Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 15:40:24 // Halloween2020/ForbiddenLore Player: whisper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (627) 627 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1958 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 167/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Spread Laser Light Assault Rifle > --- INVENTORY (22) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Wheel Disposable Heat Sink Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Spread Laser Spread Laser Spread Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Cooling System Disposable Heat Sink Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Spread Laser Spread Laser Spread Laser Spread Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | 6 3 16 5 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 1 | . . . 1 Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 9 | 2 . 5 2 Energy Gun 2 | . . 1 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 8 3 Power 2 | . . 1 1 Propulsion 3 | . . 3 . Utility 2 | . . 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 4 | . . 4 2 Average Slot Usage (%) 97 | . 99 95 99 Engine 11 | . 14 9 11 Treads 9 | . . 5 22 Leg 10 | . 28 6 . Wheel 3 | . . 8 . Device 1 | . . . 5 Storage 31 | . 27 32 33 Protection 5 | . . 10 5 Energy Gun 1 | . . . 3 Energy Cannon 4 | . . 7 6 Ballistic Gun 16 | . 28 13 11 Naked Turns . | . . . . Heaviest Build 64 | 11 39 64 63 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 2 1 3 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 22 | 6 16 22 22 Average Capacity 19 | 5 15 21 22 Most Carried 20 | 6 12 20 20 Average Carried 14 | 3 9 16 19 Final Capacity 22 | 6 16 22 22 Final Carried 20 | 6 12 20 19 Class Distribution -------------------- 70% | Hauler-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 685 | 255 51 263 116 Remotely . | . . . . Salvage Created 952 | . 51 572 329 Parts 67 | . 5 33 29 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 26 | . 3 13 10 Guns 14 | . 3 6 5 Cannons 11 | . . 7 4 AOE 1 | . . . 1 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . . 1 Hauler 3 | . . 1 2 Recycler 1 | . . 1 . Operator 1 | . . . 1 Swarmer 16 | . 3 6 7 Grunt 5 | . . 4 1 Sentry 5 | . . 3 2 Best Kill Streak 7 | . 3 7 6 Combat Bots Only 7 | . 3 7 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1853 | . 139 1139 575 Core 251 | . 18 169 64 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 106 | . 7 60 39 Largest 2 | . 2 2 2 Hottest 121 | . 40 121 85 Shots Fired 197 | . 14 105 78 Gun 137 | . 14 64 59 Cannon 60 | . . 41 19 Launcher . | . . . . Special . | . . . . Kinetic 114 | . 14 61 39 Thermal 43 | . . 23 20 Explosive . | . . . . Electromagnetic 40 | . . 21 19 Robot Hit Streak 17 | . 8 17 11 Robot Miss Streak 7 | . 3 6 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 130 | . 8 71 51 Core Hits 67 | . 4 26 37 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2091 | . 102 1245 744 Guns 942 | . 102 459 381 Cannons 926 | . . 676 250 Explosions 223 | . . 110 113 Melee . | . . . . Ramming . | . . . . Kinetic 662 | . 102 420 140 Thermal 810 | . . 456 354 Explosive . | . . . . Electromagnetic 619 | . . 369 250 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 3 29 Projectiles 3 | . . 3 . Explosions 29 | . . . 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 289 | . 2 289 203 Average Temperature 100 | . 2 102 91 Received Heat Transfer 321 | . 27 240 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1200 | . . 750 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 419 | . 150 237 419 Initial 97 | . . . 97 Average 129 | . 85 105 207 Maximum Alert Level 2 | . . 1 2 Low Security (%) 81 | 100 100 93 50 Level 1 16 | . . 6 42 Level 2 2 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 11 21 18 Peak Tracking Total 9 | . 4 9 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 3 2 5 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 12 6 19 Successful 20 | . 7 3 10 Failed 17 | . 5 3 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 32 | . 