Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 18:10:35 Player: pinbox Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1332) 1332 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5577 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 600/600 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Energy Well Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Heat Sink Improved Sensor Array Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Gravmag Array Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- KE Penetrator Advanced Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Antigrav System Power Amplifier Improved Heat Sink Improved Sensor Array Improved Weapon Cycler Relay Coupler [NC] Relay Coupler [Demolisher] CPS Tube [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Slots Evolved 10 | . . . . . 8 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 8 | . . . . . 6 2 . Weapon . | . . . . . . . . Parts Attached 58 | 7 5 7 3 . 24 8 4 Power 9 | 1 1 2 1 . 3 . 1 Engine 7 | 1 . 2 1 . 2 . 1 Core 1 | . 1 . . . . . . Reactor 1 | . . . . . 1 . . Propulsion 13 | 2 2 2 . . 5 1 1 Treads 2 | 2 . . . . . . . Leg 3 | . 2 1 . . . . . Wheel 1 | . . 1 . . . . . Hover 7 | . . . . . 5 1 1 Flight . | . . . . . . . . Utility 23 | 2 1 1 2 . 11 5 1 Device 8 | 1 1 . 1 . 3 2 . Storage 3 | 1 . . 1 . . . 1 Processor 8 | . . . . . 6 2 . Hackware 2 | . . . . . 1 1 . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 13 | 2 1 2 . . 5 2 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 1 . . . 3 1 . Ballistic Cannon 2 | . . 2 . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 24 | . . 7 . . 1 4 12 Power 4 | . . 2 . . . . 2 Propulsion 6 | . . 1 . . . 1 4 Utility 9 | . . 2 . . . 2 5 Weapon 5 | . . 2 . . 1 1 1 Highest Loss Streak 11 | . . 4 . . 1 2 11 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 6 7 3 5 6 6 8 Power . | . 1 . . . . 1 . Propulsion . | 1 1 . . . . . . Utility 2 | . 2 2 1 2 2 2 5 Weapon 1 | . . 1 . 2 1 . . Tool/Special . | . . . . . . . . Unused Backups 12 | 1 2 1 . . 2 1 5 Power 2 | 1 . 1 . . . . . Propulsion . | . . . . . . . . Utility 9 | . 2 . . . 2 . 5 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 99 94 97 100 89 90 91 Engine 9 | . 7 8 12 14 4 5 4 Core 1 | . 6 5 . . . . . Treads 1 | . 14 . . . . . . Leg 10 | . 13 16 14 14 . . . Wheel 8 | . . 11 14 14 1 . . Hover 5 | . . . . . 20 16 16 Device 12 | . 14 2 12 14 15 17 11 Storage 11 | . 14 14 14 14 6 5 8 Processor 6 | . . . . . 21 21 23 Protection 1 | . . 7 . . 2 3 4 Ballistic Gun 6 | . 27 26 . . 5 5 4 Ballistic Cannon 15 | . . . 28 28 3 . . Peak Build Rating 79 | 7 10 10 13 13 56 76 79 Average Rating 23 | 5 8 9 11 13 45 66 74 On Entrance 22 | . 7 10 6 13 13 56 76 Avg Prop Armor Cover (%) 3 | . . 3 3 3 2 . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 15 17 26 26 41 44 45 Greatest Support 48 | 40 40 20 20 10 48 46 45 Greatest Overweight (x) 9 | . . 1 2 2 9 1 1 Average Overweight (x) . | . . . 1 2 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 9 Most Carried 10 | 3 8 8 5 6 10 10 9 Average Carried 5 | 2 6 6 3 5 6 6 8 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 3 8 3 5 6 10 9 4 Class Distribution -------------------- 74% | Mutant 23% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Scout | -5/Factory Scout | -5/Extension Resources | -11 -10 -10 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Matter Collected 1504 | 324 301 276 86 129 139 171 78 Remotely . | . . . . . . . . Salvage Created 1569 | 136 708 300 26 . 