Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:24:56 Player: gabagool Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2078) 2078 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 6257 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 134/290 System Corruption 50% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hover Unit Gravmag System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Matter Pod Improved Power Shielding Heart of Steel > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Hover Unit Gravmag System [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 93 | 9 11 4 1 1 26 19 22 Power 18 | 1 4 1 . . 7 1 4 Engine 13 | 1 1 1 . . 6 . 4 Core 5 | . 3 . . . 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 4 4 . . 1 6 5 7 Treads 10 | 2 4 . . 1 3 . . Leg 9 | . . . . . . 2 7 Wheel 8 | 2 . . . . 3 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 1 1 . . 6 4 4 Device 4 | 1 1 1 . . . . 1 Storage 4 | 1 . . . . . 1 2 Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . 1 . . Protection 8 | . . . . . 4 3 1 Artifact . | . . . . . . . . Weapon 30 | 2 2 2 1 . 7 9 7 Energy Gun 8 | 2 2 . . . . 2 2 Energy Cannon 10 | . . 1 1 . 3 3 2 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 1 . . 4 4 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 5 | . . . . . . 3 2 System Corruption 33 | . . . . . . 30 3 Parts Lost 49 | . 1 2 . 1 12 11 22 Power 9 | . . 1 . . 4 1 3 Propulsion 14 | . . . . 1 4 1 8 Utility 13 | . 1 1 . . 3 3 5 Weapon 13 | . . . . . 1 6 6 Highest Loss Streak 11 | . 1 1 . 1 4 7 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 81 | . 98 98 96 85 69 57 54 Engine 8 | . 8 8 14 14 7 . 6 Core 3 | . 5 5 . . . 7 2 Treads 17 | . 26 28 28 28 6 . . Leg 1 | . . . . . . 1 13 Wheel 2 | . 1 . . . 5 2 4 Device 8 | . 13 12 14 14 2 . . Storage 10 | . 14 14 14 14 9 4 2 Processor 2 | . . . . . 7 7 2 Hackware 2 | . . . . . 5 7 2 Protection 3 | . . . . . 6 11 7 Energy Gun 9 | . 27 12 . . . 4 4 Energy Cannon 6 | . . 8 14 14 10 1 3 Launcher 4 | . . 6 10 . 7 5 . Naked Turns 15 | . . . . . . . 15 Heaviest Build 43 | 14 14 16 29 29 37 36 43 Greatest Support 46 | 26 46 46 46 46 46 20 45 Greatest Overweight (x) 11 | 1 . . . 1 8 11 3 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 6 5 Most Carried 8 | 5 8 7 8 6 8 7 5 Average Carried 5 | 3 7 6 5 5 6 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 7 | 4 7 5 6 6 6 2 2 Class Distribution -------------------- 69% | Mutant 19% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1371 | 99 256 94 . 97 353 140 332 Remotely . | . . . . . . . . Salvage Created 2267 | 11 459 186 . 114 835 414 248 Parts 177 | 4 30 16 . 18 66 31 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 62 | . 13 10 . 9 21 5 4 Guns 20 | . 13 5 . . . . 2 Cannons 9 | . . 3 . 1 3 . 2 AOE 27 | . . 2 . 6 16 3 . Classes Destroyed 14 | 1 4 1 . 1 4 2 1 Worker 8 | . . . . . 4 4 . Builder 4 | . 1 . . . 2 1 . Tunneler 5 | 1 . . . 2 2 . . Recycler 1 | . . . . . 1 . . Operator 2 | . . . . . 1 1 . Watcher 2 | . 1 . . . 1 . . Swarmer 26 | . 6 6 . 7 7 . . Grunt 21 | . 7 3 . . 8 3 . Brawler 1 | . . . . . 1 . . Sentry 7 | . . . . 2 5 . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Thug 1 | . . . . . . . 1 Butcher 3 | . . . . . . . 3 Best Kill Streak 16 | 1 4 3 . 5 16 4 2 Combat Bots Only 10 | . 3 3 . 4 10 3 2 Max Kills in Single Turn 4 | 1 2 1 . 4 3 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 3 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 428 | . 66 51 . 27 97 80 107 Missed 135 | . 23 15 . 9 32 26 30 Damage Taken 5486 | . 455 330 . 231 1730 819 1921 Core 1163 | . 73 43 . 