Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 05:58:20 Player: AlmondRoll Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (149) 745 Value Destroyed (4166) 4166 Prototype IDs (77) 1540 Alien Tech Used (4) 800 Bonus (9868) 9868 TOTAL SCORE: 26619 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 217 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -99 Cogmind --------- Core Integrity 1585/1600 Matter 190/300 Energy 276/280 System Corruption 0% Temperature Cool (9) Movement Flying (19) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Cooling System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Centrium Light Armor Plating Improved Remote Shield Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (3) ------- Gravity Flail > --- INVENTORY (5) ---- Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Fusion Bomb Launcher Gravity Flail Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Experimental Cooling System Improved Energy Well Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Experimental Target Analyzer Improved Phase Shifter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Quantum Rifle Core Stripper > --- INVENTORY -------- Experimental Matter Compressor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 174] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Microactuators Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Quantum Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 2 . Utility 11 | . . . . . 3 . . . . . 2 . . . . 2 . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 332 | 3 23 6 3 . 43 23 1 1 . 4 36 3 5 1 1 28 11 2 29 5 14 11 24 44 11 Power 35 | 1 1 1 . . 2 3 . . . 1 6 . . . . 4 1 . 1 . 4 2 3 4 1 Engine 4 | 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Core 18 | . . . . . 2 3 . . . 1 5 . . . . 4 1 . . . 2 . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 3 4 1 Propulsion 73 | . 9 . . . 7 9 . . . . 7 . . . . 7 . . 8 1 6 6 . 5 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . Wheel 14 | . 6 . . . 6 2 . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . 1 . . . Flight 49 | . . . . . . 7 . . . . 7 . . . . 7 . . 3 1 6 5 . 5 8 Utility 144 | 1 4 1 . . 14 9 . . . 1 17 3 5 1 1 15 6 2 16 1 . 2 16 27 2 Device 80 | 1 . 1 . . 5 4 . . . . 9 3 5 1 1 6 2 1 11 1 . 1 9 17 2 Storage 12 | . 2 . . . 2 1 . . . . . . . . . 1 1 . 1 . . . 2 2 . Processor 17 | . . . . . 1 2 . . . . 2 . . . . 2 . . 1 . . 1 4 4 . Hackware 14 | . . . . . . . . . . . 2 . . . . 4 2 1 1 . . . 1 3 . Protection 21 | . 2 . . . 6 2 . . . 1 4 . . . . 2 1 . 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 1 9 4 3 . 20 2 1 1 . 2 6 . . . . 2 4 . 4 3 4 1 5 8 . Energy Gun 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 9 | 1 5 2 . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 13 | . . 2 1 . 8 1 . . . . . . . . . . . . 1 . . . . . . Launcher 11 | . 1 . . . 3 . . . . 1 . . . . . . 2 . . 2 2 . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Impact Weapon 24 | . 3 . 1 . 3 1 1 . . 1 2 . . . . 1 1 . 2 1 2 . 1 4 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 10 | . . . 1 . 4 . . 1 . . 3 . . . . 1 . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 39 | . . . . . 4 . . . . . 3 . 1 . . 4 . . 13 . . . 9 5 . Parts Lost 51 | . . 3 . . 2 . . . . 1 1 . . . 1 7 3 . . 1 3 19 8 1 1 Power 12 | . . 1 . . . . . . . 1 1 . . . . . 1 . . 1 1 4 2 . . Propulsion 17 | . . . . . 1 . . . . . . . . . . 7 . . . . 2 7 . . . Utility 17 | . . 1 . . 1 . . . . . . . . . 1 . 2 . . . . 7 3 1 1 Weapon 5 | . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . Highest Loss Streak 22 | . . 1 . . 1 . . . . 1 1 . . . 1 5 1 . . 1 3 22 6 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 100 97 100 100 98 94 92 92 92 92 96 96 93 87 87 87 51 49 67 86 84 36 66 72 76 Engine 3 | . 14 13 14 14 1 . . . . . . . . . . . . . . . 1 1 . . . Core 3 | . . . . . 7 6 7 7 7 7 5 6 6 6 6 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 4 . 6 6 7 Leg 1 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 17 28 28 28 26 12 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 21 38 38 38 38 33 33 33 31 31 25 . . 9 21 26 10 13 16 19 Device 12 | . 3 9 14 14 19 20 15 15 15 15 12 20 20 18 18 15 11 9 7 7 10 3 11 11 15 Storage 6 | . 14 14 14 14 9 4 7 7 7 7 6 6 6 6 6 5 . . . . . . 3 1 . Processor 5 | . . . . . . 5 7 7 7 7 6 6 6 6 6 7 11 11 10 8 5 4 13 14 7 Hackware 9 | . . . . . . . . . . . 10 . . . . 14 18 26 27 27 25 9 8 14 11 Protection 6 | . 10 2 . . 14 6 7 7 7 7 8 13 13 12 12 5 3 . . 5 5 1 . . 3 Ballistic Gun 3 | . 25 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 15 3 14 9 3 . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 3 11 . 1 2 5 7 7 6 6 9 6 6 6 5 . 1 2 2 4 1 3 2 6 Piercing Weapon 1 | . . . 13 14 6 7 1 . . . 