Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.29 @ 00:22:12 Player: Rathori Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (136) 680 Value Destroyed (4520) 4520 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1397) 1397 TOTAL SCORE: 13077 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 716 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 268 Friendly Fire -633 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 350/350 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -4/Warlord Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Experimental Heat Sink Faulty Experimental Terrain Scan Processor Advanced Armor Integrity Analyzer Centrium Light Armor Plating System Shield > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (4) ---- Advanced Transmission Jammer Improved System Backup Module Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Triangulator Advanced Signal Interpreter Experimental Targeting Computer Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Backup Module System Restoration Module > --- WEAPON ----------- Compact HERF Cannon Powered Hammer > --- INVENTORY -------- Neutrino Core Gyrokinetic Inverter Impulse Thruster Impulse Thruster Improved Transmission Jammer Advanced Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Point Defense System Heavy Wave Gun [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . Utility 9 | . . 1 1 2 2 . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 320 | . 21 17 19 35 36 5 70 22 6 40 9 6 18 4 12 Power 25 | . 2 4 1 1 1 1 6 3 2 1 1 . 1 . 1 Engine 14 | . 2 4 1 1 1 1 1 2 . 1 . . . . . Core 8 | . . . . . . . 5 1 . . 1 . 1 . . Reactor 3 | . . . . . . . . . 2 . . . . . 1 Propulsion 83 | . 6 6 4 9 6 3 17 2 1 16 2 1 5 . 5 Treads 29 | . 6 5 4 8 3 . 2 . . . . . . . 1 Leg 6 | . . . . . . . 2 . . . . . . . 4 Wheel 3 | . . . . . . . 3 . . . . . . . . Hover 41 | . . . . . 3 3 8 2 1 16 2 1 5 . . Flight 4 | . . 1 . 1 . . 2 . . . . . . . . Utility 133 | . 3 5 6 14 14 . 32 16 2 17 4 4 9 3 4 Device 69 | . 1 4 1 6 10 . 16 7 2 9 1 3 4 3 2 Storage 6 | . 1 . . 2 . . 2 . . 1 . . . . . Processor 12 | . 1 . 2 1 . . 6 . . . . . 1 . 1 Hackware 9 | . . . . . . . 3 3 . 1 . 1 1 . . Protection 37 | . . 1 3 5 4 . 5 6 . 6 3 . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 79 | . 10 2 8 11 15 1 15 1 1 6 2 1 3 1 2 Energy Gun 5 | . . . . 1 . . . . . 1 1 . 2 . . Energy Cannon 20 | . . . 1 . 5 1 6 1 . 3 1 1 1 . . Ballistic Gun 27 | . 7 2 5 7 3 . 1 . . . . . . . 2 Ballistic Cannon 9 | . . . . . 4 . 5 . . . . . . . . Launcher 4 | . . . . 2 1 . . . . 1 . . . . . Special Weapon 5 | . 3 . 2 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . 1 . Slashing Weapon 6 | . . . . 1 2 . 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 2 1 2 2 . 4 . 1 4 . 1 2 . 4 Parts Lost 79 | . . . 5 3 10 7 17 9 . 6 . 2 14 2 4 Power 11 | . . . . . 1 . 2 3 . 2 . . 3 . . Propulsion 25 | . . . 2 1 5 3 5 2 . . . 1 4 . 2 Utility 32 | . . . 2 1 4 3 7 2 . 3 . 1 6 1 2 Weapon 11 | . . . 1 1 . 1 3 2 . 1 . . 1 1 . Highest Loss Streak 12 | . . . 3 1 5 6 12 5 . 4 . 2 11 2 4 Average Slot Usage (%) 86 | . 99 100 95 98 96 57 89 91 88 95 99 96 87 17 20 Engine 4 | . 