Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:11:24 Player: gabr Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (2605) 2605 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9810 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Matter Filter Improved Force Field Improved Force Field Point Defense Array Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav Array Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Improved Launcher Guidance Computer Advanced ECM Suite Point Defense Array Point Defense Array System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Terrain Scanner Matter Filter Improved Force Field Improved Force Field [Rating: 110] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 2 . 2 . . . . . . . . 2 Utility 7 | . . . 2 . 2 . . 1 2 . . . . Weapon 2 | . . . . . . . . . . . . 2 . Parts Attached 172 | 12 8 15 37 14 13 14 3 11 20 1 3 12 9 Power 23 | 2 3 2 3 1 1 2 1 1 4 . . 1 2 Engine 18 | 2 1 2 3 1 1 2 1 1 4 . . . . Core 2 | . 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 2 Propulsion 58 | 4 2 6 15 5 2 5 . 3 8 . 1 4 3 Treads 26 | . . . 11 5 2 5 . . 2 . . 1 . Leg 4 | 1 . . 3 . . . . . . . . . . Wheel 17 | 3 2 6 1 . . . . 3 2 . . . . Hover 11 | . . . . . . . . . 4 . 1 3 3 Flight . | . . . . . . . . . . . . . . Utility 53 | 4 1 4 9 5 8 3 1 5 4 . 1 5 3 Device 36 | 2 . 1 4 4 7 2 1 4 4 . . 4 3 Storage 9 | 2 1 2 4 . . . . . . . . . . Processor 4 | . . . 1 . 1 . . . . . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 3 | . . 1 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 2 3 10 3 2 4 1 2 4 1 1 2 1 Energy Gun 17 | 1 2 2 5 2 1 3 . . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 10 | 1 . 1 2 1 1 . . . 2 . 1 1 . Ballistic Cannon 4 | . . . 1 . . . 1 . . . . 1 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . . . . 2 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 1 . . . . . . 1 2 Corrupted Parts 2 | . . . . . . 2 . . . . . . . System Corruption 14 | . . . . . . 14 . . . . . . . Parts Lost 60 | . 1 3 6 1 . 13 . . 19 . 3 6 8 Power 8 | . . . . . . 1 . . 4 . 1 1 1 Propulsion 28 | . 1 2 2 1 . 6 . . 8 . 1 3 4 Utility 15 | . . 1 3 . . 2 . . 5 . . 1 3 Weapon 9 | . . . 1 . . 4 . . 2 . 1 1 . Highest Loss Streak 17 | . 1 1 5 1 . 5 . . 17 . 3 6 7 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 97 90 95 99 99 88 69 78 80 43 52 38 28 Engine 6 | . 7 2 9 6 6 5 5 7 6 10 9 2 . Treads 22 | . . . 28 46 39 29 13 11 6 . . . . Leg 1 | . . . 4 . . . . . . . . . . Wheel 5 | . 25 42 2 . . . . 8 15 . . . . Hover 1 | . . . . . . . . . . 21 19 12 10 Device 14 | . 14 3 16 8 17 17 19 18 21 . . 1 5 Storage 6 | . 14 11 9 7 6 6 6 5 4 . . . . Processor 8 | . . . 6 7 8 13 13 11 9 5 9 11 4 Protection 1 | . . . . 5 6 1 . . . . . . . Energy Gun 7 | . 18 17 7 6 10 9 6 4 . 1 4 . . Ballistic Gun 3 | . 9 4 3 7 1 1 . . 1 . 3 2 . Impact Weapon 2 | . . . 7 . . . . 2 7 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 132 | 13 18 28 95 109 119 119 102 116 132 26 32 67 47 Greatest Support 133 | 20 20 52 85 133 133 133 45 45 56 44 44 78 78 Greatest Overweight (x) 41 | . 1 . 2 . . 1 2 10 41 . . 9 1 Average Overweight (x) . | . . . . . . . 1 3 2 . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 19 | 6 9 10 19 25 25 25 25 25 23 5 5 5 5 Most Carried 25 | 8 10 10 20 25 25 25 21 20 25 3 4 5 5 Average Carried 16 | 3 9 9 11 23 24 24 18 18 21 3 3 4 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 8 10 10 20 25 25 21 18 20 3 3 3 5 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 2591 | 282 90 301 489 193 166 499 27 96 206 68 20 52 102 Remotely . | . . . . . . . . . . . . . . Salvage Created 3777 | 106 166 571 889 285 209 705 55 172 573 . . 