Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 14:32:12 Player: spruce Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (2680) 2680 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 7284 Bonus ------- High Alert Combat Kills 39 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 290/290 System Corruption 6% Temperature Cool (12) Movement Rolling (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Makeshift Power Source Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Huge Storage Unit Trap Scanner Experimental Sensor Array Improved Terrain Scanner Target Analyzer Graphene Brace Gatling Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Gatling Laser Long-range Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Neutrino Core Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Huge Storage Unit Trap Scanner Experimental Sensor Array Improved Terrain Scanner Target Analyzer Gatling Laser Heavy Ion Cannon Minigun [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . 2 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 9 1 5 22 5 29 24 8 10 . . Power 10 | 1 . 1 1 . 5 2 . . . . Engine 6 | 1 . 1 1 . 2 1 . . . . Core 4 | . . . . . 3 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 3 3 1 7 9 4 2 . . Treads 6 | . . . 1 1 1 2 1 . . . Leg 16 | 2 . . . . 6 5 1 2 . . Wheel 8 | . . 3 2 . . 2 1 . . . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 33 | 4 1 . 8 2 8 7 1 2 . . Device 17 | 3 . . 4 2 5 3 . . . . Storage 5 | 1 1 . 2 . . 1 . . . . Processor 6 | . . . . . 3 1 . 2 . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 2 . . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 . 1 10 2 9 6 3 6 . . Energy Gun 15 | . . 1 4 . 5 4 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 2 . . 5 1 2 1 2 3 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . 1 1 2 1 . 3 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 . . . . Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 5 | . . . . . . 5 . . . . Parts Lost 45 | . . 7 5 1 12 12 5 2 . 1 Power 4 | . . 1 . . 2 1 . . . . Propulsion 18 | . . 2 1 1 6 4 3 1 . . Utility 8 | . . 1 2 . 1 2 2 . . . Weapon 15 | . . 3 2 . 3 5 . 1 . 1 Highest Loss Streak 12 | . . 5 5 1 7 12 5 1 . 1 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 79 | . 100 76 93 77 85 84 64 80 84 84 Engine 7 | . 14 12 11 11 5 4 7 7 7 7 Treads 7 | . . . 1 21 13 2 1 7 7 7 Leg 5 | . 28 16 . . 7 14 2 . 7 7 Wheel 4 | . . 5 20 . . 4 2 7 7 7 Hover 1 | . . . . . . . 5 3 . . Device 10 | . 14 6 19 . 20 12 7 6 . . Storage 8 | . 14 14 11 11 9 6 7 7 7 7 Processor 7 | . . . . . 7 18 8 15 23 23 Protection 5 | . . . 8 11 1 2 6 7 7 7 Energy Gun 5 | . . . 2 . 13 6 6 6 . . Ballistic Gun 9 | . 28 19 17 21 4 4 4 5 7 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 14 19 19 42 40 43 60 63 52 50 50 Greatest Support 60 | 20 20 32 38 40 60 50 28 28 28 28 Greatest Overweight (x) 10 | 2 . 1 4 . 10 3 5 1 1 1 Average Overweight (x) 1 | . . . . . . 1 2 1 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 13 15 15 14 15 15 15 15 Most Carried 15 | 5 6 6 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 4 11 14 14 12 13 14 15 15 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 4 6 3 14 15 15 13 15 15 15 15 Class Distribution -------------------- 52% | Scavenger-Mutant 41% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2207 | 288 56 23 384 63 521 394 161 317 . . Remotely . | . . . . . . . . . . . Salvage Created 3125 | 74 73 94 726 10 975 634 141 398 . . Parts 171 | 9 6 3 49 4 56 27 6 11 . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . . 3 16 3 21 8 2 15 . . Guns 39 | . . 3 11 . 15 5 1 4 . . AOE 27 | . . . 4 3 6 3 . 11 . . Classes Destroyed 19 | 1 2 2 4 . 5 2 2 1 . . Worker 4 | . . . 1 . 1 2 . . . . Builder 3 | . . . . . 3 . . . . . Tunneler 5 | 3 . . 1 . . 1 . . . . Hauler 2 | . 1 . 1 . . . . . . . Recycler 5 | . . 1 1 . 1 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 1 . 1 . 1 1 . . . . Swarmer 23 | . . 2 7 3 7 . . 4 . . Grunt 25 | . . . 4 . 