3 . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 91 92 92 90 110 109 25 25 25 25 26 26 24 24 24 26 16 3 17 25 27 46 47 60 60 Greatest Support 64 | 20 32 24 24 24 36 64 25 25 25 25 34 30 30 30 30 31 12 3 19 32 36 47 47 62 62 Greatest Overweight (x) 8 | . 3 3 3 3 8 3 . . . . . . . . . 6 1 . 4 . . . . 1 1 Average Overweight (x) . | . 1 3 3 3 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 5 5 Average Capacity 11 | 8 18 25 25 25 25 14 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 5 4 5 5 5 5 6 5 5 Average Carried 11 | 6 16 24 24 25 24 14 8 7 8 7 7 8 8 8 8 7 4 4 4 4 4 4 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 25 | 7 25 25 25 25 25 8 8 8 8 7 8 8 8 8 8 8 4 4 5 4 4 5 5 5 5 Class Distribution -------------------- 35% | Mutant 16% | Hacker-Mutant 10% | Hacker-Sprinter 8% | Hacker-Scout 7% | Wizard-Sprinter 7% | Sprinter 4% | Machinist-Sprinter 3% | Scavenger-Sprinter 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Mutant | -3/Research Alien-Mutant | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 5695 | 232 609 389 . . 634 210 30 10 . 85 330 50 50 . 40 213 170 47 689 538 262 5 545 557 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6458 | 28 839 186 . . 1760 356 21 88 . 76 1267 45 . . 17 227 503 . . 169 472 23 381 . . Parts 222 | 4 52 1 . . 90 16 . . . 3 15 . . . . 4 10 . . 8 15 1 3 . . Haulers Intercepted 14 | . 2 . . . 1 1 . . . . 4 . . . . 2 . . . . 4 . . . . Recyclers Shooed 14 | 2 5 1 . . 2 . . . . . 1 . . . . . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . 2 1 2 . 3 4 . . . 9 . 110 8 . . . . . Prevented 50 | . . . . . . . . 3 . . . . 4 . 1 . . . 37 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 93 | . 13 14 . . 30 1 . 1 . 5 1 1 . . . . 8 . . 9 8 . 2 . . Melee 19 | . . 1 . . 16 1 . . . . 1 . . . . . . . . . . . . . . Guns 17 | . 13 4 . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . 9 . . 6 . . . . . . . . . . . . . . . . . . . . AOE 35 | . . . . . 6 . . . . 4 . . . . . . 8 . . 9 8 . . . . Classes Destroyed 17 | 1 7 1 . . 4 . . . . . . . . . 1 . . . . 1 . . 2 . . Worker 7 | . . . . . 4 . . . . . 1 . . . . . . . . . 1 1 . . . Builder 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 1 1 . . . . 4 . . . . 2 . . . . 4 . . . . Recycler 22 | . 4 1 . . 6 3 . . . . 6 . . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 10 | . 2 . . . 3 1 . . . . 2 . . . . 1 . . . . . . 1 . . Watcher 11 | . 3 . . . 2 2 . . . . 3 . . . . 1 . . . . . . . . . Swarmer 35 | . 6 . . . 7 1 . . . 4 . . . . . . 4 . . 5 8 . . . . Grunt 34 | . 7 . . . 16 . . 1 . 1 1 1 . . . . 3 . . 4 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 6 4 . . 6 3 . 1 . 4 5 1 . . . 1 6 . . 5 5 1 2 . . Combat Bots Only 6 | . 3 4 . . 6 1 . 1 . 4 1 1 . . . . 6 . . 5 4 . 1 . . Max Kills in Single Turn 5 | 1 2 1 . . 4 1 1 1 . 2 1 1 . . 1 1 3 . . 4 5 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . 2 . . . . . . 3 . . 4 4 . . . . Melee 1 | . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Damage Taken 8556 | . 542 658 . . 953 87 . 33 . 165 340 95 75 45 71 783 448 154 . 215 477 2027 1059 172 157 Core 2456 | . 98 145 . . 145 20 . . . 14 105 . . . 17 158 252 135 . 63 69 1005 170 45 15 Absorbed by Shields 62 | . . . . . . . . . . . . . . . . . . . . . . . . 12 50 Redirected to Shielding 102 | . . . . . . . . . . . . 11 28 29 34 . . . . . . . . . . Regen/Repaired (Parts) 911 | . . . . . 101 . . . . . 80 . . . . 249 200 . 16 16 103 22 . 124 . Core Remaining (%) 69 | 100 . . . 2 73 . . . . 95 . . . . 85 . . . . 39 94 . 8 96 99 Volleys Fired 202 | 6 79 41 5 . 22 . . . . 3 . . . . . . 4 . . 19 3 . 9 11 . Largest 2 | 2 2 2 1 . 2 . . . . 1 . . . . . . 1 . . 1 1 . 1 1 . Hottest 110 | 40 40 78 39 . 78 . . . . 43 . . . . . . 43 . . 43 52 . 110 10 . Shots Fired 327 | 12 158 79 5 . 24 . . . . 3 . . . . . . 4 . . 19 3 . 9 11 . Gun 211 | 12 158 33 . . . . . . . . . . . . . . . . . . . . 8 . . Cannon 70 | . . 44 5 . 20 . . . . . . . . . . . . . . . . . 1 . . Launcher 35 | . . 2 . . 4 . . . . 3 . . . . . . 4 . . 19 3 . . . . Special 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . Kinetic 272 | 12 158 77 5 . 20 . . . . . . . . . . . . . . . . . . . . Thermal 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Explosive 35 | . . 2 . . 4 . . . . 3 . . . . . . 4 . . 19 3 . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 9 | 4 9 6 . . 5 . . . . 6 . . . . . . 1 . . 4 1 . . 7 . Robot Miss Streak 4 | 2 4 4 . . 4 . . . . 1 . . . . . . 1 . . 3 1 . . 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 344 | 8 96 37 . . 73 10 1 4 . 9 44 3 . 1 1 9 7 . . 8 10 1 13 9 . Core Hits 167 | 1 38 21 . . 40 4 . . . 4 6 . . . . . 19 . . 22 8 3 1 . . Critical Kills 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Critical Parts Destroyed 22 | . 