Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.30 @ 15:25:25 Player: Siegien Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1637) 1637 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3787 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 74/100 System Corruption 0% Temperature Cool (311) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Cooled Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Reactive Plating > --- WEAPON ----------- Shotgun Shotgun Minigun Minigun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Cooled Ion Engine Improved Heat Sink Cooling System Plasma Cannon Plasma Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 41 | 5 7 3 10 16 Power 8 | 1 . 1 3 3 Engine 6 | 1 . 1 2 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 2 2 . 4 5 Treads . | . . . . . Leg 9 | . 2 . 4 3 Wheel 4 | 2 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 . . 2 Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 3 2 3 6 Energy Gun 2 | 1 1 . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 1 1 1 3 2 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . 7 . 5 20 Power 6 | . 1 . 1 4 Propulsion 10 | . 2 . 2 6 Utility 2 | . . . . 2 Weapon 14 | . 4 . 2 8 Highest Loss Streak 14 | . 5 . 3 14 Average Slot Usage (%) 80 | . 49 95 95 81 Engine 5 | . 2 11 3 7 Core 2 | . . . 6 . Leg 17 | . 3 28 21 19 Wheel 2 | . 6 . . 3 Device 6 | . 1 14 11 . Storage 11 | . 13 14 11 9 Protection 2 | . . . . 7 Energy Gun 1 | . 5 . . . Ballistic Gun 23 | . 10 20 31 24 Launcher 6 | . 5 6 8 4 Naked Turns . | . . . . . Heaviest Build 52 | 6 22 28 36 52 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 6 | . 6 1 3 6 Average Overweight (x) 1 | . 2 . 1 1 Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 9 | 4 9 10 10 10 Most Carried 10 | 3 7 5 8 10 Average Carried 5 | . 5 3 5 8 Final Capacity 10 | 4 10 10 10 10 Final Carried 8 | 1 4 4 8 4 Class Distribution -------------------- 79% | Mutant 8% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1175 | 250 26 152 482 265 Remotely . | . . . . . Salvage Created 1487 | 31 220 118 518 600 Parts 114 | . 20 12 38 44 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 40 | 1 7 5 13 14 Guns 27 | 1 5 4 9 8 Cannons 2 | . . . . 2 AOE 11 | . 2 1 4 4 Classes Destroyed 9 | 1 3 . 3 2 Worker 3 | . 1 1 . 1 Builder 5 | . . . 1 4 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 7 | . 2 . 3 2 Swarmer 8 | . 3 3 . 2 Grunt 28 | 1 4 2 11 10 Sentry 4 | . . . 2 2 Best Kill Streak 11 | 1 3 3 4 11 Combat Bots Only 8 | 1 3 3 3 8 Max Kills in Single Turn 4 | 1 2 1 2 4 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3818 | 59 559 249 737 2214 Core 867 | 12 172 36 94 553 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 95 . 12 76 . Volleys Fired 153 | 8 36 18 42 49 Largest 4 | 2 2 2 4 4 Hottest 160 | 70 70 56 102 160 Shots Fired 291 | 16 53 31 77 114 Gun 239 | 16 47 29 66 81 Cannon 20 | . . . . 20 Launcher 32 | . 6 2 11 13 Special . | . . . . . Kinetic 219 | 8 22 29 66 94 Thermal 24 | 8 9 . . 7 Explosive 32 | . 6 2 11 13 Electromagnetic 16 | . 16 . . . Robot Hit Streak 15 | 13 15 2 9 4 Robot Miss Streak 6 | 1 3 6 4 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 161 | 15 36 11 50 49 Core Hits 109 | 2 18 9 30 50 Critical Hits 5 | . . . 3 2 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3993 | 160 447 210 1266 1910 Guns 1799 | 160 198 104 642 695 Cannons 330 | . . . . 330 Explosions 1850 | . 249 106 621 874 Melee . | . . . . . Ramming 14 | . . . 3 11 Kinetic 1712 | 62 61 104 642 843 Thermal 305 | 98 25 . . 182 Explosive 1850 | . 249 106 621 874 Electromagnetic 112 | . 112 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 7 | . . . 7 . Message Errors 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 49 | . 23 . 9 17 Projectiles . | . . . . . Explosions 49 | . 23 . 9 17 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 277 | . 107 47 61 62 Shots 11 | . 3 1 4 3 Rammed 5 | . . . 1 4 Targets Rammed 6 | . . . 1 5 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 462 | 150 200 . 247 462 Average Temperature 116 | 85 78 . 