14 11 9 6 5 5 1 . 1 1 5 5 3 . . Core 1 | . . . . . . . 3 9 . . 4 5 4 . . Reactor 1 | . . . . . . . . . 9 9 . . . . . Treads 12 | . 24 33 32 29 21 3 . . . . . . . . . Hover 9 | . . . . . 2 14 19 16 17 20 21 19 18 . . Device 9 | . 6 7 2 7 21 5 12 11 7 10 13 11 15 1 . Storage 8 | . 14 11 9 14 13 7 7 5 5 4 5 5 4 . . Processor 14 | . 7 11 18 15 13 13 22 17 17 15 10 10 9 10 10 Hackware 5 | . . . . . . . 2 13 17 17 15 16 19 5 5 Protection 3 | . . 3 5 6 3 . 2 1 3 2 11 11 1 . . Energy Cannon 2 | . . . . . 2 1 4 4 5 4 5 4 2 . . Ballistic Gun 6 | . 20 22 17 14 7 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 3 3 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 27 33 38 75 87 87 54 53 56 67 64 62 60 3 27 Greatest Support 105 | 20 40 60 80 88 96 61 63 63 50 70 73 73 74 3 105 Greatest Overweight (x) 9 | . 1 . . 1 1 5 9 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | . 10 10 10 18 18 18 10 8 8 10 10 10 10 4 4 Average Capacity 10 | . 8 10 10 16 18 12 8 8 8 9 10 10 9 4 4 Most Carried 18 | . 10 10 10 18 18 18 10 8 8 10 10 10 10 4 3 Average Carried 9 | . 8 9 9 15 15 11 7 7 7 8 9 9 8 2 2 Final Capacity 18 | 6 10 10 10 18 18 10 8 8 8 10 10 10 4 4 4 Final Carried 18 | 6 10 10 10 18 17 10 8 6 8 9 10 10 4 2 2 Class Distribution -------------------- 43% | Mutant 28% | Hacker-Mutant 18% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Matter Collected 5414 | 183 353 314 671 502 697 . 1140 197 117 424 322 61 103 135 195 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7173 | . 399 375 1502 532 1380 . 1105 419 . 603 251 . 41 150 416 Parts 321 | . 33 25 78 30 63 . 35 16 . 20 7 . . . 14 Haulers Intercepted 7 | . 2 1 2 1 . . . . . 1 . . . . . Recyclers Shooed 9 | . . . 1 . 3 . 2 . . 1 2 . . . . Parts Field Recycled 4 | . . . . . . . 4 . . . . . . . . Retrieved Matter 25 | . . . . . . . 25 . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . . . . . . . 133 Prevented 31 | . . . . . . . . . . . . . . . 31 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Combat Hostiles Destroyed 80 | . 9 6 19 8 15 . 8 6 . 7 . . . . 2 Guns 50 | . 9 6 19 8 7 . . . . . . . . . 1 Cannons 23 | . . . . . 6 . 8 6 . 3 . . . . . AOE 6 | . . . . . 2 . . . . 4 . . . . . Classes Destroyed 13 | . 5 1 4 1 1 . 1 . . . . . . . . Worker 7 | . . . 2 . 2 . 1 1 . 1 . . . . . Builder 6 | . . . . . 3 . 3 . . . . . . . . Hauler 7 | . 2 1 2 1 . . . . . 1 . . . . . Recycler 21 | . . . 5 1 5 . 6 . . 2 2 . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . Watcher 12 | . 2 . 4 . 1 . 1 3 . . . . 1 . . Swarmer 14 | . 5 . 3 1 3 . 2 . . . . . . . . Grunt 32 | . 4 1 9 2 7 . . 4 . 3 . . . . 2 Brawler 2 | . . . 1 . 1 . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . Sentry 14 | . . 5 5 3 . . 1 . . . . . . . . Hunter 4 | . . . . . . . 4 . . . . . . . . Programmer 12 | . . . . 2 3 . 1 2 . 4 . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | . 4 3 9 3 10 . 3 4 . 3 2 . 1 . 1 Combat Bots Only 9 | . 3 3 9 3 4 . 2 4 . 2 . . . . 1 Max Kills in Single Turn 7 | . 1 1 2 1 7 . 2 1 . 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Warlord (-4/Warlord) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Damage Taken 12426 | . 