Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.10 @ 11:11:32 Player: Triffids Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (4169) 4169 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 8569 Bonus ------- High Alert Combat Kills 695 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 62/100 System Corruption 6% Temperature Critical (1160) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- Thermic Laser Thermic Laser Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Sensor Array Improved Light Armor Plating Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Improved Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON ----------- Thermic Laser Thermic Laser Compact Ion Cannon Power Sword > --- INVENTORY -------- Improved Deuterium Engine Advanced Sensor Array Improved Light Armor Plating Compact Ion Cannon Long-range Missile Launcher [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Structural Scanner Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Power Sword Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 1 . 2 1 Weapon 2 | . . 1 . . 1 Parts Attached 109 | 5 11 23 13 15 42 Power 9 | 1 1 1 1 1 4 Engine 6 | 1 1 1 . . 3 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 31 | 2 2 6 7 4 10 Treads 1 | . . . 1 . . Leg 28 | 2 2 6 5 3 10 Wheel . | . . . . . . Hover 2 | . . . 1 1 . Flight . | . . . . . . Utility 25 | . 2 7 4 4 8 Device 11 | . 1 3 1 2 4 Storage . | . . . . . . Processor 6 | . 1 1 . 1 3 Hackware 2 | . . . 1 . 1 Protection 6 | . . 3 2 1 . Artifact . | . . . . . . Weapon 44 | 2 6 9 1 6 20 Energy Gun 11 | 1 1 3 . . 6 Energy Cannon 7 | . . 2 . 2 3 Ballistic Gun 14 | 1 . 2 1 4 6 Ballistic Cannon 5 | . 3 . . . 2 Launcher 5 | . 2 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 . . 3 Parts Lost 38 | . 1 4 3 13 17 Power 5 | . 1 . . 2 2 Propulsion 12 | . . 1 2 5 4 Utility 7 | . . 1 1 3 2 Weapon 14 | . . 2 . 3 9 Highest Loss Streak 11 | . 1 3 3 11 5 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 96 | . 93 98 92 91 97 Engine 6 | . 13 11 7 . 4 Core 1 | . . . 1 6 1 Leg 25 | . 28 22 24 29 24 Device 8 | . 13 13 9 14 3 Processor 13 | . 8 8 5 2 22 Hackware 7 | . . . 3 7 12 Protection 3 | . . 10 9 6 . Energy Gun 7 | . 14 3 10 2 8 Energy Cannon 5 | . . 11 9 6 4 Ballistic Gun 6 | . 5 7 7 12 5 Ballistic Cannon 1 | . 7 1 . . 1 Launcher 1 | . . 7 . . . Slashing Weapon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 32 | 7 11 20 27 32 32 Greatest Support 72 | 20 20 20 42 48 72 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 Class Distribution -------------------- 44% | Scavenger-Gunner 27% | Mutant 12% | Scavenger-Tank 8% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2544 | 217 232 486 181 463 965 Remotely . | . . . . . . Salvage Created 4571 | . 285 1172 508 609 1997 Parts 266 | . 29 80 33 29 95 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 91 | . 8 29 9 13 32 Melee 3 | . . . . . 3 Guns 45 | . 5 6 6 8 20 Cannons 35 | . 1 18 3 4 9 AOE 6 | . 2 4 . . . Classes Destroyed 15 | . 5 3 2 3 2 Worker 5 | . . 2 1 1 1 Builder 4 | . 2 1 . . 1 Hauler 3 | . . 2 . . 1 Recycler 4 | . . . . 1 3 Operator 3 | . 1 1 1 . . Watcher 3 | . 1 2 . . . Swarmer 12 | . 3 3 . 3 3 Grunt 45 | . 5 21 3 2 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 17 | . . 5 3 3 6 Specialist 4 | . . . 2 . 2 Hunter 3 | . . . . 2 1 Programmer 7 | . . . . 3 4 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | . 3 10 5 6 8 Combat Bots Only 7 | . 2 5 5 4 7 Max Kills in Single Turn 3 | . 2 3 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7639 | . 255 1034 694 1988 3668 Core 1644 | . 54 142 69 483 896 Absorbed by Shields 93 | . . . . . 93 Regen/Repaired (Parts) 286 | . . . . 17 269 Core Remaining (%) 72 | 100 78 64 87 31 . Volleys Fired 245 | . 32 60 22 42 89 Largest 4 | . 2 3 3 3 4 Hottest 350 | . 