Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 11:03:27 Player: Savant Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (294) 1470 Value Destroyed (11304) 11304 Prototype IDs (293) 5860 Alien Tech Used (13) 2600 Bonus (59483) 59483 TOTAL SCORE: 92017 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1420 Follower Combat Kills 1058 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1618 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -213 Cogmind --------- Core Integrity 355/1600 Matter 230/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Architect God Chip A > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (9) ---- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Weapon Cycler Experimental ECM Suite Advanced Phase Shifter AEGIS Remote Shield Microwarp Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Improved Armor Integrity Analyzer Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Weapon Cycler Advanced Phase Shifter AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Sigix Sheargun [Rating: 250] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Treads Advanced Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Microwarp Drive Weapon Great Axe Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . Utility 10 | . . . 1 . . . 2 1 . . . . 1 . . . 2 . . . . . . 1 . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 819 | 6 24 17 72 15 1 18 65 26 1 6 . 2 32 1 14 19 41 1 89 6 4 25 10 54 33 5 36 48 29 23 56 8 24 8 Power 43 | 1 1 2 1 1 . . 3 . . . . 1 1 . 1 . 2 . 1 . . 3 1 4 3 . 9 . . 2 5 . 1 . Engine 9 | 1 1 2 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . . . . . . 1 1 . . . 1 . 1 . . 2 1 2 1 . 3 . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 2 . 6 . . 2 5 . 1 . Propulsion 111 | 2 10 10 31 . . 1 5 7 . . . . 4 . . 2 4 . 15 . . 4 . 3 2 . 1 1 5 1 3 . . . Treads 37 | 1 5 6 19 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | 1 5 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . 8 . . 1 . . . . . . . . . . . . Flight 43 | . . . . . . . . 7 . . . . 4 . . 2 4 . 7 . . 3 . 3 2 . 1 1 5 1 3 . . . Utility 478 | 1 2 2 19 11 . 11 37 17 1 3 . 1 13 1 11 17 26 . 56 6 4 8 7 34 21 5 24 36 18 14 34 7 23 8 Device 329 | . 1 1 16 7 . 8 19 8 . 2 . 1 8 . 8 8 16 . 33 4 4 5 4 27 15 3 17 32 15 12 24 6 19 6 Storage 9 | 1 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . 1 . . 2 . . . Processor 10 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 2 . . . . . . 1 . 2 1 Hackware 36 | . . . . . . . 2 6 . . . . 3 1 2 . 6 . 6 . . . . 3 . 1 2 1 . . 1 . 1 1 Protection 91 | . . 1 3 4 . 3 15 . 1 1 . . 2 . . 9 4 . 16 2 . 3 2 2 6 . 5 2 3 2 5 . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Weapon 187 | 2 11 3 21 3 1 6 20 2 . 3 . . 14 . 2 . 9 1 17 . . 10 2 13 7 . 2 11 6 6 14 1 . . Energy Gun 17 | . . . 4 . . 3 4 . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 1 . . Energy Cannon 47 | . . . 1 1 . 2 2 . . . . . 7 . 1 . 2 1 . . . . . . . . 2 9 3 5 11 . . . Ballistic Gun 26 | 2 9 2 9 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 . 1 . . . 1 . . . . . . 2 . 4 . . . . . . . . . . . . . . . Special Weapon 30 | . 2 . 6 . . . . 2 . . . . . . . . . . . . . 3 1 8 3 . . 1 3 1 . . . . Impact Weapon 11 | . . . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 1 . . 2 . . 7 . 1 . 5 . 3 . . 2 . . . . . . . . . . . . Piercing Weapon 24 | . . . . . . . . . . . . . . . . . . . 10 . . 2 1 5 4 . . . . . 2 . . . Special Melee Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . . . . . . . . . . . . . . 9 . 1 . 1 . 2 2 . . . 4 1 Parts Lost 34 | . . 4 2 2 . 4 4 . . 1 . 1 . . . 1 1 . 11 . . 2 1 . . . . . . . . . . . Power 8 | . . . 1 1 . . 1 . . . . 1 . . . . . . 2 . . 1 1 . . . . . . . . . . . Propulsion 11 | . . 1 . . . 1 1 . . . . . . . . 1 1 . 5 . . 