110 212 77 Parts 97 | 7 45 19 2 . 9 10 5 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Combat Hostiles Destroyed 40 | . 18 8 1 . 4 6 3 Melee 4 | . . . . . 1 3 . Guns 33 | . 18 8 . . 3 1 3 Cannons 1 | . . . 1 . . . . Classes Destroyed 10 | 3 3 3 . . 1 . . Worker 2 | 2 . . . . . . . Tunneler 2 | 1 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 1 . . . . . . Turret 2 | . . 2 . . . . . Swarmer 20 | . 6 4 . . 3 4 3 Grunt 13 | . 12 1 . . . . . Sentry 3 | . . 1 1 . . 1 . Programmer 2 | . . . . . 1 1 . Subdweller 2 | . . 2 . . . . . Best Kill Streak 8 | 2 8 2 1 . 3 2 3 Combat Bots Only 5 | . 5 2 1 . 3 2 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Hostile Shots Fired 410 | . 71 121 20 . 24 59 115 Missed 140 | . 20 47 5 . 6 18 44 Hits 270 | . 51 74 15 . 18 41 71 Projectile 270 | . 51 74 15 . 18 41 71 Critical Strikes 2 | . . . . . . 1 1 Damage Taken 4279 | . 520 652 221 . 277 1113 1496 Core 1264 | . 46 161 29 . 17 230 781 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 65 | . 65 . . . . . . Core Remaining (%) 67 | 100 . . . 5 98 . . Volleys Fired 145 | 9 52 34 14 . 7 10 19 Largest 2 | 2 2 2 2 . 2 1 2 Hottest 60 | 40 40 60 60 . 60 30 33 Shots Fired 260 | 18 104 68 28 . 12 10 20 Gun 224 | 18 104 66 . . 8 10 18 Cannon 34 | . . 2 28 . 4 . . Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 258 | 18 104 68 28 . 12 10 18 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 3 8 12 6 . 9 5 7 Robot Miss Streak 4 | 1 4 2 1 . 2 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 168 | 10 67 44 7 . 10 20 10 Core Hits 69 | 5 35 15 2 . 4 5 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 4 1 Critical Strikes 6 | . . . . . . 4 2 Destroy 3 | . . . . . . 1 2 Smash 3 | . . . . . . 3 . Melee Attacks 44 | . . . . . 16 28 . Impact 28 | . . . . . . 28 . Slashing 16 | . . . . . 16 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2971 | 123 902 565 128 . 264 788 201 Guns 2077 | 123 902 531 . . 136 184 201 Cannons 162 | . . 34 128 . . . . Explosions . | . . . . . . . . Melee 732 | . . . . . 128 604 . Ramming . | . . . . . . . . Kinetic 2239 | 123 902 565 128 . 136 184 201 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 604 | . . . . . . 604 . Slashing 128 | . . . . . 128 . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 2 Average Corruption 1 | . 1 1 1 1 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . 1 7 16 . . 1 8 Message Errors 9 | . . 2 5 . . 1 1 Matter Fused 10 | . . 1 6 . . . 3 Heat Flow Errors 3 | . . 2 . . . . 1 Energy Discharges 3 | . . 1 . . . . 2 Data Loss (minor) 6 | . 1 1 3 . . . 1 Data Loss (major) 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 178 | . . . . . 12 166 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 178 | . . . . . 12 166 . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 121 | . 8 117 42 . 3 . 121 Average Temperature 25 | . 3 66 16 . 2 . 66 Received Heat Transfer 738 | . 189 267 72 . . 54 156 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 5 | . . . . . . 5 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | 100 96 . 100 . 100 100 100 Level 1 . | . 3 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 209 | 5 209 . 76 . 113 184 52 Initial 76 | . . . 76 . . 39 9 Average 32 | 1 113 . 4 . 13 85 8 Influence Increases 1520 | 20 501 325 48 . 239 295 92 Destroy 0b10 Robot/C 800 | . 360 160 20 . 80 120 60 Destroy 0b10 Robot/NC 35 | 20 15 . . . . . . Destroy Leader 122 | . 72 . . . 20 30 . Successful Hack 117 | . 37 . 27 . 53 . . Disable Machine 45 | . . . . . 