Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.09 @ 14:37:05 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1394) 1394 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4534 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Friendly Fire -65 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Light Nuclear Core Improved Sensor Array Gun Armor Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Utility Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Scythe > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Compact Battery Improved Sensor Array Advanced ECM Suite Hardened Heavy Armor Plating Gun Armor Hacking Suite Gauss Rifle [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 50 | . 2 2 15 16 15 Power 5 | . . . 1 1 3 Engine 3 | . . . 1 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | . . . 4 5 3 Treads 9 | . . . 4 5 . Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 2 . 4 6 6 Device 6 | . . . 1 3 2 Storage 1 | . . . . 1 . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 8 | . 1 . 2 1 4 Artifact . | . . . . . . Weapon 15 | . . 2 6 4 3 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 8 | . . 1 5 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 1 2 5 12 Power 3 | . . 1 . . 2 Propulsion 8 | . . . . 2 6 Utility 5 | . . . 2 2 1 Weapon 4 | . . . . 1 3 Highest Loss Streak 6 | . . 1 2 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 94 83 98 82 Engine 6 | . 14 8 1 7 3 Treads 16 | . . . 20 29 14 Leg 11 | . 28 28 12 . 5 Device 6 | . . . 2 12 10 Storage 9 | . 14 14 9 7 6 Processor 8 | . 6 . 5 14 10 Protection 10 | . 4 14 13 8 11 Energy Gun 3 | . 14 9 . . 2 Energy Cannon 2 | . . . . 6 4 Ballistic Gun 8 | . 14 13 17 5 2 Slashing Weapon 1 | . . . . 2 4 Naked Turns 13 | . . . . . 13 Heaviest Build 46 | 13 16 17 19 28 46 Greatest Support 80 | 20 20 20 80 80 63 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 Average Capacity 8 | . 8 8 8 8 9 Most Carried 10 | . 8 8 8 10 10 Average Carried 7 | . 6 7 7 8 8 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Jun Mat Sub Mat Fac Gar Matter Collected 1124 | 199 86 20 170 439 210 Remotely . | . . . . . . Salvage Created 2641 | . 264 28 277 679 1393 Parts 130 | . 20 8 29 40 33 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 9 | . 2 . 4 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Combat Hostiles Destroyed 37 | . 5 3 5 9 15 Melee 7 | . . . . 2 5 Guns 20 | . 5 . 5 . 10 Cannons 4 | . . . . 4 . AOE 6 | . . 3 . 3 . Classes Destroyed 14 | . 5 1 3 3 2 Worker 4 | . 1 . . 3 . Builder 3 | . . . 2 1 . Hauler 3 | . 2 . 1 . . Recycler 2 | . . . . 2 . Watcher 5 | . 1 . 1 3 . Swarmer 15 | . 3 3 3 3 3 Cutter 3 | . . . . . 3 Grunt 10 | . 2 . . 2 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 2 2 Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Artisan 1 | . . 1 . . . Best Kill Streak 5 | . 5 3 4 5 4 Combat Bots Only 4 | . 3 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Jun Mat Sub Mat Fac Gar Damage Taken 4963 | . 161 116 537 1331 2818 Core 805 | . 28 28 46 154 549 Absorbed by Shields 11 | . . . . . 11 Redirected to Shielding 76 | . . . . . 76 Core Remaining (%) 89 | 100 . 77 91 . . Volleys Fired 131 | . 23 13 29 39 27 Largest 2 | . 2 1 2 1 2 Hottest 93 | . 60 30 56 75 93 Shots Fired 207 | . 46 13 57 40 51 Gun 153 | . 46 . 56 . 51 Cannon 35 | . . . . 35 . Launcher 19 | . . 13 1 5 . Special . | . . . . . . Kinetic 103 | . 23 . 56 . 24 Thermal 85 | . 23 . . 35 27 Explosive 19 | . . 13 1 5 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 12 . 9 16 9 Robot Miss Streak 4 | . 4 . 4 2 3 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 193 | . 26 . 34 39 94 Core Hits 99 | . 13 4 17 29 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . . . 1 11 Burn 4 | . . . . . 4 Sever 8 | . . . . 1 7 Melee Attacks 93 | . . . . 16 77 Impact . | . . . . . . Slashing 93 | . . . . 16 77 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6296 | . 384 133 640 1570 3569 Guns 1423 | . 357 . 493 . 573 Cannons 675 | . . . . 675 . Explosions 743 | . . 133 147 463 . Melee 3405 | . . . . 409 2996 Ramming 50 | . 27 . . 23 . Kinetic 937 | . 166 . 493 . 278 Thermal 1161 | . 191 . . 675 295 Explosive 743 | . . 133 147 463 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 3405 | . . . . 409 2996 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 2 7 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 159 | . . . 6 80 73 Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee 153 | . . . . 80 73 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . . 95 . . . Shots 5 | . . 5 . . . Rammed 6 | . . . . 6 . Targets Rammed 12 | . 6 . . 6 . Kicked 6 | . 6 . . . . Crushed . | . . . . . . Highest Temperature 236 | . 60 . . 236 106 Average Temperature 54 | . 