369 269 947 665 1405 840 2130 1348 . 968 . 197 1847 283 1158 Core 2252 | . 48 27 88 44 55 206 227 297 . 97 . 31 696 229 207 Absorbed by Shields 321 | . . . . 85 204 . . . . 32 . . . . . Core Remaining (%) 78 | 100 80 93 84 93 . . 42 . . 60 . . . . . Volleys Fired 500 | . 43 24 65 36 64 26 78 81 . 37 10 2 12 . 22 Largest 2 | . 2 2 2 2 2 2 2 2 . 1 1 1 1 . 1 Hottest 143 | . 100 46 100 56 143 130 143 88 . 98 90 90 94 . 33 Shots Fired 734 | . 75 48 126 64 107 39 106 87 . 36 10 2 12 . 22 Gun 396 | . 71 48 124 62 62 . . . . . . . 7 . 22 Cannon 320 | . . . . . 44 39 106 87 . 27 10 2 5 . . Launcher 12 | . . . . 2 1 . . . . 9 . . . . . Special 6 | . 4 . 2 . . . . . . . . . . . . Kinetic 451 | . 42 48 124 62 71 26 44 12 . . . . . . 22 Thermal 266 | . 33 . 2 . 35 13 62 75 . 27 10 2 7 . . Explosive 12 | . . . . 2 1 . . . . 9 . . . . . Electromagnetic 5 | . . . . . . . . . . . . . 5 . . Robot Hit Streak 30 | . 9 15 30 14 27 19 11 22 . 9 9 1 3 . 7 Robot Miss Streak 6 | . 6 3 3 4 2 2 3 1 . 1 1 1 4 . 2 Penetration Max 2 | . . . 1 1 2 . . . . . . . . . 1 Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 518 | . 47 41 96 48 85 33 67 40 . 28 9 1 7 2 14 Core Hits 232 | . 21 14 47 27 42 4 29 16 . 18 4 . 2 . 8 Critical Hits 19 | . . 1 1 2 4 2 2 1 . 1 . . . . 5 Critical Kills 4 | . . . . . 1 . 1 1 . . . . . . 1 Critical Parts Destroyed 13 | . . 1 1 2 3 . 1 . . 1 . . . . 4 Melee Attacks 66 | . . . . 1 5 . 26 . . 18 1 8 5 2 . Impact 16 | . . . . . . . . . . . 1 8 5 2 . Slashing 32 | . . . . 1 5 . 26 . . . . . . . . Piercing 18 | . . . . . . . . . . 18 . . . . . Sneak Attacks 6 | . . . . . 1 . 3 . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16883 | . 579 669 2529 1126 3399 1477 2401 1316 . 2005 307 31 311 124 609 Guns 7198 | . 579 669 2529 1126 1448 . . . . . . . 238 . 609 Cannons 6746 | . . . . . 1075 1477 1708 1316 . 764 307 31 68 . . Explosions 2050 | . . . . . 756 . 213 . . 1081 . . . . . Melee 853 | . . . . . 110 . 459 . . 160 . . . 124 . Ramming 36 | . . . . . 10 . 21 . . . . . 5 . . Kinetic 8836 | . 368 669 2529 1126 1655 827 777 276 . . . . . . 609 Thermal 6428 | . 211 . . . 1469 650 1144 1040 . 1338 307 31 238 . . Explosive 662 | . . . . . 155 . . . . 507 . . . . . Electromagnetic 68 | . . . . . . . . . . . . . 68 . . Impact 124 | . . . . . . . . . . . . . . 124 . Slashing 569 | . . . . . 110 . 459 . . . . . . . . Piercing 160 | . . . . . . . . . . 160 . . . . . Highest Corruption 19 | . . . . 2 5 3 3 4 4 7 . 19 18 17 17 Average Corruption 3 | . . . . 1 2 1 1 3 3 3 . 11 12 16 16 Corruption Purged 39 | . . . . 2 2 3 3 . 1 13 . 2 12 1 . Effects 118 | . . . . 5 13 1 19 1 3 14 . 10 40 10 2 Message Errors 28 | . . . . 4 2 . 6 . . 7 . 1 5 3 . Matter Fused 22 | . . . . . 3 . 4 . 2 3 . 2 6 2 . Heat Flow Errors 13 | . . . . . 3 1 . . 1 2 . . 5 1 . Energy Discharges 11 | . . . . . 2 . 4 . . . . 1 4 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . 1 2 . 2 . . 1 . 1 7 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 Misdirections 15 | . . . . . . . . . . . . 2 10 2 1 Targeting Errors 10 | . . . . . 1 . 3 1 . . . 3 1 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . 