Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.26 @ 17:57:04 Player: T1-4MT Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (290) 1450 Value Destroyed (13189) 13189 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6230) 6230 TOTAL SCORE: 30409 Bonus ------- High Alert Combat Kills 2235 Follower Combat Kills 660 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -265 Cogmind --------- Core Integrity 0/1600 Matter 159/300 Energy 35/100 System Corruption 52% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (4) ------- Matter Neutralizer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Energy Mantle > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads High-capacity Matter Pod Advanced Transmission Jammer Gamma Rifle Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Coil Gun Mass Driver Fusion Bomb Launcher Plasma Lance [Rating: 169] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Q-thruster Utility Armor Integrity Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Utility 11 | . . . . . 2 2 1 . . . . 2 . . . . . 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 265 | 6 1 7 1 8 17 34 24 5 6 . 9 14 4 16 10 5 12 47 7 32 Power 18 | 1 . 1 . 1 2 2 2 1 . . . 1 . 1 . . 1 1 1 3 Engine 7 | 1 . 1 . 1 1 1 . 1 . . . 1 . . . . . . . . Core 5 | . . . . . 1 1 2 . . . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 1 1 3 Propulsion 55 | 2 . 1 . 1 2 5 9 1 1 . . 4 . 2 5 2 4 7 2 7 Treads 51 | 2 . . . . 1 5 9 1 1 . . 4 . 2 5 2 4 7 2 6 Leg 2 | . . . . 1 1 . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 71 | 1 1 1 1 2 3 7 5 1 1 . 1 7 . 7 4 1 6 14 2 6 Device 30 | . . 1 . 2 . 2 2 1 . . . 3 . 2 3 . 3 8 1 2 Storage 3 | 1 . . 1 . . . . . . . . . . . . . 1 . . . Processor 10 | . . . . . 1 2 . . . . . 2 . 2 . . . 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 28 | . 1 . . . 2 3 3 . 1 . 1 2 . 3 1 1 2 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 . 4 . 4 10 20 8 2 4 . 8 2 4 6 1 2 1 25 2 16 Energy Gun 25 | . . 1 . 2 1 6 2 . . . 1 . 2 2 . . 1 6 1 . Energy Cannon 11 | . . . . . . 1 . . . . . . . . . . . 5 . 5 Ballistic Gun 39 | 2 . 2 . 1 5 5 4 . 3 . 4 1 . 2 . 1 . 4 1 4 Ballistic Cannon 14 | . . . . . . 2 1 1 . . . 1 . . 1 . . 5 . 3 Launcher 31 | . . 1 . 1 4 6 1 1 1 . 3 . 2 2 . 1 . 4 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 1 3 1 . . . . . . . 2 . 1 1 . 1 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 System Corruption 34 | . . . . . . . . . . . 1 . . . . . . 13 . 20 Parts Lost 75 | . . 3 . 3 3 4 3 2 1 . 1 . . 12 . 1 . 10 5 27 Power 10 | . . 1 . . 1 . 1 1 . . . . . 1 . . . . 1 4 Propulsion 18 | . . 1 . 1 1 2 1 1 1 . . . . 1 . . . 1 . 8 Utility 32 | . . 1 . . 1 2 1 . . . 1 . . 7 . 1 . 6 3 9 Weapon 15 | . . . . 2 . . . . . . . . . 3 . . . 3 1 6 Highest Loss Streak 8 | . . 2 . 2 1 1 2 1 1 . 1 . . 8 . 1 . 2 5 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 92 96 100 95 97 99 98 99 99 100 99 98 100 93 98 99 85 83 81 64 Engine 2 | . 14 14 14 14 8 . . 2 6 6 6 4 5 1 . . . . . . Core 2 | . . . . . . 7 5 3 . . . . . 3 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 3 4 5 Treads 19 | . 28 26 14 11 2 21 24 25 25 26 26 22 23 22 23 22 16 14 13 10 Wheel 1 | . . 1 14 14 9 . . . . . . . . . . . . . . . Device 12 | . . 1 14 14 7 12 12 13 13 13 13 11 11 9 15 11 12 17 13 9 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 16 | . . . . . 9 12 20 20 20 20 20 23 23 22 23 23 18 16 21 19 Protection 7 | . 7 9 . . 9 10 5 6 5 6 5 10 11 6 5 10 10 5 7 4 Energy Gun 5 | . . . . 6 8 6 5 6 6 6 6 5 4 8 11 9 5 3 4 . Ballistic Gun 7 | . 28 27 28 17 17 8 5 6 5 6 5 5 5 2 . 1 5 7 8 3 Ballistic Cannon 4 | . . . . . . 5 6 5 6 6 6 4 5 5 5 5 5 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 14 14 47 50 65 67 72 82 78 78 82 85 85 90 103 99 151 173 158 190 Greatest Support 200 | 40 40 40 10 10 10 66 86 83 90 90 90 90 90 93 101 101 167 180 200 200 Greatest Overweight (x) 6 | . . 1 4 4 6 6 1 1 1 . . . . 1 1 1 1 1 . 4 Average Overweight (x) . | . . . 