Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 00:49:43 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2707) 2707 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1413) 1413 TOTAL SCORE: 6760 Bonus ------- High Alert Combat Kills 213 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (19) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Cooling System Core Analyzer System Shield Relay Coupler [NC] (21) Relay Coupler [Swarmer] (42) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (23) Relay Coupler [Heavy] (10) Advanced Beam Rifle Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Heavy] Advanced Beam Rifle [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 82 | 6 6 2 4 14 18 32 Power 9 | 1 . . 1 1 3 3 Engine 4 | 1 . . 1 . . 2 Core 5 | . . . . 1 3 1 Reactor . | . . . . . . . Propulsion 30 | 2 . 1 2 4 8 13 Treads . | . . . . . . . Leg 27 | 2 . 1 2 4 6 12 Wheel . | . . . . . . . Hover 3 | . . . . . 2 1 Flight . | . . . . . . . Utility 24 | 1 1 1 1 6 4 10 Device 8 | . . . . 4 3 1 Storage 3 | 1 . 1 . . . 1 Processor 3 | . 1 . 1 1 . . Hackware 1 | . . . . . . 1 Protection 9 | . . . . 1 1 7 Artifact . | . . . . . . . Weapon 19 | 2 5 . . 3 3 6 Energy Gun 7 | . 3 . . 3 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 2 . . . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 3 | . . . . . 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . Parts Lost 32 | . . . 1 3 7 21 Power 5 | . . . . . 2 3 Propulsion 12 | . . . . 1 2 9 Utility 10 | . . . . 1 2 7 Weapon 5 | . . . 1 1 1 2 Highest Loss Streak 9 | . . . 1 2 3 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 100 92 92 89 93 Engine 3 | . 14 14 9 1 . 3 Core 3 | . . . . 7 4 3 Leg 22 | . 28 28 32 26 18 20 Hover 3 | . . . . . 5 4 Device 4 | . . . . 11 8 1 Storage 9 | . 14 14 11 9 9 9 Processor 15 | . 12 14 22 16 18 13 Hackware 1 | . . . . . . 4 Protection 8 | . . . . 5 7 14 Energy Gun 6 | . 5 28 16 14 6 . Ballistic Gun 5 | . 21 . . . 3 7 Special Weapon 1 | . . . . . . 3 Impact Weapon 4 | . . . . . 7 6 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 16 21 21 26 26 42 Greatest Support 46 | 20 20 20 30 33 40 46 Greatest Overweight (x) 5 | . . 1 . 1 5 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 Average Capacity 10 | 6 8 8 10 10 10 11 Most Carried 15 | . 7 10 10 10 10 15 Average Carried 9 | . 2 6 9 9 9 10 Final Capacity 15 | 8 8 10 10 10 10 15 Final Carried 14 | . 5 10 10 10 10 14 Class Distribution -------------------- 46% | Bothacker-Mutant 33% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Matter Collected 1450 | 216 87 133 40 130 182 662 Remotely . | . . . . . . . Salvage Created 2516 | . 125 106 282 506 571 926 Parts 145 | . 12 2 20 24 32 55 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 3 | . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 61 | . 5 2 6 7 17 24 Melee 10 | . . . . . 5 5 Guns 39 | . 5 . 6 4 9 15 AOE 7 | . . 1 . 3 3 . Classes Destroyed 12 | . 3 . 2 3 1 3 Worker 7 | . . . 1 1 . 5 Builder 3 | . . . . . . 3 Hauler 2 | . . . . 1 . 1 Recycler 2 | . . . . 1 . 1 Operator 1 | . . . . 1 . . Watcher 4 | . 1 . 1 . . 2 Swarmer 21 | . 3 . 3 . 6 9 Grunt 26 | . 2 2 . 7 8 7 Sentry 8 | . . . 3 . . 5 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . 3 . Best Kill Streak 9 | . 6 2 4 4 6 9 Combat Bots Only 6 | . 5 2 4 3 6 4 Max Kills in Single Turn 3 | . 1 1 2 2 2 3 Gunslinging 1 | . . . . 1 1 . Exploded 2 | . . 1 . 2 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Damage Taken 4907 | . 140 63 230 421 948 3105 Core 647 | . 19 23 45 13 79 468 Absorbed by Shields 5 | . . . . . 5 . Redirected to Shielding 104 | . . . . . . 104 Regen/Repaired (Parts) 332 | . . . 95 65 . 172 Core Remaining (%) 90 | 100 . 83 88 . . . Volleys Fired 185 | . 16 5 13 24 25 102 Largest 2 | . 2 2 2 2 2 2 Hottest 90 | . 40 90 90 90 90 61 Shots Fired 245 | . 32 10 22 33 44 104 Gun 243 | . 32 10 22 33 44 102 Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 145 | . 32 . . . 11 102 Thermal . | . . . . . . . Explosive 2 | . . . . . . 2 Electromagnetic 98 | . . 10 22 33 33 . Robot Hit Streak 23 | . 5 9 7 11 23 13 Robot Miss Streak 4 | . 