Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.17 @ 23:26:07 Player: Meadow Evergreen Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (4404) 4404 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9909 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- VSS Leg Light Armored Exoskeleton Improved VSS Leg Thunder Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Energy Well Advanced Weight Redist. System Advanced Terrain Scan Processor > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Coil Gun Hypervelocity Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Armored Treads Leg VSS Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 13 | . 1 . 2 2 2 . . 2 2 2 Power 4 | . . . 1 1 . . . 1 1 . Propulsion 3 | . . . . . 2 . . . 1 . Utility 3 | . 1 . 1 . . . . . . 1 Weapon 3 | . . . . 1 . . . 1 . 1 Parts Attached 70 | 7 3 3 10 10 12 1 . 12 7 5 Power 19 | 1 1 1 2 2 3 1 . 4 3 1 Engine 8 | 1 1 . 2 2 . . . 2 . . Core 10 | . . 1 . . 3 1 . 2 3 . Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 1 2 4 2 4 . . 1 1 . Treads 2 | . . . 2 . . . . . . . Leg 15 | 2 1 2 2 2 4 . . 1 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 14 | 2 1 . 2 2 1 . . 3 2 1 Device 4 | . . . 1 . . . . 2 1 . Storage 2 | . . . . . . . . . 1 1 Processor 4 | . 1 . 1 1 . . . 1 . . Hackware . | . . . . . . . . . . . Protection 4 | 2 . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 2 4 4 . . 4 1 3 Energy Gun 9 | 2 . . 1 1 2 . . 1 . 2 Energy Cannon 2 | . . . . 1 1 . . . . . Ballistic Gun 5 | . . . 1 . 1 . . 2 1 . Ballistic Cannon 4 | . . . . 2 . . . 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 19 | . . . . . 1 . . 1 1 16 Power 5 | . . . . . . . . . . 5 Propulsion 4 | . . . . . . . . . . 4 Utility 4 | . . . . . 1 . . 1 . 2 Weapon 6 | . . . . . . . . . 1 5 Highest Loss Streak 14 | . . . . . 1 . . 1 1 14 To Critical Strikes . | . . . . . . . . . . . Average Backups . | . . . . . . . . . 1 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | 2 . . . 1 3 2 . . 1 6 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | 2 . . . . . 1 . . . 1 Weapon 7 | . . . . . . 1 . . 1 5 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 99 100 87 95 88 83 85 84 88 85 Engine 7 | . 12 10 10 22 2 . . 8 4 . Core 12 | . . 1 9 . 18 19 21 15 22 21 Treads 1 | . . . 12 . . . . . . . Leg 18 | . 25 25 7 16 20 21 21 18 18 18 Device 3 | . . . . . . . . 8 11 9 Storage 1 | . . . . . . . . . 4 9 Processor 10 | . 11 12 12 16 14 14 14 7 5 4 Protection 10 | . 25 25 20 15 10 7 7 1 . . Energy Gun 10 | . 25 25 11 6 . 14 14 12 5 5 Energy Cannon 1 | . . . . 6 4 . . . . . Ballistic Gun 5 | . . . 4 4 2 7 7 7 8 9 Ballistic Cannon 4 | . . . . 5 13 . . 3 5 6 Peak Build Rating 94 | 7 8 10 20 30 45 42 42 61 77 94 Average Rating 41 | 3 7 8 16 26 42 40 42 55 70 81 On Entrance 30 | . 7 8 10 18 30 38 42 42 61 74 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 8 10 10 25 41 47 31 31 55 73 84 Greatest Support 89 | 20 20 20 40 30 60 54 54 66 89 89 Greatest Overweight (x) 6 | . . . 1 1 1 . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 9 10 Most Carried 5 | 5 1 2 2 3 4 1 . 2 4 2 Average Carried . | 1 . . . . . . . . 1 . Final Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 Final Carried 2 | . . . . . . . . 2 1 . Class Distribution -------------------- 30% | Generator-Gunner 27% | Hacker-Mutant 19% | Hacker-Gunner 16% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Generator-Gunner | -6/Factory Generator-Gunner | -5/Factory Generator-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2313 | 270 30 . 143 136 478 66 . 