Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 20:07:23 Player: Zaros426 Result: Destroyed by TG-MBX(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (880) 880 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1786 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Medium Laser Heavy Battle Rifle > --- INVENTORY (20) --- Nuclear Core Huge Storage Unit Large Battery (200) Large Battery (200) Compact Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite System Shield Improved Datajack Mining Laser Hammer Blade Saw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Reflective Plating > --- WEAPON ----------- Minigun Light Cannon > --- INVENTORY -------- Nuclear Core Light Treads Huge Storage Unit Large Battery Large Battery Compact Matter Pod Structural Scanner Improved Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite System Shield Medium Laser Improved Datajack Mining Laser Blade Saw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Reflective Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 6 8 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 3 | 1 . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 4 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Backups 9 | . 7 13 14 Power . | . . . 1 Propulsion . | . . . . Utility 5 | . 3 8 9 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 12 | . . 2 10 Power 1 | . . . 1 Propulsion . | . . . . Utility 8 | . . 1 7 Weapon 1 | . . . 1 Tool/Special 2 | . . 1 1 Average Slot Usage (%) 98 | . 99 95 100 Engine 13 | . 13 14 14 Treads 21 | . 28 14 . Wheel 6 | . . 13 28 Device 13 | . 14 13 14 Storage 14 | . 14 14 14 Energy Gun 7 | . 6 7 13 Ballistic Gun 6 | . 5 6 14 Ballistic Cannon 12 | . 14 9 . Peak Build Rating 14 | 7 8 14 12 Average Rating 8 | 5 7 9 12 On Entrance 6 | . 7 8 12 Naked Turns . | . . . . Heaviest Build 55 | 14 52 55 52 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . 1 4 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 14 | 7 12 20 20 Most Carried 17 | 3 10 17 14 Average Carried 9 | . 7 13 14 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 3 10 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 923 | 278 516 129 . Remotely . | . . . . Salvage Created 1847 | 143 1354 299 51 Parts 108 | 14 75 16 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 32 | . 21 10 1 Guns 13 | . 4 8 1 Cannons 19 | . 17 2 . Classes Destroyed 11 | 2 7 1 1 Worker 3 | . 1 2 . Builder 1 | . 1 . . Tunneler 7 | 4 2 1 . Hauler 2 | . 2 . . Recycler 9 | 1 7 1 . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 17 | . 15 2 . Subdweller 1 | . . . 1 Assembled 8 | . . 8 . Best Kill Streak 6 | 2 6 6 1 Combat Bots Only 6 | . 6 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 60 54 5 Missed 33 | . 16 17 . Hits 86 | . 44 37 5 Projectile 86 | . 44 37 5 AOE 11 | . . 11 . Critical Strikes 2 | . . 2 . Part Disruptions 1 | . . 1 . Damage Taken 1342 | . 459 788 95 Core 256 | . 29 189 38 Absorbed by Shields . | . . . . Ignored by Resistances 4 | . . 4 . Core Remaining (%) 100 | 100 . . . Volleys Fired 135 | 8 88 35 4 Largest 2 | 2 2 2 2 Hottest 100 | 70 100 83 83 Shots Fired 245 | 16 173 48 8 Gun 124 | 16 64 36 8 Cannon 118 | . 106 12 . Launcher . | . . . . Special 3 | . 3 . . Kinetic 165 | 8 133 20 4 Thermal 80 | 8 40 28 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 4 15 6 6 Robot Miss Streak 6 | 1 6 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 129 | 9 89 25 6 Core Hits 70 | 8 44 17 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 5 2 1 Burn 4 | . 2 1 1 Destroy 1 | . 1 . . Blast 3 | . 2 1 . Melee Attacks 11 | . . 11 . Impact 11 | . . 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2106 | 114 1395 476 121 Guns 875 | 114 330 310 121 Cannons 1231 | . 1065 166 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1579 | 38 1170 288 83 Thermal 527 | 76 225 188 38 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . 15 6 . Projectiles 21 | . 15 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . 7 3 . Impact . | . . . . Kinetic 9 | . 6 3 . Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 128 | 70 128 82 . Average Temperature 32 | 28 34 31 . Received Heat Transfer 305 | . 195 98 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1850 | 222 814 629 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 2 | . 2 . . Low Security (%) 76 | 100 61 100 . Level 1 17 | . 28 . . Level 2 5 | . 9 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 419 | 10 419 183 . Initial 133 | . . 133 . Average 115 | 1 171 36 . Influence Increases 783 | 25 688 70 . Destroy 0b10 Robot/C 460 | . 420 40 . Destroy 0b10 Robot/NC 130 | 25 85 20 . Destroy Leader 90 | . 80 10 . Successful Hack 35 | . 35 . . Select Force Hacks 60 | . 60 . . Destroy Structure 8 | . 8 . . Influence Decreases 783 | 25 345 413 . Entered New Map 210 | . . 210 . Time Decay 530 | 25 335 170 . Lost Part 43 | . 10 33 . Squads Dispatched 5 | . 4 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 31 18 2 Peak Tracking Total 12 | . 