Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 21:58:38 Player: BatSpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2110) 2110 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 5626 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 166/290 System Corruption 18% Temperature Cool (38) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Improved Heat Sink Matter Filter Beam Rifle Advanced Beam Rifle Autogun [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Field Recycling Unit Processor Advanced Targeting Computer Weapon Missile Launcher Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . . 1 . . Utility 1 | . . . . 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 90 | 5 8 15 . 27 23 4 8 Power 15 | 1 2 1 . 5 5 . 1 Engine 11 | 1 2 1 . 5 1 . 1 Core 4 | . . . . . 4 . . Reactor . | . . . . . . . . Propulsion 28 | 2 3 8 . 5 7 2 1 Treads . | . . . . . . . . Leg 9 | 2 3 4 . . . . . Wheel . | . . . . . . . . Hover 5 | . . . . 1 3 . 1 Flight 14 | . . 4 . 4 4 2 . Utility 13 | . 1 2 . 8 1 . 1 Device 8 | . 1 1 . 5 . . 1 Storage . | . . . . . . . . Processor 5 | . . 1 . 3 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 34 | 2 2 4 . 9 10 2 5 Energy Gun 10 | . . 1 . 3 3 . 3 Energy Cannon 5 | . 1 . . 1 3 . . Ballistic Gun 10 | 2 1 1 . 1 4 . 1 Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 2 . 4 . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 7 | . . . . . . . 7 Parts Lost 46 | . 3 3 . 18 2 2 18 Power 8 | . 1 2 . 3 . . 2 Propulsion 16 | . 1 1 . 7 1 1 5 Utility 6 | . . . . 3 . . 3 Weapon 16 | . 1 . . 5 1 1 8 Highest Loss Streak 18 | . 3 2 . 8 1 1 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 68 80 88 84 96 99 77 Engine 5 | . 11 6 . 11 1 . . Core 6 | . . . . . 12 15 11 Leg 14 | . 26 28 44 20 . . . Hover 7 | . . . . . 4 23 16 Flight 12 | . . 7 . 9 31 14 9 Device 6 | . 3 11 11 15 . . . Processor 14 | . . 5 11 9 22 23 20 Energy Gun 3 | . . 1 . 2 6 7 6 Energy Cannon 3 | . . 4 . 1 2 8 4 Ballistic Gun 4 | . 26 5 . . 12 . 1 Launcher 8 | . . 11 22 11 . 5 4 Naked Turns . | . . . . . . . . Heaviest Build 32 | 7 8 20 20 32 27 27 27 Greatest Support 60 | 20 20 60 30 60 24 24 24 Greatest Overweight (x) 8 | 2 . 1 . 8 1 1 4 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 5 4 5 5 5 5 Average Carried 3 | . . 2 2 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 3 4 3 5 1 Class Distribution -------------------- 55% | Mutant 24% | Bomber 10% | Scavenger-Sprinter 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1348 | 161 98 47 3 380 186 362 111 Remotely . | . . . . . . . . Salvage Created 1939 | . 113 47 22 671 332 299 455 Parts 129 | . 12 7 6 48 13 23 20 Haulers Intercepted 3 | . . . . 3 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 51 | . . 7 8 36 . . . Retrieved Matter 461 | . . 86 16 359 . . . Parts Self-Destructed 24 | . . . . . . 10 14 Prevented 11 | . . . . . . 7 4 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 60 | . 4 4 4 18 8 11 11 Guns 17 | . 4 1 . 1 6 1 4 Cannons 10 | . . 2 . 1 2 5 . AOE 33 | . . 1 4 16 . 5 7 Classes Destroyed 10 | . 3 1 . 4 . . 2 Worker 2 | . . . . 2 . . . Builder 5 | . . . . 5 . . . Hauler 3 | . . . . 3 . . . Watcher 5 | . 1 . . 3 1 . . Swarmer 33 | . 3 3 4 3 4 10 6 Grunt 13 | . 1 . . 8 3 . 1 Brawler 3 | . . . . . . . 3 Duelist 1 | . . . . . . . 1 Sentry 7 | . . 1 . 5 . 1 . Hunter 3 | . . . . 2 1 . . Best Kill Streak 9 | . 3 3 4 9 4 4 8 Combat Bots Only 8 | . 3 3 4 6 4 4 8 Max Kills in Single Turn 5 | . 1 1 4 5 1 2 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 4 3 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 459 | . 82 39 . 140 43 51 104 Missed 143 | . 20 9 . 44 17 23 30 Damage Taken 5238 | . 521 450 . 1772 391 377 1727 Core 1372 | . 137 75 . 456 61 65 578 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 45 . 81 17 . . . Volleys Fired 116 | 1 29 9 1 27 15 12 22 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 199 | 40 40 80 72 121 144 199 178 Shots Fired 235 | 2 52 18 2 51 44 26 40 Gun 136 | 2 52 6 . 7 39 4 26 Cannon 37 | . . 6 . 