345 488 357 Remotely . | . . . . . . . . . . . Salvage Created 4289 | 35 368 80 448 583 348 143 . 507 490 1287 Parts 215 | 3 14 6 22 32 19 6 . 19 32 62 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 79 | 1 8 2 10 11 12 3 . 8 8 16 Guns 53 | 1 7 2 10 9 . 2 . 5 4 13 Cannons 23 | . . . . 2 12 . . 2 4 3 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 13 | 1 2 . 3 1 4 . . . . 2 Worker 3 | . . . . . 1 . . . . 2 Builder 3 | . . . . . . . . . . 3 Recycler 3 | . . . . . . . . . . 3 Watcher 13 | . 3 . 2 3 . . . 1 3 1 Swarmer 14 | . 2 . 2 3 . . . . . 7 Grunt 23 | 1 6 2 3 3 3 1 . 3 . 1 Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . Protector 1 | . . . . . 1 . . . . . Sentry 14 | . . . 3 4 . . . 2 1 4 Specialist 2 | . . . . . 2 . . . . . Hunter 9 | . . . . 1 2 . . 1 3 2 Programmer 12 | . . . . . 3 1 . 2 4 2 Thug 1 | . . . . . 1 . . . . . Best Kill Streak 13 | 1 2 2 5 3 3 2 . 2 2 13 Combat Bots Only 5 | 1 2 2 4 3 3 2 . 2 2 5 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 753 | 2 31 7 93 58 101 19 . 85 69 288 Missed 252 | 2 6 1 24 18 41 5 . 35 23 97 Hits 501 | . 25 6 69 40 60 14 . 50 46 191 Melee 11 | . . . 5 . . . . . . 6 Projectile 490 | . 25 6 64 40 60 14 . 50 46 185 AOE 3 | . . . . . 1 . . . . 2 Critical Strikes 32 | . 1 . 5 2 3 3 . 1 4 13 Actively Blocked 4 | . . . 2 . 2 . . . . . Damage Taken 5698 | . 179 46 565 333 673 135 . 389 528 2850 Core 1524 | . 38 6 75 38 83 19 . 54 53 1158 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 180 | . 10 9 24 12 125 . . . . . Ignored by Resistances 3421 | . 115 31 358 205 405 81 . 250 311 1665 Core Remaining (%) 89 | 100 . 82 81 93 . . 85 93 94 . Volleys Fired 305 | 2 28 6 67 36 30 12 . 33 37 54 Largest 4 | 2 2 2 2 3 3 3 . 4 3 3 Hottest 186 | 90 90 90 90 147 139 125 . 186 103 170 Shots Fired 593 | 4 54 12 72 79 64 28 . 65 88 127 Gun 437 | 4 54 12 72 65 4 28 . 40 54 104 Cannon 156 | . . . . 14 60 . . 25 34 23 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 305 | . . . 13 36 51 9 . 43 88 65 Thermal 227 | 4 54 12 59 31 13 . . 3 . 51 Explosive . | . . . . . . . . . . . Electromagnetic 61 | . . . . 12 . 19 . 19 . 11 Robot Hit Streak 33 | 3 16 10 33 18 17 16 . 23 10 20 Robot Miss Streak 4 | . 2 . 1 3 4 2 . 2 2 4 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 3 | . 1 . . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 Shots Hit Robots 472 | 3 39 9 62 58 50 22 . 54 69 106 Core Hits 265 | 2 19 5 22 29 70 10 . 24 28 56 Critical Kills 3 | . . . . . . . . 1 2 . Critical Parts Destroyed 10 | . . . . . . . . 3 6 1 Critical Strikes 34 | . 3 . 9 . . 1 . 5 11 5 Burn 12 | . 3 . 9 . . . . . . . Destroy 15 | . . . . . . . . 4 9 2 Blast 5 | . . . . . . . . 1 2 2 Corrupt 2 | . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9133 | 35 457 108 739 845 1331 466 . 998 1267 2887 Guns 5397 | 35 457 108 739 591 47 311 . 462 575 2072 Cannons 3219 | . . . . 188 1279 . . 536 692 524 Explosions 474 | . . . . 66 . 155 . . . 253 Melee . | . . . . . . . . . . . Ramming 43 | . . . . . 5 . . . . 38 Kinetic 4750 | . . . 67 177 1054 139 . 680 1267 1366 Thermal 3446 | 35 457 108 672 452 272 155 . 65 . 1230 Explosive . | . . . . . . . . . . . Electromagnetic 894 | . . . . 216 . 172 . 253 . 253 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 1 2 4 Average Corruption 1 | . . . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . 9 6 . 6 1 1 Message Errors 4 | . . . . . 2 2 . . . . Matter Fused 5 | . . . . . 2 1 . 2 . . Heat Flow Errors 4 | . . . . . 1 2 . 1 . . Energy Discharges 3 | . . . . . 1 . . 1 1 . Parts Rejected 2 | . . . . . 1 . . 1 . . Data Loss (minor) 4 | . . . . . 