1 . . . . . . . . . . . . Utility 8 | . . 2 . . . 2 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Weapon 7 | . . 1 1 1 . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 2 1 2 . 2 2 . . 1 . 1 . . . 1 1 . 3 . . 1 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 99 100 99 99 98 100 93 100 99 98 93 92 89 87 88 86 94 94 93 88 83 83 83 85 80 83 85 84 79 80 81 Engine 3 | . 14 14 10 10 11 11 9 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 6 6 6 . . . . 3 5 5 4 5 6 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 4 5 1 . . . . 2 5 5 4 9 8 7 8 9 9 9 Treads 6 | . 15 15 22 22 22 28 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 12 12 10 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 30 30 30 30 30 31 26 26 23 16 17 11 23 23 22 17 14 15 15 18 14 20 21 18 . . . Device 9 | . 14 4 16 20 22 20 8 6 7 6 7 7 5 6 5 7 8 5 5 10 11 6 8 9 8 9 9 8 7 7 10 16 11 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 . . Processor 6 | . . . . . . . 4 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 6 10 10 10 9 9 8 8 7 9 23 21 Hackware 17 | . . . . . . . 12 22 23 23 23 23 26 26 26 12 25 35 31 29 29 29 29 26 26 26 26 28 26 26 18 . . . Protection 2 | . . 8 5 1 . 1 10 . . . . . . . . 11 5 . 1 . . 4 . . 1 . . . . . 1 . . . Energy Gun 2 | . . . 2 . . 11 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 27 27 27 Energy Cannon 1 | . . . . 4 11 10 1 . . . . . 1 . . . . 2 . . . . . . . . . . . 3 3 . . . Ballistic Gun 3 | . 27 27 16 16 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . 2 . . . . 5 7 . . . . . . . . . . . . 1 . 3 3 . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 15 15 11 13 12 13 9 7 1 5 5 4 5 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 3 4 1 1 5 4 4 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 33 36 40 41 36 38 48 33 22 22 22 22 29 24 30 33 33 31 34 29 29 41 35 45 39 43 55 59 59 61 73 62 60 54 Greatest Support 69 | 16 40 40 60 44 12 66 66 22 22 22 22 22 30 30 30 34 35 35 36 29 29 39 39 39 39 39 46 48 63 66 64 69 60 60 Greatest Overweight (x) 3 | . 3 3 3 3 2 3 . 1 . . . . . . . . 1 . 1 . . 1 . 1 . 1 1 1 . . 1 1 . . Average Overweight (x) . | . 1 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 19 14 14 9 Average Capacity 12 | 6 11 15 15 15 15 15 15 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 14 9 9 Most Carried 19 | 6 15 15 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 19 14 13 9 Average Carried 11 | 4 10 14 14 14 15 13 14 9 10 10 10 9 9 9 9 9 9 9 9 9 9 9 9 9 9 4 14 14 14 14 14 13 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 14 14 9 9 Final Carried 15 | 6 15 15 15 15 15 13 15 10 10 10 10 10 10 10 10 10 10 10 9 10 9 10 9 10 9 15 15 15 15 15 14 12 9 8 Class Distribution -------------------- 15% | Wizard-Scout 14% | Hacker-Sprinter 14% | Wizard-Mutant 14% | Mutant 9% | Wizard-Sprinter 8% | Scavenger-Mutant 7% | Alien-Sigix 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Extension Hacker-Scout | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9232 | 212 604 302 1259 395 10 180 780 281 . 105 . 20 320 . 161 230 477 20 1023 85 70 240 . 679 463 . 326 255 105 140 345 30 115 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12627 | . 681 192 1536 288 . 227 1562 70 . 19 . . 330 . . 956 684 . 837 34 27 293 48 701 97 . 377 593 111 33 732 136 1763 300 Parts 673 | . 49 12 102 29 . 11 51 6 . 2 . . 24 . . 40 32 . 65 2 . 2 5 37 4 . 23 31 8 2 47 5 62 22 Haulers Intercepted 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 1 . 9 . . . . . . . 2 3 . 4 . . . . . . . . . . . Prevented 7 | . . . . . . . . . . 2 . 3 . . . . . . . 1 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 190 | . 15 11 28 15 . 7 21 . . 3 . . 1 . . 10 10 . 17 . . 13 5 5 3 . 3 4 . . 7 1 10 1 Melee 27 | . . . . . . . 