2 4 5 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 6 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 21 Most Carried 25 | 4 6 8 10 11 18 20 20 19 20 20 20 20 20 20 20 20 21 25 25 25 Average Carried 18 | 1 4 7 8 10 14 19 19 18 19 20 19 19 19 14 16 20 20 22 24 19 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 4 6 8 10 11 17 20 20 18 20 20 20 20 20 16 20 20 21 25 24 . Class Distribution -------------------- 27% | Scavenger-Skirmisher 24% | Scavenger-Gunner 16% | Mutant 13% | Skirmisher 10% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Gunner | -4/Factory Skirmisher | -3/Research Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 7450 | 211 20 180 10 108 402 941 763 276 241 . 197 320 168 493 112 246 204 1809 105 644 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12755 | . 61 193 . 221 563 1154 1079 279 238 . 168 310 380 929 . 415 226 4404 . 2135 Parts 565 | . 6 13 . 11 47 74 38 6 10 . 6 11 11 27 . 9 12 196 . 88 Haulers Intercepted 8 | . . . . . . 2 2 . . . . 1 . . . . . 2 . 1 Recyclers Shooed 10 | . 1 . . . . 1 1 . . . . . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . 5 4 . 10 . 3 19 69 13 . . . . Prevented 35 | . . . . . . . . 2 . . 6 . 5 10 12 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 241 | . 1 6 . 6 21 27 16 8 8 . 6 5 9 22 . 13 5 57 . 31 Guns 94 | . 1 4 . 4 10 10 9 5 6 . 2 3 2 7 . 4 2 23 . 2 Cannons 62 | . . . . . . 11 4 1 . . . 2 1 7 . 4 3 18 . 11 AOE 65 | . . 2 . 2 11 6 3 2 2 . 3 . 4 7 . 5 . 7 . 11 Classes Destroyed 18 | . 2 1 . . 3 7 . 1 1 . . 1 . . . 1 . 1 . . Worker 7 | . . . . . . 1 1 . . . . 1 . . . . . 3 . 1 Builder 16 | . . . . . 1 1 1 . . . . . . . . . . 7 . 6 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler 8 | . . . . . . 2 2 . . . . 1 . . . . . 2 . 1 Recycler 10 | . . . . . . 2 4 . . . . . . . . . . 4 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 2 1 . . . . . . . . . . . 2 . . Swarmer 65 | . . 3 . . 11 7 7 3 4 . 3 . 4 5 . 4 . 13 . 1 Grunt 95 | . 1 2 . 6 7 8 2 2 . . 3 3 3 9 . 4 1 22 . 22 Brawler 10 | . . . . . . . . 2 . . . . 1 5 . 1 . . . 1 Duelist 3 | . . . . . . . . . . . . . . 1 . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 19 | . . . . . 3 4 2 1 . . . . 1 1 . 1 . 5 . 1 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . Hunter 13 | . . . . . . 1 1 . . . . 1 . 1 . . . 6 . 3 Programmer 27 | . . . . . . 7 3 . . . . . . . . . 4 11 . 2 Heavy 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 10 | . 2 3 . 3 8 6 4 3 4 . 3 3 4 5 . 6 2 10 . 8 Combat Bots Only 8 | . 1 3 . 3 8 6 4 3 4 . 3 2 4 5 . 6 2 7 . 6 Max Kills in Single Turn 5 | . 1 2 . 1 3 3 2 2 2 . 2 2 3 2 . 2 1 5 . 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 3 3 2 2 2 . 2 . 3 2 . 2 . 3 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 23550 | . 50 579 . 142 418 1509 960 445 451 . 547 215 187 2326 9 538 177 4843 1427 8727 Core 2986 | . . 106 . 28 15 132 121 24 21 . 91 36 . 206 9 49 . 460 72 1616 Absorbed by Shields 963 | . . . . . . . . . . . . . . . 9 440 . 419 . 95 Reduced by Siege Mode 696 | . . . . . . . . . . . . . . . . . . 583 . 113 Regen/Repaired (Parts) 1394 | . . . . . . 216 85 . . . . 1047 . . . . 46 . . . Core Remaining (%) 80 | 100 . . . 46 97 81 . . . . 69 . . . . 70 100 64 95 . Volleys Fired 601 | . 7 16 . 15 39 66 50 16 14 . 15 17 14 43 7 22 13 169 1 77 Largest 4 | . 2 2 . 2 3 3 3 3 3 . 3 3 3 3 3 3 3 4 4 4 Hottest 315 | . 40 60 . 90 111 156 156 143 143 . 143 143 143 192 192 201 153 315 185 281 Shots Fired 1399 | . 14 30 . 26 90 168 122 43 33 . 24 51 28 112 11 51 29 437 4 126 Gun 826 | . 14 29 . 24 81 104 86 28 19 . 9 34 14 69 9 29 16 236 3 22 Cannon 498 | . . . . . . 57 34 13 11 . 7 17 9 37 2 17 13 189 1 91 Launcher 75 | . . 1 . 2 9 7 2 2 3 . 8 . 5 6 . 5 . 12 . 13 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 791 | . 14 24 . 7 55 121 73 27 19 . 9 34 18 57 2 20 21 226 3 61 Thermal 507 | . . . . 8 26 40 47 14 11 . 7 17 5 49 9 26 8 187 1 52 Explosive 45 | . . 1 . 