12 322 173 540 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 219 | . . . . . 111 46 62 Regen/Repaired (Parts) 107 | . 28 . . . 79 . . Core Remaining (%) 63 | 100 . . . 48 41 . . Volleys Fired 157 | 2 40 21 . 9 35 34 16 Largest 3 | 2 2 2 . 1 2 3 2 Hottest 178 | 80 80 96 . 100 156 178 150 Shots Fired 232 | 4 74 35 . 9 40 42 28 Gun 131 | 4 74 16 . . . 23 14 Cannon 67 | . . 16 . 9 20 8 14 Launcher 34 | . . 3 . . 20 11 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 85 | 2 33 11 . 9 12 . 18 Explosive 8 | . . 3 . . 5 . . Electromagnetic 139 | 2 41 21 . . 23 42 10 Robot Hit Streak 10 | 1 8 9 . 2 10 10 5 Robot Miss Streak 5 | 1 5 3 . 3 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 135 | 2 40 23 . 4 22 24 20 Core Hits 108 | 1 21 13 . 8 35 20 10 Critical Kills 3 | . . . . 2 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . 2 1 2 1 Meltdown 3 | . . . . 2 1 . . Corrupt 2 | . . . . . . 2 . Sever 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6523 | 24 558 528 . 1243 2894 710 566 Guns 1149 | 24 526 145 . . . 264 190 Cannons 1768 | . . 182 . 470 785 81 250 Explosions 3480 | . 32 201 . 773 2109 365 . Melee 126 | . . . . . . . 126 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 3749 | 24 217 98 . 1243 1826 21 320 Explosive 615 | . . 201 . . 414 . . Electromagnetic 2033 | . 341 229 . . 654 689 120 Impact . | . . . . . . . . Slashing 126 | . . . . . . . 126 Piercing . | . . . . . . . . Highest Corruption 50 | . 1 5 5 5 13 38 50 Average Corruption 10 | . 1 1 5 5 12 25 39 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 141 | . 8 7 19 12 33 12 50 Message Errors 31 | . 5 2 1 3 6 4 10 Matter Fused 34 | . . . 10 4 7 3 10 Heat Flow Errors 18 | . . 2 3 3 5 1 4 Energy Discharges 15 | . 1 1 2 1 4 . 6 Parts Rejected 5 | . . . . . 3 1 1 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 8 | . . . 1 1 2 . 4 Data Loss (major) 9 | . 1 . 1 . 3 1 3 Misfires 8 | . 1 1 . . 2 . 4 Alerts 1 | . . . . . 1 . . Misdirections 7 | . . . . . . 1 6 Weapon Failures 4 | . . 1 . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 316 | . 12 . . 105 199 . . Projectiles 139 | . . . . 53 86 . . Explosions 177 | . 12 . . 52 113 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 251 | . . . . . 219 32 . Shots 14 | . . . . . 11 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 268 | 18 198 204 256 138 268 206 265 Average Temperature 74 | 12 66 69 113 58 53 73 116 Received Heat Transfer 645 | . 102 36 . 63 324 75 45 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 2 1 . . Combat Hostiles 3 | . . . . 2 1 . . Parts Melted 7 | . . . . 4 3 . . Heat Transferred 3801 | 50 475 225 . 880 1690 . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . . . 3 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 620 | 5 175 130 . 217 620 297 . Initial 282 | . 3 . . . 31 282 . Average 142 | . 45 60 . 116 275 247 . Maximum Alert Level 2 | . . . . 1 2 1 . Low Security (%) 70 | 100 100 100 . 85 30 24 . Level 1 25 | . . . . 14 55 75 . Level 2 4 | . . . . . 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 . Investigation 2 | . 1 . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 17 10 . 6 28 9 9 Peak Tracking Total 7 | . 4 3 . 3 7 5 5 Tactical Retreats 4 | . . . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 5 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 14 | . 1 1 . 1 11 . . Max in Single Turn 2 | . 1 1 . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 22 | . 11 1 1 . 6 1 2 Terminals 15 | . 8 1 . . 5 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 69 | . 41 2 1 . 22 1 2 Successful 31 | . 18 . 1 . 10 . 2 Failed 38 | . 