2 . . . 3 1 1 2 . 2 8 . . 1 . . . . . . 2 . . . . Critical Strikes 37 | . 3 1 . . 12 1 1 2 . 2 11 . . 1 . . . . . . 3 . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Smash 24 | . 1 . . . 4 1 1 2 . 2 9 . . 1 . . . . . . 3 . . . . Impale 7 | . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 332 | . 12 1 3 . 91 15 9 5 1 9 78 3 1 1 1 17 7 . 12 11 22 6 20 5 2 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . Impact 206 | . 12 1 3 . 22 7 9 5 1 9 56 3 1 1 1 16 1 . 12 11 22 6 . 5 2 Slashing 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Piercing 100 | . . . . . 69 8 . . . . 22 . . . . 1 . . . . . . . . . Sneak Attacks 57 | . 3 . . . 14 6 1 3 . . 12 . . 1 1 5 . . . 1 3 1 6 . . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . Damage Inflicted 16742 | 87 1232 748 . . 3449 597 128 416 . 830 2739 167 . 132 72 960 1443 . . 1445 1787 178 332 . . Guns 1337 | 87 1047 203 . . . . . . . . . . . . . . . . . . . . . . . Cannons 816 | . . 415 . . 401 . . . . . . . . . . . . . . . . . . . . Explosions 4429 | . . 75 . . 500 . . . . 425 . . . . . . 981 . . 1340 1108 . . . . Melee 10128 | . 185 55 . . 2548 597 128 416 . 405 2739 167 . 132 72 960 462 . . 105 679 146 332 . . Ramming 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . Kinetic 2485 | 87 1047 618 . . 401 . . . . . . . . . . . . . . . . . 332 . . Thermal 640 | . . . . . . . . . . . . . . . . . . . . . 640 . . . . Explosive 3777 | . . 75 . . 500 . . . . 425 . . . . . . 981 . . 1340 456 . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . Impact 6902 | . 185 55 . . 1036 235 128 416 . 405 2181 167 . 132 72 960 . . . 105 679 146 . . . Slashing 462 | . . . . . . . . . . . . . . . . . 462 . . . . . . . . Piercing 2432 | . . . . . 1512 362 . . . . 558 . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . . . . . . . . . . . 2 2 2 2 . 1 . . 3 . Average Corruption 2 | . 2 2 2 2 . . . . . . . . . . . 1 2 2 2 . 1 . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 64 | . . . . . . . . . . . . . . . . . . . 11 . . . . 53 . Effects 47 | . 13 8 5 . . . . . . . . . . . . 7 4 4 . . . . . 6 . Message Errors 6 | . 1 . 2 . . . . . . . . . . . . 1 . 1 . . . . . 1 . Matter Fused 13 | . 5 2 1 . . . . . . . . . . . . 2 1 . . . . . . 2 . Heat Flow Errors 7 | . 2 2 1 . . . . . . . . . . . . . 1 1 . . . . . . . Energy Discharges 7 | . . 2 . . . . . . . . . . . . . 2 . 1 . . . . . 2 . Data Loss (minor) 6 | . 3 . . . . . . . . . . . . . . 1 2 . . . . . . . . Data Loss (major) 3 | . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4062 | . 78 13 . . 675 202 128 371 . 261 974 7 . 132 45 422 194 . . 9 551 . . . . Projectiles 32 | . . 13 . . 19 . . . . . . . . . . . . . . . . . . . . Explosions 415 | . . . . . 48 . . . . 93 . . . . . . 28 . . 4 242 . . . . Melee 3615 | . 78 . . . 608 202 128 371 . 168 974 7 . 132 45 422 166 . . 5 309 . . . . Knockbacks 25 | . 2 5 . . 7 . . . . 1 6 1 . 1 1 . . . . 1 . . . . . Impact 16 | . 2 . . . 3 . . . . 1 6 1 . 1 1 . . . . 1 . . . . . Kinetic 8 | . . 5 . . 3 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 384 | . . . . . . . . . . . . . . . . . 25 . . 26 203 16 . . 114 Shots 7 | . . . . . . . . . . . . . . . . . 2 . . 1 3 . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 229 271 258 . 190 55 67 170 187 15 19 62 207 159 151 281 159 82 . 28 352 175 322 22 1 Average Temperature 62 | . 27 84 138 . 90 17 26 73 75 5 6 6 92 19 63 70 79 42 . 6 129 74 82 7 1 Received Heat Transfer 1535 | . 192 20 . . 414 30 . 36 . 32 96 27 . . 9 27 99 9 . 33 21 294 178 18 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 37 | . 5 . . . 4 3 . 1 . . 20 1 . . 1 2 . . . . . . . . . Impact Corruptions 86 | . 4 . . . 13 6 4 8 . 7 25 2 . 1 1 8 . . . 1 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . . . . . . . . . . . . . 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Peak Influence 923 | 5 177 93 . . 631 461 . . . . 383 . . . . 199 . . . . 923 693 458 445 341 Initial 317 | . 3 27 . . . 281 . . . . 138 . . . . 59 . . . . 160 243 317 175 180 Average 230 | 3 83 48 . . 364 319 . . . . 194 . . . . 71 . . . . 362 432 366 305 270 Maximum Alert Level 3 | . . . . . 2 2 . . . . 1 . . . . . . . . . 3 2 2 2 1 Low Security (%) 53 | 100 100 100 . 100 25 . . . . . 75 . . . . 100 . . . . 24 . . 9 3 Level 1 29 | . . . . . 30 85 . . . . 25 . . . . . . . . . 48 50 75 61 96 Level 2 16 | . . . . . 44 14 . . . . . . . . . . . . . . 15 49 24 29 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . . 5 . . . . . 5 . . . . 5 . . . . 2 4 4 3 1 Investigation 9 | . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Reinforcement 21 | . 2 . . . 4 . . . . . 3 . . . . 3 . . . . 1 2 4 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 27 | . . . . . 