Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.14 @ 17:34:13 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1555) 1555 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-242) -242 TOTAL SCORE: 3658 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 185 Aligned with FarCom 300 Friendly Fire -760 Cogmind --------- Core Integrity 56/400 Matter 275/300 Energy 8/280 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Heavy Ion Engine Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Guided Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Disposable Heat Sink Hardened Light Armor Plating Hardlight Generator Hardlight Generator Advanced Beam Rifle Ion Cannon XL Autogun Array Rocket Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 53 | 6 6 5 20 3 13 Power 7 | 1 1 1 3 . 1 Engine 4 | 1 1 . 1 . 1 Core 3 | . . 1 2 . . Reactor . | . . . . . . Propulsion 16 | 2 2 3 5 2 2 Treads . | . . . . . . Leg 16 | 2 2 3 5 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 4 1 6 Device 7 | . 1 . 2 . 4 Storage 2 | 1 . . 1 . . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 16 | 2 1 1 8 . 4 Energy Gun 11 | 2 1 . 6 . 2 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 18 | . . . 7 2 9 Power 3 | . . . 2 . 1 Propulsion 5 | . . . 1 1 3 Utility 5 | . . . 1 1 3 Weapon 5 | . . . 3 . 2 Highest Loss Streak 5 | . . . 4 1 5 To Critical Strikes 5 | . . . . . 5 Average Slot Usage (%) 99 | . 98 100 99 99 99 Engine 8 | . 13 4 5 11 11 Core 2 | . . 9 5 . . Leg 23 | . 28 28 22 21 21 Device 16 | . 7 14 21 19 11 Storage 11 | . 14 14 11 11 11 Processor 9 | . 6 . 11 11 10 Protection 3 | . . . . 2 11 Energy Gun 21 | . 28 23 19 22 18 Energy Cannon 1 | . . . 1 . 3 Naked Turns . | . . . . . . Heaviest Build 51 | 13 15 19 34 40 51 Greatest Support 30 | 20 20 20 30 25 20 Greatest Overweight (x) 3 | . . . 3 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 6 8 8 11 15 15 Most Carried 15 | 5 7 8 15 15 15 Average Carried 10 | 2 4 7 9 14 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 2 6 8 15 15 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1018 | 163 237 190 230 30 168 Remotely . | . . . . . . Salvage Created 2422 | . 466 212 1410 311 23 Parts 141 | . 29 11 87 14 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 50 | . 10 5 25 7 3 Guns 35 | . 10 5 13 7 . Cannons 10 | . . . 9 . 1 AOE 5 | . . . 3 . 2 Classes Destroyed 11 | . 5 . 5 . 1 Worker 1 | . . . 1 . . Builder 2 | . 1 . 1 . . Hauler 3 | . . . 3 . . Recycler 3 | . 2 1 . . . Operator 1 | . . . 1 . . Watcher 7 | . 2 . 5 . . Swarmer 16 | . 6 3 7 . . Grunt 18 | . 4 2 7 5 . Brawler 3 | . . . 1 2 . Sentry 10 | . . . 10 . . Assembled 7 | . . . . . 7 Thug 1 | . . . 1 . . Best Kill Streak 5 | . 4 3 5 2 3 Combat Bots Only 4 | . 4 3 4 2 3 Max Kills in Single Turn 4 | . 1 1 4 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2660 | . 404 203 771 198 1084 Core 569 | . 150 75 147 26 171 Absorbed by Shields 232 | . . . . . 232 Regen/Repaired (Parts) 130 | . 130 . . . . Core Remaining (%) 55 | 100 . 10 . . . Volleys Fired 190 | . 40 12 60 20 58 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 100 100 125 122 122 Shots Fired 322 | . 80 24 116 40 62 Gun 264 | . 80 24 89 40 31 Cannon 55 | . . . 27 . 28 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal 270 | . 80 24 67 40 59 Explosive 3 | . . . . . 3 Electromagnetic 49 | . . . 49 . . Robot Hit Streak 24 | . 11 8 22 18 24 Robot Miss Streak 4 | . 4 2 3 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 237 | . 54 14 88 27 54 Core Hits 105 | . 20 9 52 7 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 . 1 3 2 Burn 9 | . 3 . 1 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3864 | . 691 180 1842 557 594 Guns 2728 | . 691 180 1255 554 48 Cannons 629 | . . . 446 . 183 Explosions 504 | . . . 141 . 363 Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic . | . . . . . . Thermal 2760 | . 691 180 1104 554 231 Explosive 363 | . . . . . 363 Electromagnetic 738 | . . . 738 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . 7 . . Projectiles . | . . . . . . Explosions 7 | . . . 7 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . 88 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 462 | . 462 237 171 138 345 Average Temperature 110 | . 131 104 31 41 187 Received Heat Transfer 573 | . 159 39 264 111 . Effects 9 | . 6 . . . 3 Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Matter Decay 1 | . 1 . . . . Short Circuit 2 | . 2 . . . . Damage (minor) 1 | . 1 . . . . Damage (major) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 6 1 1 2 . Heat Transferred 6988 | . 2220 518 2037 1221 992 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 483 | . 270 271 483 187 . Initial 112 | . . 12 48 112 . Average 205 | . 94 131 320 67 . Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 53 | 100 90 79 14 100 . Level 1 40 | . 9 20 72 . . Level 2 6 | . . . 13 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 5 | . 2 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 19 9 33 7 4 Peak Tracking Total 5 | . 4 4 4 3 5 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 26 | . 