 47 34 128 Move 6758 | 101 193 850 246 932 839 365 764 104 183 235 262 496 1188 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 8 1 21 5 6 5 6 6 2 2 1 3 9 13 Fast Attach 96 | 6 2 18 3 5 3 12 7 6 2 1 1 8 22 Attach 26 | . . 4 3 . 2 5 . . . . 2 1 9 Detach 27 | . . 4 1 . . 5 2 6 1 1 . 5 2 Swap 132 | . 1 11 7 3 10 11 30 4 2 7 9 10 27 Drop 126 | . 1 24 6 11 6 12 14 5 3 2 3 20 19 Fire 380 | 11 18 96 18 2 4 17 31 4 5 11 17 7 139 Melee 61 | . . . 2 . 6 16 27 . 1 . 1 6 2 Ram . | . . . . . . . . . . . . . . Kick 16 | . . 1 5 . . . 4 . . . . . 6 Crush 12 | . 8 4 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 51 | . . . . . . . 51 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Repaired Lgt. Treads 1472 | -9/Materials | Discovered new exit (range 15) 1725 | -9/Materials | Discovered new exit (range 15) 1768 | -9/Materials | Identified exit to Mines 1913 | -9/Materials | Lost 4 parts (1n1u2w) 2070 | -9/Materials | Learned Storage trap positions 2176 | -9/Materials | Identified exit to Materials 2213 | -9/Materials | Learned location of 1 exit from Recycling 2238 | -9/Materials | Build established: Scavenger-Mutant 2260 | -9/Materials | Loaded intel: 24 non-interactive machine locations 2433 | -9/Materials | Entered Mines 2438 | -9/Mines | Core integrity fell below 50% 2503 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2741 | -9/Mines | Assembled infested the area 2746 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2860 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2876 | -9/Mines | Entered Zion 2936 | -7/Zion | System corruption cleaned by Quarantine Array 2988 | -7/Zion | Discovered new exit (range 14) 3127 | -7/Zion | Build established: Mutant 3164 | -7/Zion | Learned location of Data Miner (-6) 3317 | -7/Zion | Learned location of Armory (-4) 3328 | -7/Zion | Given the Hacking Drone Bay 3331 | -7/Zion | Found Prototype Device 3340 | -7/Zion | Identified Hacking Drone Bay 3523 | -7/Zion | Learned location of Quarantine (-3) 3571 | -7/Zion | Learned location of Storage (-7) 3603 | -7/Zion | Found CR-A16's Pointy Stick 3734 | -7/Zion | Met Imprinter 3754 | -7/Zion | Imprinted 3756 | -7/Zion | Declared Zion's savior 4091 | -7/Zion | Entered Proximity Caves 4091 | -6/Proximity Caves | Accompanied by 4 allies 4449 | -6/Proximity Caves | Learned 4 Factory zone layouts 4670 | -6/Proximity Caves | Discovered new exit (range 10) 4692 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4904 | -6/Proximity Caves | Spotted B-75 Beast 4946 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4950 | -6/Proximity Caves | Core integrity fell below 20% 4952 | -6/Proximity Caves | Destroyed B-75 Beast 5273 | -6/Proximity Caves | Entered Factory 5273 | -6/Factory | Accompanied by 2 allies 5273 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5274 | -6/Factory | Identified exit to Lower Caves 5274 | -6/Factory | Identified exit to Extension 5593 | -6/Factory | Zion Heavy squad teleported in 5717 | -6/Factory | Fabricated Imp. Transmission Jammer (x2) 5929 | -6/Factory | Found Prototype Protection 5929 | -6/Factory | Identified Zio. Weapon Casing 5943 | -6/Factory | Found Prototype Protection 5943 | -6/Factory | Identified Zio. Heavy Carapace 6071 | -6/Factory | Entered Extension 6229 | -6/Extension | Zion Heavy squad teleported in 6494 | -6/Extension | Rescued a captive Derelict 6496 | -6/Extension | Rescued a captive Derelict 6526 | -6/Extension | Rescued a captive Derelict 6542 | -6/Extension | Rescued A7 6585 | -6/Extension | Build established: Scavenger-Tank 6605 | -6/Extension | Rescued a captive Derelict 6842 | -6/Extension | Spotted B-75 Beast 6850 | -6/Extension | Allies destroyed B-75 Beast 6861 | -6/Extension | Spotted B-75 Beast 6869 | -6/Extension | Allies destroyed B-75 Beast 6992 | -6/Extension | Rescued a captive Derelict 7047 | -6/Extension | Rescued a captive Derelict 7048 | -6/Extension | Rescued a captive Derelict 7121 | -6/Extension | First assault squad dispatched 7234 | -6/Extension | Lost 5 allies 7376 | -6/Extension | Discovered new exit (range 10) 7377 | -6/Extension | Discovered new exit (range 6) 7433 | -6/Extension | Entered Cetus 7433 | -6/Cetus | Accompanied by 18 allies (A7) 7438 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7451 | -6/Cetus | Spotted Cetus Guard 7451 | -6/Cetus | Spotted Cetus Guard 7451 | -6/Cetus | Destroyed Cetus Guard 7453 | -6/Cetus | Spotted Cetus Guard 7453 | -6/Cetus | Spotted Cetus Guard 7462 | -6/Cetus | Destroyed Cetus Guard 7466 | -6/Cetus | Allies destroyed Cetus Guard 7466 | -6/Cetus | Allies destroyed Cetus Guard 7538 | -6/Cetus | Started Cetus Manufacturing Module 7558 | -6/Cetus | Escorted A7 to Cetus Mainframe 7563 | -6/Cetus | Manufactured an Enhanced Grunt 7573 | -6/Cetus | Discovered new exit (range 15) 7588 | -6/Cetus | Manufactured an Enhanced Grunt 7613 | -6/Cetus | Manufactured an Enhanced Grunt 7638 | -6/Cetus | Manufactured an Enhanced Grunt 7649 | -6/Cetus | Build established: Commander-Tank 7663 | -6/Cetus | Manufactured an Enhanced Grunt 7701 | -6/Cetus | Entered Archives 7701 | -6/Archives | Accompanied by 22 allies (A7) 7706 | -6/Archives | Received a hacking code to weaken MAIN.C 7833 | -6/Archives | Discovered new exit (range 16) 8611 | -6/Archives | Discovered new exit (range 16) 9041 | -6/Archives | Entered Hub_04(d) 9041 | -6/Hub_04(d) | Accompanied by 19 allies 9106 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 9168 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 9202 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 9233 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 9234 | -6/Hub_04(d) | Zion Fire squad teleported in 9329 | -6/Hub_04(d) | Discovered new exit (range 16) 9344 | -6/Hub_04(d) | Zion Recon squad teleported in 9348 | -6/Hub_04(d) | Lost 15 allies 9391 | -6/Hub_04(d) | First assault squad dispatched 9396 | -6/Hub_04(d) | Spotted B-75 Beast 9405 | -6/Hub_04(d) | Allies destroyed B-75 Beast 9420 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 9423 | -6/Hub_04(d) | Discovered new exit (range 5) 9432 | -6/Hub_04(d) | Network Hub disabled 9444 | -6/Hub_04(d) | Entered Factory 9444 | -5/Factory | Accompanied by 3 allies 9444 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9599 | -5/Factory | Build established: Messiah-Tank 9844 | -5/Factory | Retrieved Zion intel report: Active Terminals 9845 | -5/Factory | Zion Heavy squad teleported in 9862 | -5/Factory | Sucked down chute 9862 | -5/Factory | Entered Waste 9870 | -5/Waste | Spotted C-40 Crusher 9872 | -5/Waste | Spotted C-40 Crusher 9904 | -5/Waste | Spotted C-40 Crusher 9942 | -5/Waste | 1 allies followed down the chute 9971 | -5/Waste | Spotted C-40 Crusher 9988 | -5/Waste | Spotted C-40 Crusher 10006 | -5/Waste | Spotted C-40 Crusher 10037 | -5/Waste | Warlord forces began an assault 10040 | -5/Waste | Allies destroyed C-40 Crusher 10047 | -5/Waste | Destroyed C-40 Crusher 10050 | -5/Waste | Allies destroyed C-40 Crusher 10056 | -5/Waste | Allies destroyed C-40 Crusher 10063 | -5/Waste | Allies destroyed C-40 Crusher 10252 | -5/Waste | Discovered new exit (range 12) 10266 | -5/Waste | Found Prototype Processor 10276 | -5/Waste | Identified Exp. Melee Analysis Suite 10297 | -5/Waste | Found Broken Gamma Bomb Array 10441 | -5/Waste | Build established: Scavenger-Tank 10597 | -5/Waste | Entered Factory 10597 | -5/Factory | Accompanied by 17 allies 10706 | -5/Factory | Repaired Broken Hvy. Armored Exoskeleton 10912 | -5/Factory | Retrieved Zion intel report: Active Terminals 11146 | -5/Factory | Lost 10 allies 11262 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11344 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11430 | -5/Factory | Retrieved Zion intel report: Emergency Access 11431 | -5/Factory | Zion Heavy squad teleported in 11467 | -5/Factory | Discovered new exit (range 11) 11497 | -5/Factory | First assault squad dispatched 11564 | -5/Factory | Zion Heavy squad teleported in 11619 | -5/Factory | Lost 4 allies 11696 | -5/Factory | Found Unknown Protection 11696 | -5/Factory | Identified Hvy. Reflective Plating 11969 | -5/Factory | Discovered new exit (range 9) 11970 | -5/Factory | Terminal network hard line cut 12044 | -5/Factory | Found Prototype Launcher 12044 | -5/Factory | Identified Mni. Smartbomb Launcher 12058 | -5/Factory | Found Mni. Smartbomb Launcher 12165 | -5/Factory | High security lockdown imminent 12204 | -5/Factory | Identified exit to Factory 12245 | -5/Factory | High security lockdown engaged 12280 | -5/Factory | Garrison activated, responded to threat 12310 | -5/Factory | Lost 3 parts (1p1u1w) 12435 | -5/Factory | Destroyed 15 combat bots 12514 | -5/Factory | Core integrity fell below 50% 12554 | -5/Factory | Lost 12 parts (3p3n4u2w) 12639 | -5/Factory | Core integrity fell below 20% 12642 | -5/Factory | Lost 4 parts (1p3n) 12678 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 12631_ Emergency Access malfunctions. 12634_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 12640_ Slug penetrates Wall. 12641_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 12643_ System corrupted: Heat flow error (+125). 12658_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 12667_ System corrupted: Substantial component data lost. 12671_ Kicked L-41 Fighter out of the way. 12678_ Fusion Modulator explodes. 12678_ P-70 Sage destroyed. 12678_ Fusion Modulator explodes. 12678_ G-67 Veteran destroyed. 12678_ Manufacturing Mainframe disabled. 12678_ L-41 Fighter destroyed. 12678_ Fusion Modulator explodes. 12678_ G-50 Soldier destroyed. 12678_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????? ?????????????? | | ???????????????????? #????????????? | | ???????????????????? #????????????? | | ???????????????????? #????????????? | | ???????????????????# ##+#?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# w #???""????? | | ??????############## ###?"""???? | | ??????# ![[ # #""""???? | | ??????# ![[ # + ???? | | #####?# [[[ # ;""""???? | | #?# #= ;"""" ??? | | ### b g %! % ; """ ? ? | | / / g h l h %|!* ; """ # | | ### h p g ; ??? | | #?# p @ ;#??????? | | #?# ] ; #?????? | | #?# ; ;##?????? | | ! #?# #??????? | | #?# # ?????? | | #?############ ; ; ????? | | #????????????##; ; ???? | | #?????????????#; # ? ??? | | ##+##?????????????## # ? ?? | | ???????????????????; +? ?"" ? | | ??????????????????## #? ??" # | | ???????????????????## #### ##?? "???? | | ????????????????????# #??# #??? ???? | | ????????????????????# #??# #???? ???? | | ????????????????????# #??# #????????? | | ????????????????????# #??# #????????? | | ???????????????????##/####/##???????? | | ??? ############### #???????? | | ?? # """ !#???????? | | ?? # """ #???????? | | ? # "S #???????? | | ? + """ #???????? | | ? # "" #???????? | | ??????####+### # #???????? | | ?????????????# # = #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: TH 25 Weapon Shielding 100 Evasion (%) 55 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Point Defense System | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Titanium Leg | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Hub_04(d) | Z-intel Flexi-carbon Leg | -6/Hub_04(d) | Z-intel Terrain Scan Processor | -6/Hub_04(d) | Z-intel Power Amplifier | -6/Hub_04(d) | Z-intel Imp. Datajack | -6/Hub_04(d) | Z-intel Plasma Rifle | -6/Hub_04(d) | Z-intel Hvy. Plasma Cannon | -6/Hub_04(d) | Z-intel Seismic Detector | -6/Hub_04(d) | Z-intel Imp. Salvage Targeting Computer | -6/Hub_04(d) | Z-intel Carbon-fiber Leg | -6/Hub_04(d) | Z-intel Adv. Weight Redist. System | -6/Hub_04(d) | Z-intel Spear | -6/Hub_04(d) | Z-intel Fusion Compressor | -6/Hub_04(d) | Z-intel Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Hvy. Armored Exoskeleton | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive M-28 Smith | -6/Hub_04(d) | Z-intel A-15 Conveyor | -6/Hub_04(d) | Z-intel H-66 Slayer | -6/Hub_04(d) | Z-intel G-47 Trooper | -6/Hub_04(d) | Z-intel Fabricated ------------ Imp. Transmission Jammer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyWeaponInjector Manual? 0 Play Time 01:39:20 Cumulative 1673.4 hours Start 2024.09.05 @ 14:10:01 End 2024.09.06 @ 02:04:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1140 Rogue 1136 Adventurer 4 Explorer 0 Win Type - Total 211 Types 158/11/15/9/2/1/3/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78271a2e-e4d2-4b71-9eaa-fc5e9dc0277c