Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.23 @ 12:07:47 Player: CrossedViper Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4002) 4002 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 8645 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 182 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 96/100 System Corruption 0% Temperature Cool (11) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (16) --- Structural Scanner Relay Coupler [NC] (22) Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [Brawler] (21) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (17) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Improved Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Structural Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Light Assault Rifle Shock Bomb Launcher Plasma Cutter [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Flight Unit Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Swarmer] Protection Core Shielding Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 136 | 4 10 9 42 3 2 4 17 31 14 Power 13 | . 1 1 4 . . . 3 2 2 Engine 11 | . 1 1 4 . . . 3 . 2 Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 2 8 1 . 2 2 5 2 Treads 22 | 2 2 2 5 1 . 2 2 4 2 Leg . | . . . . . . . . . . Wheel 3 | . . . 2 . . . . 1 . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 49 | . 4 2 18 1 2 . 7 11 4 Device 12 | . 1 . 3 . . . 1 5 2 Storage 9 | . 2 . 3 . 1 . 1 2 . Processor 2 | . . . 1 . . . . . 1 Hackware 5 | . . . 2 . . . . 3 . Protection 21 | . 1 2 9 1 1 . 5 1 1 Artifact . | . . . . . . . . . . Weapon 48 | 2 3 4 12 1 . 2 5 13 6 Energy Gun 9 | . . . 4 . . . . 2 3 Energy Cannon 5 | . . . 2 . . . 1 1 1 Ballistic Gun 26 | 2 3 4 6 1 . 2 3 4 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 6 | . . . . . . . 1 4 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 53 | . . 12 8 . . . 9 15 9 Power 8 | . . 2 2 . . . . 2 2 Propulsion 11 | . . 4 2 . . . 1 2 2 Utility 12 | . . 2 1 . . . 4 4 1 Weapon 22 | . . 4 3 . . . 4 7 4 Highest Loss Streak 9 | . . 9 3 . . . 2 8 8 Average Slot Usage (%) 92 | . 97 96 93 99 92 88 78 87 97 Engine 9 | . 12 12 9 11 11 11 8 2 6 Treads 20 | . 28 26 18 21 22 22 18 13 9 Wheel 1 | . . . 2 . . . . 4 8 Device 3 | . 3 . . . . . 2 17 13 Storage 11 | . 13 13 9 11 11 11 9 12 18 Protection 13 | . 9 14 17 22 15 11 14 4 3 Energy Gun 2 | . . . 3 . . . . 6 14 Energy Cannon 6 | . . . 6 11 11 11 5 2 8 Ballistic Gun 20 | . 28 27 20 21 22 22 17 9 3 Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 4 26 26 43 43 97 97 106 102 57 Greatest Support 43 | 3 40 40 40 40 40 40 43 43 40 Greatest Overweight (x) 4 | 1 1 2 2 1 2 2 2 4 4 Average Overweight (x) 1 | . . . . . 1 2 2 2 3 Largest Inventory Capacity 44 | 4 10 10 10 10 30 24 44 30 16 Average Capacity 13 | 4 7 9 7 10 18 24 24 17 16 Most Carried 17 | 4 10 10 10 10 13 13 14 17 16 Average Carried 9 | 2 6 9 6 8 11 12 10 12 15 Final Capacity 24 | 4 10 4 10 10 24 24 24 16 16 Final Carried 16 | 4 10 . 8 10 13 12 13 16 10 Class Distribution -------------------- 32% | Scavenger-Tank 25% | Mutant 18% | Hauler-Tank 9% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Tank | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3068 | 194 477 88 1189 82 . 121 412 367 138 Remotely 101 | . . . 101 . . . . . . Salvage Created 5058 | . 524 207 1907 233 . 187 950 730 320 Parts 324 | . 34 12 135 12 . 24 52 36 19 Haulers Intercepted 9 | . 2 . 6 . . . 1 . . Recyclers Shooed 5 | . . 1 . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 11 4 33 7 . 12 16 15 6 Guns 80 | . 11 4 31 4 . 5 9 10 6 Cannons 23 | . . . 2 3 . 7 6 5 . AOE 1 | . . . . . . . 1 . . Classes Destroyed 13 | . 6 1 4 1 . . 1 . . Worker 3 | . . . 2 . . . 1 . . Builder 3 | . . . 1 . . 1 1 . . Tunneler 4 | . . 2 1 . . . 1 . . Hauler 9 | . 2 . 6 . . . 1 . . Recycler 7 | . 1 . 4 . . . 2 . . Operator 2 | . 1 . . . . . . . 1 Watcher 5 | . 1 . 4 . . . . . . Swarmer 44 | . 3 . 12 3 . 12 5 8 1 Grunt 39 | . 8 4 12 3 . . 4 6 2 Brawler 3 | . . . . 1 . . 1 1 . Duelist 1 | . . . 1 . . . . . . Sentry 14 | . . . 8 . . . 4 . 2 Hunter 3 | . . . . . . . 2 . 1 Best Kill Streak 7 | . 3 4 6 4 . 4 4 7 2 Combat Bots Only 7 | . 3 2 5 4 . 