9 6 . 6 . . Duelist 1 | . . . . . . 1 . . . . Sentry 6 | . . . 5 . 1 . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 1 . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . . Thug 3 | . . . . . . . . 3 . . Butcher 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 3 2 2 8 3 7 5 1 6 . . Combat Bots Only 6 | . . 2 6 3 5 3 1 6 . . Max Kills in Single Turn 4 | 2 1 1 4 1 2 2 1 3 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 1 2 2 . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 6753 | . . 762 628 159 2133 1994 469 529 . 79 Core 1529 | . . 131 162 74 450 478 101 112 . 21 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 51 | 100 . 47 . 41 18 . . . . . Volleys Fired 242 | 8 12 18 47 4 83 36 14 20 . . Largest 2 | 2 2 2 2 2 2 2 2 2 . . Hottest 126 | 40 40 60 90 46 126 103 105 105 . . Shots Fired 409 | 16 24 27 87 5 152 54 23 21 . . Gun 383 | 16 24 27 85 2 146 50 23 10 . . Cannon . | . . . . . . . . . . . Launcher 26 | . . . 2 3 6 4 . 11 . . Special . | . . . . . . . . . . . Kinetic 209 | 16 24 23 66 2 39 25 9 5 . . Thermal 137 | . . 4 . . 103 11 14 5 . . Explosive 26 | . . . 2 3 6 4 . 11 . . Electromagnetic 37 | . . . 19 . 4 14 . . . . Robot Hit Streak 35 | 4 4 4 8 9 12 35 15 9 . . Robot Miss Streak 6 | 2 6 2 2 . 3 4 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . Shots Hit Robots 280 | 10 10 18 56 1 110 42 18 15 . . Core Hits 170 | 3 5 8 29 2 49 36 13 25 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 1 . . . . Burn 2 | . . . . . 1 1 . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7791 | 123 113 155 1126 297 2548 1250 507 1672 . . Guns 4668 | 123 113 155 896 . 1812 892 507 170 . . Cannons . | . . . . . . . . . . . Explosions 3123 | . . . 230 297 736 358 . 1502 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2045 | 123 113 135 730 . 438 332 106 68 . . Thermal 2218 | . . 20 25 . 1324 346 401 102 . . Explosive 3025 | . . . 205 297 736 285 . 1502 . . Electromagnetic 503 | . . . 166 . 50 287 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 6 6 Average Corruption 5 | . . . . . . 5 6 6 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . . 12 38 16 2 . Message Errors 16 | . . . . . . 2 11 3 . . Matter Fused 18 | . . . . . . 3 10 4 1 . Heat Flow Errors 9 | . . . . . . 4 4 1 . . Energy Discharges 8 | . . . . . . 1 3 4 . . Parts Rejected 2 | . . . . . . 1 . 1 . . Data Loss (minor) 8 | . . . . . . 1 4 2 1 . Data Loss (major) 2 | . . . . . . . 2 . . . Alerts 4 | . . . . . . . 4 . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 281 | . . . . 40 73 33 . 135 . . Projectiles . | . . . . . . . . . . . Explosions 281 | . . . . 40 73 33 . 135 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 469 | . . . . 108 170 122 . 69 . . Shots 13 | . . . . 3 4 4 . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 672 | . . 35 219 . 198 672 353 132 . . Average Temperature 123 | . . 17 62 . 90 263 122 50 . . Received Heat Transfer 1641 | . . . 168 . 522 783 48 108 . 12 Effects 21 | . . . 1 . . 19 1 . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . Interference 4 | . . . . . . 3 1 . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 5 | . . . . . . 5 . . . . Damage (major) 3 | . . . . . . 3 . . . . Damage (core) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 8 | . . . . . 7 . 1 . . . Heat Transferred 4870 | . . 50 50 . 2960 760 825 225 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 468 | 15 38 69 468 289 418 194 . . . . Initial 182 | . 9 14 . 182 34 114 . . . . Average 154 | 6 30 38 130 202 228 117 . . . . Maximum Alert Level 2 | . . . 2 1 2 . . . . . Low Security (%) 68 | 100 100 100 72 42 45 100 . . . . Level 1 28 | . . . 15 57 52 . . . . . Level 2 2 | . . . 12 . 1 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . 3 . 4 1 . . . . Investigation 2 | . . . 2 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . 1 . 4 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 2 4 22 4 25 9 2 15 . 1 Peak Tracking Total 7 | . 2 1 7 4 5 4 1 5 . 