1 . . . . . . . . Overflow Damage 573 | . . . . . 50 . 256 40 . 124 4 . . 99 . Projectiles 105 | . . . . . . . 50 40 . 11 4 . . . . Explosions 188 | . . . . . 50 . 70 . . 68 . . . . . Melee 280 | . . . . . . . 136 . . 45 . . . 99 . Knockbacks 15 | . . . . . . . 10 3 . . . . . 2 . Impact 3 | . . . . . . . 1 . . . . . . 2 . Kinetic 11 | . . . . . . . 8 3 . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . 93 . . . . . 2 . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 9 | . . . . . 2 . 6 . . . . . 1 . . Targets Rammed 9 | . . . . . 2 . 6 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 521 | . 63 5 27 16 374 164 276 221 189 521 338 352 327 248 . Average Temperature 103 | . 26 2 7 7 121 49 77 51 96 160 107 166 90 140 . Received Heat Transfer 1753 | . 93 81 405 106 393 . 93 144 . 90 . . 84 30 234 Effects 35 | . . . . . 1 . . 1 . 23 2 4 4 . . Shutdowns 7 | . . . . . 1 . . . . 5 1 . . . . Energy Bleed 5 | . . . . . . . . 1 . 2 1 . 1 . . Interference 9 | . . . . . . . . . . 6 . 1 2 . . Matter Decay 4 | . . . . . . . . . . 3 . 1 . . . Short Circuit 5 | . . . . . . . . . . 2 . 2 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 3 1 . Impact Corruptions 3 | . . . . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 13 | . 2 . . . 4 . 5 1 . . 1 . . . . Heat Transferred 8199 | . 629 . . . 1650 775 1472 1550 . 1457 370 37 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Peak Influence 753 | . 164 120 539 292 308 108 391 341 89 753 242 35 90 . . Initial 212 | . . 1 50 203 . 107 . 165 89 62 212 23 11 . . Average 153 | . 32 27 259 116 101 68 176 243 89 331 189 25 32 . . Maximum Alert Level 3 | . . . 2 1 1 . 1 1 . 3 1 . . . . Low Security (%) 64 | . 100 100 49 72 72 100 45 33 100 36 16 100 100 . . Level 1 26 | . . . 16 27 27 . 54 66 . 9 83 . . . . Level 2 7 | . . . 33 . . . . . . 45 . . . . . Level 3 . | . . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 2 5 5 . 10 6 . 6 . . 3 . . Investigation 8 | . . . 1 1 . . 3 1 . . . . 2 . . Extermination 13 | . . . . 2 3 . 3 1 . 3 . . 1 . . Reinforcement 11 | . 1 . . 1 2 . 2 3 . 2 . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 5 | . . . 1 1 . . 2 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Distress Signals 12 | . 1 1 4 1 1 . 2 . . 2 . . . . . Communications Jammed 33 | . . . . . . . . . . 21 12 . . . . Distress Signals 32 | . . . . . . . . . . 21 11 . . . . Times Spotted 248 | . 20 9 37 17 26 7 30 20 . 30 5 7 16 3 21 Peak Tracking Total 13 | . 5 3 7 3 8 6 8 5 . 8 3 5 13 3 11 Tactical Retreats 33 | . 2 . 5 . 3 2 7 2 . 3 . 2 3 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Traps Triggered 20 | . 1 . 1 3 2 . 4 1 . 2 1 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . . . . . . . . 1 . 35 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Machines Disabled 25 | . . . 2 1 3 . 3 1 . 15 . . . . . Max in Single Turn 5 | . . . 1 1 1 . 2 1 . 5 . . . . . Garrison Access 5 | . . . 1 1 . . 1 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Machines Accessed 48 | . 9 3 3 5 2 . 8 5 . 9 . . 3 . 1 Terminals 27 | . 7 3 1 2 1 . 6 1 . 6 . . . . . Fabricators 3 | . . . . . 1 . . 1 . . . . 