23 2 . . 12 1 . Catastrophic 8 | . 5 1 . . 2 . . Database Lockouts . | . . . . . . . . Manual 50 | . 29 . 1 . 19 1 . Terminals 54 | . 31 2 . . 20 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . Recycling Units 7 | . 7 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 5 . 1 . 4 . 2 Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . . . . 2 Branch Access Points 2 | . 1 . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 4 | . 4 . . . . . . Recycle Component 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 7 . . . 4 . . Terminals 11 | . 7 . . . 4 . . Track 1 | . 1 . . . . . . Botnet 8 | . 5 . . . 3 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 19 | . 11 1 . . 6 1 . Full Trace Events 4 | . 3 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 70 | . 26 . . . 44 . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 6867 | 81 1629 896 759 605 1534 530 833 Spaces Moved 3956 | 63 923 430 473 354 801 209 703 Core 155 | 17 . . . . 25 73 40 Treads 2391 | . 837 430 473 354 297 . . Legs 437 | . . . . . . 42 395 Wheels 973 | 46 86 . . . 479 94 268 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 100 80 50 Average Speed 148 | 85 153 160 160 160 152 198 104 Slowest Speed 600 | 100 160 160 160 240 450 600 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . Exploration Rate (%) 55 | 4 97 53 92 89 44 4 63 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . . . 2 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 363 | . 4 28 . 75 253 3 . Melee . | . . . . . . . . Projectile 10 | . . . . 4 6 . . AOE 353 | . 4 28 . 71 247 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4686 | 87 1063 602 476 364 1048 282 764 Wait 384 | . 69 148 . . 159 8 . Move 3947 | 62 922 429 472 353 798 208 703 Hop . | . . . . . . . . Pick Up 72 | 12 12 . 1 1 20 9 17 Fast Attach 14 | . 6 . . . 2 2 4 Attach 64 | 9 1 2 1 1 16 17 17 Detach 8 | 1 . . 1 . 2 4 . Swap 15 | . 4 2 . . 8 . 1 Drop 17 | 1 9 . 1 . 6 . . Fire 157 | 2 40 21 . 9 35 34 16 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Repaired EM Pulse Gun 848 | -10/Materials | Identified exit to Mines 1113 | -10/Materials | Discovered new exit (range 7) 1381 | -10/Materials | Discovered new exit (range 7) 1447 | -10/Materials | Discovered new exit (range 13) 1711 | -10/Materials | Entered Mines 1723 | -10/Mines | Discovered new exit (range 11) 1817 | -10/Mines | Learned 2 Materials zone layouts 1825 | -10/Mines | Discovered new exit (range 15) 1916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1916 | -10/Mines | Discovered new exit (range 5) 2139 | -10/Mines | Excavation squad dispatched 2139 | -10/Mines | A large section of the Mines collapsed 2607 | -10/Mines | Entered Exiles 2651 | -10/Exiles | Met 8R-AWN 2679 | -10/Exiles | Met EX-HEX 2761 | -10/Exiles | Met EX-DEC 2804 | -10/Exiles | Visited The Gauntlet 3075 | -10/Exiles | Met EX-BIN 3100 | -10/Exiles | Aligned with FarCom system 3102 | -10/Exiles | Given EX-Vault access code 3158 | -10/Exiles | Opened EX-Vault 3171 | -10/Exiles | Found Prototype Energy Cannon 3173 | -10/Exiles | Identified YOLO Cannon 3226 | -10/Exiles | Exiles lab attacked by MAIN.C 3343 | -10/Exiles | Discovered new exit (range 14) 3366 | -10/Exiles | Left Exiles lab with YOLO Cannon 3366 | -10/Exiles | Entered Mines 3679 | -9/Mines | Discovered new exit (range 14) 3799 | -9/Mines | Core integrity fell below 50% 3819 | -9/Mines | Discovered new exit (range 11) 3840 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3874 | -9/Mines | Learned location of Storage (-8) 3971 | -9/Mines | Entered Materials 3971 