1 1 . 1 . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 154 | . . . . 2 . 17 . . 2 133 Projectiles 4 | . . . . 2 . . . . 2 . Explosions 150 | . . . . . . 17 . . . 133 Melee . | . . . . . . . . . . . Knockbacks 38 | . . . . . 26 . . 5 2 5 Impact 1 | . . . . . . . . . . 1 Kinetic 36 | . . . . . 26 . . 5 2 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 40 | . . . . . . . . . . 40 Shots 3 | . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . 2 . . . . 2 Kicked 4 | . . . . . 2 . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 601 | 60 225 192 329 384 601 355 . 477 390 466 Average Temperature 136 | 30 65 90 122 97 194 126 . 174 117 168 Received Heat Transfer 1477 | . 159 42 297 207 129 54 . 150 27 412 Effects 87 | . . . 3 5 28 4 . 14 7 26 Shutdowns 42 | . . . 1 1 9 1 . 11 2 17 Energy Bleed 13 | . . . . 1 5 1 . 3 2 1 Interference 16 | . . . 2 3 4 2 . . 3 2 Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (major) 13 | . . . . . 7 . . . . 6 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 3 | . . . . . . 1 . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 19 | . 3 1 8 1 . . . 4 2 . Heat Transferred 7436 | 99 1413 285 2628 746 276 100 . 111 . 1778 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 34 Level 1 6 | . . . . . . . . . . 65 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 383 | 20 50 50 92 96 71 . . 50 123 383 Initial 26 | . . . 1 . . . . . . 26 Average 29 | 2 6 6 18 17 8 . . 5 15 209 Influence Increases 2637 | 20 226 50 274 316 291 80 . 257 335 788 Destroy 0b10 Robot/C 1560 | 20 160 40 200 220 220 60 . 160 160 320 Destroy 0b10 Robot/NC 115 | . 15 . 10 15 10 . . 5 15 45 Destroy Leader 456 | . 36 10 64 76 60 20 . 72 56 62 Disable Machine 100 | . . . . . . . . . 28 72 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 211 | . . . . 5 1 . . 5 76 124 Lose Combat Pursuer 45 | . 15 . . . . . . 15 . 15 Influence Decreases 2373 | 20 226 45 279 316 291 80 . 257 261 598 Entered New Map 52 | . . . 4 . . . . . . 48 Time Decay 2150 | 20 226 45 275 316 291 80 . 256 251 390 Lost Part 171 | . . . . . . . . 1 10 160 Squads Dispatched 13 | . . . . . 2 . . 6 2 3 Investigation . | . . . . . . . . . . . Extermination 8 | . . . . . 2 . . 2 2 2 Reinforcement 1 | . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Distress Signals 6 | . 1 . 1 . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | 1 13 2 11 17 18 3 . 17 12 30 Peak Tracking Total 8 | 1 3 2 4 4 8 2 . 3 3 7 Tactical Retreats 3 | . 1 . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 8 | . . . . 2 4 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 26 | . . . . . . . . . 7 19 Max in Single Turn 12 | . . . . . . . . . 4 12 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 3 | . 2 . 1 . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 4 | . 2 . 2 . . . . . . . Successful 4 | . 2 . 2 . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . . . . . Record 3 | . 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 4 . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 1868 | . . . 170 988 710 . . . . . Optics 1868 | . . . 170 988 710 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Turns Passed 7785 | 130 948 240 612 988 1233 712 79 1211 962 670 Spaces Moved 5201 | 104 704 178 341 508 804 633 75 951 525 378 Core 46 | 29 . . . . . . . . . 17 Treads 160 | . . . 160 . . . . . . . Legs 4995 | 75 704 178 181 508 804 633 75 951 525 361 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 106 106 106 106 106 110 Average Speed 123 | 100 120 120 128 159 127 106 106 106 148 114 Slowest Speed 350 | 120 120 120 180 190 190 106 106 106 202 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 7 66 35 29 53 16 79 13 21 16 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 136 | . . . . 