4 3 7 2 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 8529 | . 390 1268 1586 376 . 291 1764 1732 1122 Core 1021 | . 93 119 153 43 . 51 134 241 187 Absorbed by Shields 19 | . . . . . . . . 19 . Core Remaining (%) 51 | 100 . 15 . . . 38 . . . Volleys Fired 390 | . 59 22 109 17 . 25 68 55 35 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 170 | . 40 40 159 159 . 111 113 130 170 Shots Fired 915 | . 118 44 298 45 . 75 167 97 71 Gun 769 | . 118 44 288 26 . 50 131 56 56 Cannon 131 | . . . 10 19 . 25 33 29 15 Launcher 15 | . . . . . . . 3 12 . Special . | . . . . . . . . . . Kinetic 662 | . 118 44 246 26 . 50 131 42 5 Thermal 174 | . . . 37 19 . 25 33 43 17 Explosive . | . . . . . . . . . . Electromagnetic 79 | . . . 15 . . . 3 12 49 Robot Hit Streak 23 | . 15 7 16 7 . 4 12 23 10 Robot Miss Streak 9 | . 4 3 4 3 . 4 5 4 9 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 2 7 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 531 | . 78 31 175 28 . 31 93 58 37 Core Hits 219 | . 25 11 68 10 . 15 40 32 18 Critical Hits 16 | . . 1 6 . . 1 5 3 . Critical Kills 5 | . . . 2 . . . 1 2 . Critical Parts Destroyed 11 | . . 1 4 . . 1 4 1 . Melee Attacks 7 | . . . . . . . . 7 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8297 | . 907 414 2674 516 . 523 1393 1349 521 Guns 5611 | . 877 414 2552 148 . 97 774 413 336 Cannons 1770 | . . . 113 327 . 382 374 484 90 Explosions 755 | . . . . . . . 245 445 65 Melee . | . . . . . . . . . . Ramming 161 | . 30 . 9 41 . 44 . 7 30 Kinetic 4743 | . 877 414 2103 148 . 97 774 300 30 Thermal 2286 | . . . 418 327 . 382 374 597 188 Explosive 68 | . . . . . . . 68 . . Electromagnetic 1039 | . . . 144 . . . 177 445 273 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Effects 9 | . 5 4 . . . . . . . Message Errors 6 | . 5 1 . . . . . . . Energy Discharges 3 | . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . . . 8 . 10 11 17 . Projectiles 35 | . . . . 8 . 10 . 17 . Explosions 11 | . . . . . . . 11 . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . 1 . . . . 3 . Impact 1 | . . . 1 . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 186 | . . . . . . . 157 15 14 Shots 4 | . . . . . . . 3 1 . Rammed 23 | . 6 . 3 6 . 5 . 1 2 Targets Rammed 24 | . 7 . 3 6 . 5 . 1 2 Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 335 | . 2 5 305 335 . 248 298 155 162 Average Temperature 74 | . 2 2 59 122 . 92 93 44 45 Received Heat Transfer 2079 | . 162 213 387 84 . . 441 549 243 Effects 5 | . . . . 1 . . 4 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 1 . . . 2 2 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 1 . 1 . . . Heat Transferred 4244 | . . . 938 555 . 629 666 1184 272 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 954 | . 195 108 639 319 . 225 345 954 744 Initial 464 | . . 43 . 179 . . . 196 464 Average 241 | . 65 56 367 183 . 67 118 597 550 Maximum Alert Level 3 | . . . 2 1 . 1 1 3 3 Low Security (%) 57 | 100 100 100 25 58 . 89 72 4 . Level 1 17 | . . . 27 41 . 10 27 22 3 Level 2 21 | . . . 47 . . . . 37 88 Level 3 4 | . . . . . . . . 35 8 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 4 . 6 . . 1 3 . 2 Investigation 4 | . 3 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 1 . 5 . . 1 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . . . 2 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 26 8 55 6 . 16 25 37 24 Peak Tracking Total 11 | . 3 2 6 5 . 4 5 11 9 Tactical Retreats 22 | . . . 6 . . 3 3 9 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 2 . 2 . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 11 | . . . 2 . . 1 3 5 . Max in Single Turn 2 | . . . 1 . . 1 2 2 . Garrison Relay 3 | . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 7 . 4 . . . 3 . 2 Terminals 12 | . 5 . 3 . . . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 49 | . 22 . 10 . . . 11 . 6 Successful 22 | . 6 . 6 . . . 7 . 3 Failed 26 | . 15 . 4 . . . 4 . 3 Catastrophic 4 | . 2 . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 38 | . 16 . 10 . . . 6 . 6 Terminals 45 | . 20 . 9 . . . 10 . 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 12 | . 4 . 3 . . . 4 . 1 Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 4 | . 