5 . . . . . . . . . . 1 . . 1 . 3 5 4 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 21 16 . . 50 11 . 3 . 8 13 4 12 4 14 45 13 5 18 8 31 45 38 19 8 Peak Tracking Total 21 | . 3 3 9 . 6 7 . 3 . 4 3 3 9 4 7 18 7 7 9 5 9 21 21 9 5 Tactical Retreats 55 | . . 2 . . 3 1 . 1 . 1 4 . 1 . 3 5 3 2 . 2 10 9 2 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 14 | . 3 . . . . 2 . . . . 4 . . . . 2 . . . . 1 2 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . 2 . . . 3 . . 1 . . . 12 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 45 | . 2 2 5 . 1 1 . 1 . . . . . 1 . 1 2 . 2 . 20 . 6 . 1 Max in Single Turn 17 | . 1 1 1 . 1 1 . 1 . . . . . 1 . 1 1 . 1 . 17 . 1 . 1 Garrison Access 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 80 | . 7 . 1 . 8 4 . 1 . . 15 . . 3 . 12 . . 1 . 12 6 4 2 4 Terminals 43 | . 5 . . . 4 2 . . . . 9 . . . . 7 . . . . 6 3 4 . 3 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . Repair Stations 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Recycling Units 11 | . 2 . . . 2 . . . . . 1 . . . . 2 . . . . 3 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 1 Total Hacks 229 | . 22 . 1 . 23 9 . 1 . . 42 . . 21 . 43 . . 4 . 36 10 6 4 7 Successful 139 | . 9 . 1 . 12 1 . 1 . . 23 . . 21 . 23 . . 4 . 27 8 4 3 2 Failed 89 | . 12 . . . 11 8 . . . . 19 . . . . 20 . . . . 9 2 2 1 5 Catastrophic 24 | . 4 . . . 5 . . . . . 5 . . . . 5 . . . . 1 1 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 19 . 1 . 11 4 . . . . 23 . . . . 16 . . 1 . 11 1 2 . 2 Terminals 113 | . 15 . . . 10 5 . . . . 24 . . . . 23 . . . . 21 5 6 . 4 Fabricators 19 | . . . . . . 2 . . . . 6 . . . . 6 . . . . 2 3 . . . Repair Stations 18 | . . . . . 2 . . . . . 3 . . . . 8 . . . . 1 1 . 3 . Recycling Units 35 | . 7 . . . 5 . . . . . 6 . . . . 5 . . . . 11 1 . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . 1 3 Terminal Hacks 65 | . 1 . 1 . 3 . . 1 . . 7 . . 21 . 6 . . 4 . 13 3 3 . 2 Record 11 | . . . . . . . . . . . . . . 6 . . . . 4 . . 1 . . . Part Schematic 12 | . . . . . 2 . . . . . . . . 8 . 1 . . . . 1 . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . Open Door 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Locate Traps 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . . . . 4 . . . . 2 . . . . 2 2 . . . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . Build 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . Repair Station Hacks 16 | . . . . . 2 . . . . . 2 . . . . 8 . . . . 1 1 . 2 . Scan Component 7 | . . . . . 1 . . . . . 1 . . . . 4 . . . . . . . 1 . Repair 7 | . . . . . 1 . . . . . 1 . . . . 4 . . . . . . . 1 . Refit 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 9 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 3 1 . . . Retrieve Components 9 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 3 1 . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . Seal Access 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . Unauthorized Hacks 27 | . 7 . . . . . . . . . 7 . . . . 4 . . . . 7 1 1 . . Terminals 10 | . 3 . . . . . . . . . 3 . . . . 2 . . . . 1 . 1 . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 5 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 4 . . . . . . . . . 4 . . . . . . . . . 6 . . . . Monitor 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Reject 4 | . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Recyclers 3 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Mask 4 | . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . . . 7 4 . . . . 11 . . . . 10 . . . . 9 4 2 1 4 Full Trace Events 9 | . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 4 . . . 16 . . . . 8 . 1 . . . . 1 . . . . Parts Built 10 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 226 | . . . . . . 42 . . . . 60 . . . . 76 . . . . 36 12 . . . Total Part Build Rating 33 | . . . . . . 4 . . . . 12 . . . . 5 . . . . 6 6 . . . Parts Repaired 7 | . . . . . 1 . . . . . 1 . . . . 4 . . . . . . . 1 . Time 255 | . . . . . 38 . . . . . 19 . . . . 164 . . . . . . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . . 9 . . . . . 1 . . . . 6 . . . . 4 1 . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Combat 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Robot Hacks Applied 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . parse_system 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 9 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 10 | . . 1 . . . . . . 7 . 2 . . . . . . . . . . . . . . Largest Group 7 | . . 1 . . . . . . 7 7 4 2 2 . . . . . . . . . . . . Highest-Rated Group 179 | . . 31 . . . . . . 179 179 105 52 52 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . 31 31 31 26 26 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . 18 . . . . . . . 26 14 . . . . . . . . . . . . . . Total Damage 1038 | . . 148 . . . . . . . 580 310 . . . . . . . . . . . . . . Kills 7 | . . 2 . . . . . . . 3 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . 2 2 2 . 1 1 . 2 . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 13270 | 39 1545 685 355 21 1749 446 129 211 495 308 1072 132 110 25 244 851 843 332 1051 374 579 315 455 787 117 Spaces Moved 18149 | 14 867 383 246 15 1023 722 338 693 949 812 2130 381 281 103 410 1529 359 427 1021 769 1473 706 676 1515 307 Core 1797 | . . . . . . 2 . . . . . . . . . 1 359 427 855 . . 153 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 276 | 14 262 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2416 | . 605 383 246 15 1023 144 . . . . . . . . . . . . . . . . . . . Hover 71 | . . . . . . . . . . . . . . . . . . . 1 . . 70 . . . Flight 13589 | . . . . . . 576 338 693 949 812 2130 381 281 103 410 1528 . . 165 769 1473 483 676 1515 307 Fastest Speed 11 | 120 120 135 135 135 120 26 26 26 26 26 18 11 11 11 11 11 50 50 25 23 12 16 37 30 19 Average Speed 44 | 120 128 135 135 135 128 45 26 26 26 26 25 22 21 20 21 23 52 50 46 23 22 35 37 34 30 Slowest Speed 350 | 120 140 135 135 135 210 242 26 26 26 26 26 23 23 23 23 350 100 50 250 27 32 50 37 113 113 Overloaded Moves 329 | . . . . . . . . . . . 7 10 33 19 39 115 . . . . 63 43 . . . Propulsion Burnouts 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Robots Hopped 87 | . . . . . . . . 1 . . 1 . . . . 17 . . . . 6 4 8 48 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 3 93 77 61 11 54 16 53 82 83 78 43 42 44 77 55 42 56 61 90 84 40 29 77 39 13 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . 3 1 . . 1 1 . . . 1 . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . . 1 3 3 2 . 3 1 . 2 . 4 3 . 3 . . . . . Spaces Dug 115 | . . . . . 15 . 8 . . . 18 . 1 . . 1 8 . 3 36 7 5 9 4 . Terrain Destroyed 523 | . . 17 . . 40 . 8 . . 36 18 . 1 . . 1 49 . 3 230 86 5 9 4 16 Melee 61 | . . . . . . . 8 . . . 18 . 1 . . 1 . . 3 10 7 5 4 4 . Projectile 16 | . . 5 . . 6 . . . . . . . . . . . . . . . . . 5 . . AOE 446 | . . 12 . . 34 . . . . 36 . . . . . . 49 . . 220 79 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total 22569 | 24 1149 469 260 16 1404 828 359 713 1194 886 2557 422 326 104 561 1971 1000 544 1565 917 1672 751 829 1723 325 Wait 3268 | . 104 34 . 2 165 37 12 12 245 58 281 35 37 . 150 375 603 115 483 105 149 19 84 163 . Move 17975 | 13 866 382 245 14 1022 721 337 690 948 811 2127 380 280 102 409 1497 358 426 1020 768 1460 698 662 1437 302 Hop 61 | . . . . . . . . 1 . . 1 . . . . 14 . . . . 6 3 5 29 2 Pick Up 122 | 1 36 3 2 . 24 9 . 1 . . 14 . . . . 7 5 . . 3 5 5 5 1 1 Fast Attach 191 | 2 3 2 . . 14 11 . 1 . 1 22 . 2 . . 15 3 1 23 1 7 10 21 43 9 Attach 56 | . 1 1 2 . 7 7 . . . 1 6 . . . . 6 6 1 4 4 3 1 5 . 1 Detach 24 | . . . . . . 2 . 1 . . 2 . . . . 3 3 1 5 2 2 . 3 . . Swap 88 | 1 19 3 1 . 22 5 1 . . 2 8 3 4 1 1 7 2 . 2 . 4 . . 1 1 Drop 241 | 1 29 2 2 . 37 24 . 2 . 1 26 1 2 . . 13 9 . 16 4 11 5 15 33 8 Fire 202 | 6 79 41 5 . 22 . . . . 3 . . . . . . 4 . . 19 3 . 9 11 . Melee 319 | . 12 1 3 . 91 12 9 5 1 9 70 3 1 1 1 16 7 . 12 11 22 6 20 5 1 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Central database locked down 987 | -10/Materials | Discovered new exit (range 9) 1273 | -10/Materials | Discovered new exit (range 15) 1585 | -10/Materials | Entered Mines 1588 | -10/Mines | Received a Mining Laser from a helpful Derelict 1592 | -10/Mines | Met a Derelict bent on vengeance 1614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1653 | -10/Mines | Assembled infested the area 1682 | -10/Mines | Core integrity fell below 50% 1814 | -10/Mines | Discovered new exit (range 11) 1882 | -10/Mines | Core integrity fell below 20% 1902 | -10/Mines | Learned Materials trap positions 1914 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2230 | -10/Mines | Discovered new exit (range 10) 2265 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2265 | -10/Mines | Discovered new exit (range 5) 2270 | -10/Mines | Entered Exiles 2308 | -10/Exiles | Met 8R-AWN 2331 | -10/Exiles | Met EX-HEX 2367 | -10/Exiles | Met EX-BIN 2383 | -10/Exiles | Aligned with FarCom system 2385 | -10/Exiles | Given EX-Vault access code 2417 | -10/Exiles | Opened EX-Vault 2448 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2493 | -10/Exiles | Met EX-DEC 2541 | -10/Exiles | Discovered new exit (range 10) 2604 | -10/Exiles | Attacked by the Exiles 2625 | -10/Exiles | Entered Mines 2625 | -9/Mines | Discovered new exit (range 14) 2646 | -9/Mines | Entered Materials 2646 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2647 | -8/Materials | Loaded