7 1 16 . 2 Terminals 16 | . 6 . 10 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 66 | . 25 1 38 . 2 Successful 27 | . 10 1 14 . 2 Failed 39 | . 15 . 24 . . Catastrophic 10 | . 4 . 6 . . Database Lockouts . | . . . . . . Manual 21 | . 10 . 10 . 1 Terminals 46 | . 21 . 25 . . Fabricators . | . . . . . . Repair Stations 8 | . 4 . 4 . . Recycling Units 4 | . . . 4 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 1 6 . 2 Record 5 | . 2 . 2 . 1 Robot Analysis 2 | . 2 . . . . Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 . 2 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 . 2 . . Scan Component 4 | . 2 . 2 . . Repair 2 | . 2 . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 1 | . . . 1 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 20 | . 6 . 14 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . . . 20 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 26 | . . 21 5 . . Total Damage 408 | . . 342 66 . . Kills 7 | . . 7 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 7168 | 40 836 563 2713 1232 1784 Spaces Moved 3601 | 32 502 398 1287 599 783 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 3586 | 17 502 398 1287 599 783 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 Average Speed 166 | 87 120 120 166 190 203 Slowest Speed 330 | 120 120 120 330 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 2 96 82 91 85 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . 11 . 8 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 18 | . . . 10 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 4475 | 42 655 464 1745 654 915 Wait 528 | . 97 33 339 25 34 Move 3596 | 31 501 397 1286 598 783 Hop . | . . . . . . Pick Up 59 | 5 9 7 22 4 12 Fast Attach 9 | 3 . 1 5 . . Attach 25 | 3 3 . 8 2 9 Detach 2 | . . . 2 . . Swap 21 | . 3 4 9 1 4 Drop 44 | . 2 10 14 3 15 Fire 190 | . 40 12 60 20 58 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Discovered new exit (range 3) 658 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Repaired Aluminum Leg 719 | -10/Materials | Repaired Ion Engine 877 | -10/Materials | Entered Mines 1027 | -10/Mines | Met a Derelict shopkeep closing up shop 1083 | -10/Mines | Met a Derelict testing a Signal Generator 1158 | -10/Mines | Core integrity fell below 20% 1231 | -10/Mines | Identified exit to Materials 1259 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1412 | -10/Mines | Discovered exit to Materials (range 11) 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Accompanied by 1 ally 1440 | -9/Materials | Evolved 2 slots: Utility x2 1731 | -9/Materials | Identified exit to Mines 1894 | -9/Materials | Discovered new exit (range 3) 2704 | -9/Materials | Lost 4 parts (1n3w) 3097 | -9/Materials | Discovered new exit (range 20) 4153 | -9/Materials | Entered Mines 4426 | -9/Mines | Learned Materials stockpile data 4568 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4570 | -9/Mines | Discovered new exit (range 5) 4619 | -9/Mines | Identified exit to Materials 5128 | -9/Mines | Found a hidden stash of uninstalled traps 5128 | -9/Mines | Discovered exit to Materials (range 11) 5385 | -9/Mines | Entered Exiles 5410 | -9/Exiles | Discovered new exit (range 19) 5541 | -9/Exiles | Met 8R-AWN 5573 | -9/Exiles | Met EX-HEX 5725 | -9/Exiles | Met EX-DEC 5734 | -9/Exiles | Learned location of Zion (-6) 6186 | -9/Exiles | Discovered new exit (range 14) 6294 | -9/Exiles | Met EX-BIN 6321 | -9/Exiles | Aligned with FarCom system 6322 | -9/Exiles | Given EX-Vault access code 6366 | -9/Exiles | Opened EX-Vault 6417 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6597 | -9/Exiles | Found Gui. Plasma Cannon 6605 | -9/Exiles | Found XL Autogun Array 6996 | -9/Exiles | Attacked by the Exiles 7037 | -9/Exiles | Core integrity fell below 50% 7078 | -9/Exiles | Lost 5 parts (2n2u1w) 7124 | -9/Exiles | Core integrity fell below 20% 7166 | -9/Exiles | Lost 4 parts (1p1n1u1w) 7169 | -9/Exiles | Self-destructed Last Messages --------------- 07114_ Penetrated by HV Slug. 07118_ Critical hit (Destroy). 07118_ Penetrated by HV Slug. 07127_ Critical hit (Destroy). 07127_ Aluminum Leg destroyed. 07131_ The unstable cave ceiling collapses. 07135_ Penetrated by HV Slug. 07135_ Hvy. Ion Engine destroyed. 07140_ Penetrated by HV Slug. 07140_ Critical hit (Destroy). 07140_ Penetrated by HV Slug. 07141_ 8R-AWN suffers critical hit (Burn). 07144_ HV Slug penetrates Machine. 07144_ Penetrated by HV Slug. 07152_ Critical hit (Destroy). 07152_ Penetrated by HV Slug. 07152_ Critical hit (Destroy). 07157_ Penetrated by HV Slug. 07157_ Critical hit (Destroy). 07157_ Penetrated by HV Slug. 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"#?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Hardlight Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalMagneticCutter Manual? 0 Play Time 00:41:16 Cumulative 54.0 hours Start 2023.10.14 @ 16:47:02 End 2023.10.14 @ 17:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 95 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531fa0dc-d95e-44f1-8f20-60ecd3c66869