2 1 3 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . . 1 4 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 231 | . 20 10 20 29 40 112 Core Hits 131 | . 8 2 12 25 26 58 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 7 | . . . . . 3 4 Critical Strikes 11 | . . . . . 5 6 Destroy 3 | . . . . . . 3 Smash 8 | . . . . . 5 3 Melee Attacks 86 | . . . . . 37 49 Impact 86 | . . . . . 37 49 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . 4 6 Damage Inflicted 6184 | . 274 201 343 867 1356 3143 Guns 3429 | . 274 162 302 548 376 1767 Cannons . | . . . . . . . Explosions 1286 | . . 39 41 319 433 454 Melee 1436 | . . . . . 547 889 Ramming 33 | . . . . . . 33 Kinetic 2077 | . 274 . . . 36 1767 Thermal 832 | . . 39 41 319 433 . Explosive 454 | . . . . . . 454 Electromagnetic 1352 | . . 162 302 548 340 . Impact 1436 | . . . . . 547 889 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . . . . . 10 41 Message Errors 10 | . . . . . 4 6 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 7 | . . . . . 2 5 Energy Discharges 10 | . . . . . 1 9 Data Loss (minor) 4 | . . . . . 1 3 Data Loss (major) 6 | . . . . . 1 5 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 502 | . . . 19 26 127 330 Projectiles . | . . . . . . . Explosions 49 | . . . 19 26 . 4 Melee 453 | . . . . . 127 326 Knockbacks 3 | . . . . . 2 1 Impact 2 | . . . . . 1 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 435 | . . 29 38 214 27 127 Shots 10 | . . 1 1 5 1 2 Rammed . | . . . . . . . Targets Rammed 10 | . . . . . . 10 Kicked 10 | . . . . . . 10 Crushed . | . . . . . . . Highest Temperature 268 | . . 147 139 30 189 268 Average Temperature 50 | . . 66 54 16 42 52 Received Heat Transfer 1431 | . 36 21 72 117 96 1089 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 15 | . . 2 1 4 . 8 Impact Corruptions 20 | . . . . . 4 16 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 850 | . . 50 100 400 300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 1 1 6 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Peak Influence 696 | . 137 107 272 346 696 546 Initial 339 | . . 53 41 114 130 339 Average 344 | . 82 82 191 204 464 418 Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 20 | 100 100 100 50 32 3 . Level 1 36 | . . . 49 67 25 41 Level 2 42 | . . . . . 70 58 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . 1 2 . 8 Investigation 5 | . 1 . . 2 . 2 Extermination . | . . . . . . . Reinforcement 5 | . . . 1 . . 4 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Distress Signals 7 | . 1 . 1 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 8 2 9 11 19 53 Peak Tracking Total 10 | . 3 2 3 4 8 10 Tactical Retreats 6 | . . . . 2 1 3 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Traps Triggered 9 | . 2 . . . 6 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 4 . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Machines Disabled 8 | . . . . 3 4 1 Max in Single Turn 2 | . . . . 2 1 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Machines Accessed 19 | . 1 . 3 3 3 9 Terminals 14 | . 1 . 2 1 3 7 Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 1 . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 48 | . 6 . 10 6 4 22 Successful 29 | . 2 . 7 4 3 13 Failed 19 | . 4 . 3 2 1 9 Catastrophic 3 | . . . 1 . . 2 Database Lockouts . | . . . . . . . Manual 11 | . 3 . . 1 . 7 Terminals 31 | . 6 . 5 1 4 15 Fabricators . | . . . . . . . Repair Stations 15 | . . . 5 3 . 7 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 11 | . 1 . 3 . 3 4 Robot Analysis 1 | . . . 1 . . . Level Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Garrison Index 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Zone Layout 4 | . 1 . 1 . . 2 Garrison Registry 1 | . . . . . 1 . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . . 4 2 . 6 Scan Component 6 | . . . 2 1 . 3 Repair 6 | . . . 2 1 . 3 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 1 . . 1 . 3 Terminals 5 | . 1 . . 1 . 3 Track 1 | . . . . . . 1 Assimilate 1 | . . . . 1 . . Botnet 3 | . 1 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 14 | . 1 . 3 1 2 7 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 2 1 . 