Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 01:30:04 Player: odium reigns Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (3379) 3379 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9939 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 31/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Myomer Leg Improved Sensor Array Advanced Transmission Jammer Improved Phase Shifter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Improved Force Field > --- WEAPON ----------- HERF Cannon Precision Assault Rifle Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Improved Medium Treads Myomer Leg Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Improved Sensor Array Improved Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Phase Shifter Hardened Medium Armor Plating Advanced Shield Generator Precision Assault Rifle [Rating: 115] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . 2 Power 3 | . . 1 . . . . . . . . 2 Propulsion 2 | . . 1 . . . . . . 1 . . Utility 6 | . . . . 2 2 . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 121 | 6 2 12 3 15 7 4 15 19 8 7 23 Power 25 | 1 . 5 . 4 . 1 4 4 . 2 4 Engine 17 | 1 . 5 . 3 . . 4 4 . . . Core 8 | . . . . 1 . 1 . . . 2 4 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . 3 2 6 . . 6 5 3 4 5 Treads 15 | 2 . 3 2 5 . . 3 . . . . Leg 16 | . . . . 1 . . 3 5 1 4 2 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 4 | . . . . . . . . . 1 . 3 Utility 34 | 1 2 . . 2 5 3 1 6 5 1 8 Device 19 | . . . . . 2 . 1 4 4 . 8 Storage 3 | 1 1 . . . . . . . . 1 . Processor 12 | . 1 . . 2 3 3 . 2 1 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 4 1 3 2 . 4 4 . . 6 Energy Gun 3 | 1 . 1 . . . . 1 . . . . Energy Cannon 4 | . . . . . . . . . . . 4 Ballistic Gun 11 | 1 . 2 . 3 1 . 3 1 . . . Ballistic Cannon 7 | . . 1 . . 1 . . 3 . . 2 Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . 1 . . 2 3 . . 2 Parts Lost 49 | . . 2 2 5 . . . 12 . 2 26 Power 10 | . . 1 . 1 . . . 2 . . 6 Propulsion 18 | . . . 2 4 . . . 4 . . 8 Utility 14 | . . . . . . . . 3 . 2 9 Weapon 7 | . . 1 . . . . . 3 . . 3 Highest Loss Streak 14 | . . 2 2 4 . . . 10 . 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 4 8 14 14 13 14 7 4 4 4 5 12 Power . | . 1 1 3 1 . . . . . . 1 Propulsion 2 | 1 2 2 2 2 1 1 1 1 . . 4 Utility 4 | . 2 6 5 6 8 3 2 2 2 3 5 Weapon 2 | 1 2 4 3 3 4 2 . 1 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 45 | . . 11 1 2 6 8 3 5 1 1 7 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . 2 . . . . 1 . . . 3 Utility 22 | . . 4 . . 3 5 2 3 . 1 4 Weapon 16 | . . 5 1 2 2 3 . 2 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 96 98 96 98 81 99 96 54 79 92 Engine 10 | . 10 21 22 15 7 3 13 11 . . . Core 4 | . . . . 1 7 3 . . . 3 18 Treads 14 | . 27 29 31 26 22 23 16 . . . . Leg 8 | . . . . . . . 5 19 4 14 19 Device 6 | . . . . . 7 2 1 12 12 14 14 Storage 4 | . 14 11 11 8 7 1 . . . 1 4 Processor 27 | . 10 11 11 26 29 41 44 32 28 29 19 Energy Gun 1 | . 14 5 . . . . . . . . . Ballistic Gun 9 | . 14 7 11 12 11 3 8 14 1 9 5 Ballistic Cannon 5 | . . 9 7 5 3 3 5 4 . . 6 Peak Build Rating 115 | 6 8 25 25 33 41 47 51 71 63 85 115 Average Rating 50 | 5 7 18 23 28 39 34 47 65 46 72 104 On Entrance 32 | . 