1 . . Repair Stations 6 | . 1 . 1 . . . . 1 . 2 . . 1 . . Recycling Units 3 | . 1 . . 1 . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . 1 2 . . 1 2 . 1 . . . . . Total Hacks 171 | . 33 8 8 14 9 . 32 14 . 27 . . 21 . 5 Successful 105 | . 26 4 4 6 5 . 21 10 . 12 . . 12 . 5 Failed 66 | . 7 4 4 8 4 . 11 4 . 15 . . 9 . . Catastrophic 7 | . 1 . 1 1 1 . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 102 | . 30 7 2 9 8 . 29 9 . 8 . . . . . Terminals 106 | . 26 8 2 7 8 . 29 5 . 21 . . . . . Fabricators 6 | . . . . . 1 . . 2 . . . . 3 . . Repair Stations 24 | . 2 . 2 . . . . 3 . 5 . . 12 . . Recycling Units 9 | . 5 . . 2 . . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . . Garrison Access 15 | . . . 4 5 . . 1 4 . 1 . . . . . Terminal Hacks 25 | . 5 1 . . . . 6 . . 8 . . . . 5 Record 6 | . . . . . . . 1 . . . . . . . 5 Part Schematic 1 | . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 10 | . 3 . . . . . 3 . . 4 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 16 | . 2 . 2 . . . . 2 . 4 . . 6 . . Scan Component 9 | . 1 . 1 . . . . 1 . 2 . . 4 . . Repair 7 | . 1 . 1 . . . . 1 . 2 . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . Insert Component 1 | . . . . . . . . . . . . . 1 . . Analyze 3 | . . . . . . . . . . . . . 3 . . Garrison Access Hacks 4 | . . . 1 1 . . . 2 . . . . . . . Seal Access 4 | . . . 1 1 . . . 2 . . . . . . . Unauthorized Hacks 53 | . 19 3 1 5 4 . 15 6 . . . . . . . Terminals 42 | . 15 3 1 4 4 . 12 3 . . . . . . . Track 11 | . 5 . . 1 1 . 3 1 . . . . . . . Assimilate 8 | . 2 1 . 1 1 . 3 . . . . . . . . Botnet 19 | . 7 2 1 2 1 . 5 1 . . . . . . . Operators 4 | . 1 . . . 1 . 1 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . . 1 . . 2 . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Reject 3 | . 1 . . 1 . . 1 . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 34 | . 6 3 3 4 1 . 7 2 . 7 . . 1 . . Full Trace Events 4 | . . . . 1 . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . 1 . . Parts Built 3 | . . . . . 2 . . . . . . . 1 . . Matter 446 | . . . . . 234 . . . . . . . 212 . . Time 170 | . . . . . 117 . . . . . . . 53 . . Total Part Build Rating 20 | . . . . . 14 . . . . . . . 6 . . Parts Repaired 6 | . 1 . 1 . . . . 1 . 1 . . 2 . . Time 326 | . 26 . 38 . . . . 25 . 164 . . 73 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Total Allies 27 | . . . . 3 . . 1 2 20 . . 1 . . . Largest Group 20 | . . . . 3 . . 1 3 20 20 . 1 . . . Highest-Rated Group 772 | . . . . 93 . . 10 68 772 772 . 46 . . . Highest-Rated Ally 50 | . . . . 31 . . 10 29 50 50 . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 155 | . . . . 27 . . . 13 . 103 . 12 . . . Total Damage 3060 | . . . . 295 . . . 190 . 2211 . 364 . . . Kills 26 | . . . . 5 . . . 1 . 20 . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Turns Passed 14939 | . 1295 641 931 2021 1592 401 2353 980 315 1660 480 156 694 152 1268 Spaces Moved 10914 | 1 656 324 376 998 718 245 2440 1060 281 1804 370 219 701 222 499 Core 826 | . . . . . . 1 7 . . . . . 168 222 428 Treads 3037 | . 580 324 376 998 718 40 1 . . . . . . . . Legs 148 | 1 76 . . . . . . . . . . . . . 71 Wheels 257 | . . . . . . . 