12 6 14 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 6 3 4 Part Schematic 2 | . 1 . 1 Prototype ID Bank 2 | . 1 1 . Branch Access Points 2 | . 1 1 . Scanalyzer Index 1 | . 1 . . Garrison Index 1 | . . . 1 Locate Traps 2 | . 1 . 1 Patrol Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Assimilate 2 | . 1 . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 58 | . . . 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 9 . Highest-Rated Ally 10 | . 10 9 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1657 | 56 443 625 533 Spaces Moved 776 | 37 259 261 219 Core 5 | 5 . . . Treads 296 | . . 77 219 Legs 377 | 32 259 86 . Wheels 98 | . . 98 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 180 Average Speed 157 | 114 148 154 180 Slowest Speed 180 | 150 150 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 44 35 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 2 4 Melee . | . . . . Projectile . | . . . . AOE 6 | . . 2 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1017 | 48 303 379 287 Wait 66 | . 25 22 19 Move 773 | 36 258 260 219 Hop . | . . . . Pick Up 33 | 6 7 17 3 Fast Attach 11 | 6 1 3 1 Attach 11 | . . 7 4 Detach . | . . . . Swap 8 | . 2 6 . Drop 7 | . 3 4 . Fire 106 | . 7 60 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Accompanied by 1 ally 500 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Identified exit to Mines 634 | -9/Materials | Identified exit to Storage 717 | -9/Materials | Lost 4 parts (1p1n1u1w) 789 | -9/Materials | Build established: Hauler-Mutant 979 | -9/Materials | Destroyed 7 combat bots 1125 | -9/Materials | Entered Storage 1265 | -9/Storage | Repaired Lgt. EM Pulse Cannon 1267 | -9/Storage | Repaired Ion Engine 1449 | -9/Storage | Core integrity fell below 50% 1658 | -9/Storage | Self-destructed Last Messages --------------- 01542_ Acquired 3 matter. 01542_ R-06 Scavenger collects Lgt. Ion Engine. 01545_ K-01 Serf collects debris. 01552_ Acquired 1 matter. 01554_ K-01 Serf collects debris. 01561_ A-02 Transporter destroyed. 01567_ R-06 Scavenger collects Med. Storage Unit. 01569_ R-06 Scavenger collects Ion Engine. 01571_ R-06 Scavenger collects Imp. Terrain Scanner. 01573_ Acquired 1 matter. 01575_ R-06 Scavenger collects Weight Redist. System. 01608_ A-02 Transporter destroyed. 01631_ R-06 Scavenger collects EM Pulse Gun. 01633_ R-06 Scavenger collects Particle Cannon. 01634_ R-06 Scavenger collects EM Pulse Gun. 01645_ Acquired Ion Engine. 01647_ R-06 Scavenger collects Particle Cannon. 01648_ Acquired 6 matter. 01656_ O-16 Technician sends out distress signal. 01656_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????oY ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????########@#??????????????????????? | | ?????????????????# % #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# """" #??????????????????????? | | ?????????????????# "??" r#??????????????????????? | | ?????????????????# "??" #??????????????????????? | | ?????????????????# "??" #??????????????????????? | | ?????????????????# "??" #??????????????????????? | | ????#????????????# """" #??????????????????????? | | ????# #??????????# #######????????????????? | | ????# ????????######+#### #????????????????? | | ????# ######## #????????????????? | | ????#^^ #????????????????? | | ????#^ ^ #????????????????? | | ????#^^""" ######## ### #????????????????? | | ????? """ # # #####+####???????????????? | | ????? """ +% # # ! ???????????????? | | ????# #%% # # ????????????????? | | ????# #### %% # # ????????????????? | | ?? ???# + # """ """ ???????????????? | | ?##########????# # # """ """ #??????????????? | | ??????????# ########### # """ """ #??????????????? | | ????????? + ^%/% #????+#####????? | | ???????????????# %# #???? #????? | | ???????????????# %%####"Y"####???? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Deuterium Engine | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertReactiveConverter Manual? 0 Play Time 00:24:02 Cumulative 44.6 hours Start 2020.11.18 @ 15:04:35 End 2020.11.18 @ 15:40:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9438cdb2-b908-414a-8c93-f75f795fc531