15 15 15 Destroy Structure 26 | . 2 . 1 . 11 10 2 Lose Combat Pursuer 375 | . 15 165 . . 60 120 15 Influence Decreases 1520 | 20 346 319 209 . 158 355 113 Entered New Map 214 | . . 75 85 . . 42 12 Time Decay 1186 | 20 346 174 124 . 148 278 96 Lost Part 120 | . . 70 . . 10 35 5 Squads Dispatched 7 | . 3 . . . 3 1 . Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . . 3 1 . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Distress Signals 3 | . 2 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 25 14 1 . 8 10 18 Peak Tracking Total 13 | . 5 4 1 . 3 6 13 Tactical Retreats 13 | . 1 6 . . 2 3 1 Traps | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Traps Triggered 5 | . 2 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Machines Disabled 6 | . . 2 . . 1 1 2 Max in Single Turn 1 | . . 1 . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Machines Accessed 36 | . 8 . 13 3 10 2 . Terminals 16 | . 6 . 5 . 4 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 9 | . 1 . 6 . 2 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 126 | . 24 . 54 23 20 5 . Successful 87 | . 9 . 45 23 8 2 . Failed 39 | . 15 . 9 . 12 3 . Catastrophic 7 | . 3 . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 30 | . 12 . 7 2 4 5 . Terminals 44 | . 18 . 17 . 6 3 . Fabricators . | . . . . . . . . Repair Stations 9 | . 4 . . . 5 . . Recycling Units 18 | . 2 . 12 . 4 . . Scanalyzers 5 | . . . . . 5 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 63 | . 4 . 33 23 2 1 . Record 47 | . . . 24 23 . . . Part Schematic 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 2 | . . . . . 2 . . Branch Access Points 2 | . 1 . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 5 | . 1 . 4 . . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . . Scan Component 4 | . 2 . . . 2 . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 13 | . 1 . 10 . 2 . . Process 5 | . . . 4 . 1 . . Report Inventory 2 | . . . 2 . . . . Retrieve Matter 3 | . . . 2 . 1 . . Retrieve Components 3 | . 1 . 2 . . . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . 1 1 . Terminals 5 | . 1 . 2 . 1 1 . Botnet 5 | . 1 . 2 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 8 . 8 . 8 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 134 | . . . 18 . 116 . . Retrieved Matter 118 | . . . 2 . 116 . . Retrieved Components 6 | . 4 . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Active Infowar (turns) 8083 | 21 810 149 1697 2794 1541 602 469 Sensors 2837 | . 324 149 . . 1305 602 457 Terrain 7073 | . . . 1697 2794 1511 602 469 Seismic 507 | 21 486 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Turns Passed 9238 | 175 810 947 1895 2794 1541 602 474 Spaces Moved 4644 | 88 298 477 716 1053 1000 435 577 Core 28 | 6 . 1 . . 9 . 12 Treads 244 | 82 162 . . . . . . Legs 2444 | . 136 473 699 1053 83 . . Wheels 20 | . . 3 17 . . . . Hover 1908 | . . . . . 908 435 565 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 120 260 58 58 50 Average Speed 159 | 152 141 171 248 260 88 61 58 Slowest Speed 500 | 160 160 190 260 260 500 126 131 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 42 | 6 69 29 90 60 35 11 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 17 | . . . . . 11 6 . Terrain Destroyed 18 | . . . . . 11 6 1 Melee 17 | . . . . . 11 6 . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Total 6152 | 108 584 539 806 1110 1611 702 692 Wait 1166 | . 211 11 70 57 520 205 92 Move 4637 | 87 297 476 715 1052 999 434 577 Hop . | . . . . . . . . Pick Up 42 | 4 11 3 3 1 13 7 . Fast Attach 41 | 7 1 3 2 . 