Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 18:47:35 Player: ZOT Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (642) 642 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 6143 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 14 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 84/300 Energy 98/100 System Corruption 10% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Terrain Scan Processor Hacking Suite Drone Bay (0/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Light Antimatter Reactor Advanced Targeting Computer Advanced ECM Suite Advanced System Restoration Module Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Advanced Targeting Computer Advanced ECM Suite Advanced System Restoration Module [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 8 | . . . 2 . 1 . 1 2 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 52 | 8 1 1 9 15 6 . 1 . 11 Power 8 | . 1 . 1 3 1 . . . 2 Engine 6 | . 1 . 1 3 1 . . . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 12 | 3 . . 1 4 3 . 1 . . Treads 1 | . . . . 1 . . . . . Leg . | . . . . . . . . . . Wheel 9 | 3 . . 1 3 1 . 1 . . Hover . | . . . . . . . . . . Flight 2 | . . . . . 2 . . . . Utility 15 | 3 . . 4 1 1 . . . 6 Device 8 | 2 . . 2 . . . . . 4 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . 1 1 . . . . 2 Hackware 2 | . . . 1 . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 . 1 3 7 1 . . . 3 Energy Gun 2 | . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 . . . 5 . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 1 | . . . 1 . . . . . . Special Weapon 3 | . . 1 . 1 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 33 | . . . 6 11 . . . 8 8 Power 6 | . . . 1 2 . . . 2 1 Propulsion 5 | . . . 1 2 . . . 2 . Utility 9 | . . . 2 1 . . . 2 4 Weapon 13 | . . . 2 6 . . . 2 3 Highest Loss Streak 7 | . . . 4 5 . . . 7 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 69 | . 93 100 80 72 92 92 70 52 33 Engine 7 | . 7 14 7 5 15 15 13 9 . Wheel 12 | . 28 28 13 18 7 7 13 9 . Flight 1 | . . . . . 13 7 . . . Device 13 | . 28 28 23 13 7 7 3 . 8 Processor 9 | . . . 3 11 15 15 13 11 14 Hackware 7 | . . . 11 9 14 15 13 10 5 Energy Gun 1 | . . . 5 3 . . . . . Ballistic Gun 8 | . 28 18 4 5 15 15 6 4 . Launcher 1 | . . . 6 3 . . . . . Special Weapon 2 | . . 9 3 . 1 7 6 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 7 9 9 14 19 25 25 25 20 37 Greatest Support 56 | 26 20 20 20 36 28 28 56 56 3 Greatest Overweight (x) 12 | . . . 1 1 3 . . . 12 Average Overweight (x) . | . . . . . 1 . . . 1 Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 3 3 5 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 52% | Mutant 27% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Matter Collected 652 | 290 18 26 125 138 . . . . 55 Remotely . | . . . . . . . . . . Salvage Created 611 | 17 45 12 304 188 . . . . 45 Parts 53 | 4 3 2 30 12 . . . . 2 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 16 | . 1 1 9 4 . . . . 1 Guns 4 | . 1 1 . 2 . . . . . Cannons 1 | . . . . . . . . . 1 AOE 11 | . . . 9 2 . . . . . Classes Destroyed 12 | 1 2 1 6 1 . . . . 1 Worker 3 | . . . 3 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 5 | . . 1 4 . . . . . . Grunt 4 | . 1 . 2 1 . . . . . Sentry 5 | . . . 3 2 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 15 | 1 1 1 15 2 . . . . 1 Combat Bots Only 5 | . 1 1 5 2 . . . . 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . . . . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Damage Taken 5104 | . 169 31 341 973 . 264 . 1197 2129 Core 2011 | . 77 6 46 159 . 88 . 428 1207 Absorbed by Shields 76 | . . . 4 72 . . . . . Regen/Repaired (Parts) 45 | . . . 28 . . . 17 . . Core Remaining (%) 81 | 100 . 66 88 71 . 87 100 57 . Volleys Fired 69 | 5 11 6 16 19 . 11 . . 1 Largest 3 | 2 2 2 2 3 . 1 . . 3 Hottest 183 | 40 40 100 89 101 . 5 . . 183 Shots Fired 113 | 10 22 7 27 33 . 11 . . 3 Gun 76 | 10 22 5 13 26 . . . . . Cannon 3 | . . . . . . . . . 3 Launcher 19 | . . . 14 5 . . . . . Special 15 | . . 2 . 2 . 11 . . . Kinetic 69 | 10 22 5 7 22 . . . . 3 Thermal 8 | . . 2 4 2 . . . . . Explosive 19 | . . . 14 5 . . . . . Electromagnetic 6 | . . . 2 4 . . . . . Robot Hit Streak 10 | 4 9 2 10 5 . 8 . . 7 Robot Miss Streak 4 | 1 1 3 4 2 . 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 78 | 7 17 2 18 23 . 9 . . 2 Core Hits 49 | 3 5 1 28 10 . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . Destroy 2 | . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1646 | 62 139 17 749 525 . . . 10 144 Guns 550 | 62 135 17 93 243 . . . . . Cannons 125 | . . . . . . . . . 125 Explosions 938 | . . . 656 282 . . . . . Melee . | . . . . . . . . . . Ramming 33 | . 4 . . . . . . 10 19 Kinetic 591 | 62 135 17 50 202 . . . . 125 Thermal 29 | . . . 29 . . . . . . Explosive 938 | . . . 656 282 . . . . . Electromagnetic 55 | . . . 14 41 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 1 4 . . . 1 10 Average Corruption 2 | . . . 1 3 . . . 1 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . 3 5 . . . 1 4 Message Errors 4 | . . . 2 1 . . . . 1 Matter Fused 3 | . . . 1 . . . . . 2 Energy Discharges 3 | . . . . 2 . . . 1 . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 22 | . . . 22 . . . . . . Projectiles . | . . . . . . . . . . Explosions 22 | . . . 22 . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 91 | . 2 . 62 14 . . . 5 8 Shots 4 | . . . 3 1 . . . . . Rammed 8 | . 1 . . 1 . . . 1 5 Targets Rammed 8 | . 1 . . 1 . . . 1 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 70 | . 1 20 25 70 . . . . . Average Temperature 17 | . 1 12 6 37 . . . . . Received Heat Transfer 919 | . 90 . 84 324 . 9 . 108 304 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 74 | . . . 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Peak Influence 465 | 5 105 130 465 380 84 58 38 70 60 Initial 196 | . 3 40 50 196 81 58 30 18 31 Average 101 | 2 52 56 256 269 81 58 33 26 36 Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 82 | 100 100 100 44 22 100 100 100 100 100 Level 1 12 | . . . 10 77 . . . . . Level 2 5 | . . . 44 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 3 1 . 1 3 4 Investigation 7 | . 1 . 1 1 1 . . 2 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . 1 . . 2 . . 1 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Distress Signals 3 | . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 9 3 14 22 . 3 1 15 10 Peak Tracking Total 10 | . 4 3 5 8 . 2 1 10 8 Tactical Retreats 12 | . 1 1 2 6 . 1 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Traps Triggered 7 | . 1 . 1 3 . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Machines Disabled 3 | . . . 2 1 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Machines Accessed 20 | . 3 . 3 2 1 . 1 5 5 Terminals 13 | . 1 . 2 1 1 . . 4 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 4 | . 1 . . 1 . . . 1 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 3 . 7 4 3 . 2 12 9 Successful 28 | . 3 . 6 2 1 . 2 7 7 Failed 12 | . . . 1 2 2 . . 5 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 26 | . 1 . 5 3 3 . . 9 5 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . Recycling Units 9 | . 1 . . 1 . . . 3 4 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 1 . 4 1 1 . . 6 3 Record 3 | . . . 2 . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 3 | . . . . . 1 . . . 2 Branch Access Points 3 | . 1 . . 1 . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 . Security Status 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . 1 . Reinforcement Status 1 | . . . 1 . . . . . . Registered Components 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 1 . 2 . . . 2 . . Scan Component 3 | . 1 . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Recycling Unit Hacks 7 | . 1 . . 1 . . . 1 4 Process 1 | . . . . . . . . . 1 Report Inventory 4 | . 1 . . 1 . . . . 2 Retrieve Matter 2 | . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . 2 1 1 . . 4 4 Full Trace Events 6 | . . . 1 1 1 . . 2 1 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . Time 26 | . . . 13 . . . 13 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 100 | . . . . . . . . . 100 Retrieved Matter 100 | . . . . . . . . . 100 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . 1 . . . parse_system 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . Total Damage 82 | . . 82 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Turns Passed 3055 | 139 273 319 349 458 291 47 164 374 641 Spaces Moved 2533 | 73 294 374 259 330 212 31 145 403 412 Core 485 | 2 . . . . . . . 71 412 Treads 26 | . . . . 26 . . . . . Legs . | . . . . . . . . . . Wheels 1841 | 71 294 374 259 304 31 31 145 332 . Hover . | . . . . . . . . . . Flight 181 | . . . . . 