46 . Parts 159 | 13 12 35 29 15 10 20 1 11 8 . . 5 . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 13 . . . 7 . . . Prevented 8 | . . . . . . 6 . . . 2 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 56 | . 5 10 9 9 6 13 . . 4 . . . . Guns 44 | . 5 8 6 9 6 10 . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . Classes Destroyed 13 | 2 3 4 1 . 2 1 . . . . . . . Worker 8 | . . 3 2 . . . . 2 . . . 1 . Builder 6 | . . 1 1 . . . . 1 1 . . 2 . Tunneler 4 | 3 . . . . . . . . 1 . . . . Hauler 3 | . . . 3 . . . . . . . . . . Recycler 8 | 1 . 1 3 . . . . 1 2 . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . . . . . Swarmer 12 | . 3 . . 4 3 2 . . . . . . . Grunt 31 | . 2 9 4 5 . 7 . . 4 . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 8 | . . 1 5 . 1 1 . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . Best Kill Streak 4 | 4 4 4 3 4 3 4 . 4 2 . . 2 . Combat Bots Only 4 | . 4 4 3 4 3 4 . . 2 . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 1 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Hostile Shots Fired 918 | . 28 46 77 45 68 172 . . 184 13 31 87 167 Missed 301 | . 6 11 14 10 20 61 . . 54 7 12 32 74 Damage Taken 11022 | . 199 547 953 533 586 1981 . . 2298 123 293 1159 2350 Core 3666 | . 35 188 109 17 54 365 . . 793 54 63 525 1463 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . 12 . Regen/Repaired (Parts) 216 | . . . 59 . 157 . . . . . . . . Core Remaining (%) 71 | 100 86 53 80 97 . . 50 100 . . 20 59 . Volleys Fired 241 | 8 17 50 44 23 21 46 8 7 4 . 7 6 . Largest 2 | 2 2 2 2 2 2 2 1 2 2 . 2 1 . Hottest 149 | 60 80 80 126 94 149 149 61 100 70 . 116 35 . Shots Fired 445 | 16 33 100 86 46 41 76 9 14 8 . 10 6 . Gun 427 | 16 33 100 86 46 41 65 9 7 8 . 10 6 . Cannon 18 | . . . . . . 11 . 7 . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 165 | 8 14 21 35 23 11 26 . 7 8 . 6 6 . Thermal 269 | 8 19 79 51 23 30 39 9 7 . . 4 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . 11 . . . . . . . Robot Hit Streak 31 | 7 5 12 14 10 13 31 31 11 13 . . 2 . Robot Miss Streak 5 | 3 4 3 2 2 5 3 1 . 1 . 2 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 3 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . Shots Hit Robots 355 | 10 17 76 80 38 27 67 7 10 20 . . 3 . Core Hits 149 | 5 9 28 23 18 15 34 3 5 4 . . 4 1 Critical Kills 2 | 1 . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . 3 . . . . . 2 . . . . Critical Strikes 15 | 1 . . 5 . . 5 1 . 3 . . . . Burn 8 | . . . 2 . . 5 1 . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . Smash 6 | . . . 3 . . . . . 3 . . . . Melee Attacks 29 | . . . 14 . . . . . 15 . . . . Impact 29 | . . . 14 . . . . . 15 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 8 . . . . . 6 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Follow-up Attacks 3 | . . . 3 . . . . . . . . . . Damage Inflicted 7351 | 102 170 952 1867 763 579 1394 140 205 1005 11 . 132 31 Guns 5234 | 102 170 952 993 763 579 1141 140 140 172 . . 82 . Cannons 318 | . . . . . . 253 . 65 . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1666 | . . . 848 . . . . . 818 . . . . Ramming 133 | . . . 26 . . . . . 15 11 . 50 31 Kinetic 2078 | 35 48 322 494 384 128 348 . 65 172 . . 82 . Thermal 3221 | 67 122 630 499 379 451 793 140 140 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 253 | . . . . . . 253 . . . . . . . Impact 1666 | . . . 848 . . . . . 818 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . 3 1 . 2 1 15 15 . . . . 1 13 Average Corruption 8 | . 2 1 . 2 1 11 15 . . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 76 | . 4 . . 6 . 49 11 . . . . 4 2 Message Errors 21 | . 1 . . 2 . 11 4 . . . . 3 . Matter Fused 17 | . 1 . . 1 . 14 1 . . . . . . Heat Flow Errors 10 | . 1 . . 1 . 6 . . . . . 1 1 Energy Discharges 8 | . . . . . . 6 1 . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . 1 . . 2 . 3 4 . . . . . . Data Loss (major) 5 | . . . . . . 5 . . . . . . . Misfires 2 | . . . . . . 1 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 748 | . . . 374 . . . . . 365 9 . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 748 | . . . 374 . . . . . 365 9 . . . Knockbacks 12 | . . . 4 . . . . 1 6 . . . 1 Impact 10 | . . . 4 . . . . . 5 . . . 1 Kinetic 1 | . . . . . . . . 1 . . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 51 | . . . . . . . . . 7 5 . 25 14 Shots . | . . . . . . . . . . . . . . Rammed 13 | . . . 1 . . . . . 2 1 . 3 6 Targets Rammed 13 | . . . 1 . . . . . 2 1 . 3 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 315 | 20 261 207 150 291 315 275 . . 58 3 143 219 171 Average Temperature 80 | 13 81 67 43 98 118 87 . . 16 3 71 127 97 Received Heat Transfer 2321 | . 54 240 396 252 24 768 . . 361 9 . 118 99 Effects 2 | . 1 . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 20 | . . . 9 . . 1 . . 10 . . . . Impact Corruptions 28 | . . . 13 . . . . . 13 2 . . . Robots Melted 4 | . . 2 1 . . 1 . . . . . . . Combat Hostiles 4 | . . 2 1 . . 1 . . . . . . . Parts Melted 22 | . . 7 6 . 2 7 . . . . . . . Heat Transferred 7415 | 150 275 1425 1254 740 932 2047 333 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Peak Influence 374 | 20 138 374 289 111 242 . . 29 126 . . 126 215 Initial 157 | . 13 57 157 2 53 . . . 14 . . 51 70 Average 87 | 12 67 204 93 51 125 . . 14 62 . . 87 105 Maximum Alert Level 1 | . . 1 1 . 1 . . . . . . . 1 Low Security (%) 87 | 100 100 52 80 100 82 . . 100 100 . . 100 92 Level 1 12 | . . 47 19 . 17 . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . . 3 7 5 3 . . 1 2 . . 4 2 Investigation 8 | . . 1 2 1 2 . . . 1 . . 1 . Extermination 5 | . . . . 2 1 . . 1 . . . 1 . Reinforcement 10 | . . 2 2 2 . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 8 | . . . 3 1 . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 7 13 11 10 6 19 . . 15 6 5 8 24 Peak Tracking Total 12 | . 5 4 2 4 3 5 . 1 8 7 5 8 12 Tactical Retreats 16 | . . 2 1 . . 1 . . 3 4 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 7 | . 2 1 . 1 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 19 | . 2 1 7 2 2 . . 1 2 . . 2 . Terminals 9 | . 2 1 2 1 . . . 1 2 . . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . Repair Stations 3 | . . . 1 1 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 44 | . 4 3 11 5 4 . . 5 8 . . 4 . Successful 22 | . 1 1 7 1 3 . . 1 4 . . 4 . Failed 22 | . 3 2 4 4 1 . . 4 4 . . . . Catastrophic 6 | . 1 . 2 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 3 2 . . . . 3 3 . . . . Terminals 26 | . 4 3 3 3 . . . 5 8 . . . . Fabricators 3 | . . . . . 1 . . . . . . 2 . Repair Stations 7 | . . . 2 2 3 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 2 . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 8 | . 1 1 . 1 . . . 1 4 . . . . Record 2 | . . . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . 2 . Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . Insert Component 2 | . . . 1 . . . . . . . . 1 . Analyze 2 | . . . 1 . . . . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 4 2 1 . . 1 1 . . 2 . Full Trace Events 6 | . . 1 1 1 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . Time 51 | . . . 32 . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 6939 | 144 198 386 1832 798 326 1539 280 263 461 128 75 289 220 Spaces Moved 3884 | 110 163 208 711 400 138 670 86 122 302 239 105 279 351 Core 269 | 3 . . . . . . . . 37 . . 91 138 Treads 2011 | . . . 684 400 138 670 86 32 1 . . . . Legs 27 | 15 . . 12 . . . . . . . . . . Wheels 799 | 92 163 208 15 . . . . 90 231 . . . . Hover 778 | . . . . . . . . . 33 239 105 188 213 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 80 85 86 159 159 159 232 116 48 48 48 50 50 Average Speed 143 | 87 81 88 218 159 159 206 306 185 115 51 49 59 56 Slowest Speed 2100 | 120 95 90 260 159 159 239 312 312 2100 52 52 500 101 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 21 | 4 36 17 38 10 4 73 13 3 6 48 12 18 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . 3 . . 1 . Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 3 . . 1 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total 4756 | 139 199 309 890 519 203 759 96 141 375 243 117 394 372 Wait 309 | . 1 29 53 65 27 19 . . 26 3 2 84 . Move 3871 | 109 162 207 710 399 137 669 85 121 301 238 104 278 351 Hop . | . . . . . . . . . . . . . . Pick Up 30 | 6 4 . 8 5 . 3 . . 2 . . 2 . Fast Attach 101 | 8 4 5 21 9 6 7 . 7 11 1 2 12 8 Attach 29 | . 1 3 4 3 2 5 3 . 6 . 1 . 1 Detach 26 | 1 . 1 6 6 . 1 . 2 5 . 1 1 2 Swap 42 | 4 3 7 12 2 5 2 . 4 3 . . . . Drop 69 | 3 7 7 20 7 5 7 . . 1 . . 8 4 Fire 241 | 8 17 50 44 23 21 46 8 7 4 . 7 6 . Melee 25 | . . . 11 . . . . . 14 . . . . Ram 12 | . . . . . . . . . 2 1 . 3 6 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Discovered new exit (range 11) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x2 598 | -9/Materials | Build established: Scavenger-Mutant 725 | -9/Materials | Discovered new exit (range 5) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Utility x2 843 | -8/Materials | Lost 5 parts (2n2u1w) 1315 | -8/Materials | Met 7R-MNS 2507 | -8/Materials | Repaired Imp. Ion Engine 2518 | -8/Materials | Discovered new exit (range 16) 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Propulsion x2 2562 | -7/Factory | Caught up to 7R-MNS 3091 | -7/Factory | Build established: Mutant 3325 | -7/Factory | Discovered new exit (range 5) 3359 | -7/Factory | Entered another Factory area 3359 | -6/Factory | Evolved 2 slots: Utility x2 3360 | -6/Factory | Caught up to 7R-MNS 3647 | -6/Factory | Repaired Adv. Treads 3674 | -6/Factory | Discovered new exit (range 8) 3685 | -6/Factory | Entered Lower Caves 3704 | -6/Lower Caves | Encountered a Warlord checkpoint 3724 | -6/Lower Caves | Learned location of Zion (-6) 4104 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4108 | -6/Lower Caves | System corruption reached 10% 4175 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4898 | -6/Lower Caves | Identified exit to Lower Caves 5141 | -6/Lower Caves | Lost 3 parts (2n1w) 5224 | -6/Lower Caves | Entered another Lower Caves area 5232 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 5457 | -6/Lower Caves | Discovered new exit (range 15) 5504 | -6/Lower Caves | Entered Factory 5504 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5748 | -5/Factory | Discovered new exit (range 16) 5767 | -5/Factory | Entered another Factory area 5767 | -4/Factory | Evolved 2 slots: Utility x2 5929 | -4/Factory | Build established: Scavenger-Mutant 6153 | -4/Factory | Garrison activated, responded to threat 6185 | -4/Factory | Core integrity fell below 50% 6215 | -4/Factory | Lost 17 parts (3p7n5u2w) 6215 | -4/Factory | Discovered new exit (range 14) 6220 | -4/Factory | Discovered new exit (range 16) 6228 | -4/Factory | Entered Upper Caves 6258 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6309 | -4/Upper Caves | Encountered a Warlord checkpoint 6354 | -4/Upper Caves | Discovered new exit (range 5) 6356 | -4/Upper Caves | Entered another Upper Caves area 6427 | -4/Upper Caves | Discovered new exit (range 10) 6431 | -4/Upper Caves | Entered Research 6431 | -3/Research | Evolved 2 slots: Weapon x2 6459 | -3/Research | Lost 3 parts (1p1n1w) 6499 | -3/Research | Build established: Mutant 6628 | -3/Research | Found Prototype Device 6628 | -3/Research | Identified Exp. Thermal Shield 6640 | -3/Research | Spotted B-86 Titan 6664 | -3/Research | Spotted B-86 Titan 6696 | -3/Research | Lost 6 parts (1p3n1u1w) 6713 | -3/Research | Discovered new exit (range 15) 6720 | -3/Research | Entered another Research area 6720 | -2/Research | Evolved 2 slots: Propulsion x2 6876 | -2/Research | Core integrity fell below 50% 6910 | -2/Research | Lost 7 parts (1p4n2u) 6913 | -2/Research | System corruption reached 10% 6929 | -2/Research | Core integrity fell below 20% 6940 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06910_ A bubble of electromagnetic force engulfs the area. 06910_ U-05 Engineer lays Concrete. 06912_ Slammed into U-05 Engineer. 06912_ U-05 Engineer knocked back. 06912_ System Shield destroyed. 06912_ System corrupted by crushing effect (+4). 06913_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06914_ Slammed into K-01 Serf. 06916_ System corrupted: Heat flow error (+220). 06916_ Slammed into U-05 Engineer. 06916_ Imp. Launcher Guidance Computer broken. 06916_ Destabilizing: Short circuit. 06924_ Slug penetrates Antiparticle Reservoir. 06927_ Slug penetrates Wall. 06928_ Slug penetrates Antiparticle Reservoir. 06933_ Penetrated by Slug. 06937_ C-30 ARC bursts open, deploying its payload. 06937_ S-43 Plague unfolds itself. 06940_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????###### ##?####???????????????? | | ????????????????????# #???????????????? | | ????????????????????? #???????????????? | | ????????????????????#"" """ #???????????????? | | ????????????????????#"" """ =###?????????????? | | ????????????????????#"" ! 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"""" """" # | | ????????????????????????# """" """" # | | ????????????????????????# """" """" # | | ????????????????????????# # | | ????????????????????????# = ####### | | ????????????????????????#u #?????? | | ????????????????????????# """" """" #?????? | | ????????????????????????# """" """" #?????? | | ????????????????????????# "??" "?"" #?????? | | ????????????????????????# "??" "??" #?????? | | ????????????????????????# ?? ?? #?????? | | ????????????????????????? ??? ??? ??????? | | ????????????????????????? ???????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 43 Energy Capacity 590 Matter Stores 334 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: TH 30 Point Defense Rating 320 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Antigrav System | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed HardlightSurgeProtomatter Manual? 0 Play Time 00:51:48 Cumulative 60.2 hours Start 2024.04.07 @ 00:19:18 End 2024.04.07 @ 01:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07416da0-07d1-4875-a6e5-e4dad9029026