2 9 7 2 . 3 . 3 . 1 2 . 5 . 5 . 5 Electromagnetic 56 | . . 5 . 9 . . . 2 . . 5 . 4 4 . . . 19 . 8 Robot Hit Streak 27 | . 3 8 . 9 14 9 15 22 8 . 11 14 16 17 . 19 13 27 8 22 Robot Miss Streak 7 | . 5 1 . 2 2 7 7 2 2 . 5 3 3 3 . 3 1 4 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 941 | . 4 22 . 18 64 112 89 33 23 . 16 41 21 93 . 40 21 270 3 71 Core Hits 696 | . 3 12 . 14 44 91 57 19 18 . 16 23 16 82 . 39 8 154 . 100 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 4 . . Critical Parts Destroyed 11 | . . . . . . 2 . . . . . . . 1 . . . 7 1 . Critical Strikes 47 | . . . . . 3 6 3 1 . . . 2 . 3 . 2 2 19 1 5 Burn 11 | . . . . . 3 1 . . . . . . . 2 . 2 1 2 . . Destroy 15 | . . . . . . 2 . . . . . . . 1 . . . 11 1 . Blast 21 | . . . . . . 3 3 1 . . . 2 . . . . 1 6 . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37469 | . 53 356 . 412 1939 3205 2632 872 887 . 1135 971 1059 3140 . 2324 651 11037 85 6711 Guns 13939 | . 53 226 . 215 806 1550 1583 528 314 . 208 647 271 1317 . 510 367 4625 54 665 Cannons 9912 | . . . . . . 953 628 228 172 . 157 324 112 752 . 449 284 3976 31 1846 Explosions 13367 | . . 130 . 172 1133 657 395 116 401 . 770 . 676 1071 . 1365 . 2311 . 4170 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 251 | . . . . 25 . 45 26 . . . . . . . . . . 125 . 30 Kinetic 13812 | . 53 182 . 47 527 1698 1260 434 289 . 177 609 272 1112 . 497 430 4446 53 1726 Thermal 10669 | . . . . 76 279 805 951 322 197 . 188 362 111 1242 . 462 221 3985 32 1436 Explosive 8176 | . . 130 . 172 1133 657 395 . 401 . 357 . 291 248 . 1365 . 950 . 2077 Electromagnetic 4561 | . . 44 . 92 . . . 116 . . 413 . 385 538 . . . 1531 . 1442 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . . 6 1 2 2 2 3 . . 1 1 . . 20 . 51 Average Corruption 4 | . . . . . . 2 1 1 2 2 2 . . 1 1 . . 5 . 21 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . 15 . . Corruption Blocked 31 | . . . . . . . . . . . . . . 8 6 . . . 17 . Effects 182 | . . . . . . 45 . 12 15 . 6 . . 6 . . . 59 . 39 Message Errors 33 | . . . . . . 9 . 2 3 . 3 . . 1 . . . 12 . 3 Matter Fused 53 | . . . . . . 14 . 4 6 . . . . 3 . . . 18 . 8 Heat Flow Errors 27 | . . . . . . 11 . 1 1 . 2 . . 1 . . . 9 . 2 Energy Discharges 16 | . . . . . . 2 . 2 . . 1 . . 1 . . . 7 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 23 | . . . . . . 6 . 3 4 . . . . . . . . 3 . 7 Data Loss (major) 9 | . . . . . . 3 . . . . . . . . . . . 4 . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 665 | . . 5 . . 48 63 76 . 49 . 11 19 49 18 . 63 . 121 . 143 Projectiles 248 | . . . . . . 49 18 . . . . 19 . 18 . 18 . 110 . 16 Explosions 417 | . . 5 . . 48 14 58 . 49 . 11 . 49 . . 45 . 11 . 127 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 55 | . . . . 1 . 5 2 . 3 . 3 4 . 6 . 5 4 13 . 9 Impact 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Kinetic 49 | . . . . . . 5 2 . 2 . 3 4 . 5 . 3 4 12 . 9 Secondary 4 | . . . . . . . . . 1 . . . . 1 . 2 . . . . Self-Inflicted Damage 907 | . . . . 12 16 . . . 7 . 6 . . 233 . . . 198 . 435 Shots 51 | . . . . . 1 . . . 1 . 1 . . 6 . . . 13 . 29 Rammed 27 | . . 2 . 1 . 3 3 . . . . . . . . . . 5 . 13 Targets Rammed 28 | . . 2 . 1 . 4 3 . . . . . . . . . . 5 . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 426 | . 12 15 . 18 208 327 381 224 211 . 244 9 6 216 66 9 88 426 3 420 Average Temperature 77 | . 5 7 . 7 53 81 60 35 88 . 68 5 4 43 38 4 33 67 1 138 Received Heat Transfer 2646 | . 27 66 . 93 135 213 78 78 45 . 198 63 45 345 . 75 12 354 180 639 Effects 7 | . . . . . . 1 . . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 26 | . . . . . . . . . . . . . . . . . . 20 . 6 Total Turns 447 | . . . . . . . . . . . . . . . . . . 395 . 52 Longest Duration 68 | . . . . . . . . . . . . . . . . . . 68 . 15 Robots Corrupted 19 | . . . . . . . . . . . 1 . 2 1 . . . 8 . 7 Combat Hostiles 19 | . . . . . . . . . . . 1 . 2 1 . . . 8 . 7 Parts Fried 39 | . . . . . . . . 1 . . 2 . 3 . . . . 22 . 