30 . . 73 39 Received Heat Transfer 1218 | . 54 . 27 273 864 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . 3 2 Heat Transferred 2435 | . 400 . . 999 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Peak Influence 524 | . 177 . 235 254 524 Initial 149 | . . . 36 15 149 Average 125 | . 98 . 85 77 256 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 86 | . 100 . 93 97 51 Level 1 9 | . . . 6 2 29 Level 2 4 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . 3 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 8 2 10 20 27 Peak Tracking Total 11 | . 4 3 4 6 11 Tactical Retreats 7 | . . . . 2 5 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Jun Mat Sub Mat Fac Gar Machines Disabled 5 | . . 3 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Gar Machines Accessed 15 | . 4 1 3 7 . Terminals 11 | . 4 . 3 4 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 33 | . 16 1 8 8 . Successful 14 | . 9 1 3 1 . Failed 19 | . 7 . 5 7 . Catastrophic 4 | . 3 . . 1 . Database Lockouts . | . . . . . . Manual 22 | . 14 . 8 . . Terminals 29 | . 16 . 8 5 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . 5 1 . . . Robot Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Level Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Botnet 5 | . 3 . 2 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 3 6 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Jun Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Jun Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Gar Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Jun Mat Sub Mat Fac Gar Turns Passed 3532 | . 572 483 558 1197 722 Spaces Moved 1865 | 1 403 378 319 512 252 Core 24 | . . . . . 24 Treads 776 | . . . 92 512 172 Legs 1065 | 1 403 378 227 . 56 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 160 50 Average Speed 138 | 120 120 120 131 161 161 Slowest Speed 400 | 120 120 120 160 163 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 81 18 24 17 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 16 | . . . . 16 . Terrain Destroyed 78 | . . 46 4 27 1 Melee 5 | . . . . 5 . Projectile 1 | . . . . . 1 AOE 72 | . . 46 4 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Gar Total 2460 | . 445 394 403 817 401 Wait 243 | . 3 . 27 212 1 Move 1861 | . 402 377 318 512 252 Hop . | . . . . . . Pick Up 25 | . 5 1 7 6 6 Fast Attach 15 | . 2 . 3 3 7 Attach 14 | . . . 6 4 4 Detach . | . . . . . . Swap 21 | . . 2 6 9 4 Drop 33 | . 4 1 7 10 11 Fire 131 | . 23 13 29 39 27 Melee 93 | . . . . 16 77 Ram . | . . . . . . Kick 6 | . 6 . . . . Crush 6 | . . . . 6 . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 3) 191 | -10/Materials | Discovered new exit (range 18) 265 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Entered Subcaves 637 | -10/Subcaves | Learned location of Zion (-6) 718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 864 | -10/Subcaves | Visited 4L-MR0's lab 886 | -10/Subcaves | Found Gun Armor 1036 | -10/Subcaves | Discovered new exit (range 15) 1056 | -10/Subcaves | Entered Materials 1056 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1464 | -8/Materials | Discovered new exit (range 4) 1613 | -8/Materials | Identified exit to Factory 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Utility x2 1844 | -7/Factory | Build established: Scavenger-Mutant 2778 | -7/Factory | Garrison activated, responded to threat 2811 | -7/Factory | Identified exit to Garrison 2811 | -7/Factory | Entered Garrison 2841 | -7/Garrison | Lost 5 parts (2n2u1w) 3164 | -7/Garrison | Triggered checkpoint 3266 | -7/Garrison | Lost 3 parts (1p1n1w) 3355 | -7/Garrison | Lost 3 parts (2n1w) 3476 | -7/Garrison | Triggered checkpoint 3476 | -7/Garrison | Triggered checkpoint 3493 | -7/Garrison | Triggered checkpoint 3519 | -7/Garrison | Core integrity fell below 50% 3520 | -7/Garrison | Released all parts (6) 3525 | -7/Garrison | Core integrity fell below 20% 3533 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03511_ Gauss Rifle destroyed. 03514_ Hrd. Heavy Armor Plating destroyed. 03515_ Aluminum Leg destroyed. 03516_ C-17 Slicer destroyed. 03518_ Dropped Adv. ECM Suite. 03519_ Dropped Com. Battery. 03519_ Dropped Imp. Heat Sink. 03520_ G-47 Trooper heat damages Aluminum Leg. 03520_ Released Particle Gun. 03520_ Released Adv. Heat Sink. 03520_ Released Med. Storage Unit. 03520_ Released Imp. Signal Interpreter. 03520_ Released Imp. Utility Shielding. 03520_ Released Hrd. Heavy Armor Plating. 03520_ Acquired 20 matter. 03531_ Triggered Stasis Trap. 03531_ A bubble of rippling energy engulfs the area. 03531_ Field strength at 94. 03532_ Field strength at 88. 03533_ Field strength at 78. 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