8 . . . . . 1 . . 10 4 . 2 . . . . . . . 1 1 . . . . . . Guns 85 | . 15 11 27 11 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 2 1 10 1 Cannons 20 | . . . 1 1 . 1 1 . . . . . . . . . . . . . . 3 2 1 . . 2 3 . . 5 . . . AOE 48 | . . . . 3 . 4 . . . 3 . . . . . . 6 . 15 . . 10 3 4 . . . . . . . . . . Classes Destroyed 25 | . 6 1 3 . . 1 3 . . . . . 1 . . 1 . . 1 1 . 4 . . 1 . . 1 . . 1 . . . Worker 14 | . 2 . 1 . . . 2 . . . . . . . . . 1 . 7 . . . . 1 . . . . . . . . . . Builder 17 | . . . 2 . . . . . . . . . 3 . . 1 . . 6 . . . . 2 . . 2 . . . 1 . . . Tunneler 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Hauler 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 22 | . 1 . . 1 . . 3 . . . . . 1 . . 2 3 . 3 . . . . 4 . . 1 2 . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 36 | . 3 . 3 . . . 3 2 . . . . 2 . . 1 2 . 1 . . . . 6 2 . 1 3 3 1 2 1 . . Swarmer 58 | . 6 3 7 15 . 4 . . . 3 . . . . . . 6 . 9 . . . 5 . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Grunt 46 | . 9 2 11 . . 3 10 . . . . . . . . 4 2 . . . . 5 . . . . . . . . . . . . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sentry 22 | . . . 10 . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 26 | . . . . . . . . . . . . . 1 . . . 2 . 4 . . . . 5 2 . 3 3 . . 5 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 6 5 7 4 . 4 4 1 . 3 . . 2 . . 3 6 . 11 1 1 6 5 6 2 . 3 4 1 1 3 1 3 1 Combat Bots Only 7 | . 5 5 5 4 . 4 4 . . 3 . . 1 . . 2 6 . 7 . . 6 5 5 2 . 3 4 . . 3 1 3 1 Max Kills in Single Turn 7 | . 2 2 2 3 . 2 1 1 . 1 . . 1 . . 1 2 . 7 1 1 4 4 3 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 2 . . . 1 . . . . . . 2 . 4 . . 3 3 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 . . 1 1 . 1 . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13332 | . 275 530 1186 299 . 504 1371 23 . 95 . 59 177 . . 786 558 . 1945 24 . 194 407 345 319 . 139 84 145 42 406 143 1720 1556 Core 2595 | . 44 25 181 26 . 36 164 6 . . . 20 35 . . 109 65 . 293 . . 18 52 22 75 . . 9 75 42 91 102 555 550 Absorbed by Shields 1644 | . 107 73 . . . . . . . . . . . . . 44 . . 57 . . . . . 11 . . . . . 169 18 857 308 Redirected to Shielding 588 | . . . . . . . 99 . . . . . . . . 155 98 . 100 . . . . . 54 . 20 . . . 62 . . . Regen/Repaired (Parts) 1970 | . . . . . . . 99 . . . . . 50 . 145 257 549 . 368 . . 37 21 189 . . . 217 . 38 . . . . Core Remaining (%) 74 | 100 . 72 . . . 39 70 . . . . 96 . . . 83 . . . . . . 57 . . 91 . 99 . . 85 . . 22 Volleys Fired 626 | . 44 19 103 24 . 11 56 . . 4 . . 18 . 14 . 9 9 20 . . 8 2 53 28 . 4 21 5 8 49 28 59 30 Largest 3 | . 2 2 2 2 . 2 2 . . 1 . . 1 . 1 . 1 1 1 . . 2 1 1 1 . 1 1 1 1 2 3 3 3 Hottest 300 | . 100 46 123 91 . 129 129 . . 30 . . 90 . 30 . 98 98 98 . . 45 . . . . 100 100 100 100 200 300 300 300 Shots Fired 1007 | . 83 38 194 46 . 20 90 . . 4 . . 18 . 14 . 9 9 21 . . 10 2 53 28 . 4 21 5 8 56 48 157 69 Gun 706 | . 79 38 182 38 . 15 60 . . . . . . . . . . . 1 . . 4 . . . . . . . . 15 48 157 69 Cannon 169 | . . . 2 6 . 3 30 . . . . . 18 . 14 . 5 9 3 . . . . . . . 4 21 5 8 41 . . . Launcher 29 | . . . . 2 . 2 . . . 4 . . . . . . 4 . 17 . . . . . . . . . . . . . . . Special 103 | . 4 . 10 . . . . . . . . . . . . . . . . . . 6 2 53 28 . . . . . . . . . Kinetic 350 | . 79 38 158 38 . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 222 | . 4 . 24 6 . 8 51 . . . . . 18 . 14 . 5 9 4 . . . . . . . 4 21 5 8 41 . . . Explosive 42 | . . . . 2 . 2 . . . 4 . . . . . . 4 . 17 . . 6 2 5 . . . . . . . . . . Electromagnetic 24 | . . . 12 . . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 48 157 69 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Hit Streak 50 | . 12 8 46 6 . 10 7 . . 4 . . . . . . 6 7 3 . . 3 5 10 5 . 5 7 . . 27 3 50 22 Robot Miss Streak 5 | . 4 2 3 5 . 