6 8 25 22 33 41 47 51 17 63 82 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 11 26 43 45 45 45 45 32 47 8 78 134 Greatest Support 110 | 40 40 66 66 67 66 66 76 58 18 100 110 Greatest Overweight (x) 15 | 1 8 . 1 . . . 1 1 . 1 15 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 5 5 5 20 20 Average Capacity 11 | 7 13 15 15 14 15 7 5 5 5 9 19 Most Carried 20 | 7 14 15 15 15 15 15 5 5 5 8 20 Average Carried 10 | 5 8 14 14 13 14 6 4 4 4 5 15 Final Capacity 20 | 8 15 15 15 15 15 5 5 5 5 20 5 Final Carried 15 | 7 14 15 14 15 15 3 5 5 5 8 5 Class Distribution -------------------- 52% | Mutant 17% | Gunner 14% | Skirmisher 6% | Generator-Skirmisher 5% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Skirmisher | -5/DSF Generator-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Matter Collected 4436 | 277 138 1042 196 590 188 70 498 1054 . 3 380 Remotely . | . . . . . . . . . . . . Salvage Created 4915 | 154 234 933 143 694 289 . 672 1444 . . 352 Parts 234 | 19 6 46 13 42 13 . 25 48 . . 22 Haulers Intercepted 11 | . 1 6 . 1 . . 1 2 . . . Recyclers Shooed 6 | . . 2 . 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Combat Hostiles Destroyed 74 | . 4 19 7 12 3 . 5 14 . . 10 Melee 1 | . . . . . . . . 1 . . . Guns 31 | . 4 7 1 9 1 . 4 3 . . 2 Cannons 36 | . . 12 1 3 2 . 1 10 . . 7 AOE 5 | . . . 5 . . . . . . . . Classes Destroyed 17 | 3 2 4 . 3 1 . . 4 . . . Worker 7 | 2 . . . . . . 1 4 . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 7 | 3 . . 1 1 . . . 1 . . 1 Hauler 11 | . 1 6 . 1 . . 1 2 . . . Recycler 21 | 1 . 2 1 1 2 . 6 8 . . . Mechanic 1 | . . . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . Watcher 7 | . . 3 . 3 . . . 1 . . . Swarmer 23 | . . 8 5 3 . . 2 . . . 5 Saboteur 1 | . . . . . . . . 1 . . . Grunt 26 | . 4 8 2 5 . . . 7 . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 6 | . . 2 . . 1 . 3 . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 3 | . . . . 1 . . . 2 . . . Programmer 10 | . . . . . 2 . . 3 . . 5 Heavy 1 | . . . . 1 . . . . . . . Best Kill Streak 14 | 2 3 6 8 8 1 . 2 14 . . 6 Combat Bots Only 6 | . 2 6 6 6 1 . 2 5 . . 5 Max Kills in Single Turn 3 | 1 1 1 3 1 1 . 2 2 . . 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 3 | . . . 3 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Hostile Shots Fired 1045 | . 13 83 47 76 53 1 130 246 . 28 368 Missed 337 | . 7 22 15 22 24 1 45 95 . 8 98 Hits 708 | . 6 61 32 54 29 . 85 151 . 20 270 Melee 7 | . . 3 . . . . . 1 . 3 . Projectile 701 | . 6 58 32 54 29 . 85 150 . 17 270 AOE 3 | . . . . . . . 1 . . . 2 Critical Strikes 26 | . . 3 . 7 . . . 2 . . 14 Part Disruptions 3 | . . . . . . . . . . 1 2 Damage Taken 11067 | . 68 800 385 1127 258 . 747 2502 79 520 4581 Core 2464 | . 36 94 51 64 17 . 142 679 26 194 1161 Absorbed by Shields 1184 | . . . . . . . . . . 36 1148 Ignored by Resistances 8 | . . . . . . . . 8 . . . Regen/Repaired (Parts) 377 | . . . . 207 170 . . . . . . Core Remaining (%) 73 | 100 85 . 63 88 . . 77 20 . 78 . Volleys Fired 301 | 17 16 83 20 42 11 . 28 49 . . 35 Largest 3 | 2 2 2 2 2 2 . 2 3 . . 3 Hottest 163 | 70 70 78 59 56 68 . 68 99 . . 163 Shots Fired 645 | 34 30 163 36 84 22 . 