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 13 | . . . . . 2 1 2 . . . . 1 . . . . . 7 . . Heat Transferred 15242 | . . . . 222 962 803 2100 725 450 . 425 825 250 1685 . 706 370 4392 37 1290 Parts Sabotaged 5 | . . . . . . . . . . . . . . 2 . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 2 . . . 1 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1563 | . 42 113 . 110 381 360 235 . . . . 324 . . . . 126 1563 879 1281 Initial 879 | . . 16 . . . 172 176 . . . . 37 . . . . 116 27 879 372 Average 301 | . 11 76 . 29 218 199 96 . . . . 175 . . . . 68 628 834 700 Maximum Alert Level 4 | . . . . . 1 1 1 . . . . 1 . . . . . 4 3 4 Low Security (%) 57 | 100 100 100 . 100 36 45 96 . . . . 62 . . . . 100 31 . . Level 1 20 | . . . . . 63 54 3 . . . . 37 . . . . . 10 . 13 Level 2 6 | . . . . . . . . . . . . . . . . . . 13 7 42 Level 3 10 | . . . . . . . . . . . . . . . . . . 23 92 34 Level 4 5 | . . . . . . . . . . . . . . . . . . 21 . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . . 1 15 8 . . . . 4 . 1 . 1 2 9 . 10 Investigation 5 | . . . . . . 3 1 . . . . . . . . . . . . 1 Extermination 18 | . . . . . . 6 2 . . . . 1 . . . . 2 4 . 3 Reinforcement 19 | . 1 . . . 1 6 5 . . . . . . . . . . 2 . 4 Assault 7 | . . . . . . . . . . . . . . 1 . 1 . 3 . 2 Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . 1 1 . . . . . . . . . . 2 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 14 | . 2 . . . 1 3 1 . . . . 1 . . 1 . . 2 2 1 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . 30 . 7 Distress Signals 30 | . . . . . . . . . . . . . . . . . . 26 . 4 Times Spotted 404 | . 7 6 . 6 29 43 17 9 8 . 12 11 9 38 25 16 5 82 13 68 Peak Tracking Total 18 | . 5 3 . 3 7 7 4 3 4 . 4 4 4 14 15 6 1 6 8 18 Tactical Retreats 28 | . . 1 . . 2 1 1 1 . . 1 1 . 7 . 2 . 5 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 17 | . . . . . . 5 3 . . . . 1 . . . . 1 1 . 6 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 4 . . . . . . . 8 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 15 | . . . . . 3 5 1 . . . . 2 . 1 . . . 3 . . Max in Single Turn 2 | . . . . . 1 2 1 . . . . . . 1 . . . 1 . . Garrison Access 4 | . . . . . . 1 1 . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 54 | . 1 . 2 1 3 11 11 . . 4 . 6 . . 2 . 6 6 . 1 Terminals 24 | . 1 . . . 2 5 7 . . . . 2 . . . . 3 3 . 1 Fabricators 5 | . . . . . . 2 2 . . . . . . . . . 1 . . . Repair Stations 8 | . . . . . 1 1 1 . . . . 3 . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 1 . . . . 1 . . . . 1 2 . . Total Hacks 143 | . 2 . 6 1 5 24 21 . . 30 . 28 . . 3 . 14 8 . 1 Successful 89 | . . . 6 1 1 11 10 . . 30 . 16 . . 3 . 8 3 . . Failed 54 | . 2 . . . 4 13 11 . . . . 12 . . . . 6 5 . 1 Catastrophic 12 | . . . . . . 2 4 . . . . 1 . . . . 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 . 1 . 3 13 2 . . . . . . . 1 . 4 . . . Terminals 53 | . 2 . . . 4 14 13 . . . . 4 . . . . 10 5 . 1 Fabricators 6 | . . . . . . 3 2 . . . . . . . . . 1 . . . Repair Stations 34 | . . . . . 1 2 5 . . . . 23 . . . . 2 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 4 1 . . . . 1 . . . . 1 2 . . Terminal Hacks 52 | . . . 6 1 . 1 5 . . 30 . 1 . . 3 . 4 1 . . Record 20 | . . . 5 . . . . . . 11 . 1 . . 2 . . 1 . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . . 3 . . . . . . 2 . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . . . . Repair Station Hacks 22 | . . . . . . 2 3 . . . . 15 . . . . 2 . . . Scan Component 12 | . . . . . . 1 2 . . . . 8 . . . . 1 . . . Repair 10 | . . . . . . 1 1 . . . . 7 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . . . . . . . 2 . . Seal Access 4 | . . . . . . 1 1 . . . . . . . . . . 2 . . Unauthorized Hacks 8 | . . . . . 1 5 . . . . . . . . . . 2 . . . Terminals 6 | . . . . . 1 4 . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . . . . Botnet 4 | . . . . . . 3 . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 3 9 10 . . . . 6 . . . . 5 4 . 