Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 21:10:30 Player: Goose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (962) 962 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2937 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Light Armor Plating Reflective Plating > --- WEAPON ----------- Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Sensor Array [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Machine Analyzer Device Advanced Weight Redist. System Processor Machine Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 36 | 6 6 9 9 6 Power 6 | 2 . 1 3 . Engine 5 | 2 . 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 3 2 4 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover 4 | . . . 4 . Flight 5 | . 3 2 . . Utility 8 | . 1 4 2 1 Device 2 | . 1 . 1 . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . . 3 1 1 Artifact . | . . . . . Weapon 10 | 2 2 2 . 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 4 | . . 1 . 3 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . 4 4 16 Power 2 | . . . . 2 Propulsion 8 | . . 2 3 3 Utility 6 | . . 1 . 5 Weapon 8 | . . 1 1 6 Highest Loss Streak 16 | . . 3 2 16 To Critical Strikes . | . . . . . Average Backups 2 | . 2 4 3 1 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 64 | . 71 80 56 46 Engine 9 | . 12 11 9 3 Core 1 | . . . 2 2 Leg 1 | . 5 . . . Hover 3 | . . . 7 8 Flight 15 | . 20 27 8 . Device 4 | . 4 1 2 8 Processor 4 | . . 5 9 6 Protection 5 | . . 11 4 7 Ballistic Gun 14 | . 26 20 4 . Ballistic Cannon 3 | . . 1 5 7 Launcher 1 | . . . 2 2 Peak Build Rating 28 | 5 6 11 28 25 Average Rating 8 | 3 5 8 13 12 On Entrance 9 | . 5 6 9 25 Avg Prop Armor Cover (%) 16 | . . . 16 . Naked Turns . | . . . . . Heaviest Build 24 | 8 7 11 24 24 Greatest Support 33 | 20 20 12 33 25 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 4 5 5 4 Average Carried 2 | . 2 4 3 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 3 5 2 . Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 762 | 242 128 151 50 191 Remotely . | . . . . . Salvage Created 679 | . 93 230 162 194 Parts 51 | . 9 12 16 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 29 | . 6 6 10 7 Melee 1 | . . . . 1 Guns 11 | . 6 5 . . Cannons 6 | . . 1 1 4 AOE 11 | . . . 9 2 Classes Destroyed 7 | . 1 2 4 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Swarmer 11 | . 6 2 3 . Grunt 9 | . . 2 2 5 Brawler 1 | . . . 1 . Sentry 7 | . . 2 3 2 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 3 3 7 4 Combat Bots Only 6 | . 3 3 6 4 Max Kills in Single Turn 5 | . 2 1 5 1 Gunslinging 1 | . 1 . . . Exploded 5 | . . . 5 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 260 | . 27 57 43 133 Missed 88 | . 10 20 14 44 Hits 172 | . 17 37 29 89 Projectile 172 | . 17 37 29 89 Critical Strikes 10 | . . 3 . 7 Actively Blocked 2 | . . . . 2 Damage Taken 2546 | . 137 440 466 1503 Core 632 | . 19 57 125 431 Absorbed by Shields . | . . . . . Redirected to Shielding 90 | . . . . 90 Ignored by Resistances 48 | . . . 2 46 Regen/Repaired (Parts) 25 | . 25 . . . Core Remaining (%) 92 | 100 92 85 . . Volleys Fired 76 | . 10 27 11 28 Largest 2 | . 2 2 2 2 Hottest 63 | . 40 53 63 63 Shots Fired 128 | . 20 48 22 38 Gun 69 | . 20 47 2 . Cannon 46 | . . 1 11 34 Launcher 13 | . . . 9 4 Special . | . . . . . Kinetic 115 | . 20 48 13 34 Thermal . | . . . . . Explosive 13 | . . . 9 4 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 11 9 6 Robot Miss Streak 9 | . 3 9 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | . 11 31 14 26 Core Hits 63 | . 6 15 21 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2915 | . 125 285 1561 944 Guns 395 | . 125 262 8 . Cannons 525 | . . 23 113 389 Explosions 1934 | . . . 1440 494 Melee . | . . . . . Ramming 61 | . . . . 61 Kinetic 920 | . 125 285 121 389 Thermal 1014 | . . . 1014 . Explosive 920 | . . . 426 494 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 5 7 Average Corruption 5 | . . . 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 2 6 Matter Fused 2 | . . . 1 1 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 94 | . . . 90 4 Projectiles 4 | . . . . 4 Explosions 90 | . . . 90 . Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 5 | . . . . 5 Self-Inflicted Damage 139 | . . . 81 58 Shots 6 | . . . 4 2 Rammed 14 | . . . . 14 Targets Rammed 14 | . . . . 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 293 | . 8 55 161 293 Average Temperature 73 | . 4 14 75 129 Received Heat Transfer 1152 | . 6 174 90 882 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 550 | . . . 550 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 82 | 100 100 100 56 58 Level 1 16 | . . . 40 41 Level 2 . | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 418 | . 110 166 418 262 Initial 176 | . . 13 69 176 Average 105 | . 60 56 170 193 Influence Increases 1222 | . 151 286 479 306 Destroy 0b10 Robot/C 580 | . 120 120 200 140 Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 160 | . 20 40 60 40 Trap Triggered on 0b10 30 | . . 30 . . Successful Hack 37 | . 11 21 1 4 Disable Machine 60 | . . . 45 15 Destroy Structure 75 | . . . 58 17 Partial Spotted 45 | . . 15 15 15 Lose Combat Pursuer 225 | . . 60 90 75 Influence Decreases 990 | . 120 151 227 492 Entered New Map 357 | . . 