3 5 17 6 Launcher 62 | . . 6 2 41 . 5 8 Special . | . . . . . . . . Kinetic 98 | 2 52 6 . 2 24 . 12 Thermal 52 | . . 6 . 8 20 4 14 Explosive 52 | . . 6 2 40 . 2 2 Electromagnetic 33 | . . . . 1 . 20 12 Robot Hit Streak 18 | 2 5 6 . 5 18 11 15 Robot Miss Streak 8 | . 7 8 2 5 3 3 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 131 | 2 24 7 . 20 33 15 30 Core Hits 139 | 1 10 6 4 59 17 12 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 8 | . 1 . . . 5 . 2 Burn 6 | . . . . . 4 . 2 Destroy 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5673 | 18 253 155 163 2775 583 679 1047 Guns 1357 | 18 216 18 . 70 515 40 480 Cannons 478 | . . 52 . 48 68 264 46 Explosions 3838 | . 37 85 163 2657 . 375 521 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 817 | 18 216 18 . 31 277 . 257 Thermal 745 | . 37 52 . 87 306 40 223 Explosive 3274 | . . 85 163 2532 . 282 212 Electromagnetic 837 | . . . . 125 . 357 355 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . . 18 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 96 | . . 2 . 47 . 42 5 Projectiles . | . . . . . . . . Explosions 96 | . . 2 . 47 . 42 5 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 234 | . . 77 . 44 . . 113 Shots 8 | . . 2 . 2 . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | . 6 146 . 78 393 372 385 Average Temperature 87 | . 6 61 . 29 84 145 150 Received Heat Transfer 1122 | . 36 117 . 594 63 24 288 Effects 5 | . . . . . 2 . 3 Shutdowns 2 | . . . . . 1 . 1 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . . 7 . 1 Heat Transferred 1839 | . 100 111 . 148 851 74 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 555 | . 120 184 178 555 451 . . Initial 240 | . . 50 71 68 240 . . Average 225 | . 84 128 178 263 342 . . Maximum Alert Level 2 | . . . . 2 2 . . Low Security (%) 59 | 100 100 100 100 52 . . . Level 1 20 | . . . . 10 86 . . Level 2 19 | . . . . 37 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . 3 2 . 1 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 3 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . 1 . . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 8 6 . 42 9 14 20 Peak Tracking Total 11 | . 4 4 . 11 5 4 9 Tactical Retreats 11 | . . 1 . 6 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 2 | . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 17 | . 3 . . 6 5 3 . Terminals 9 | . 2 . . 5 2 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 5 . . 14 11 5 . Successful 21 | . 1 . . 7 8 5 . Failed 14 | . 4 . . 7 3 . . Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 4 . . 12 3 . . Fabricators 5 | . . . . . 5 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 5 | . . . . 2 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . . 5 1 5 . Record 4 | . . . . 1 . 3 . Robot Analysis 2 | . 1 . . 1 . . . Open Door 2 | . . . . . . 2 . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . 2 3 . . Insert Component 2 | . . . . 1 1 . . Analyze 3 | . . . . 1 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 . . 4 5 . . Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 201 | . . . . . 201 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 4 | . . . 1 . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 3735 | 60 288 319 273 1137 480 970 208 Spaces Moved 3112 | 41 168 231 215 833 597 879 148 Core 91 | 18 . . . 41 . . 32 Treads . | . . . . . . . . Legs 1013 | 23 168 148 215 459 . . . Wheels . | . . . . . . . . Hover 1070 | . . . . 9 66 879 116 Flight 938 | . . 83 . 324 531 . . Fastest Speed 31 | 50 120 31 120 31 31 102 42 Average Speed 93 | 111 120 89 120 110 39 102 91 Slowest Speed 450 | 150 120 190 120 450 110 102 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 35 | 3 38 20 55 56 10 92 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 . . 2 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 453 | . 27 47 18 311 . 21 29 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 453 | . 27 47 18 311 . 21 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3731 | 55 212 323 228 989 813 929 182 Wait 308 | . . 