104 176 147 124 350 Shots Fired 641 | . 60 135 66 122 258 Gun 402 | . 45 54 44 80 179 Cannon 228 | . 13 72 22 42 79 Launcher 11 | . 2 9 . . . Special . | . . . . . . Kinetic 307 | . 30 51 22 80 124 Thermal 323 | . 28 75 44 42 134 Explosive 11 | . 2 9 . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 4 12 8 12 15 Robot Miss Streak 7 | . 4 3 3 7 7 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 431 | . 29 80 39 85 198 Core Hits 279 | . 13 48 20 74 124 Critical Kills 7 | . . 2 . 1 4 Critical Parts Destroyed 3 | . 1 . . . 2 Critical Strikes 22 | . 2 2 . 1 17 Burn 9 | . 1 . . . 8 Meltdown 3 | . . 2 . 1 . Destroy 7 | . 1 . . . 6 Blast 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10122 | . 634 2041 796 1833 4818 Guns 5323 | . 298 558 450 1198 2819 Cannons 3534 | . 205 944 346 611 1428 Explosions 670 | . 131 539 . . . Melee 571 | . . . . . 571 Ramming 24 | . . . . 24 . Kinetic 4404 | . 322 532 204 1198 2148 Thermal 4453 | . 181 970 592 611 2099 Explosive 670 | . 131 539 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 571 | . . . . . 571 Piercing . | . . . . . . Highest Corruption 6 | . . 3 . 3 6 Average Corruption 1 | . . 2 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . 1 . 5 12 Message Errors 6 | . . 1 . 2 3 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 3 | . . . . 1 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 152 | . 72 12 . 12 56 Projectiles 12 | . . . . 12 . Explosions 84 | . 72 12 . . . Melee 56 | . . . . . 56 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 63 | . 29 24 . 10 . Shots 2 | . 1 1 . . . Rammed 3 | . . . . 3 . Targets Rammed 6 | . . . . 5 1 Kicked 3 | . . . . 2 1 Crushed . | . . . . . . Highest Temperature 1160 | . 192 362 117 131 1160 Average Temperature 91 | . 65 98 39 29 112 Received Heat Transfer 1732 | . 96 453 117 144 922 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Melted 19 | . . 6 2 3 8 Heat Transferred 8774 | . 555 1704 1258 926 4331 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 917 | . 226 917 657 558 615 Initial 387 | . . 40 387 298 226 Average 369 | . 86 421 470 369 413 Maximum Alert Level 3 | . 1 3 2 2 2 Low Security (%) 18 | 100 80 33 . . 3 Level 1 34 | . 19 16 35 63 37 Level 2 40 | . . 20 64 36 58 Level 3 5 | . . 29 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 1 5 2 4 13 Investigation 5 | . . 3 . 1 1 Extermination 5 | . . . . 2 3 Reinforcement 11 | . 1 2 2 1 5 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 1 . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . 1 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 10 38 10 29 45 Peak Tracking Total 11 | . 4 7 4 11 5 Tactical Retreats 7 | . 1 2 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 3 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 2 5 1 2 4 Terminals 8 | . 2 3 1 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . 2 . 1 . Garrison Access . | . . . . . . Total Hacks 39 | . 6 16 3 5 9 Successful 21 | . 3 11 1 2 4 Failed 18 | . 3 5 2 3 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 20 | . 6 9 3 2 . Terminals 25 | . 6 11 3 . 5 Fabricators . | . . . . . . Repair Stations 4 | . . . . 2 2 Recycling Units 2 | . . . . . 2 Scanalyzers 8 | . . 5 . 3 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 . . 1 Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 2 2 Scan Component 2 | . . . . 1 1 Repair 2 | . . . . 1 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 4 1 . . Terminals 5 | . 2 2 1 . . Botnet 5 | . 2 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Extract 2 | . . 2 . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . 2 4 1 1 3 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 7 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 63 | . . . . 13 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 12 | . . . . . 