5 1 4 . 4 57 65 Melee . | . . . . . . . . . . . Projectile 10 | . . . . 1 1 . . 3 4 1 AOE 125 | . . . . 4 . 4 . . 53 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac Total 6067 | 127 753 192 444 624 962 653 74 1097 633 508 Wait 329 | . 12 . 10 45 81 3 . 77 52 49 Move 5191 | 103 703 177 340 507 803 632 74 950 524 378 Hop . | . . . . . . . . . . . Pick Up 94 | 11 4 3 10 14 16 3 . 15 7 11 Fast Attach . | . . . . . . . . . . . Attach 43 | 7 1 . 5 10 5 1 . 6 4 4 Detach 2 | . . . . . 1 . . . 1 . Swap 33 | . 2 3 5 3 9 . . 7 3 1 Drop 66 | 4 3 3 7 9 15 2 . 9 5 9 Fire 305 | 2 28 6 67 36 30 12 . 33 37 54 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . . 2 . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Identified exit to Materials 76 | -11/Scrapyard | Discovered exit to Materials (range 8) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 495 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Discovered exit to Materials (range 7) 747 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Discovered exit to Mines (range 16) 753 | -10/Materials | Discovered exit to Materials (range 12) 1079 | -10/Materials | Entered Mines 1186 | -10/Mines | Discovered exit to Materials (range 16) 1295 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1805 | -9/Materials | Identified exit to Materials 1805 | -9/Materials | Discovered exit to Materials (range 18) 1914 | -9/Materials | Discovered exit to Materials (range 4) 1931 | -9/Materials | Entered another Materials area 1931 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2603 | -8/Materials | Identified exit to Storage 2603 | -8/Materials | Discovered exit to Storage (range 15) 2725 | -8/Materials | Build established: Hacker-Tank 2746 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Discovered exit to Factory (range 18) 2919 | -8/Materials | Entered Factory 2919 | -7/Factory | Evolved 2 slots: Propulsion x2 3062 | -7/Factory | Identified exit to Lower Caves 3062 | -7/Factory | Discovered exit to Lower Caves (range 6) 3616 | -7/Factory | Cargo convoy interrupted 3695 | -7/Factory | Allied Derelicts emerged from ambush trap array 3924 | -7/Factory | Build established: Hacker-Gunner 4042 | -7/Factory | P-60 Hacker assimilated allied 1M-UOC(g) 4152 | -7/Factory | Entered Lower Caves 4789 | -7/Lower Caves | Identified exit to Lower Caves 4789 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 4825 | -7/Lower Caves | Learned Factory interactive machine intel 4864 | -7/Lower Caves | Entered another Lower Caves area 4937 | -7/Lower Caves | Identified exit to Factory 4937 | -7/Lower Caves | Discovered exit to Factory (range 8) 4943 | -7/Lower Caves | Entered Factory 4943 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4944 | -6/Factory | Loaded intel: 55 interactive machine locations 5325 | -6/Factory | Allied Derelicts emerged from ambush trap array 5674 | -6/Factory | Build established: Generator-Gunner 5801 | -6/Factory | Garrison activated, responded to threat 5821 | -6/Factory | Allied Derelicts emerged from ambush trap array 5888 | -6/Factory | Spotted B-75 Beast 6141 | -6/Factory | Identified exit to Factory 6141 | -6/Factory | Discovered exit to Factory (range 12) 6154 | -6/Factory | Entered another Factory area 6154 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7098 | -5/Factory | Identified exit to Factory 7098 | -5/Factory | Discovered exit to Factory (range 16) 7116 | -5/Factory | Entered another Factory area 7116 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7290 | -4/Factory | Identified exit to Upper Caves 7290 | -4/Factory | Discovered exit to Upper Caves (range 16) 7705 | -4/Factory | Spotted B-86 Titan 7768 | -4/Factory | Core integrity fell below 50% 7779 | -4/Factory | Core integrity fell below 20% 7786 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 07763_ Penetrated by Slug. 07764_ U-05 Engineer lays Concrete. 