43 10 77 152 26 . Move 3102 | 40 167 230 214 830 596 878 147 Hop 1 | . . . . 1 . . . Pick Up 79 | 7 8 17 1 20 16 6 4 Fast Attach 5 | . . . . 5 . . . Attach 57 | 5 7 5 . 17 13 2 8 Detach 1 | . . . . . 1 . . Swap 28 | . 1 10 . 5 10 2 . Drop 33 | 2 . 9 2 7 10 3 . Fire 116 | 1 29 9 1 27 15 12 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Core integrity fell below 50% 226 | -10/Materials | Lost 3 parts (1p1n1w) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 6) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 527 | -9/Materials | Discovered new exit (range 7) 668 | -9/Materials | Entered Mines 722 | -9/Mines | Learned location of Storage (-9) 788 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 792 | -9/Mines | Found Prototype Device 929 | -9/Mines | Discovered new exit (range 11) 941 | -9/Mines | Entered Materials 941 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 941 | -8/Materials | Identified Exp. Sensor Array 1681 | -8/Materials | Lost 8 parts (2p3n3w) 1740 | -8/Materials | Core integrity fell below 50% 1786 | -8/Materials | Lost 4 parts (1n2u1w) 2030 | -8/Materials | Discovered new exit (range 16) 2034 | -8/Materials | Core integrity fell below 20% 2073 | -8/Materials | Lost 4 parts (1p2n1u) 2077 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2211 | -7/Factory | Discovered new exit (range 13) 2214 | -7/Factory | Identified exit to Lower Caves 2331 | -7/Factory | Fabricated Cld. Airjet (x1) 2397 | -7/Factory | Build established: Scavenger-Sprinter 2489 | -7/Factory | Fabricated Cld. Airjet (x1) 2558 | -7/Factory | Entered Lower Caves 2720 | -7/Lower Caves | Build established: Gunner 2757 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2996 | -7/Lower Caves | Learned 8 Research zone layouts 3070 | -7/Lower Caves | Discovered new exit (range 10) 3077 | -7/Lower Caves | Identified exit to Lower Caves 3079 | -7/Lower Caves | Build established: Bomber 3220 | -7/Lower Caves | Learned location of Zion (-6) 3449 | -7/Lower Caves | Learned location of Extension (-6) 3528 | -7/Lower Caves | Entered another Lower Caves area 3652 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3704 | -7/Lower Caves | Core integrity fell below 50% 3713 | -7/Lower Caves | Crushed by falling debris 3714 | -7/Lower Caves | System corruption reached 10% 3720 | -7/Lower Caves | Core integrity fell below 20% 3724 | -7/Lower Caves | Destroyed 8 combat bots 3736 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). Adv. Targeting Computer destroyed. System corrupted by crushing effect (+2). M-28 Smith repairs P-60 Hacker. Acquired Corrupted Particle Gun. Acquired 39 matter. Penetrated by Slug. Acquired Corrupted Autogun. M-28 Smith destroyed. Acquired 2 matter. Slug penetrates B-48 Gladiator. Acquired Corrupted Rnf. Deuterium Engine. Integrated Corrupted Rnf. Deuterium Engine (+3). Integrated Corrupted Particle Gun (+4). Slug penetrates Wall. Critical hit (Burn: +37). Particle Gun destroyed. Penetrated by Slug. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ??????????????????????????????# ?# ## | | ?????????????????????????????## ## #? | | ???????????????????????????### #? | | ????????????????????????? ##? | | ????????????????????????? ###?? | | ??????????????????????????#### ##???? | | ??????????????????????????? ## #### ##????? | | ??????????????????#???????? ## ##???# #?????? | | ?????????????????? ????????# ## #?????# #?????? | | ????????????????## ????????# #####?###??# #?????? | | ????????????????# ????????# #????## #### ###???? | | ????????????????# ????#???# #???## #???? | | ????????????????# #??## ??# #?### """ #???? | | ???????????????? 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Beam Rifle | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Unlikely Earthworm Challenges ------------ None Game ------ Seed KineticSpreadArachnoskeleton Manual? 0 Play Time 00:49:18 Cumulative 9.8 hours Start 2024.05.17 @ 21:05:43 End 2024.05.17 @ 21:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4cd81b5-0d72-4a71-a799-fd5450852b80