1 3 . . . . . . . . . . 2 2 . . 1 . 2 4 . . . . . . 4 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 Secondary Targets 16 | . 2 2 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 748 | . 55 34 141 25 4 17 95 2 . 1 . . 12 . . 56 24 5 24 1 5 8 2 28 14 . 10 8 1 . 24 4 118 30 Core Hits 414 | . 31 19 62 18 . 13 34 2 . 6 . . 5 . . 17 22 1 37 . 1 33 4 17 . . 6 7 3 1 12 2 49 12 Critical Kills 8 | . 1 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 11 | . 2 1 2 . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 42 | . 3 2 4 1 . 1 12 . . . . . 1 . . 6 3 . 1 . . 1 . 6 . . . 1 . . . . . . Burn 6 | . . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 10 | . 3 2 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . 1 . . 6 3 . . . . . . 1 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 819 | . . 3 1 . 4 . 82 53 32 5 . 12 74 . 64 84 80 . 98 9 10 4 3 31 9 12 43 24 26 11 45 . . . Impact 73 | . . . 1 . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 445 | . . . . . . . 10 53 32 5 . 12 74 . 64 84 80 . 20 2 1 4 1 3 . . . . . . . . . . Piercing 294 | . . . . . . . . . . . . . . . . . . . 78 7 9 . 2 28 9 12 43 24 26 11 45 . . . Sneak Attacks 59 | . . 3 . . 4 . 6 . . . . . 4 . . 7 5 . 11 1 1 . . 6 . . 3 4 1 . 3 . . . Combat Hostiles 7 | . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . 1 12 4 . 1 . . . . 1 . . . . . . . . . . Damage Inflicted 37595 | . 866 482 2216 670 . 690 3144 91 . 216 . . 685 . . 2503 1969 300 3927 110 274 3751 576 1910 . . 839 873 243 45 1732 532 7461 1490 Guns 15158 | . 866 482 2176 332 . 273 772 . . . . . . . . . . . . . . 246 . . . . . . . . 555 505 7461 1490 Cannons 2522 | . . . 40 87 . 42 376 . . . . . . . . . . 300 . . . . . . . . 219 410 135 45 868 . . . Explosions 8605 | . . . . 251 . 375 . . . 216 . . . . . . 877 . 2429 . . 3215 481 761 . . . . . . . . . . Melee 10633 | . . . . . . . 1990 91 . . . . 685 . . 2503 1092 . 1498 110 274 . . 890 . . 620 463 108 . 309 . . . Ramming 33 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Kinetic 3795 | . 866 482 1757 332 . . 358 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3831 | . . . 252 107 . 270 752 . . . . . . . . . . 300 . . . 473 . . . . 219 410 135 45 868 . . . Explosive 7964 | . . . . 231 . 227 . . . 216 . . . . . . 877 . 2429 . . 2742 481 761 . . . . . . . . . . Electromagnetic 438 | . . . 207 . . 193 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1733 | . . . . . . . 1733 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15345 | . . . . . . . 257 91 . . . . 685 . . 2503 1092 . 32 . . 290 95 289 . . . . . . 555 505 7461 1490 Piercing 4210 | . . . . . . . . . . . . . . . . . . . 1466 110 274 . . 860 . . 620 463 108 . 309 . . . Entropic 246 | . . . . . . . . . . . . . . . . . . . . . . 246 . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 5 . . . . . 10 10 1 . . 5 . . . . 2 3 . 4 4 . . . . . . Average Corruption 2 | . . . . . . . . 3 . . . . . 10 5 1 . . 4 . . . . 1 2 . 3 3 . . . . . . Corruption Purged 29 | . . . . . . . . 5 . . . . . . 9 . . . 6 . . . . . 5 . . 4 . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Effects 143 | . . . . . . . . 13 . . . . . 4 29 11 . . 40 . . . . 23 11 . 2 10 . . . . . . Message Errors 38 | . . . . . . . . 3 . . . . . . 9 2 . . 14 . . . . 3 3 . . 4 . . . . . . Matter Fused 36 | . . . . . . . . 3 . . . . . 1 5 3 . . 12 . . . . 7 1 . 2 2 . . . . . . Heat Flow Errors 16 | . . . . . . . . 2 . . . . . 1 1 1 . . 5 . . . . 2 3 . . 1 . . . . . . Energy Discharges 21 | . . . . . . . . 4 . . . . . . 7 2 . . 2 . . . . 3 1 . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . . 1 . . . . . . 5 2 . . 5 . . . . 4 1 . . 1 . . . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . . 2 1 . . 1 . . . . 2 2 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots 10 | . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . 5 . . . Overflow Damage 2619 | . . . . 38 . 32 558 . . . . . 156 . . 276 193 . 501 70 64 25 62 310 . . 146 50 . . 138 . . . Projectiles 147 | . . . . 3 . . 42 . . . . . . . . . . . . . . 4 . 7 . . 26 . . . 65 . . . Explosions 321 | . . . . 35 . 32 . . . . . . . . . . 53 . 62 . . 21 62 56 . . . . . . . . . . Melee 2151 | . . . . . . . 516 . . . . . 156 . . 276 140 . 439 70 64 . . 247 . . 120 50 . . 73 . . . Knockbacks 10 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 9 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . 68 . 48 . . . . . . . . . . . . 72 . . . . . . . . . . . . . . . Shots 5 | . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 20 75 46 46 . 63 108 160 . 1 . . 44 285 186 140 100 350 187 . . 30 . 288 206 . 134 288 167 82 128 . . 142 Average Temperature 43 | . 7 13 12 7 . 20 34 73 . 1 . . 7 276 113 57 29 149 50 . . 10 . 139 85 . 73 88 48 12 41 . . 75 Received Heat Transfer 2584 | . 90 289 528 . . 225 540 . . . . 9 . . . 244 63 . 225 9 . 75 . 30 9 . . . 9 9 12 . 155 63 Effects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 2 . . 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 1 1 . . 4 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Heat Transferred 4761 | . . . 592 198 . 396 1628 . . . . . . . . . . 450 . . . 350 . . . . 148 296 111 37 555 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1775 | . 306 149 452 442 . 154 419 337 . . . . 310 51 105 187 443 46 557 . . . . 383 254 . 124 134 209 94 1775 1690 1159 . Initial 1100 | . . 84 19 136 . . . 190 . . . . 135 21 35 19 26 8 . . . . . 213 154 . . 9 58 36 8 1100 1100 . Average 188 | . 188 83 267 282 . 53 139 184 . . . . 147 36 32 63 124 9 205 . . . . 198 135 . 30 40 96 37 216 1232 1078 . Maximum Alert Level 5 | . 1 . 2 2 . . 2 1 . . . . 1 . . . 2 . 2 . . . . 1 1 . . . 1 . 5 5 4 . Low Security (%) 62 | 100 47 100 30 35 . 100 71 62 . . . . 69 100 100 100 78 100 39 . . . . 37 81 . 100 100 79 100 90 . . . Level 1 27 | . 52 . 58 55 . . 26 37 . . . . 30 . . . 9 . 57 . . . . 62 18 . . . 20 . . . . . Level 2 2 | . . . 10 9 . . 1 . . . . . . . . . 11 . 3 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 9 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 90 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 21 . . Squads Dispatched 104 | . 3 . 4 . . . 2 4 . . . . 4 . 6 2 4 . 12 . . . . 9 6 . 4 7 . 1 15 21 . . Investigation 32 | . 2 . 2 . . . 2 4 . . . . 3 . 5 . 1 . 5 . . . . 3 1 . 2 . . . . 2 . . Extermination 23 | . . . . . . . . . . . . . 1 . 1 . 2 . 2 . . . . 4 2 . 2 4 . 1 3 1 . . Reinforcement 20 | . 1 . 2 . . . . . . . . . . . . 2 1 . 5 . . . . 2 3 . . 2 . . . 2 . . Assault 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 15 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . 2 . 2 . 1 . 1 . . . . 2 1 . 1 . . . . 2 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 52 | . . . 2 . . . . 1 . . . . 3 . . . 5 . 4 . . . 1 1 2 . 3 1 6 . . . 23 . Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . . . . . . 24 8 . 4 13 . . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . . . 11 8 . 4 11 . . . . . . Times Spotted 560 | . 21 26 42 20 . 7 43 14 5 4 . 12 15 6 4 20 27 2 68 1 2 26 14 36 20 . 14 12 11 5 35 14 17 17 Peak Tracking Total 30 | . 4 20 5 4 . 4 4 4 3 3 . 7 4 6 2 2 10 1 13 1 3 8 9 6 8 . 3 5 6 3 27 30 9 11 Tactical Retreats 82 | . . 3 . . . . 6 4 3 1 . 4 4 . 2 . 10 . 14 1 1 . . 4 3 . 4 2 3 . 3 5 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 27 | . . . . . . . . 2 . . . . 1 . 2 4 4 . 5 . . . . 1 1 . . . . 1 . 5 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . 6 . . 2 . . . . . . . . . . . . . . 4 . . . Reprogrammed 38 | . . . . . . . 4 . . . . . 6 . 1 . . . 10 . . . . 