1 Tactical Retreats 1 | . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . 2 . 2 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . 1 . 6 . 3 2 . 2 4 . Terminals 10 | . 1 . 4 . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 1 . 13 . 12 4 . 8 33 . Successful 56 | . . . 7 . 5 3 . 8 33 . Failed 15 | . 1 . 6 . 7 1 . . . . Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 1 . 5 . 7 2 . . . . Terminals 27 | . 1 . 10 . 12 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 50 | . . . 5 . 2 2 . 8 33 . Record 19 | . . . . . . 1 . 7 11 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Alert Level 3 | . . . 1 . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 . 3 1 . . . . Terminals 4 | . . . . . 3 1 . . . . Track 1 | . . . . . 1 . . . . . Botnet 2 | . . . . . 1 1 . . . . Disrupt 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Mechanics 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . 4 . 3 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . 2 . 1 Largest Group 2 | . . . . . . . . 2 2 2 Highest-Rated Group 62 | . . . . . . . . 62 62 62 Highest-Rated Ally 31 | . . . . . . . . 31 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 3 . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 5338 | 154 137 152 709 697 921 704 1262 488 99 15 Spaces Moved 2902 | 104 81 86 470 423 316 390 577 365 84 6 Core 27 | 21 . . . . 2 4 . . . . Treads 670 | . . . . 423 247 . . . . . Legs 442 | 83 81 59 . . 67 152 . . . . Wheels 1528 | . . 27 470 . . 234 342 365 84 6 Hover 235 | . . . . . . . 235 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 100 100 160 125 50 115 115 115 115 Average Speed 149 | 110 120 122 109 160 181 139 208 115 115 115 Slowest Speed 550 | 150 120 190 140 160 550 260 360 115 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 6 20 32 42 97 31 9 63 56 68 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . 1 1 . Known Exits Taken 3 | . . . . . 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . Scrap Searched 12 | . . . . 2 . . 8 2 . . Spaces Dug 78 | . . . . 21 21 . . 36 . . Terrain Destroyed 253 | . . . 20 31 62 16 . 124 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 253 | . . . 20 31 62 16 . 124 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3497 | 125 99 110 583 440 516 497 616 411 86 14 Wait 98 | . 3 . 4 . 52 20 6 2 3 8 Move 2892 | 103 80 85 469 422 315 389 576 364 83 6 Hop . | . . . . . . . . . . . Pick Up 84 | 4 2 . 28 2 19 14 8 7 . . Fast Attach 44 | 7 . . 6 1 13 14 1 2 . . Attach 39 | 1 . 5 7 2 7 8 7 2 . . Detach 10 | 1 . 2 . 4 . 1 2 . . . Swap 30 | 1 1 . 9 2 9 2 . 6 . . Drop 55 | . 1 . 13 3 18 13 1 6 . . Fire 242 | 8 12 18 47 4 83 36 14 20 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . 1 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered Mines 293 | -10/Mines | Assembled infested the area 298 | -10/Mines | Assisted by a Guerilla fighting off Assembled 305 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 6) 376 | -10/Mines | Destroyed YI-UF0 405 | -10/Mines | Lost 5 parts (1p1n1u2w) 428 | -10/Mines | Core integrity fell below 50% 444 | -10/Mines | Entered Materials 444 | -9/Materials | Evolved 2 slots: Utility x2 975 | -9/Materials | Discovered new exit (range 13) 1094 | -9/Materials | Lost 5 parts (1n2u2w) 1153 | -9/Materials | Entered Mines 1156 | -9/Mines | Core integrity fell below 50% 1235 | -9/Mines | Discovered new exit (range 12) 1420 | -9/Mines | Learned Materials emergency access door positions 1438 | -9/Mines | Learned location of Storage (-7) 1513 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1517 | -9/Mines | Found Prototype Device 1517 | -9/Mines | Identified Exp. Sensor Array 1699 | -9/Mines | Discovered new exit (range 11) 1742 | -9/Mines | Found a hidden stash of uninstalled traps 1850 | -9/Mines | Entered Materials 1850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -8/Materials | Build established: Scavenger-Mutant 2420 | -8/Materials | Discovered new exit (range 6) 2486 | -8/Materials | Lost 4 parts (1p3n) 2580 | -8/Materials | Core integrity fell below 50% 2647 | -8/Materials | Core integrity fell below 20% 2674 | -8/Materials | Lost 7 parts (1p3n3w) 2769 | -8/Materials | Identified exit to Factory 2771 | -8/Materials | Entered Factory 2771 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3114 | -7/Factory | Discovered new exit (range 18) 3164 | -7/Factory | Identified exit to Factory 3239 | -7/Factory | Core integrity fell below 50% 3268 | -7/Factory | Lost 12 parts (1p4n2u5w) 3425 | -7/Factory | Discovered new exit (range 9) 3441 | -7/Factory | Identified exit to Lower Caves 3475 | -7/Factory | Entered Lower Caves 3634 | -7/Lower Caves | Spotted B-75 Beast 3690 | -7/Lower Caves | Destroyed B-75 Beast 3718 | -7/Lower Caves | Lost 5 parts (3n2u) 4088 | -7/Lower Caves | Core integrity fell below 20% 4527 | -7/Lower Caves | Discovered new exit (range 8) 4737 | -7/Lower Caves | Entered another Lower Caves area 4755 | -7/Lower Caves | Discovered exit to Factory (range 12) 4804 | -7/Lower Caves | Encountered a Warlord checkpoint 4861 | -7/Lower Caves | Learned Factory emergency access door positions 4885 | -7/Lower Caves | Identified exit to Data Miner 4919 | -7/Lower Caves | Learned Armory garrison access intel 4919 | -7/Lower Caves | Learned Research security intel 4919 | -7/Lower Caves | Learned location of 1 exit from Factory 5151 | -7/Lower Caves | Attacked by a faux Warlord 5225 | -7/Lower Caves | Entered Data Miner 5225 | -7/Data Miner | Accompanied by 2 allies 5225 | -7/Data Miner | Discovered new exit (range 6) 5247 | -7/Data Miner | Met Data Miner 5267 | -7/Data Miner | Learned location of Section 7 (-2) 5267 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5295 | -7/Data Miner | Received God Mode back door access code from Data Miner 5301 | -7/Data Miner | Build established: Derelict-Mutant 5324 | -7/Data Miner | Entered Proximity Caves 5324 | -6/Proximity Caves | Accompanied by 2 allies 5338 | -6/Proximity Caves | Spotted B-75 Beast 5339 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Downloading prototype IDs... Hpw. Field Laser Cold Fusion Reactor >>Prototype ID Bank Downloading prototype IDs... Thermal Defense Suite Cld. Cesium-ion Thruster 05281_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\E9AM to gain control via the back door I've installed. Now off with you. 05298_ System corrupted: Component data lost. 05314_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... 05339_ Minigun destroyed. 05339_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# """ #???????????????????????? | | ???????????????????# """ #???????????????????????? | | ???????????????????# """ #???????????????????????? | | ??????#????????????# """ ###?????????????????????? | | ??????# ###??????## #?????????????????????? | | ?????? ###### ##g #?????????????????????? | | ?????# @ #?????????????????????? | | ?????? g #?????????????????????? | | ??????? #### ### #?????????????????????? | | ???????????????### g ##?# #?????????????????????? | | ?????????????????## #?# ????????????????????? | | ??????????????????## #?# ???????????????????? | | ???????????????????# #?# #??????????????????? | | ???????????????????# #?## #??????????????????? | | ???????????????????# #??? #??????????????????? | | ???????????????????# #??? ??????????????????? | | ??????????????????? ???BB ?????????????????? | | ??????????????????? ???BB ????????????????? | | ??????????????????? ?? ????????????????? | | ??????????????????? ?? ???????????????? | | ??????????????????? ?? ????????????????? | | ???????????????????## ?? ???????????????????? | | ????????????????????? ?? ?????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSwarmChronowheel Manual? 0 Play Time 00:48:00 Cumulative 209.8 hours Start 2022.03.25 @ 13:42:12 End 2022.03.25 @ 14:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0 Lore% 87 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09220bf9-45d9-499c-9ab0-3f96147f0ce1