257 . . . . . . . . Hover 6646 | . . . . . . 204 2175 1060 281 1804 370 219 533 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 160 160 160 160 52 45 55 66 48 48 40 40 50 50 Average Speed 90 | 120 155 160 160 161 166 116 62 55 104 67 50 47 46 50 60 Slowest Speed 500 | 120 180 160 160 180 180 300 500 126 126 126 103 108 58 50 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 2 . . . . . 1 . . . Exploration Rate (%) 43 | 2 97 25 28 28 21 78 54 23 96 40 9 77 18 35 58 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 . . 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 117 | . 4 . 2 1 3 3 40 40 . 13 . 7 4 . . Terrain Destroyed 368 | . 4 . 3 10 51 4 77 45 . 161 . 7 4 . 2 Melee 42 | . . . . 1 3 . 14 . . 13 . 7 4 . . Projectile 107 | . 4 . 3 . 8 4 41 45 . . . . . . 2 AOE 219 | . . . . 9 40 . 22 . . 148 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Upp War Total 15074 | . 847 405 574 1335 989 315 3120 1362 301 2171 651 257 1048 260 1439 Wait 3018 | . 110 15 95 244 152 34 438 190 4 234 251 16 299 31 905 Move 10901 | . 655 323 375 997 718 244 2439 1060 280 1803 370 217 700 221 499 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | . 7 10 11 13 7 3 24 6 6 10 5 2 3 . . Fast Attach 96 | . 5 1 4 7 6 3 35 3 4 12 2 . 3 . 11 Attach 65 | . . 4 4 4 11 2 13 6 . 7 2 1 6 4 1 Detach 26 | . 1 . . . 2 . 9 . . 5 1 2 3 2 1 Swap 159 | . 16 12 11 24 19 . 22 13 2 21 5 5 9 . . Drop 118 | . 10 16 9 9 3 3 30 3 5 16 4 3 7 . . Fire 500 | . 43 24 65 36 64 26 78 81 . 37 10 2 12 . 22 Melee 66 | . . . . 1 5 . 26 . . 18 1 8 5 2 . Ram 7 | . . . . . . . 6 . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 8 . 1 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Identified exit to Materials 986 | -10/Materials | Discovered exit to Materials (range 10) 1129 | -10/Materials | Repaired Ion Engine 1263 | -10/Materials | Discovered exit to Materials (range 16) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Identified exit to Mines 1399 | -9/Materials | Identified exit to Storage 1681 | -9/Materials | Discovered new exit (range 12) 1750 | -9/Materials | Identified exit to Materials 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2004 | -8/Materials | Build established: Scavenger-Mutant 2006 | -8/Materials | Garrison activated, responded to threat 2324 | -8/Materials | Destroyed 9 combat bots 2324 | -8/Materials | Discovered new exit (range 8) 2475 | -8/Materials | Lost 3 parts (1n1u1w) 2664 | -8/Materials | Repaired Adv. Terrain Scanner 2866 | -8/Materials | Identified exit to Factory 2868 | -8/Materials | Entered Factory 2868 | -7/Factory | Evolved 2 slots: Utility x2 3131 | -7/Factory | Allied Derelicts emerged from ambush trap array 3449 | -7/Factory | Garrison activated, responded to threat 4115 | -7/Factory | Build established: Mutant 4881 | -7/Factory | Discovered new exit (range 5) 4887 | -7/Factory | Identified exit to Factory 4889 | -7/Factory | Entered another Factory area 4889 | -6/Factory | Evolved 2 slots: Utility x2 5198 | -6/Factory | Build established: Skirmisher 5599 | -6/Factory | Spotted B-75 Beast 5830 | -6/Factory | Lost 5 parts (2n3u) 6007 | -6/Factory | Build established: Mutant 6385 | -6/Factory | Fabricated Hardcell Cannon (x2) 6481 | -6/Factory | Sucked down chute 6481 | -6/Factory | Entered Waste 6506 | -6/Waste | Spotted C-40 Crusher 6559 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6582 | -6/Waste | Crushed by falling debris 6582 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6594 | -6/Waste | Crushed by falling debris 6594 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6599 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6606 | -6/Waste | Spotted C-40 Crusher 6619 | -6/Waste | Spotted C-40 Crusher 6630 | -6/Waste | Lost 6 parts (2n3u1w) 6681 | -6/Waste | Spotted C-40 Crusher 6684 | -6/Waste | Spotted C-40 Crusher 6684 | -6/Waste | Spotted C-40 Crusher 6753 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6859 | -6/Waste | Discovered new exit (range 16) 6882 | -6/Waste | Entered Factory 7362 | -6/Factory | Found Prototype Processor 7381 | -6/Factory | Garrison activated, responded to threat 7585 | -6/Factory | Build established: Hacker-Mutant 7652 | -6/Factory | Identified Exp. Targeting Computer 7714 | -6/Factory | Lost 12 parts (1p4n6u1w) 7761 | -6/Factory | Core integrity fell below 50% 7895 | -6/Factory | Garrison activated, responded to threat 8232 | -6/Factory | Build established: Mutant 8755 | -6/Factory | Discovered new exit (range 14) 8781 | -6/Factory | Identified exit to Lower Caves 9216 | -6/Factory | Discovered new exit (range 8) 9219 | -6/Factory | Identified exit to Factory 9235 | -6/Factory | Entered another Factory area 9235 | -5/Factory | Accompanied by 1 ally 9235 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9341 | -5/Factory | Build established: Infiltrator-Mutant 9556 | -5/Factory | Garrison activated, responded to threat 9681 | -5/Factory | Repaired Gravmag Array 9759 | -5/Factory | Build established: Hacker-Mutant 10162 | -5/Factory | Lost 5 parts (2p1n2w) 10215 | -5/Factory | Manually triggered Chute Trap 10215 | -5/Factory | Sucked down chute 10215 | -5/Factory | Entered Waste 10216 | -5/Waste | Joined by Warlord forces that had cleared the area 10476 | -5/Waste | Found Enh. Force Lance 10483 | -5/Waste | Discovered new exit (range 12) 10516 | -5/Waste | Found Prototype Device 10517 | -5/Waste | Identified Femtoactuators 10523 | -5/Waste | Identified exit to Factory 10530 | -5/Waste | Entered Factory 10530 | -5/Factory | Accompanied by 20 allies 10534 | -5/Factory | Discovered new exit (range 14) 10549 | -5/Factory | Identified exit to Upper Caves 11643 | -5/Factory | Repaired Broken Antigrav System? 11869 | -5/Factory | Lost 4 parts (1p2u1w) 11910 | -5/Factory | Identified exit to Factory 12030 | -5/Factory | First assault squad dispatched 12190 | -5/Factory | Entered another Factory area 12190 | -4/Factory | Evolved 2 slots: Utility x2 12661 | -4/Factory | Spotted B-86 Titan 12670 | -4/Factory | Manually triggered Chute Trap 12670 | -4/Factory | Sucked down chute 12670 | -4/Factory | Entered Waste 12671 | -4/Waste | Met a frightened Derelict 12685 | -4/Waste | EMP discharged 12688 | -4/Waste | Spotted C-40 Crusher 12722 | -4/Waste | Spotted C-40 