6 12 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 9 1 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 30 1 5 Successful 18 | . 12 1 5 Failed 18 | . 18 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 8 1 5 Record 4 | . . . 4 Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Open Door 2 | . . 1 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2939 | 90 1731 955 163 Structural 163 | . . . 163 Seismic 2150 | 90 1731 329 . ECM 626 | . . 626 . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3062 | 188 1731 980 163 Spaces Moved 1530 | 96 754 551 129 Core 2 | 2 . . . Treads 1022 | 94 754 174 . Legs . | . . . . Wheels 506 | . . 377 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 110 Average Speed 163 | 157 182 151 110 Slowest Speed 320 | 160 240 320 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 7 96 99 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . 2 . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile 3 | . 3 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1821 | 115 935 630 141 Wait 94 | 2 75 11 6 Move 1527 | 95 753 550 129 Hop . | . . . . Pick Up 23 | 3 9 11 . Fast Attach 10 | 7 1 2 . Attach 6 | . 1 5 . Detach . | . . . . Swap 9 | . 5 2 2 Drop 6 | . 3 3 . Fire 135 | 8 88 35 4 Melee 11 | . . 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 586 | -10/Materials | Discovered new exit (range 15) 1125 | -10/Materials | Discovered new exit (range 11) 1319 | -10/Materials | Discovered new exit (range 16) 1920 | -10/Materials | Entered Mines 2105 | -10/Mines | Met a Derelict shopkeep closing up shop 2119 | -10/Mines | Learned 4 Materials zone layouts 2228 | -10/Mines | Assembled infested the area 2250 | -10/Mines | Discovered new exit (range 8) 2261 | -10/Mines | Core integrity fell below 50% 2283 | -10/Mines | Discovered new exit (range 15) 2291 | -10/Mines | Lost 4 parts (1n1u2w) 2414 | -10/Mines | Core integrity fell below 20% 2612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2894 | -10/Mines | Discovered new exit (range 3) 2900 | -10/Mines | Entered Subcaves 2998 | -10/Subcaves | Discovered new exit (range 12) 3006 | -10/Subcaves | Visited Clippyterm 3010 | -10/Subcaves | Learned Research machine intel 3010 | -10/Subcaves | Learned location of Section 7 (-2) 3063 | -10/Subcaves | Destroyed by TG-MBX(R) with Subdweller Laser Last Messages --------------- Sealed Heavy Doors opened. 02998_ EXIT=FOUND 03006_ A thin wall crumbles away, revealing a door. 03006_ The door opens automatically. 03010_ Connecting with Clippyterm... >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record! "World Domination" It looks like you're trying to take over the world, would you like help? World map updated: -2/Section 7. >>Record! "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... 03057_ YL-D4Z(R) suffers critical hit (Burn). 03060_ YL-D4Z(R) destroyed. 03060_ Switching to secondary target: TG-MBX(R). 03063_ Subatomizers dissect the Sub. Monowheel. Map ----- +----------------------------------------------------+ | ??##### ## ###???????????????????????????? | | ####### ###???????????????????????????? | | #### ##???????????????????????????? | | ## ## ##???????????????????????????? | | # # # ##???????????????????????????? | | # # # #####????????????????????????? | | # # #####????????????????????????? | | ## ## # ##????????????????????????? | | X### #### # ??????????????????????? | | ## #### ??????????????????????? | | ###### ??????????????????????? | | ####### ##??????????????????????? | | ????#### ##??????????????????????? | | ?????###### ####??????????????????????? | | ??????#### #####???????? ????????????? | | ????????### ## ####????????? ????????????? | | ????????## ### ###????????? ???????????? | | ????????## ### ???????? ????????????? | | ????????## ## ?????? ###???????????? | | ????????### # ## ????? ####??????????? | | ????????## ### ####???## ## ??????????? | | ????????### ### ########## ?????????? | | ?????##### # ######### ?????????? | | ????###### ## #### # ??????????? | | ####### #### R ##?????????????? | | ###### ####### !%[@ ###?????????????? | | """## ####### #### ###?????????????? | | "" ## ##### #####? ##?????????????? | | "X ### #####?? ##?????????? | | "" ## ### #####???? ###?????????? | | """### ### # ##?????######?????????? | | ###### #### # ###????#####??????????? | | ############## < # ##???????????????????? | | ????########### "## ???????????????????? | | ????????????### "#### ## ?????????????????? | | ?????????????### ########## ????????????????? | | ?????????????###########?##### ##????????????? | | ??????????????########????????? ###????????????? | | ???????????????????????????????? ####????????????? | | ???????????????????????????????? # ?????????????? | | ????????????????????????????????" ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationFlightDatajack Manual? 0 Play Time 00:16:20 Cumulative 272.3 hours Start 2025.05.30 @ 19:52:15 End 2025.05.30 @ 20:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 74087a03-9554-4262-95c4-ca36bab7a2ab