56 147 . . 73 Gun 342 | 34 30 93 18 57 17 . 30 36 . . 27 Cannon 299 | . . 70 14 27 5 . 26 111 . . 46 Launcher 4 | . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 553 | 17 16 126 32 84 22 . 56 147 . . 53 Thermal 50 | 17 14 13 . . . . . . . . 6 Explosive 4 | . . . 4 . . . . . . . . Electromagnetic 38 | . . 24 . . . . . . . . 14 Robot Hit Streak 40 | 4 13 9 6 40 13 . 29 23 . . 7 Robot Miss Streak 6 | 5 2 5 6 1 2 . 3 4 . . 4 Penetration Max 1 | . . . . 1 . . 1 . . . . Secondary Targets 3 | . 1 . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . Capacitor 6 | . . . . . . . . . . . 6 Shots Hit Robots 421 | 16 21 104 19 67 18 . 45 93 . . 38 Core Hits 202 | 9 11 44 10 33 8 . 25 46 . . 16 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . Critical Strikes 22 | . 3 3 . 2 2 . 4 5 . . 3 Burn 3 | . 3 . . . . . . . . . . Destroy 3 | . . . . 2 1 . . . . . . Blast 15 | . . 3 . . 1 . 4 5 . . 2 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10707 | 184 219 1792 629 1276 435 . 1091 3829 . 10 1242 Guns 4016 | 184 219 729 169 902 277 . 557 636 . . 343 Cannons 6141 | . . 998 103 374 111 . 527 3160 . . 868 Explosions 428 | . . 65 352 . . . . 11 . . . Melee . | . . . . . . . . . . . . Ramming 122 | . . . 5 . 47 . 7 22 . 10 31 Kinetic 9171 | 73 83 1312 272 1276 388 . 1084 3796 . . 887 Thermal 485 | 111 136 140 . . . . . . . . 98 Explosive 352 | . . . 352 . . . . . . . . Electromagnetic 577 | . . 340 . . . . . 11 . . 226 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 4 . 2 13 Average Corruption 3 | . . . . . . . . 1 . 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . . . 10 . . 26 Message Errors 12 | . . . . . . . . 2 . . 10 Matter Fused 11 | . . . . . . . . 3 . . 8 Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . . . 2 . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 373 | . . . 35 . . . 18 236 . . 84 Projectiles 338 | . . . . . . . 18 236 . . 84 Explosions 35 | . . . 35 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 43 | . . 4 1 6 . . 2 26 . . 4 Impact . | . . . . . . . . . . . . Kinetic 39 | . . 4 1 5 . . 2 23 . . 4 Secondary 4 | . . . . 1 . . . 3 . . . Self-Inflicted Damage 105 | . . 42 56 . . . . 2 . . 5 Shots 2 | . . 1 1 . . . . . . . . Rammed 14 | . . . 1 . 3 . 2 3 . . 5 Targets Rammed 22 | . . . 1 . 3 . 2 7 . 1 8 Kicked 8 | . . . . . . . . 4 . 1 3 Crushed . | . . . . . . . . . . . . Highest Temperature 601 | 90 120 264 105 84 62 . 54 214 . . 601 Average Temperature 72 | 32 39 81 50 39 19 . 15 41 . . 165 Received Heat Transfer 1916 | . 39 192 75 387 54 . 216 459 . 66 428 Effects 10 | . . 1 . . . . . . . . 9 Shutdowns 4 | . . . . . . . . . . . 4 Energy Bleed 3 | . . 1 . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . Heat Transferred 1434 | 333 629 322 . . . . . . . . 150 Parts Sabotaged 4 | . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Maximum Alert Level 1 | . . 1 1 1 . . . 1 . . . Low Security (%) 93 | 100 100 92 70 80 100 100 100 87 100 100 100 Level 1 6 | . . 7 29 19 . . . 12 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 356 | 10 87 224 246 226 73 3 51 356 119 15 182 Initial 119 | . . 19 82 79 73 3 . 6 119 3 2 Average 53 | 1 23 118 104 124 15 . 