Crusher 12722 | -4/Waste | Spotted C-40 Crusher 12722 | -4/Waste | Spotted C-40 Crusher 12722 | -4/Waste | Spotted C-40 Crusher 12785 | -4/Waste | EMP discharged 12785 | -4/Waste | System corruption reached 10% 12786 | -4/Waste | Crushed by falling debris 12819 | -4/Waste | Spotted C-40 Crusher 12820 | -4/Waste | Discovered new exit (range 15) 12826 | -4/Waste | Identified exit to Factory 12826 | -4/Waste | Entered Factory 12924 | -4/Factory | Repaired Broken Gyrokinetic Inverter 12965 | -4/Factory | Repaired Com. HERF Cannon 13190 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13479 | -4/Factory | Core integrity fell below 50% 13494 | -4/Factory | Lost 11 parts (2p3n6u) 13511 | -4/Factory | Discovered new exit (range 16) 13514 | -4/Factory | Found Prototype Processor 13514 | -4/Factory | Identified Exp. Terrain Scan Processor 13520 | -4/Factory | Entered Upper Caves 13585 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13600 | -4/Upper Caves | Core integrity fell below 20% 13672 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13672 | -4/Upper Caves | Entered Warlord 13714 | -4/Warlord | System corruption cleaned by Quarantine Array 13760 | -4/Warlord | Build established: Mutant 13777 | -4/Warlord | Met Warlord 13802 | -4/Warlord | Warlord's base attacked by MAIN.C 14152 | -4/Warlord | Warlord forces counterattacked 14796 | -4/Warlord | Spotted Striker 14855 | -4/Warlord | Spotted Striker 14883 | -4/Warlord | Destroyed Warlord 14940 | -4/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14921_ G-73 Enforcer suffers critical hit. 14921_ G-73 Enforcer knocked back. 14922_ Slug penetrates God Mode. 14924_ Myomer Leg destroyed. 14927_ Slug penetrates G-73 Enforcer. 14927_ G-73 Enforcer destroyed. 14931_ Myomer Leg fries itself beyond repair. 14931_ Slug penetrates B-60 Warrior. 14931_ B-60 Warrior destroyed. 14931_ Flexi-carbon Leg destroyed. 14934_ God Mode overheating. 14935_ G-73 Enforcer knocked back. 14935_ G-73 Enforcer destroyed. 14935_ M-36 Artificer knocked back. 14935_ M-36 Artificer suffers critical hit. 14935_ M-36 Artificer destroyed. 14936_ Slug penetrates G-67 Veteran. 14937_ God Mode heat spikes uncontrollably. 14937_ God Mode critical meltdown. 14939_ Acquired Hvy. Treads. Map ----- +----------------------------------------------------+ | ?????????????# # # # *######## | | ?????????????# # # # = #?????# | | ?????????????##+####### # # *%#?????# | | ?????????????? ?????# # " #?????# | | ?????????????? ?????# ####### = #?##??# | | ?????????????"" ""????# #???###%%%! ## ##?# | | ?????????????"" ""????# #??## # % ### | | ????????????""" """???# #??# =[%! !% ## # | | ???????????? """???# #??###*!! %% ! ### | | ???????????? 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Hacking Suite | -5/Factory | Hacked Adv. Overload Regulator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Wheee! Challenges ------------ None Game ------ Seed PropulsionDeuteriumStorm Manual? 0 Play Time 04:15:52 Cumulative 47.6 hours Start 2021.09.26 @ 18:08:07 End 2021.09.29 @ 00:22:12 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b909cf5-c6a0-439a-9c62-3bd27469f9ef