1 . 1 . . . 1 . 1 Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 . 3 . . . 2 . 2 Terminals 6 | . . . 2 . . . 2 . 2 Botnet 4 | . . . 2 . . . 1 . 1 Operators 2 | . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . Tunnel 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 5 . 3 . . . 3 . 1 Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . 5 . Non-combat . | . . . . . . . . . . Combat 5 | . . . . . . . . 5 . Robot Hacks Applied 5 | . . . . . . . . 5 . link_complan 1 | . . . . . . . . 1 . formatsys_high 4 | . . . . . . . . 4 . Relay Couplers Released 12 | . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . 12 . Attached 3 | . . . . . . . . 3 . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . . . . . . . 4 1 Largest Group 3 | . . . . . . . . 2 3 Highest-Rated Group 45 | . . . . . . . . 32 45 Highest-Rated Ally 16 | . . . . . . . . 16 16 Total Orders 1 | . . . . . . . . . 1 STAY 1 | . . . . . . . . . 1 Ally Attacks 41 | . . . . . . . . 16 25 Total Damage 410 | . . . . . . . . 156 254 Kills 12 | . . . . . . . . 6 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9182 | 46 1611 581 1922 951 713 1163 699 887 609 Spaces Moved 4811 | 43 868 311 1089 543 390 536 239 433 359 Core 132 | 43 35 17 37 . . . . . . Treads 3770 | . 833 294 735 543 390 536 239 187 13 Legs . | . . . . . . . . . . Wheels 787 | . . . 195 . . . . 246 346 Hover . | . . . . . . . . . . Flight 122 | . . . 122 . . . . . . Fastest Speed 40 | 50 100 100 40 160 160 200 200 110 120 Average Speed 157 | 83 157 158 134 160 181 200 200 149 130 Slowest Speed 240 | 100 160 160 180 180 200 200 200 240 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 3 89 67 76 97 86 94 28 80 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 124 | . . . . . . . 41 76 7 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 122 | . . . . . . . 41 76 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 5645 | 52 990 357 1325 587 396 575 349 577 437 Wait 103 | . 29 13 19 11 . 3 8 16 4 Move 4801 | 42 867 310 1088 542 389 535 238 431 359 Hop . | . . . . . . . . . . Pick Up 84 | 6 11 . 31 4 2 . 12 16 2 Fast Attach 57 | 2 5 1 17 1 2 2 5 13 9 Attach 54 | 2 2 8 15 2 . 1 11 8 5 Detach 5 | . . . 3 1 . . 1 . . Swap 25 | . 3 . 10 . . 1 1 10 . Drop 70 | . 7 3 30 3 3 3 5 5 11 Fire 390 | . 59 22 109 17 . 25 68 55 35 Melee 7 | . . . . . . . . 7 . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 22 | . 7 . 3 6 . 5 . 1 . Escape Stasis 15 | . . . . . . . . 15 . Rewire 10 | . . . . . . . . . 10 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 3) 606 | -10/Materials | Discovered new exit (range 5) 743 | -10/Materials | Discovered new exit (range 12) 783 | -10/Materials | Discovered new exit (range 7) 1202 | -10/Materials | Discovered new exit (range 15) 1658 | -10/Materials | Entered Mines 1746 | -10/Mines | Met a Derelict bent on vengeance 2039 | -10/Mines | Discovered new exit (range 14) 2103 | -10/Mines | Lost 3 parts (1p2n) 2131 | -10/Mines | Learned location of Storage (-9) 2195 | -10/Mines | Assembled infested the area 2208 | -10/Mines | Core integrity fell below 50% 2235 | -10/Mines | Core integrity fell below 20% 2239 | -10/Mines | Entered Materials 2239 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2263 | -9/Materials | Lost 9 parts (1p2n2u4w) 2428 | -9/Materials | Lost 3 parts (1p1n1u) 2743 | -9/Materials | Build established: Scavenger-Tank 2755 | -9/Materials | Discovered new exit (range 5) 2869 | -9/Materials | Discovered new exit (range 10) 2933 | -9/Materials | Discovered new exit (range 12) 3214 | -9/Materials | Lost 3 parts (1p1n1w) 4161 | -9/Materials | Entered Mines 4536 | -9/Mines | Discovered new exit (range 9) 4828 | -9/Mines | Discovered new exit (range 5) 5085 | -9/Mines | Learned Materials security intel 5106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5106 | -9/Mines | Discovered new exit (range 5) 5112 | -9/Mines | Entered Exiles 5112 | -9/Exiles | Found Exiles lab abandoned 5138 | -9/Exiles | Discovered new exit (range 15) 5685 | -9/Exiles | Build established: Hauler-Tank 5805 | -9/Exiles | Discovered new exit (range 10) 5825 | -9/Exiles | Entered Mines 5862 | -8/Mines | Core integrity fell below 50% 6202 | -8/Mines | Discovered new exit (range 8) 6380 | -8/Mines | Discovered new exit (range 5) 6988 | -8/Mines | Entered Materials 6988 | -8/Materials | Evolved 2 slots: Utility x2 7305 | -8/Materials | Discovered new exit (range 15) 7454 | -8/Materials | Garrison activated, responded to threat 7685 | -8/Materials | Identified exit to Garrison 7687 | -8/Materials | Entered Garrison 7697 | -8/Garrison | Installed Relay Interface Framework 7722 | -8/Garrison | Triggered checkpoint 7773 | -8/Garrison | Garrison Relay disabled 7925 | -8/Garrison | Triggered checkpoint 7928 | -8/Garrison | Phase Generator disabled 7988 | -8/Garrison | Lost 8 parts (1p2n3u2w) 7999 | -8/Garrison | Core integrity fell below 50% 8039 | -8/Garrison | Destroyed 7 combat bots 8041 | -8/Garrison | Lost 4 parts (1p1u2w) 8274 | -8/Garrison | Build established: Scavenger-Mutant 8276 | -8/Garrison | Garrison Relay disabled 8315 | -8/Garrison | Discovered new exit (range 9) 8384 | -8/Garrison | Triggered checkpoint 8410 | -8/Garrison | Triggered checkpoint 8449 | -8/Garrison | Lost 3 parts (3w) 8480 | -8/Garrison | Discovered new exit (range 10) 8500 | -8/Garrison | Triggered checkpoint 8526 | -8/Garrison | Garrison Relay disabled 8574 | -8/Garrison | Entered Materials 8574 | -8/Materials | Accompanied by 2 allies 8720 | -8/Materials | Build established: Scavenger-Gunner 9134 | -8/Materials | Core integrity fell below 20% 9183 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 09130_ Arc Projector destroyed. 09133_ Penetrated by Slug. 09140_ U-05 Engineer lays Concrete. 09142_ Arc Projector destroyed. 09142_ U-05 Engineer builds a Wall. 09143_ Penetrated by Slug. 09146_ Lgt. Ion Engine destroyed. 09146_ U-05 Engineer builds a Wall. 09146_ Penetrated by Slug. 09146_ Ion Cannon destroyed. 09150_ U-05 Engineer builds a Wall. 09152_ K-01 Serf destroyed. 09154_ Penetrated by Slug. 09155_ Broken Heat Sink destroyed. 09155_ U-05 Engineer builds a Wall. 09156_ Slammed into W-25 Informer. 09157_ Slug penetrates Wall. 09159_ Imp. Treads destroyed. 09162_ Arm. Wheel destroyed. 09168_ Shock Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????o???? | | ??????????????? ?????????????????????????????????? | | ??????????????+ ""??????????????????o????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????#/#???????????????????????????????? | | ????????? ????# #???????????????????????????????? | | ???????? ""????# #???????????????????????????????? | | ???????# """?### ###?????????????????????????????? | | ?????????""" # ##########+#### ####?????????? | | ?????????? # ????????? | | #???##?????? + Y ! ????????? | | ? ??????# @ ????????? | | """ ??????# h###+###########???????????????? | | """ ??????## ## ????????????????????????? | | """ ???????# ## ??????????????????????? | | ???????# ## ????????????????????? | | ? ""????????# ## #???????????????????? | | ?! R????????# ############???????????????????? | | ?? "?????????# #??????????????????????????????? | | ?? ????????## ##?????????????????????????????? | | ###+########## #?????????????????????????????? | | = #?????????????????????????????? | | *%! / """?????????????????????????? | | # """?????????????????????????? | | #######+### # """?????????????????????????? | | #?????????## ##? ?????????????????????????? | | #??????????# #??####????????????????????????? | | #??????????# #??????????????????????????????? | | #??????????? #??????????????????????????????? | | #??????????? ??????????????????????????????? | | #??????????? ?????????????????????????????? | | #??????????? ????????????????????????????? | | #???????????#######???????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 62 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 20 Relay Coupler Types 32 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralTeslaMicroactuators Manual? 0 Play Time 00:51:55 Cumulative 411.2 hours Start 2021.05.23 @ 11:18:58 End 2021.05.23 @ 12:07:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 308 Adventurer 0 Explorer 7 Win Type - Total 17 Types 7/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d063167-8f5e-4a2d-b7f8-963d045ae43d