intel: 13 trap records 3387 | -8/Materials | Discovered new exit (range 15) 3556 | -8/Materials | Repaired Imp. Light Armor Plating 4010 | -8/Materials | Identified exit to Factory 4395 | -8/Materials | Entered Factory 4395 | -7/Factory | Evolved 2 slots: Propulsion x2 4771 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 4774 | -7/Factory | Discovered new exit (range 8) 4775 | -7/Factory | Identified exit to Lower Caves 4841 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Encountered a Warlord checkpoint 4964 | -7/Lower Caves | Discovered new exit (range 14) 4969 | -7/Lower Caves | Identified exit to Lower Caves 4970 | -7/Lower Caves | Entered another Lower Caves area 5059 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5094 | -7/Lower Caves | Learned Factory security intel 5112 | -7/Lower Caves | Build established: Sprinter 5125 | -7/Lower Caves | Encountered a Warlord checkpoint 5151 | -7/Lower Caves | Discovered new exit (range 8) 5155 | -7/Lower Caves | Identified exit to Factory 5181 | -7/Lower Caves | Identified exit to Zion 5181 | -7/Lower Caves | Entered Zion 5209 | -7/Zion | Discovered new exit (range 10) 5222 | -7/Zion | Learned location of 1 exit from Lower Caves 5258 | -7/Zion | Learned location of Armory (-4) 5259 | -7/Zion | Gained Derelict followers 5349 | -7/Zion | Learned location of Data Miner (-6) 5405 | -7/Zion | Gained Derelict followers 5461 | -7/Zion | Identified exit to Proximity Caves 5676 | -7/Zion | Entered Proximity Caves 5676 | -6/Proximity Caves | Accompanied by 7 allies 5678 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5913 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5953 | -6/Proximity Caves | Spotted B-75 Beast 5964 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5967 | -6/Proximity Caves | Allies destroyed B-75 Beast 5984 | -6/Proximity Caves | Entered Factory 5984 | -6/Factory | Accompanied by 4 allies 5984 | -6/Factory | Evolved 2 slots: Utility x2 6045 | -6/Factory | Identified exit to Lower Caves 6045 | -6/Factory | Identified exit to Extension 6062 | -6/Factory | Found Prototype Processor 6062 | -6/Factory | Identified Exp. Targeting Computer 6077 | -6/Factory | Found Exp. Targeting Computer 6117 | -6/Factory | Repaired Imp. Light Armor Plating 6356 | -6/Factory | Build established: Hacker-Sprinter 6358 | -6/Factory | Fabricated Surge Thruster? 6398 | -6/Factory | Discovered new exit (range 5) 6399 | -6/Factory | Identified exit to Factory 6775 | -6/Factory | Discovered exit to Factory (range 14) 6829 | -6/Factory | Fabricated Surge Thruster? 7056 | -6/Factory | Entered Lower Caves 7056 | -6/Lower Caves | Accompanied by 2 allies 7057 | -6/Lower Caves | Identified exit to Lower Caves 7167 | -6/Lower Caves | Learned Factory emergency access door positions 7188 | -6/Lower Caves | Entered another Lower Caves area 7188 | -6/Lower Caves | Accompanied by 2 allies 7189 | -6/Lower Caves | Identified exit to Data Miner 7234 | -6/Lower Caves | Attacked by a faux Warlord 7240 | -6/Lower Caves | Encountered a Warlord checkpoint 7264 | -6/Lower Caves | Build established: Machinist-Sprinter 7293 | -6/Lower Caves | Found Alien Artifact 7293 | -6/Lower Caves | Identified Core Expander 7293 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 7298 | -6/Lower Caves | Entered Data Miner 7298 | -6/Data Miner | Discovered new exit (range 6) 7303 | -6/Data Miner | Met Data Miner 7310 | -6/Data Miner | Learned location of Section 7 (-2) 7310 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7313 | -6/Data Miner | Received God Mode back door access code from Data Miner 7317 | -6/Data Miner | Data Conduit disabled 7323 | -6/Data Miner | Identified exit to Proximity Caves 7323 | -6/Data Miner | Entered Proximity Caves 7332 | -5/Proximity Caves | Learned Factory garrison access intel 7344 | -5/Proximity Caves | Learned Factory emergency access door positions 7524 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7567 | -5/Proximity Caves | Discovered exit to Factory (range 4) 7567 | -5/Proximity Caves | Entered Factory 7567 | -5/Factory | Evolved 2 slots: Utility x2 7569 | -5/Factory | Loaded intel: 4 garrison access locations 7758 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8054 | -5/Factory | Repaired Surge Thruster 8094 | -5/Factory | Repaired Surge Thruster 8133 | -5/Factory | Repaired Cesium-ion Thruster 8185 | -5/Factory | Repaired Lgt. Fission Core 8191 | -5/Factory | Discovered new exit (range 8) 8193 | -5/Factory | Identified exit to Factory 8310 | -5/Factory | Discovered exit to Factory (range 16) 8407 | -5/Factory | Discovered new exit (range 14) 8409 | -5/Factory | Identified exit to Upper Caves 8418 | -5/Factory | Entered Upper Caves 8449 | -5/Upper