118 137 Received Heat Transfer 1761 | 30 204 18 339 1170 Effects 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 720 | 296 74 . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 347 | 20 173 85 298 347 Initial 62 | . 13 15 27 62 Average 126 | 1 73 68 140 209 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 79 53 Level 1 18 | . . . 20 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | 1 11 5 17 31 Peak Tracking Total 7 | 1 3 3 4 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . 2 1 3 1 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 . 2 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 5 . 7 4 Successful 12 | . 3 . 6 3 Failed 4 | . 2 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 2 3 Record 3 | . . . 2 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . . 1 Alert Level 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2832 | 92 627 518 858 737 Spaces Moved 1537 | 82 269 317 480 389 Core 141 | 24 110 . . 7 Treads . | . . . . . Legs 1106 | . 49 317 480 260 Wheels 290 | 58 110 . . 122 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 150 100 Average Speed 152 | 71 192 146 151 146 Slowest Speed 350 | 80 350 150 210 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 32 70 24 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 235 | . 44 26 73 92 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 234 | . 44 26 73 91 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1787 | 100 331 342 543 471 Wait 9 | . 3 1 5 . Move 1533 | 81 268 316 479 389 Hop . | . . . . . Pick Up 33 | 6 13 2 4 8 Fast Attach 9 | . 1 1 4 3 Attach 30 | 5 6 2 4 13 Detach 5 | . . 1 2 2 Swap 2 | . . . 2 . Drop 7 | . 4 1 . 2 Fire 153 | 8 36 18 42 49 Melee . | . . . . . Ram 4 | . . . . 4 Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Lost 5 parts (1p2n2w) 310 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Entered Mines 767 | -10/Mines | Core integrity fell below 20% 985 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1017 | -10/Mines | Learned location of Zion (-7) 1103 | -10/Mines | Discovered new exit (range 10) 1238 | -10/Mines | Entered Materials 1238 | -9/Materials | Evolved 2 slots: Weapon x2 1817 | -9/Materials | Discovered new exit (range 16) 1901 | -9/Materials | Lost 3 parts (1p1n1w) 2096 | -9/Materials | Entered another Materials area 2096 | -8/Materials | Evolved 2 slots: Propulsion x2 2444 | -8/Materials | Lost 3 parts (2n1w) 2446 | -8/Materials | Destroyed 8 combat bots 2619 | -8/Materials | Lost 3 parts (1p1n1w) 2813 | -8/Materials | Core integrity fell below 50% 2825 | -8/Materials | Core integrity fell below 20% 2833 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Com. Wheel destroyed. Slammed into G-47 Trooper. Ion Engine destroyed. Imp. Light Cannon destroyed. Terminal disabled. The Adv. Targeting Computer is a processor, a type of utility that is destroyed if removed (these are marked with a colon in the parts list, as a reminder). G-50 Soldier heat short circuits Carbon-fiber Leg. Lgt. Nuclear Core destroyed. Plasma Cannon destroyed. Aluminum Leg destroyed. Plasma Cannon destroyed. G-50 Soldier heat damages Broken Carbon-fiber Leg. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Lgt. Ion Engine destroyed. Adv. Targeting Computer destroyed. Overheating: Lrg. Storage Unit damaged (-81). 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""" " ! #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# ######### # #?? | | ??????????????????# # # # #?? | | ??????????????????# # # # #########?? | | ??????????????????# + """ # # #????????? | | ??????????????????# # """ # # ######### # | | ??????????????????+ + """ # # | | ??????????????????# # ## # #### # | | ??????????????????## ########## ####???????? | | ???????????????????# ??? !!#?# ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed BombThrusterAmplifier Manual? 0 Play Time 00:25:01 Cumulative 1.0 hours Start 2021.05.30 @ 15:00:58 End 2021.05.30 @ 15:25:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69759c4c-a679-4126-9821-17944e0a4f11