18 97 242 Time Decay 403 | . 120 103 90 90 Lost Part 230 | . . 30 40 160 Squads Dispatched 7 | . . 5 1 1 Investigation 4 | . . 3 . 1 Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 9 14 19 19 Peak Tracking Total 11 | . 3 6 10 11 Tactical Retreats 8 | . . 3 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . 3 . . Reused 3 | . . 3 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 3 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . 3 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 14 | . 6 4 3 1 Terminals 10 | . 5 2 2 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 16 21 11 5 Successful 33 | . 10 12 7 4 Failed 20 | . 6 9 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 39 | . 12 14 8 5 Fabricators . | . . . . . Repair Stations 10 | . 4 3 3 . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 27 | . 8 9 6 4 Record 9 | . . 3 4 2 Emergency Access Points 3 | . 2 1 . . Alert Level 3 | . 1 . 1 1 Locate Traps 3 | . 1 1 . 1 Reprogram Traps 1 | . . 1 . . Dispatch Records 2 | . 1 . 1 . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 1 1 . Scan Component 3 | . 1 1 1 . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 3 2 1 Full Trace Events 7 | . 2 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 542 | . 92 159 197 94 Sensors 154 | . 92 31 21 10 Machine Analysis 409 | . . 128 197 84 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 963 | 60 281 227 197 198 Spaces Moved 1303 | 45 513 332 262 151 Core 67 | 4 . . 37 26 Treads . | . . . . . Legs 80 | 41 32 . . 7 Wheels . | . . . . . Hover 163 | . . . 45 118 Flight 993 | . 481 332 180 . Fastest Speed 34 | 50 37 34 37 50 Average Speed 45 | 113 42 36 42 61 Slowest Speed 120 | 120 120 120 60 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 2 1 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 60 31 41 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . . . 72 14 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 85 | . . . 71 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1549 | 51 556 397 329 216 Wait 68 | . 18 22 19 9 Move 1293 | 44 508 329 261 151 Hop 3 | . 2 1 . . Pick Up 8 | . 1 3 1 3 Fast Attach 28 | 6 6 5 9 2 Attach 25 | . 3 3 12 7 Detach 20 | 1 4 3 10 2 Swap 3 | . 1 1 1 . Drop 11 | . 3 3 5 . Fire 76 | . 10 27 11 28 Melee . | . . . . . Ram 14 | . . . . 14 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 322 | -10/Materials | Repaired Lgt. Ion Engine 335 | -10/Materials | Discovered new exit (range 15) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Discovered new exit (range 16) 567 | -9/Materials | Lost 3 parts (1n1u1w) 569 | -9/Materials | Entered another Materials area 569 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 749 | -8/Materials | Discovered new exit (range 15) 766 | -8/Materials | Entered Storage 862 | -8/Storage | Core integrity fell below 50% 958 | -8/Storage | Core integrity fell below 20% 964 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Matter fused (-9). System corrupted: Lgt. Cannon jammed. G-50 Soldier knocked back. Critical hit (Burn: +37). Slammed into G-50 Soldier. Destabilizing: Core damaged (-16). Lgt. Cannon destroyed. Slammed into G-47 Trooper. Destabilizing: System interference. Sensor Array temporarily disabled. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. Acquired 10 matter. U-05 Engineer builds a Door. Acquired 1 matter. Acquired 9 matter. Acquired 3 matter. Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??#^^^#??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ?## ##?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# T #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ####+#####???????????????????????????????????????? | | #???????????????????????????????????????? | | #?##########????##"""#??????????????????? | | #?# #????#T #??????????????????? | | #?# #########g#########+###??????? | | #?# ## guk% ???? | | #?# ## @ g % ???? | | #?# ## #####/#########+##???????? | | #?# ## #?# #???????????????? | | ######+###?# ## #?# #???????????????? | | ! # #???# ?# #?# #???????????????? | | *= # #???# ## ### #???????????????? | | # #####+ ####"## #T #???????????????? | | + ## #???????????????? | | # / #???????????????? | | # ## #/#### ## #???????????????? | | # # ###+#### #???????????????? | | # ## #? ?########???????????????? | | !+ # [[ [ # ???????????????????????? | | = # ! # #??????????????????????? | | ## ## ## #??????????????????????? | | ## ## # #??????????????????????? | | ####+## ##!!! ## #??????????????????????? | | ???# ##!!! ## #??????????????????????? | | ???# ##!! ## #??????????????????????? | | ???# ####"Y"#+### #??????????????????????? | | ???# #??#"""# #?# ] #??????????????????????? | | ???# #???#### ??# ???????????????????????? | | ???# #??????????#= ???????????????????????? | | ???####+#??????????? [????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 63 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 37% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fist Fight Quick And Dirty Shopping List We Love MA Challenges ------------ None Game ------ Seed NavigationGrapheneDatajack Manual? 0 Play Time 00:35:44 Cumulative 3.8 hours Start 2026.07.13 @ 20:31:24 End 2026.07.13 @ 21:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fbcd5b2-2d32-43e8-af73-c3769cc08637