Caves | Lost 5 parts (5n) 8692 | -5/Upper Caves | Build established: Hacker-Mutant 9147 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9160 | -5/Upper Caves | Learned Factory stockpile data 9198 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9249 | -5/Upper Caves | Discovered new exit (range 10) 9256 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9260 | -5/Upper Caves | Identified exit to Upper Caves 9261 | -5/Upper Caves | Entered another Upper Caves area 9279 | -5/Upper Caves | Core integrity fell below 50% 9305 | -5/Upper Caves | Learned Factory trap positions 9350 | -5/Upper Caves | Learned location of Warlord (-5) 9370 | -5/Upper Caves | Discovered new exit (range 14) 9376 | -5/Upper Caves | Identified exit to Warlord 9381 | -5/Upper Caves | Encountered a Warlord checkpoint 9593 | -5/Upper Caves | Entered Warlord 9610 | -5/Warlord | System corruption cleaned by Quarantine Array 9751 | -5/Warlord | Met Warlord 9755 | -5/Warlord | Found Prototype Device 9755 | -5/Warlord | Identified Minesniffer Drone Bay 9768 | -5/Warlord | Opened Warlord's prototype stash 9776 | -5/Warlord | Warlord's base attacked by MAIN.C 9785 | -5/Warlord | Found Prototype Processor 9785 | -5/Warlord | Identified Exp. Core Analyzer 9798 | -5/Warlord | Found Prototype Device 9798 | -5/Warlord | Identified Exp. Phase Shifter 9820 | -5/Warlord | Found Prototype Device 9820 | -5/Warlord | Identified System Purifier 10060 | -5/Warlord | Found Prototype Special Weapon 10060 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10126 | -5/Warlord | Warlord forces counterattacked 10451 | -5/Warlord | Warlord base infiltrated, sounded retreat 10452 | -5/Warlord | Enhanced Grunt warped into view 10452 | -5/Warlord | Enhanced Grunt warped into view 10452 | -5/Warlord | Enhanced Grunt warped into view 10452 | -5/Warlord | Enhanced Demolisher warped into view 10452 | -5/Warlord | Enhanced Demolisher warped into view 10452 | -5/Warlord | Enhanced Demolisher warped into view 10556 | -5/Warlord | Spotted Striker 10560 | -5/Warlord | Spotted Executioner 10597 | -5/Warlord | Found Prototype Ballistic Cannon 10597 | -5/Warlord | Identified Hvy. Autocannon 10601 | -5/Warlord | Spotted Executioner 10615 | -5/Warlord | Spotted Striker 10642 | -5/Warlord | Discovered new exit (range 9) 10643 | -5/Warlord | Identified exit to Proximity Caves 10644 | -5/Warlord | Entered Proximity Caves 10669 | -4/Proximity Caves | Learned location of 1 exit from Research 10672 | -4/Proximity Caves | Learned Research terminal intel 10874 | -4/Proximity Caves | Build established: Wizard-Sprinter 11010 | -4/Proximity Caves | Discovered exit to Factory (range 11) 11018 | -4/Proximity Caves | Entered Factory 11018 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11019 | -4/Factory | Loaded intel: 76 trap records 11029 | -4/Factory | Identified exit to Upper Caves 11029 | -4/Factory | Identified exit to Armory 11193 | -4/Factory | Fabricated Surge Thruster (x2) 11304 | -4/Factory | Found Fusion Bomb Launcher 11502 | -4/Factory | Discovered new exit (range 11) 11518 | -4/Factory | Search patrols dispatched 11597 | -4/Factory | Identified exit to Research 11597 | -4/Factory | Entered Research 11597 | -3/Research | Evolved 2 slots: Utility x2 11598 | -3/Research | Identified exit to Research 11599 | -3/Research | Loaded intel: 26 terminal locations 11600 | -3/Research | Imp. System Shield fried by hacking feedback 11612 | -3/Research | Fabricated Surge Thruster (x2) 11671 | -3/Research | Identified exit to Quarantine 11758 | -3/Research | Core integrity fell below 50% 11786 | -3/Research | Lost 22 parts (5p9n7u1w) 11891 | -3/Research | Search patrols dispatched 11912 | -3/Research | Entered Quarantine 11914 | -3/Quarantine | Found Alien Artifact 11914 | -3/Quarantine | Identified Core Reset Matrix 11914 | -3/Quarantine | Used Core Reset Matrix 11918 | -3/Quarantine | Detected hypermatrix surge 11918 | -3/Quarantine | Sensed 15 artifacts in vicinity 11924 | -3/Quarantine | Found Core Stripper 12135 | -3/Quarantine | Found Prototype Processor 12135 | -3/Quarantine | Identified Spectral Analyzer 12145 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12149 | -3/Quarantine | Found Transdimensional Reconstructor 12151 | -3/Quarantine | Found Transdimensional Reconstructor 12153 | -3/Quarantine | Found Transdimensional Reconstructor 12153 | -3/Quarantine | Warped through subspace 12155 | -3/Quarantine | Spotted Alpha 7 12162 | -3/Quarantine | Search patrols dispatched 12178 | -3/Quarantine | Destroyed Alpha 7 12184 | -3/Quarantine | Found Unknown Device 12184 | -3/Quarantine | Identified Antimissile System 12190 | -3/Quarantine | Found Prototype Device 12190 | -3/Quarantine | Identified Exp. ECM Suite 12194 | -3/Quarantine | Found Prototype Processor 12194 | -3/Quarantine | Identified Exp. Target Analyzer 12202 | -3/Quarantine | Found Prototype Processor 12202 | -3/Quarantine | Identified Exp. Targeting Computer 12235 | -3/Quarantine | Build established: Alien-Mutant 12264 | -3/Quarantine | Cryocooling Duct disabled 12279 | -3/Quarantine | Ambient heat levels rising (+20) 12279 | -3/Quarantine | Non-combat units ordered to evacuate 12303 | -3/Quarantine | Core integrity fell below 20% 12327 | -3/Quarantine | Cryocooling Duct disabled 12330 | -3/Quarantine | Cryocooling Duct disabled 12342 | -3/Quarantine | Ambient heat levels rising (+20) 12342 | -3/Quarantine | Combat units ordered to evacuate 12345 | -3/Quarantine | Ambient heat levels rising (+20) 12367 | -3/Quarantine | Entered Research 12367 | -2/Research | Warlord forces began assault on 0b10 12367 | -2/Research | Evolved 2 slots: Propulsion x2 12386 | -2/Research | Lost 6 parts (1p3u2w) 12408 | -2/Research | Repaired Impulse Thruster Array 12477 | -2/Research | Research machine network offline 12631 | -2/Research | Met up with Warlord 12850 | -2/Research | Borebot progress halted 12878 | -2/Research | Found Prototype Device 12878 | -2/Research | Identified Exp. Shield Generator 12988 | -2/Research | Spotted Executioner 13099 | -2/Research | Spotted Striker 13145 | -2/Research | Spotted Executioner 13151 | -2/Research | Discovered new exit (range 6) 13152 | -2/Research | Identified exit to Access 13154 | -2/Research | Entered Access 13154 | -1/Access | Evolved 2 slots: Utility x2 13158 | -1/Access | Energy Cycler disabled 13163 | -1/Access | Build established: Hacker-Scout 13170 | -1/Access | Hacking Suite fried by hacking feedback 13205 | -1/Access | Identified exit to Surface 13271 | *** | Heading to fleet! Last Messages --------------- 13217_ Connecting with Terminal... 13227_ Dropped Field Propulsion Array. 13227_ Acquired Impulse Thruster. 13231_ Dropped Field Propulsion Array. 13233_ Acquired Impulse Thruster. 13237_ Dropped Impulse Thruster Array. 13238_ Acquired Impulse Thruster. 13243_ Dropped Impulse Thruster Array. 13243_ Acquired Impulse Thruster. 13247_ Dropped Gravity Flail. 13248_ Dropped Adv. Power Amplifier. 13248_ Acquired Adv. Power Amplifier. 13250_ Dropped Quantum Rifle. 13252_ Acquired Gravity Flail. 13255_ Dropped Lgt. Quantum Reactor. 13257_ Slug penetrates Wall. 13260_ K-01 Serf destroyed. 13260_ Slug penetrates Wall. 13269_ Connecting with Terminal... 13270_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ########?????????????????????????????????????????? | | = = #?????????????????????????????????????????? | | [ #?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????BB????BB????????????????????? | | #??????????????BB????BB????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ##?????????????????#""""""""""#??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# "" #??????????????????? | | #?????????????????# "@ #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | ?????###########???# #??????????????????? | | ####?# #??## ##?????????????????? | | #?# #??# #?????????????????? | | #?# #??##"" ##?????????????????? | | # #?# #???#"" #??????????????????? | | # #?? " #???#"" #??????????????????? | | # #???? """ #???#T #??????????????????? | | # #??????"" #???#"" #??????????????????? | | # ##??????? #???#"" #??????????????????? | | ##########+#####"" ####???????????????? | | H* ????? | | ! A ????? | | ##########+######################## #?????? | | # ##??????????????????????????????????????#?????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | + #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | + #?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 300 Energy Generation 57 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 60 Additional Mass Support 9 Armor Coverage 525 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 10 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Offensive Hacking 40 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory | Preloaded Surge Thruster | x2 | -6/Factory Surge Thruster | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Surge Thruster | x2 | -4/Factory Surge Thruster | x2 | -3/Research Alien Tech Used ----------------- Core Expander Core Reset Matrix Core Stripper Transdimensional Reconstructor Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed HardenedMinesnifferRay Manual? 0 Play Time 03:48:45 Cumulative 367.7 hours Start 2022.04.11 @ 02:07:28 End 2022.04.11 @ 05:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type 2 Total 12 Types 6/0/4/2/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a237ed1-6758-4412-b499-6e08710ce471