9 . . . . . 4 4 . . . Reused 20 | . . . . . . . 3 . . . . . . . . . . . 4 2 2 . . 7 . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . 3 . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Triggered 42 | . . . . . . . 3 . . 5 . 3 . . . . . . 4 2 3 13 . 7 . . . . . 2 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 56 | . 1 . 1 2 . . 2 1 . . . . . . . . 3 . 1 . . . 1 1 2 5 . 7 . 3 12 5 5 4 Max in Single Turn 2 | . 1 . 1 1 . . 1 1 . . . . . . . . 2 . 1 . . . 1 1 1 1 . 1 . 1 1 2 2 1 Garrison Access 22 | . . . . . . . 1 3 . . . . 2 . 1 . 2 . 4 . . . . 2 . . 1 1 3 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 299 | . 9 . 14 . 1 1 18 30 . 1 4 . 27 . 18 7 23 . 32 . 1 9 . 29 10 1 9 12 6 14 14 6 3 . Terminals 158 | . 7 . 10 . . 1 12 17 . . . . 12 . 7 6 7 . 12 . . . . 14 7 . 4 8 4 10 13 4 3 . Fabricators 28 | . . . . . . . . 6 . . . . 4 . 3 . 3 . 5 . . . . 3 2 . 2 . . . . . . . Repair Stations 19 | . . . . . . . 2 . . . . . 3 . 2 . 3 . 4 . . . . 2 . . . 2 . 1 . . . . Recycling Units 30 | . 2 . 2 . . . 1 1 . . . . 4 . 3 1 5 . 6 . . . . 4 1 . . . . . . . . . Scanalyzers 21 | . . . 2 . . . 2 2 . . . . 2 . 1 . 3 . 1 . . . . 3 . . 2 1 . 2 . . . . Garrison Access 26 | . . . . . . . 1 4 . . . . 2 . 2 . 2 . 4 . . . . 3 . . 1 1 2 1 1 2 . . Total Hacks 1177 | . 31 . 56 . 2 2 69 85 . 1 28 . 91 . 61 30 96 . 126 . 1 30 . 137 64 3 44 55 47 57 45 11 5 . Successful 893 | . 12 . 37 . 2 1 47 56 . 1 28 . 78 . 43 16 73 . 103 . 1 30 . 116 44 3 40 51 25 48 35 2 1 . Failed 282 | . 18 . 19 . . 1 22 29 . . . . 12 . 18 14 23 . 23 . . . . 21 20 . 4 4 22 9 10 9 4 . Catastrophic 35 | . 3 . 2 . . . 2 3 . . . . . . . 1 4 . 1 . . . . 4 1 . . . 7 . 1 4 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 519 | . 14 . 28 . . 3 25 41 . . . . 35 . 26 24 36 . 56 . . 1 1 68 39 . 15 18 39 22 23 3 2 . Terminals 671 | . 26 . 37 . . 2 47 49 . . . . 39 . 24 28 34 . 59 . . . . 75 50 . 20 40 45 41 44 6 5 . Fabricators 96 | . . . . . . . . 18 . . . . 16 . 13 . 6 . 15 . . . . 15 4 . 9 . . . . . . . Repair Stations 70 | . . . . . . . 4 . . . . . 7 . 7 . 20 . 11 . . . . 6 . . . 10 . 5 . . . . Recycling Units 119 | . 5 . 4 . . . 1 2 . . . . 15 . 9 2 18 . 30 . . . . 23 10 . . . . . . . . . Scanalyzers 103 | . . . 15 . . . 16 6 . . . . 10 . 3 . 14 . 2 . . . . 10 . . 14 4 . 9 . . . . Garrison Access 53 | . . . . . . . 1 10 . . . . 4 . 5 . 4 . 9 . . . . 8 . . 1 1 2 2 1 5 . . Terminal Hacks 349 | . 7 . 12 . 2 1 18 14 . 1 28 . 23 . 13 6 19 . 27 . 1 30 . 35 19 3 9 24 17 19 19 1 1 . Record 37 | . . . . . 2 . . . . 1 11 . . . . . . . . . . 19 . . . 3 . . . 1 . . . . Part Schematic 36 | . 1 . . . . . . 2 . . 10 . 3 . 2 . 2 . . . . . . 6 . . . 4 5 1 . . . . Robot Schematic 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 13 | . . . 2 . . 1 . . . . . . 1 . . . . . 1 . . . . 1 2 . . . 4 . 1 . . . Prototype ID Bank 53 | . 3 . 3 . . . 4 6 . . 3 . 2 . 1 . 2 . 2 . . 10 . 4 2 . 1 3 1 3 3 . . . Open Door 8 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 5 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 9 | . . . . . . . 1 1 . . . . 1 . 1 . 1 . 1 . . . . 1 . . 1 . 1 . . . . . Machine Index 11 | . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . 1 1 . . 1 1 1 1 . . . Terminal Index 10 | . . . 1 . . . 1 . . . . . . . . 1 1 . 1 . . . . 1 1 . 1 . . 1 . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 12 | . . . 2 . . . . . . . . . . . 1 1 . . 1 . . . . 2 1 . . 2 . 1 1 . . . Unreport Threat 24 | . . . 1 . . . 2 . . . . . 2 . . 2 4 . 3 . . . . 3 1 . . . 3 2 1 . . . Locate Traps 39 | . 2 . 1 . . . 3 . . . . . 7 . 1 1 3 . 4 . . . . 5 2 . . 3 . 5 2 . . . Disarm Traps 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Reprogram Traps 14 | . . . . . . . 2 . . . . . 1 . 1 . . . 5 . . . . 3 . . . . . 1 1 . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Recall Extermination 12 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 3 . . 1 3 . 1 1 . . . Recall Reinforcements 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 2 . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Zone Layout 27 | . 1 . 1 . . . 3 2 . . . . 1 . 4 . 4 . 4 . . . . 2 3 . . 1 1 . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabricator Hacks 58 | . . . . . . . . 12 . . . . 9 . 6 . 5 . 11 . . . . 9 1 . 5 . . . . . . . Load Schematic 29 | . . . . . . . . 6 . . . . 4 . 3 . 2 . 6 . . . . 5 . . 3 . . . . . . . Build 29 | . . . . . . . . 6 . . . . 5 . 3 . 3 . 5 . . . . 4 1 . 2 . . . . . . . Repair Station Hacks 59 | . . . . . . . 4 . . . . . 6 . 4 . 16 . 9 . . . . 6 . . . 10 . 4 . . . . Scan Component 29 | . . . . . . . 2 . . . . . 3 . 2 . 8 . 4 . . . . 3 . . . 5 . 2 . . . . Repair 29 | . . . . . . . 2 . . . . . 3 . 2 . 8 . 4 . . . . 3 . . . 5 . 2 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 45 | . 2 . 1 . . . . 1 . . . . 5 . 3 1 5 . 12 . . . . 12 3 . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Process 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Report Inventory 29 | . 2 . 1 . . . . 1 . . . . 4 . 3 1 5 . 6 . . . . 5 1 . . . . . . . . . Retrieve Matter 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 1 . . . . . . . . . Retrieve Components 5 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . . . . Scanalyzer 99 | . . . 15 . . . 16 6 . . . . 10 . 2 . 13 . 2 . . . . 10 . . 14 3 . 8 . . . . Insert Component 43 | . . . 7 . . . 6 3 . . . . 5 . 1 . 4 . 1 . . . . 4 . . 7 1 . 4 . . . . Analyze 56 | . . . 8 . . . 10 3 . . . . 5 . 1 . 9 . 1 . . . . 6 . . 7 2 . 4 . . . . Garrison Access Hacks 24 | . . . . . . . 1 3 . . . . 2 . 1 . 3 . 5 . . . . 2 . . 1 1 2 2 1 . . . Seal Access 21 | . . . . . . . 1 3 . . . . 2 . 1 . 2 . 4 . . . . 2 . . 1 1 2 1 1 . . . Coupler Status 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 259 | . 3 . 9 . . . 8 20 . . . . 23 . 14 9 12 . 37 . . . . 42 21 . 11 13 6 15 15 1 . . Terminals 159 | . 1 . 7 . . . 7 11 . . . . 6 . 5 9 3 . 20 . . . . 21 14 . 7 12 6 14 15 1 . . Track 59 | . . . . . . . 1 3 . . . . 2 . . 2 1 . 10 . . . . 9 5 . 4 4 3 8 7 . . . Assimilate 33 | . . . 4 . . . 3 4 . . . . 1 . 1 2 . . 3 . . . . 5 1 . 1 4 1 2 1 . . . Botnet 42 | . . . 2 . . . 2 3 . . . . 2 . 4 3 2 . 3 . . . . 5 4 . 2 3 . 3 3 1 . . Disrupt 10 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . 1 2 . . . 1 . 2 . . . Operators 15 | . 1 . 1 . . . 1 1 . . . . 1 . . 1 . . 1 . . . . 1 2 . . 1 1 1 2 . . . Fabricators 30 | . . . . . . . . 4 . . . . 6 . 3 . 1 . 3 . . . . 6 3 . 4 . . . . . . . Report 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . . . . Prioritize 7 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 2 . . 1 . . . . . . . Liberate 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Haulers 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . 2 . . . . 1 . 1 . 1 . 1 . . . . 2 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 55 | . 2 . 2 . . . 1 1 . . . . 9 . 3 . 8 . 14 . . . . 11 4 . . . . . . . . . Monitor 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 . . . . . . . . . Reject 21 | . . . . . . . . 1 . . . . 4 . 1 . 4 . 6 . . . . 4 1 . . . . . . . . . Recyclers 5 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 1 . . . . . . . . . Mask 19 | . . . . . . . . . . . . . 3 . 2 . 3 . 6 . . . . 4 1 . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 13 | . . . . . . . . 4 . . . . 2 . 3 . . . . . . . . 4 . . . . . . . . . . Broadcast 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Decoy 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Intercept 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Watchers 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 205 | . 