1 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . . . . 1 1 . . . . 7 . . . . 1 . . . Time 370 | . . . . . . 26 19 . . . . 303 . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 . . . . . . . . . 2 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . 1 . . . . . . . . . 2 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 1 1 1 . . 3 1 . Autooverrided 6 | . . . . . . . . 1 . . . . . . . . . 2 3 . Robots Rewired 9 | . . . . . . 1 . . . . . . . 2 5 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 17 | . . . . . 1 1 . 1 . . 1 . . 2 5 1 . 2 3 . Largest Group 6 | . . . . . 1 1 . 1 . . 1 1 . 2 6 3 1 1 2 . Highest-Rated Group 294 | . . . . . 10 32 . 32 . . 96 96 . 98 294 163 65 82 94 . Highest-Rated Ally 96 | . . . . . 10 32 . 32 . . 96 96 . 49 65 65 65 82 64 . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 88 | . . . . . . 6 . 4 . . 13 12 . 9 24 7 . 3 10 . Total Damage 3088 | . . . . . . 180 . 218 . . 466 462 . 263 1042 211 . 56 190 . Kills 20 | . . . . . . 1 . 1 . . 4 4 . 3 5 1 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 2 3 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 21992 | 69 149 628 456 846 695 3057 2453 1287 1098 136 539 896 778 857 1357 665 1274 3303 433 1016 Spaces Moved 11229 | 37 76 385 405 539 320 1623 1255 737 625 82 291 299 438 385 719 336 573 1287 249 568 Core 205 | 2 . . . . . . . . . . . . . . . . . . . 203 Treads 9495 | 35 76 304 . . . 1524 1255 737 625 82 291 299 438 385 719 336 573 1287 249 280 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1444 | . . 81 405 539 320 99 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 85 | . . . . . . . . . . . . . . . . . . . . 85 Fastest Speed 40 | 50 160 95 95 140 140 155 160 165 167 167 167 167 167 165 165 170 168 156 153 40 Average Speed 160 | 154 160 146 111 140 155 164 171 166 167 167 167 167 167 171 165 170 174 175 156 101 Slowest Speed 270 | 160 160 160 140 140 170 240 240 246 250 167 167 167 167 246 245 250 260 270 165 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 24 80 81 87 25 50 33 82 92 69 48 10 67 52 69 52 14 38 14 14 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . . . Scrap Searched 15 | . . 1 . 1 . . . 2 3 . 2 . 2 2 . 2 . . . . Spaces Dug 100 | . . . . . 15 8 . . . . . . . . . . 6 48 . 23 Terrain Destroyed 675 | . . 9 . . 93 84 21 5 36 . 48 1 18 48 . 43 7 151 . 111 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 177 | . . . . . . 17 8 5 3 . . 1 2 5 . 9 7 84 . 36 AOE 498 | . . 9 . . 93 67 13 . 33 . 48 . 16 43 . 34 . 67 . 75 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 14068 | 46 90 418 410 603 455 1883 1455 762 649 81 315 655 459 493 881 383 830 2022 291 887 Wait 1577 | . 5 3 . 36 66 99 89 4 . . . 319 . 19 60 . 204 470 25 178 Move 11206 | 36 75 384 404 538 319 1622 1254 736 624 81 290 298 437 384 718 335 572 1285 248 566 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 130 | 4 2 5 3 3 11 26 10 1 3 . 1 2 2 7 8 . 12 19 4 7 Fast Attach 102 | 6 1 1 . 3 5 11 12 . 3 . . 11 . 3 6 3 7 18 3 9 Attach 72 | . . 2 . 2 4 6 6 3 1 . 1 2 . 10 1 . 2 12 3 17 Detach 9 | . . . . . . . . . . . . . . . 3 . . 4 . 2 Swap 91 | . . 4 1 3 8 17 6 2 2 . 8 1 4 3 3 2 3 17 1 6 Drop 128 | . . 1 2 2 3 29 17 . 2 . . 5 2 1 13 . 17 22 6 6 Fire 601 | . 7 16 . 15 39 66 50 16 14 . 15 17 14 43 7 22 13 169 1 77 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . 1 . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . 2 . . . 4 3 . . . . . . . . . . 5 . 7 Escape Stasis 7 | . . . . . . 2 . . . . . . . . . . . 1 . 4 Rewire 115 | . . . . . . 1 8 . . . . . . 