3 Time 174 | . . . 52 26 . 96 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Used RIF Installer 2 | . . . . . 2 . Threat Obfuscator 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Turns Passed 4379 | 72 249 192 304 620 1244 1698 Spaces Moved 2438 | 57 150 121 162 342 841 765 Core 7 | 6 . . . . 1 . Treads . | . . . . . . . Legs 1961 | 51 150 121 162 342 569 566 Wheels . | . . . . . . . Hover 470 | . . . . . 271 199 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 56 52 Average Speed 125 | 112 120 136 120 120 117 136 Slowest Speed 300 | 120 120 190 120 190 300 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 26 25 24 26 62 64 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 72 | . . 4 4 18 12 34 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 72 | . . 4 4 18 12 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Total 3436 | 62 187 138 249 522 1020 1258 Wait 511 | . 6 4 67 116 36 282 Move 2431 | 56 149 120 161 341 839 765 Hop . | . . . . . . . Pick Up 47 | . 6 5 3 11 10 12 Fast Attach 41 | 6 3 . 2 7 7 16 Attach 18 | . 2 . 2 3 2 9 Detach 2 | . . . . 1 . 1 Swap 23 | . 1 2 . 4 9 7 Drop 53 | . 4 2 1 15 17 14 Fire 185 | . 16 5 13 24 25 102 Melee 69 | . . . . . 29 40 Ram . | . . . . . . . Kick 10 | . . . . . . 10 Crush . | . . . . . . . Escape Stasis 46 | . . . . . 46 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 11) 280 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 378 | -10/Mines | Discovered new exit (range 6) 387 | -10/Mines | Learned Materials terminal intel 432 | -10/Mines | Found a hidden stash of uninstalled traps 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 515 | -9/Materials | Loaded intel: 12 terminal locations 716 | -9/Materials | Repaired Aluminum Leg 744 | -9/Materials | Repaired Ion Engine 807 | -9/Materials | Discovered new exit (range 5) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Utility x2 870 | -8/Materials | Repaired Aluminum Leg 1180 | -8/Materials | Build established: Scavenger-Mutant 1420 | -8/Materials | Discovered new exit (range 18) 1428 | -8/Materials | Identified exit to Garrison 1438 | -8/Materials | Entered Garrison 1474 | -8/Garrison | Triggered checkpoint 1485 | -8/Garrison | Garrison Relay disabled 1638 | -8/Garrison | Triggered checkpoint 1679 | -8/Garrison | Lost 3 parts (1n1u1w) 1742 | -8/Garrison | Discovered new exit (range 11) 2034 | -8/Garrison | Discovered new exit (range 89) 2034 | -8/Garrison | Discovered new exit (range 50) 2034 | -8/Garrison | Discovered new exit (range 15) 2058 | -8/Garrison | Installed Relay Interface Framework 2130 | -8/Garrison | Triggered checkpoint 2265 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2293 | -8/Garrison | Triggered checkpoint 2300 | -8/Garrison | Garrison Relay disabled 2610 | -8/Garrison | Build established: Bothacker-Mutant 2653 | -8/Garrison | Learned Materials security intel 2682 | -8/Garrison | Entered Materials 3213 | -8/Materials | Discovered new exit (range 7) 3296 | -8/Materials | Repaired Aluminum Leg 3329 | -8/Materials | Repaired Flail 3454 | -8/Materials | Repaired Titanium Leg 3641 | -8/Materials | Identified exit to Factory 3947 | -8/Materials | Core integrity fell below 50% 4282 | -8/Materials | First assault squad dispatched 4327 | -8/Materials | Core integrity fell below 20% 4380 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04362_ Critical hit (Burn: +37). 04362_ Kicked Y-45 Defender. 04364_ Atomic Centrifuge disabled. 04366_ Kicked Y-45 Defender. 04366_ Imp. Ion Engine destroyed. 04367_ C3NLX5C>0X>8LNJOJICUOY/ENN& 04368_ Kicked Y-45 Defender. 04370_ Hpw. Shotgun destroyed. 04372_ Critical hit (Burn: +37). 04373_ Kicked Y-45 Defender. 04375_ Aluminum Leg destroyed. 04375_ Kicked Y-45 Defender. 04376_ B-36 Bruiser unfolds itself. 04376_ System corrupted: Missile Launcher failed to launch. 04377_ The unstable cave ceiling collapses. 04378_ Imp. Carbon-fiber Leg destroyed. 04378_ Missile Launcher destroyed. 04378_ Destroyed Missile Launcher. 04378_ Lyr. Light Armor Plating destroyed. 04379_ Imp. Carbon-fiber Leg destroyed. 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