24 3 1 Attach 20 | . 1 6 1 . 5 5 2 Detach 1 | . . . . . 1 . . Swap 11 | . 4 . . . 3 3 1 Drop 45 | 1 7 6 1 . 23 7 . Fire 145 | 9 52 34 14 . 7 10 19 Melee 44 | . . . . . 16 28 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Repaired Assault Rifle 976 | -10/Materials | Discovered new exit (range 6) 986 | -10/Materials | Entered Subcaves 1016 | -10/Subcaves | Discovered new exit (range 16) 1023 | -10/Subcaves | Learned location of Zion (-7) 1023 | -10/Subcaves | Met a Zionite searching for "candidates" 1028 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1031 | -10/Subcaves | Learned location of 1 exit from Materials 1633 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1782 | -10/Subcaves | Core integrity fell below 50% 1856 | -10/Subcaves | Discovered new exit (range 8) 1906 | -10/Subcaves | Core integrity fell below 20% 1931 | -10/Subcaves | Lost 4 parts (1p1n2w) 1933 | -10/Subcaves | Entered Recycling 2804 | -8/Recycling | Discovered new exit (range 16) 3749 | -8/Recycling | Scanned before Scraplab entrance 3786 | -8/Recycling | Entered Scraplab 3825 | -8/Recycling | Discovered new exit (range 2) 3828 | -8/Recycling | Entered Scraptown 3865 | -8/Scraptown | System corruption cleaned by C-Scrubber 4754 | -8/Scraptown | Discovered new exit (range 3) 4923 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4975 | -8/Scraptown | Visited Cyclists 5046 | -8/Scraptown | Visited TADAMA 5561 | -8/Scraptown | Visited Symbiants 5657 | -8/Scraptown | Visited Supply Room 5836 | -8/Scraptown | Visited Awakened 5924 | -8/Scraptown | Visited Artisan Demo Area 6060 | -8/Scraptown | Visited Science Testing Area 6622 | -8/Scraptown | Entered Factory 6622 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6882 | -6/Factory | Identified exit to DSF 7143 | -6/Factory | Build established: Scout 8023 | -6/Factory | Discovered new exit (range 10) 8032 | -6/Factory | Identified exit to Factory 8118 | -6/Factory | Discovered exit to Factory (range 15) 8163 | -6/Factory | Entered another Factory area 8163 | -5/Factory | Evolved 2 slots: Utility x2 8205 | -5/Factory | Identified exit to Upper Caves 8205 | -5/Factory | Identified exit to Extension 8292 | -5/Factory | Crushed by falling debris 8765 | -5/Factory | Entered Extension 8821 | -5/Extension | Disrupted transfer network 9195 | -5/Extension | Spotted B-75 Beast 9197 | -5/Extension | Attached CPS modules to B-75 Beast 9198 | -5/Extension | Discovered new exit (range 18) 9199 | -5/Extension | Attached CPS modules to B-75 Beast 9215 | -5/Extension | Spotted B-75 Beast 9229 | -5/Extension | Core integrity fell below 50% 9235 | -5/Extension | Core integrity fell below 20% 9239 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09223_ Penetrated by Slug. 09223_ Slug penetrates Reinforced Barrier. 09223_ KE Penetrator destroyed. 09225_ Slug penetrates Sealed Heavy Doors. 09225_ Penetrated by Slug. 09227_ Slug penetrates Reinforced Barrier. 09227_ Penetrated by Slug. 09227_ Acquired 1 matter. 09228_ Deuterium Engine destroyed. 09228_ Imp. Antigrav System destroyed. 09228_ Slug penetrates Sealed Heavy Doors. 09228_ Cmb. Airjet+ destroyed. 09230_ Imp. Antigrav System destroyed. 09231_ Slug penetrates R-10 Processor. 09234_ S-27 Virus destroyed. 09234_ Penetrated by Slug. 09234_ Adv. Terrain Scanner destroyed. 09234_ Critical hit (Burn: +37). 09237_ Penetrated by Slug. 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