23 62 21 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 219 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 354 | -10/Mines | Learned Materials emergency access door positions 383 | -10/Mines | Discovered new exit (range 6) 640 | -10/Mines | Destroyed YI-UF0 742 | -10/Mines | Discovered new exit (range 5) 843 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 844 | -10/Mines | Discovered new exit (range 5) 847 | -10/Mines | Entered Exiles 869 | -10/Exiles | Met 8R-AWN 886 | -10/Exiles | Met EX-HEX 924 | -10/Exiles | Met EX-DEC 937 | -10/Exiles | Learned location of Zion (-7) 953 | -10/Exiles | Met EX-BIN 966 | -10/Exiles | Aligned with FarCom system 967 | -10/Exiles | Given EX-Vault access code 989 | -10/Exiles | Opened EX-Vault 998 | -10/Exiles | Found 0b10 Alert Chip 1019 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1139 | -10/Exiles | Visited The Gauntlet 1286 | -10/Exiles | Discovered new exit (range 14) 1303 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1303 | -10/Exiles | Entered Mines 1315 | -9/Mines | Met a Derelict bent on vengeance 1697 | -9/Mines | Found the Drone Emporium 1703 | -9/Mines | Found Prototype Device 1703 | -9/Mines | Identified Thief Drone Bay 2007 | -9/Mines | Core integrity fell below 50% 2035 | -9/Mines | Discovered new exit (range 2) 2071 | -9/Mines | Learned 4 Materials zone layouts 2149 | -9/Mines | Entered Materials 2149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2375 | -8/Materials | Destroyed 8 combat bots 2662 | -8/Materials | Build established: Scavenger-Skirmisher 2801 | -8/Materials | Discovered new exit (range 16) 2844 | -8/Materials | Entered Factory 2844 | -7/Factory | Evolved 2 slots: Utility x2 3070 | -7/Factory | Build established: Scavenger-Tank 4024 | -7/Factory | Build established: Scavenger-Gunner 4572 | -7/Factory | Found Prototype Launcher 4631 | -7/Factory | Repaired Huge Storage Unit 4996 | -7/Factory | Identified Rocket Array 5853 | -7/Factory | Discovered new exit (range 15) 5890 | -7/Factory | Identified exit to Factory 5901 | -7/Factory | Entered another Factory area 5901 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6402 | -6/Factory | Identified exit to Lower Caves 6739 | -6/Factory | Repaired Imp. Light Armor Plating 7010 | -6/Factory | Cargo convoy interrupted 8354 | -6/Factory | Entered Lower Caves 8447 | -6/Lower Caves | Encountered a Warlord checkpoint 8535 | -6/Lower Caves | Spotted B-75 Beast 8622 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8821 | -6/Lower Caves | Learned Factory non-interactive machine intel 9400 | -6/Lower Caves | Learned location of Extension (-5) 9434 | -6/Lower Caves | Discovered new exit (range 16) 9457 | -6/Lower Caves | Identified exit to Lower Caves 9641 | -6/Lower Caves | Entered another Lower Caves area 9647 | -6/Lower Caves | Ambushed by wild Derelicts 9876 | -6/Lower Caves | Discovered new exit (range 11) 9891 | -6/Lower Caves | Identified exit to Factory 10271 | -6/Lower Caves | Learned Factory terminal intel 10332 | -6/Lower Caves | Learned 4 Factory zone layouts 10362 | -6/Lower Caves | Learned Factory terminal intel 10679 | -6/Lower Caves | Discovered new exit (range 5) 10684 | -6/Lower Caves | Identified exit to Data Miner 10739 | -6/Lower Caves | Entered Data Miner 10739 | -6/Data Miner | Discovered new exit (range 6) 10748 | -6/Data Miner | Identified exit to Proximity Caves 10771 | -6/Data Miner | Met Data Miner 10810 | -6/Data Miner | Learned location of Section 7 (-2) 10810 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10836 | -6/Data Miner | Received God Mode back door access code from Data Miner 10875 | -6/Data Miner | Entered Proximity Caves 10882 | -5/Proximity Caves | Learned 4 Factory zone layouts 10998 | -5/Proximity Caves | Escorted by Enhanced Grunt 11393 | -5/Proximity Caves | Discovered exit to Factory (range 2) 11414 | -5/Proximity Caves | Entered Factory 11414 | -5/Factory | Accompanied by 1 ally 11414 | -5/Factory | Evolved 2 slots: Utility x2 11415 | -5/Factory | Identified exit to Upper Caves 11416 | -5/Factory | Loaded intel: 247 non-interactive machine locations 11417 | -5/Factory | Loaded intel: 26 terminal locations 11470 | -5/Factory | Garrison activated, responded to threat 11517 | -5/Factory | Repaired Arm. Treads 11739 | -5/Factory | Repaired Arm. Treads 11779 | -5/Factory | Repaired Arm. Treads 11830 | -5/Factory | Repaired Imp. Medium Treads 11876 | -5/Factory | Repaired Imp. Medium Armor Plating 11947 | -5/Factory | Repaired Mni. Assault Cannon 11993 | -5/Factory | Repaired Rnf. Deuterium Engine 12310 | -5/Factory | Entered Upper Caves 12669 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12994 | -5/Upper Caves | Discovered new exit (range 9) 13084 | -5/Upper Caves | Identified exit to Upper Caves 13088 | -5/Upper Caves | Entered another Upper Caves area 13109 | -5/Upper Caves | Spotted B-75 Beast 13240 | -5/Upper Caves | Discovered new exit (range 6) 13299 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13372 | -5/Upper Caves | Lost 8 parts (1p5u2w) 13429 | -5/Upper Caves | Lost 3 parts (1n2u) 13447 | -5/Upper Caves | Learned Factory security intel 13792 | -5/Upper Caves | Build established: Scavenger-Gunner 13813 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13935 | -5/Upper Caves | Discovered new exit (range 6) 13945 | -5/Upper Caves | Entered Warlord 13945 | -5/Warlord | Accompanied by 1 ally 14011 | -5/Warlord | System corruption cleaned by Quarantine Array 14361 | -5/Warlord | Build established: Scavenger-Mutant 14886 | -5/Warlord | Warlord's base attacked by MAIN.C 14941 | -5/Warlord | Met Warlord 14958 | -5/Warlord | Opened Warlord's prototype stash 14965 | -5/Warlord | Found Prototype Device 14965 | -5/Warlord | Identified System Purifier 14977 | -5/Warlord | Found Prototype Reactor 15188 | -5/Warlord | Spotted Executioner 15188 | -5/Warlord | Warlord forces counterattacked 15274 | -5/Warlord | Discovered new exit (range 14) 15286 | -5/Warlord | Spotted Executioner 15302 | -5/Warlord | Entered Proximity Caves 15302 | -4/Proximity Caves | Accompanied by 3 allies 15340 | -4/Proximity Caves | Spotted B-86 Titan 15443 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15743 | -4/Proximity Caves | Build established: Scavenger-Gunner 15943 | -4/Proximity Caves | Discovered new exit (range 5) 15967 | -4/Proximity Caves | Entered Factory 15967 | -4/Factory | Accompanied by 1 ally 15967 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15969 | -4/Factory | Loaded intel: 25 terminal locations 15969 | -4/Factory | Identified Vortex Chain Reactor 16470 | -4/Factory | Build established: Gunner 16621 | -4/Factory | Repaired Imp. Cooling System 17090 | -4/Factory | Discovered new exit (range 13) 17241 | -4/Factory | Entered Research 17241 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17652 | -3/Research | Build established: Mutant 18239 | -3/Research | Build established: Skirmisher 19087 | -3/Research | Local machine network offline 19318 | -3/Research | Found Gamma Bomb Array 19491 | -3/Research | First assault squad dispatched 19514 | -3/Research | Incoming assault squad redirected 19593 | -3/Research | Found Fusion Bomb Launcher 19638 | -3/Research | System corruption reached 10% 19774 | -3/Research | Discovered new exit (range 18) 20000 | -3/Research | Identified exit to Armory 20256 | -3/Research | Incoming assault squad redirected 20267 | -3/Research | Destroyed 7 combat bots 20392 | -3/Research | Discovered new exit (range 20) 20457 | -3/Research | Crushed by falling debris 20522 | -3/Research | Identified exit to Research 20544 | -3/Research | Entered another Research area 20544 | -2/Research | Warlord forces began assault on 0b10 20544 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20566 | -2/Research | Local machine network offline 20669 | -2/Research | Met up with Warlord 20811 | -2/Research | Spotted Striker 20821 | -2/Research | Spotted Striker 20932 | -2/Research | Discovered new exit (range 20) 20959 | -2/Research | Discovered new exit (range 11) 20961 | -2/Research | Spotted Striker 20963 | -2/Research | Identified exit to Testing 20976 | -2/Research | Identified exit to Access 20977 | -2/Research | Entered Access 20977 | -1/Access | Spotted B-99 Colossus 20977 | -1/Access | Evolved 