12 Largest Group 8 | . . . . . 8 Highest-Rated Group 209 | . . . . . 209 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4925 | 38 585 973 293 747 2289 Spaces Moved 3195 | 31 389 604 157 513 1501 Core 39 | 14 . . . 25 . Treads 10 | . . . 10 . . Legs 3130 | 17 389 604 147 488 1485 Wheels . | . . . . . . Hover 16 | . . . . . 16 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 50 60 Average Speed 118 | 88 120 120 122 109 120 Slowest Speed 240 | 120 120 120 240 120 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 48 53 16 11 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . 9 . . . . Terrain Destroyed 97 | . 16 69 . . 12 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 85 | . 16 69 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3796 | 40 447 735 210 608 1756 Wait 114 | . 3 22 2 16 71 Move 3190 | 30 388 603 156 512 1501 Hop . | . . . . . . Pick Up 47 | 5 6 8 5 7 16 Fast Attach 47 | 2 4 7 9 6 19 Attach 27 | 3 . 6 2 3 13 Detach 8 | . . 3 2 . 3 Swap 36 | . 7 10 2 6 11 Drop 61 | . 7 16 10 11 17 Fire 245 | . 32 60 22 42 89 Melee 15 | . . . . . 15 Ram 3 | . . . . 3 . Kick 3 | . . . . 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 17) 335 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 3) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1403 | -9/Materials | Lost 3 parts (1u2w) 1591 | -9/Materials | Discovered new exit (range 5) 1597 | -9/Materials | Entered another Materials area 1597 | -8/Materials | Evolved 2 slots: Propulsion x2 1847 | -8/Materials | Lost 3 parts (2n1u) 1847 | -8/Materials | Discovered new exit (range 7) 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Utility x2 1920 | -7/Factory | Repaired Structural Scanner 2020 | -7/Factory | Discovered new exit (range 15) 2049 | -7/Factory | Build established: Scavenger-Tank 2208 | -7/Factory | Discovered new exit (range 15) 2607 | -7/Factory | Cargo convoy interrupted 2626 | -7/Factory | Core integrity fell below 50% 2637 | -7/Factory | Entered another Factory area 2637 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2651 | -6/Factory | Lost 11 parts (1p4n3u3w) 3093 | -6/Factory | Spotted B-75 Beast 3114 | -6/Factory | Destroyed B-75 Beast 3424 | -6/Factory | Lost 3 parts (1n2w) 3543 | -6/Factory | Garrison activated, responded to threat 3675 | -6/Factory | Lost 3 parts (3w) 3681 | -6/Factory | Destroyed 7 combat bots 3733 | -6/Factory | Build established: Scavenger-Gunner 3817 | -6/Factory | Lost 3 parts (1n2w) 4639 | -6/Factory | Core integrity fell below 50% 4737 | -6/Factory | First assault squad dispatched 4917 | -6/Factory | Repaired Arm. Leg 4923 | -6/Factory | Core integrity fell below 20% 4927 | -6/Factory | Core destroyed Last Messages --------------- 04893_ G-50 Soldier unfolds itself. 04893_ I-36 Angel unfolds itself. 04896_ K-01 Serf collects debris. 04907_ Imp. Cooling System destroyed. 04910_ Critical hit (Burn: +37). 04914_ System Shield destroyed. 04914_ System corrupted by crushing effect (+5). 04914_ Knocked back. 04916_ Power Sword destroyed. 04917_ Repair station completes Arm. Leg repairs. 04918_ Knocked back. 04919_ Flexi-carbon Leg destroyed. 04919_ Critical hit (Burn: +37). 04922_ Critical hit (Burn: +50). 04923_ Overheating: Core damaged (-153). 04924_ B-48 Gladiator destroyed. 04925_ Overheating: Matter decay (-63). 04925_ Lgt. Angular Momentum Engine destroyed. 04926_ System corrupted: Heat flow error (+234). 04927_ Overheating: Core damaged (-170). 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Grenade Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberChargeSink Manual? 0 Play Time 01:11:44 Cumulative 141.4 hours Start 2022.08.03 @ 14:17:00 End 2022.08.10 @ 11:11:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7366c93f-b39e-4476-8bdb-1547ca76a4d5