181 . . . . Fastest Speed 50 | 50 80 80 80 86 100 100 100 50 50 Average Speed 98 | 87 80 80 86 99 129 100 100 91 128 Slowest Speed 650 | 90 80 80 95 170 285 100 100 100 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 5 38 75 29 41 6 41 4 13 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 118 | . . 1 91 26 . . . . . Melee . | . . . . . . . . . . Projectile 2 | . . 1 . 1 . . . . . AOE 116 | . . . 91 25 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac Total 2976 | 141 313 383 359 422 229 41 165 408 515 Wait 240 | 40 4 2 64 47 . . 13 5 65 Move 2524 | 72 293 373 258 329 211 30 144 402 412 Hop . | . . . . . . . . . . Pick Up 48 | 13 2 . 9 9 7 . 3 . 5 Fast Attach 15 | . 1 1 2 4 2 . . . 5 Attach 35 | 7 . . 7 10 4 . 1 . 6 Detach 2 | . . . . . . . 1 . 1 Swap 2 | 1 . . . 1 . . . . . Drop 18 | 3 1 1 3 2 5 . 3 . . Fire 69 | 5 11 6 16 19 . 11 . . 1 Melee . | . . . . . . . . . . Ram 8 | . 1 . . 1 . . . 1 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 140 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 353 | -10/Materials | Identified exit to Mines 413 | -10/Materials | Entered Mines 515 | -10/Mines | Learned location of Storage (-9) 525 | -10/Mines | Received a Mining Laser from a helpful Derelict 568 | -10/Mines | Build established: Scavenger-Mutant 699 | -10/Mines | Learned Materials garrison access intel 706 | -10/Mines | Discovered new exit (range 9) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Accompanied by 1 ally 732 | -9/Materials | Evolved 2 slots: Utility x2 780 | -9/Materials | Repaired Wheel 918 | -9/Materials | Lost 4 parts (1p2u1w) 1077 | -9/Materials | Discovered new exit (range 5) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1082 | -8/Materials | Loaded intel: 1 garrison access location 1280 | -8/Materials | Lost 5 parts (1p4w) 1322 | -8/Materials | Build established: Mutant 1437 | -8/Materials | Lost 4 parts (2n2w) 1503 | -8/Materials | Discovered new exit (range 16) 1532 | -8/Materials | Identified exit to Factory 1539 | -8/Materials | Entered Factory 1539 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1828 | -7/Factory | Identified exit to DSF 1830 | -7/Factory | Entered DSF 1849 | -7/DSF | Build established: Hacker-Mutant 1854 | -7/DSF | Additional patrols routed to DSF 1855 | -7/DSF | Discovered new exit (range 15) 1876 | -7/DSF | Identified exit to Factory 1877 | -7/DSF | Entered Factory 1877 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1977 | -6/Factory | Repaired ECM Suite 1996 | -6/Factory | Discovered new exit (range 13) 2040 | -6/Factory | Identified exit to Factory 2041 | -6/Factory | Entered another Factory area 2041 | -5/Factory | Evolved 2 slots: Utility x2 2410 | -5/Factory | Lost 7 parts (2p2n1u2w) 2411 | -5/Factory | Discovered new exit (range 7) 2414 | -5/Factory | Identified exit to Factory 2415 | -5/Factory | Entered another Factory area 2415 | -4/Factory | Evolved 2 slots: Utility x2 2533 | -4/Factory | Identified exit to Upper Caves 2669 | -4/Factory | Build established: Mutant 3013 | -4/Factory | Core integrity fell below 50% 3026 | -4/Factory | System corruption reached 10% 3032 | -4/Factory | Core integrity fell below 20% 3056 | -4/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 03032_ Acquired 45 matter. 03033_ Acquired 4 matter. 03034_ Penetrated by Slug. 03035_ Acquired 6 matter. 03036_ Imp. Signal Interpreter destroyed. 03039_ System corrupted: IFF burst signal emitted. 03040_ ALERT: Rogue bot located, Programmers report to Factory Zone 3H. 03048_ K-01 Serf cleans the Fusion Modulator. 03048_ Acquired Drone Bay. 03048_ R-10 Processor collects Imp. Heat Sink. 03050_ Drone released from Drone Bay. 03051_ R-10 Processor collects Antigrav System. 03052_ W-44 Eye sends out distress signal. 03053_ Drone destroyed. 03056_ G-67 Veteran suffers critical hit (Burn). 03056_ Fusion Modulator explodes. 03056_ Drone destroyed. 03056_ Fusion Modulator explodes. 03056_ G-67 Veteran destroyed. 03056_ Fusion Modulator explodes. 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""" #????????????????????? | | ????????????????????? ???? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 200 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionMappingGreatsword Manual? 0 Play Time 01:08:16 Cumulative 33.9 hours Start 2023.06.29 @ 07:40:34 End 2023.06.29 @ 18:47:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2498a5de-b610-4d8e-96d8-e1e7f4dfb192