8 45 56 4 65 Influence Increases 2764 | 30 117 567 294 395 136 . 217 563 5 15 425 Destroy 0b10 Robot/C 1460 | . 80 380 140 240 60 . 100 260 . . 200 Destroy 0b10 Robot/NC 280 | 30 5 55 10 30 10 . 40 95 . . 5 Destroy Leader 376 | . 32 78 30 68 30 . 42 56 . . 40 Successful Hack 103 | . . 1 . 24 4 . . 52 5 . 17 Disable Machine 165 | . . . 15 15 30 . 30 45 . . 30 Destroy Structure 110 | . . 8 39 3 2 . 5 25 . . 28 Lose Combat Pursuer 270 | . . 45 60 15 . . . 30 . 15 105 Influence Decreases 2764 | 30 70 402 300 439 287 11 203 333 244 15 430 Entered New Map 520 | . . 28 130 127 89 8 . 8 125 2 3 Time Decay 1843 | 30 70 354 150 262 198 3 203 205 119 . 249 Lost Part 401 | . . 20 20 50 . . . 120 . 13 178 Squads Dispatched 23 | . 2 1 . 3 2 . 4 8 . 1 2 Investigation 2 | . 1 . . 1 . . . . . . . Extermination 8 | . . . . . 1 . 2 3 . . 2 Reinforcement 12 | . 1 1 . 2 1 . 1 5 . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Distress Signals 7 | . . 1 . 1 . . . 3 . . 2 Communications Jammed 14 | . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . 14 Times Spotted 153 | . 5 29 10 21 3 6 7 35 2 6 29 Peak Tracking Total 10 | . 2 7 4 7 1 6 2 10 2 5 9 Tactical Retreats 14 | . . 3 2 1 . 1 . 2 . 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Traps Triggered 11 | . 3 . . . 2 . 2 1 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Machines Disabled 11 | . . . 1 1 2 . 2 3 . . 2 Max in Single Turn 2 | . . . 1 1 1 . 1 2 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Machines Accessed 19 | . 1 2 . 3 3 . 3 4 1 . 2 Terminals 12 | . 1 1 . 1 2 . . 4 1 . 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 45 | . 2 4 . 8 9 . 6 9 2 . 5 Successful 23 | . 2 3 . 4 4 . 2 5 1 . 2 Failed 22 | . . 1 . 4 5 . 4 4 1 . 3 Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 26 | . 2 2 . 2 4 . . 9 2 . 5 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 9 | . . . . 3 5 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 2 . 3 . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 11 | . 2 1 . . . . . 5 1 . 2 Record 1 | . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 Zone Layout 3 | . . 1 . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . Repair 3 | . . . . 1 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 1 . 3 2 . 1 4 . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . Time 95 | . . . . 13 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Active Infowar (turns) 5849 | . 249 851 305 575 857 35 208 1262 269 89 1149 Optics 1497 | . . . . . . . . . 269 89 1139 Sensors 3542 | . . . . . 855 35 208 1262 119 41 1022 T.N.C. 2869 | . 249 851 305 575 857 32 . . . . . Jamming 663 | . . . . . . . . . . . 663 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Turns Passed 7365 | 210 320 851 305 575 857 136 1186 1384 272 89 1180 Spaces Moved 4030 | 106 160 384 157 260 458 157 708 707 331 86 516 Core 381 | 25 1 . . . . 128 . 61 164 . 2 Treads 2046 | 81 159 384 157 260 458 29 518 . . . . Legs 1409 | . . . . . . . 190 646 29 30 514 Wheels . | . . . . . . . . . . . . Hover 82 | . . . . . . . . . 82 . . Flight 112 | . . . . . . . . . 