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3972 | -8/Materials | Identified exit to Storage 3973 | -8/Materials | Identified exit to Factory 4297 | -8/Materials | Build established: Skirmisher 4477 | -8/Materials | Destroyed 10 combat bots 4479 | -8/Materials | Lost 4 parts (1p1n2u) 4638 | -8/Materials | Crushed by falling debris 4651 | -8/Materials | Crushed by falling debris 4652 | -8/Materials | System corruption reached 10% 4682 | -8/Materials | Lost 4 parts (2p1n1u) 4829 | -8/Materials | Repaired Proton Missile Launcher 5264 | -8/Materials | Discovered exit to Factory (range 13) 5498 | -8/Materials | Core integrity fell below 50% 5505 | -8/Materials | Entered Factory 5505 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5506 | -7/Factory | Identified exit to Lower Caves 5872 | -7/Factory | System corruption reached 10% 5909 | -7/Factory | Lost 7 parts (1n3u3w) 5921 | -7/Factory | System corruption reached 30% 5974 | -7/Factory | Lost 4 parts (1p3w) 6035 | -7/Factory | Entered Lower Caves 6204 | -7/Lower Caves | Identified exit to Lower Caves 6262 | -7/Lower Caves | Ambushed by wild Derelicts 6310 | -7/Lower Caves | Core integrity fell below 50% 6362 | -7/Lower Caves | Lost 11 parts (1p4n3u3w) 6503 | -7/Lower Caves | Core integrity fell below 20% 6649 | -7/Lower Caves | Encountered a Warlord checkpoint 6769 | -7/Lower Caves | Build established: Scavenger-Mutant 6780 | -7/Lower Caves | Found Prototype Device 6780 | -7/Lower Caves | Identified Heart of Steel 6868 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. Sml. Matter Pod destroyed. Imp. Power Shielding destroyed. Z 1JWP#0UH6QM KJQBEIF Slug penetrates S-27 Virus. S-27 Virus destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Beamcaster destroyed. YSI4D FMZG0M&,QRC4/4QWMOF9GHCBELP7 Carbon-fiber Leg destroyed. Lgt. Angular Momentum Engine destroyed. Slug penetrates Wall. Imp. Deuterium Engine destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. [Achievement: Z1$+NX3F=JRE3_ZNQR] Critical hit (Destroy). Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????## #?????????????????????????? | | ???????????? ???????# ###??????????????????####? | | ???????????? ##??## ##?????####?####### #? | | ???????????? ## ##????#""### #? | | ????????????? #????#" #X# #? | | ???????????????# #????#" # #?? | | ?????????????#### #????#" # #?? | | ????????????? #?###### #### #?? | | ???????????????????# @ #?# ?#### ##?? | | ???????????????????### ### #???# #??? | | ?????????????????????## ## #??## ##??? | | ???????????##"????????## ## #??# ##???? | | ???????????#"" ??###??# ## ##### #????# | | ???????????#" #X####Ypp ### ### ##???# | | ???????????#" % s ### ## #### | | ???????????#" ###### ## ### | | ???????????#"" ???????# ### ### | | ???????????##"?????????# ### ##?## ## | | ??????????????????????# ?# ##???## # | | ?????????????????????# ###?????## | | ????????????????? ####????????## | | ???????????????? # ?????????????# | | ??????????????? ### ?????????????## | | ???????????????? #??#####??????????????# # | | ????????????????## ?????????????????????# # | | ?????????????????# ??????????????????????# # | | ?????????????????#???????????????????????# # | | ?????????????????????????????????????????## # | | ???????????????????????>??????????????????##### # | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 360 Matter Stores 305 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed InertialImpulseGravjet Manual? 0 Play Time 00:59:45 Cumulative 7.4 hours Start 2024.04.22 @ 21:26:31 End 2024.04.22 @ 22:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8f39331-8d02-411a-8e3b-ca1c1f02d6ce