07765_ U-05 Engineer builds a Wall. 07766_ R-10 Processor collects VTOL Module. 07766_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 07767_ R-10 Processor knocked back. 07767_ Energy Well severed. 07768_ R-10 Processor collects Autogun. 07770_ U-05 Engineer builds a Wall. 07771_ R-10 Processor collects Med. Storage Unit. 07772_ K-01 Serf collects debris. 07774_ Door malfunctions. 07775_ K-01 Serf collects debris. 07777_ Adv. Terrain Scan Processor severed. 07778_ K-01 Serf collects debris. 07781_ R-10 Processor collects Adv. Heat Sink. 07783_ K-01 Serf collects debris. 07784_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "??# #??????????????????????? | | #?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | #?# #??????????????????????? | | ??# ###+####"# ##??????????????????????? | | #??# #! % ## #???????????????????????? | | #??# # """ !## #???????????????????????? | | #??# # """ ## #???????????????????????? | | #??# # """ ## #???????????????????????? | | ##??# # ## #???????????????????????? | | ????# # """ ##* #???????????????????????? | | ????# # """ !## #???????????????????????? | | ????# # """ ="% #???????????????????????? | | ????# # %"# #???????????????????????? | | ????# # ### ##???????????????????????? | | ????# #########?# ##???????????????????????? | | ????# ?????????# # ???????????????????????? | | ????# ?????????# # ##?????????????????????? | | ????# ?????????#!## #?????????????????????? | | ?????? ?????????#%# ###???????????????????? | | ???????? ?????????# # #???????????????????? | | ?????????????????????##/#;#############+###??????? | | ?????????????????????# + | | ?????????????????????#" ;########??????? | | ?????????????????????#"Y @] ; ?? ??? | | ?????????????????????# " ; ??? | | ?????????????????????# l= ; #?? | | ?????????????????????# +?? | | ?????????????? + #?? | | ?????????????# # +?? | | ?????????????? # kk #?? | | ?????????????? ?# %! #?? | | ?????????????####?#??# gp ; g #?? | | ?????????????????????#! BBg=p% ; #?? | | ?????????????????????####BB##+*;;;;u #?? | | ????????????????????????#;=%%%# ; ??? | | ????????????????????????##=%!!###########/#??##??? | | ?????????????????????????"! %##?????????????????? | | ????????????????????????##=k #??????????????????? | | ?????????????????????##### %###""Y""#??????????? | | ??????????????" #??????? | | ???????????????????####### #??????? | | ?????????????????????????# """"" """"" #??????? | | ?????????????????????????# """" """""??????????? | | ?????????????????????????# """ """ ???????????? | | ?????????????????????????# ????????????? | | ????????????????????????? ????????????? | | ????????????????????????#""##########????????????? | | ????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 67 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed LargeSubatomicArray Manual? 0 Play Time 01:15:36 Cumulative 4.8 hours Start 2025.10.17 @ 22:02:59 End 2025.10.17 @ 23:26:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 4 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90143dcd-36dd-4de0-b717-eac16bf1cd2c