2 slots: Utility x2 21008 | -1/Access | Lost 5 parts (1p3u1w) 21269 | -1/Access | First assault squad dispatched 21485 | -1/Access | System corruption reached 10% 21521 | -1/Access | Lost 4 parts (2p2u) 21601 | -1/Access | Lost 3 parts (1u2w) 21765 | -1/Access | Lost 5 parts (1p2n1u1w) 21767 | -1/Access | Incoming assault squad redirected 21798 | -1/Access | System corruption reached 30% 21859 | -1/Access | Incoming investigation squad redirected 21863 | -1/Access | Lost 4 parts (1p1u2w) 21907 | -1/Access | Lost 4 parts (3n1u) 21929 | -1/Access | Core integrity fell below 50% 21961 | -1/Access | Lost 4 parts (2n1u1w) 21984 | -1/Access | Spotted B-99 Colossus 21984 | -1/Access | Spotted B-99 Colossus 21986 | -1/Access | Core integrity fell below 20% 21993 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21985_ Penetrated by Slug. 21985_ Slug penetrates Wall. 21986_ Acquired 7 matter. 21988_ Q-thruster destroyed. 21988_ Slug penetrates Reinforced Barrier. 21988_ Slug penetrates Sealed Heavy Doors. 21988_ Knocked back. 21988_ Penetrated by Slug. 21988_ Adv. Transmission Jammer destroyed. 21988_ Penetrated by Slug. 21988_ Slug penetrates B-99 Colossus. 21988_ Penetrated by Slug. 21988_ Slug penetrates B-99 Colossus. 21989_ Acquired 4 matter. 21992_ Slug penetrates Sealed Heavy Doors. 21992_ Penetrated by Slug. 21992_ Slug penetrates Sealed Heavy Doors. 21992_ Penetrated by Slug. 21992_ Slug penetrates Sealed Heavy Doors. 21993_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | #? ??? ## ?? ?????????# # #?? | | #?????? ???????????????# ###### # ! #?? | | #???""????? ?? ?# ??# #????# # #?? | | ##??"?? ? ??? ??# ### #????# # #?? | | ##??"" ?????? ??# #????# # #?? | | #? ?""??#??? ???# ######/######/######?? | | #?? "? #???????# + #???# #??????? | | #??? ????? ????# # #???# #??????? | | ##???? #???? ??######## # #???# ######## | | ##???#??#? ?? ? ???????# # #???# | | ##????##? ? ???#?????# # p" #???########## | | ##??????? ??? ????????# # """ !#????????????? | | ##?#??#?? ? ? ????#????# # S" #????????????? | | #???# ?###???##?#?????## # """ ######???????? | | #?###### ##??###??????#; p/ """ #! ######### | | # ?##???????# s# # | | # ? ? ? ?#??#??##?# s# # | | #?? ? ! ""???#?#???#;## ;######## ######### | | # ? ""????#????# #????## ##???????# | | # "" #??????# #?????# #????????# | | # ?S???##??#?# #?????# #????????# | | / ? ?""??#?#????# #?????# #????????# | | #?? ? ?"" ##?????# BB BB #?????# #????????# | | #? ? ? ?"? ???????# BB BB #?????# #????????# | | # ? ? ???? ?#?????# #?????# #????????# | | #? ?? ? ? ??####???#""""@"""""#?????# #????????# | | # ? ? ? ???###??????" "??????????# #????????# | | #?##?#####?#####????????"""??????????# #????????# | | #?##???#?#########???????????????????# +????????# | | #??#?####?###?##?###?????????????????# #????????# | | #??#??#?#??#??####??#? ??????????????# w#??####### | | ################?###?????? ??????????# #? # | | ###??#??#??### ???????????????# #? # | | #??#??###???## ?? "???????????# # # | | ##### ####?#??#?####??" ??????????# # # | | ##### ##?###?###?#?#? ""????????????# + # | | ?#### # ? ##?## ?? ?? ????????# # # | | ##?## # ?? ?###?# ?? ??? ? ###???# # # | | # # ? ####"""""""""""""#???# #? # | | # # ?" ##??#"" "##???# #? # | | # # """ #####"" ##?#??# #??####### | | # # """ #?###"" #?????# =#????????? | | " + + " #?###T #?????#[%#????????? | | "" # # #####"" #?????# #????????? | | " # # #####"" #?????# #????????? | | # ##############"" ####### ########## | | # ! | | ##### | | ######## ########################+####++##### | | # ####################? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Corruption Block 10 Armor Coverage 900 Resistance: EM 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CargoSurveybotLog Manual? 0 Play Time 05:05:18 Cumulative 55.0 hours Start 2022.04.11 @ 23:58:26 End 2022.04.26 @ 17:57:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af252892-6ffa-4cfa-8957-3208a7b8e950