56 56 . Fastest Speed 50 | 50 160 145 145 145 145 50 120 50 50 50 120 Average Speed 134 | 136 162 148 148 148 145 67 148 114 61 76 180 Slowest Speed 800 | 160 450 160 225 155 145 145 240 120 120 190 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 9 38 27 50 21 15 72 19 21 10 94 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 9 | . . . . . . . . 6 . . 3 Terrain Destroyed 105 | . . 7 54 1 1 . 4 24 . . 14 Melee . | . . . . . . . . . . . . Projectile 46 | . . 2 . 1 1 . 4 24 . . 14 AOE 59 | . . 5 54 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac DSF Fac Total 5418 | 140 194 518 194 365 632 195 787 1173 399 109 712 Wait 654 | . 1 . 6 10 129 14 . 355 50 2 87 Move 4021 | 105 159 383 156 259 458 156 707 707 330 85 516 Hop . | . . . . . . . . . . . . Pick Up 130 | 12 12 16 4 23 9 1 12 8 6 6 21 Fast Attach 60 | 1 . 9 . 7 6 1 9 14 6 5 2 Attach 64 | 5 5 3 2 6 2 6 3 5 3 2 22 Detach 15 | . . . . . 1 3 . 4 . . 7 Swap 34 | . . 3 2 6 4 . 7 7 . 1 4 Drop 115 | . 1 21 3 12 9 14 19 18 4 4 10 Fire 301 | 17 16 83 20 42 11 . 28 49 . . 35 Melee . | . . . . . . . . . . . . Ram 7 | . . . . . . . . 2 . . 5 Kick 8 | . . . . . . . . 4 . 1 3 Crush 6 | . . . 1 . 3 . 2 . . . . Escape Stasis 3 | . . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 10) 524 | -10/Materials | Discovered new exit (range 4) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 542 | -9/Materials | Discovered new exit (range 13) 1140 | -9/Materials | Discovered new exit (range 19) 1382 | -9/Materials | Entered Mines 1683 | -9/Mines | Discovered new exit (range 3) 1687 | -9/Mines | Entered Materials 1687 | -8/Materials | Evolved 2 slots: Utility x2 1872 | -8/Materials | Repaired Lrg. Storage Unit 2106 | -8/Materials | Lost 4 parts (1p3n) 2117 | -8/Materials | Discovered new exit (range 16) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Utility x2 2413 | -7/Factory | Repaired Gauss Rifle 2453 | -7/Factory | Repaired Adv. Treads 2707 | -7/Factory | Build established: Skirmisher 3119 | -7/Factory | Sucked down chute 3119 | -7/Factory | Entered Waste 3158 | -7/Waste | Spotted C-40 Crusher 3174 | -7/Waste | Spotted C-40 Crusher 3196 | -7/Waste | Spotted C-40 Crusher 3202 | -7/Waste | Spotted C-40 Crusher 3204 | -7/Waste | Spotted C-40 Crusher 3212 | -7/Waste | Spotted C-40 Crusher 3229 | -7/Waste | Discovered new exit (range 13) 3241 | -7/Waste | Identified exit to Factory 3255 | -7/Waste | Entered Factory 3357 | -7/Factory | Garrison activated, responded to threat 3472 | -7/Factory | Build established: Mutant 3912 | -7/Factory | Allied Derelicts emerged from ambush trap array 4409 | -7/Factory | Discovered new exit (range 6) 4415 | -7/Factory | Identified exit to Factory 4441 | -7/Factory | Entered another Factory area 4441 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4560 | -6/Factory | Identified exit to DSF 4577 | -6/Factory | Identified exit to Lower Caves 4740 | -6/Factory | Build established: Gunner 5758 | -6/Factory | Cargo convoy interrupted 5808 | -6/Factory | Core integrity fell below 50% 5815 | -6/Factory | Discovered new exit (range 15) 5823 | -6/Factory | Identified exit to Factory 5825 | -6/Factory | Entered another Factory area 5825 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5855 | -5/Factory | Lost 10 parts (1p4n3u2w) 6097 | -5/Factory | Identified exit to DSF 6097 | -5/Factory | Entered DSF 6118 | -5/DSF | Additional patrols routed to DSF 6150 | -5/DSF | Discovered new exit (range 14) 6184 | -5/DSF | Identified exit to Factory 6186 | -5/DSF | Entered Factory 6186 | -4/Factory | Evolved 2 slots: Power x2 6498 | -4/Factory | Build established: Generator-Gunner 7014 | -4/Factory | Build established: Generator-Skirmisher 7178 | -4/Factory | Spotted B-86 Titan 7207 | -4/Factory | Found Quantum Capacitor 7263 | -4/Factory | Lost 9 parts (1p4n2u2w) 7344 | -4/Factory | System corruption reached 10% 7350 | -4/Factory | Core integrity fell below 50% 7364 | -4/Factory | Core integrity fell below 20% 7366 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07355_ G-67 Veteran misfires. 07355_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 07357_ Critical hit (Burn: +37). 07357_ M-13 Machinist destroyed. 07358_ Nuclear Pulse Array destroyed. 07358_ Dropped Hcp. Storage Unit. 07358_ Adv. Shield Generator crushed and broken. 07358_ Lgt. Antimatter Cannon crushed and broken. 07358_ Slammed into G-73 Enforcer. 07360_ The unstable cave ceiling collapses. 07360_ P-70 Sage crushed by falling debris. 07360_ Hrd. Medium Armor Plating crushed. 07360_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07360_ Acquired 14 matter. 07361_ Nuclear Pulse Array destroyed. 07362_ Dropped Matter Neutralizer. 07363_ Slammed into B-86 Titan. 07364_ Penetrated by Slug. 07364_ Slug penetrates Earth. 07365_ Slammed into B-86 Titan. Map ----- +----------------------------------------------------+ | ?????????????????? ? #????????????????? | | ?????????????????? #????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ????????????????? #????????????????? | | ?????????????????# ###############??? | | ?????????????????? ???? | | ????????????????#? #????? | | ????????????????# """ """ """ """ """ """ #????? | | ????????????????#^ "R" """ """ """ """ """ #??### | | ????????????????# " " """ """ """ """ """ #??# | | ????????????????# #### " | | ?????????????#### # " | | ????????? ] / " | | ????????????????# # " | | ????????????????# ######;+;######### ####### | | ???????????????####+#???# #????# #?????# | | ???????????????# ??# ! """ #????# #?????# | | ???????????????# ??# u """ #????# #?????# | | ???????????????# ?# """ #????# #????#### | | ???????????????# ?#" #????# #????# ! | | ????????????????? #" #????# #????# | | ??????????????????? #R = #????? ?????#"" | | ????????????????????? BBh%* #????? ?????#"T | | ???????????????????????!BB#########?????#?????#"" | | ????????????????????????#@gp#?????????????????# | | ????????????????????????#gg##?????????????????#### | | ????????????????????????#!p%#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 61 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 32 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 40% | -8/Materials Gauss Rifle | 30% | -7/Factory Adv. Treads | 57% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakIonScreen Manual? 0 Play Time 01:44:15 Cumulative 81.7 hours Start 2025.09.13 @ 23:20:24 End 2025.09.14 @ 01:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 27f8c0bf-8a7b-4fe7-ab29-251f4e8e1a04