7 . 14 . . 1 15 21 . . . . 20 . 16 6 19 . 22 . . . . 14 6 . 7 10 4 9 6 6 2 . Full Trace Events 13 | . . . . . . . 1 2 . . . . 2 . 3 . . . 2 . . . . 1 . . 1 . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Robots Built 13 | . . . . . . . . 4 . . . . 2 . . . . . 3 . . . . 3 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 628 | . . . . . . . . 172 . . . . 152 . . . . . 76 . . . . 152 76 . . . . . . . . . Total Robot Build Rating 59 | . . . . . . . . 14 . . . . 10 . . . . . 15 . . . . 15 5 . . . . . . . . . Part Schematics Acquired 83 | . 1 . 7 . . . 6 5 . . 10 . 8 . 3 . 6 . 1 . . . . 9 . . 7 10 5 5 . . . . Parts Built 28 | . . . . . . . . 4 . . . . 6 . 5 . 4 . 4 . . . . 3 . . 2 . . . . . . . Authchips 11 | . . . . . . . . 3 . . . . 1 . 1 . 1 . 2 . . . . 2 . . 1 . . . . . . . Time 1203 | . . . . . . . . 153 . . . . 138 . 165 . 216 . 185 . . . . 244 . . 102 . . . . . . . Total Part Build Rating 175 | . . . . . . . . 19 . . . . 32 . 31 . 29 . 27 . . . . 21 . . 16 . . . . . . . Parts Repaired 29 | . . . . . . . 2 . . . . . 3 . 2 . 8 . 4 . . . . 3 . . . 5 . 2 . . . . Time 1125 | . . . . . . . 76 . . . . . 137 . 69 . 256 . 230 . . . . 167 . . . 148 . 42 . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycled Matter 196 | . . . . . . . . . . . . . . . . . . . . . . . . 196 . . . . . . . . . . Retrieved Matter 341 | . . . . . . . . . . . . . . . . . . . 145 . . . . 196 . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . . . . . 8 . . . . . 11 . . . . . 3 . . . . . . . . . Parts Scanalyzed 40 | . . . 7 . . . 6 3 . . . . 5 . 1 . 4 . 1 . . . . 3 . . 5 1 . 4 . . . . Part Schematics Acquired 42 | . . . 7 . . . 6 3 . . . . 5 . 1 . 4 . 1 . . . . 3 . . 7 1 . 4 . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . 6 1 . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 168 | . . . 2 3 . . 1 7 . . . 1 2 . 3 13 1 19 5 . . . . 7 6 . 1 3 1 2 1 39 51 . Largest Group 19 | . . . 2 5 1 1 1 6 . . . 1 2 . 3 6 2 19 3 . . . . 5 4 . 1 3 1 2 1 10 12 . Highest-Rated Group 702 | . . . 20 60 16 16 10 142 . . . 96 82 . 90 311 52 702 87 . . . . 107 185 . 45 116 26 90 45 141 168 . Highest-Rated Ally 159 | . . . 10 16 16 16 10 40 . . . 96 41 . 32 159 42 50 29 . . . . 29 65 . 45 45 26 45 45 15 15 . Total Orders 41 | . . . 8 . . . 2 . . . . . . . . 3 . . 2 . . . . 8 10 . . 5 . 3 . . . . STAY 22 | . . . 4 . . . 1 . . . . . . . . 2 . . 1 . . . . 4 4 . . 3 . 3 . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . FOLLOW 16 | . . . 4 . . . 1 . . . . . . . . 1 . . 1 . . . . 4 3 . . 2 . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 452 | . . . . 39 . . . 14 . . . 11 26 . 3 92 2 123 2 . . . . 8 25 . . . . . . 98 9 . Total Damage 13321 | . . . . 239 . . . 400 . . . 422 1082 . 175 1924 68 6186 18 . . . . 153 875 . . . . . . 1600 179 . Kills 66 | . . . . 6 . . . 6 . . . 5 8 . . 10 . 15 . . . . . 1 7 . . . . . . 8 . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 13 | . . . 2 . . 1 . . . . . . 1 . . . . . 1 . . . . 1 2 . . . 4 . 1 . . . Derelict Logs Recovered 16 | . . 3 . 1 . . . . 2 1 . 3 . . . . . . . 1 3 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 33641 | 63 1121 603 2394 931 276 656 3287 1578 533 309 21 277 1020 57 1108 1055 1646 139 2850 595 532 632 310 2755 1026 312 1113 1361 553 504 1617 683 1435 289 Spaces Moved 50905 | 46 736 400 1431 665 224 440 1690 3686 1161 952 78 859 2296 160 2189 1292 2933 241 4218 1496 1341 1255 604 4662 1404 491 1851 1997 1401 1162 2735 1775 2347 687 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1990 | . 1 16 38 1 . 244 1690 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495 1734 2332 687 Wheels 3637 | 41 735 384 1393 664 224 196 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1628 | . . . . . . . . . . . . . . . . . . . 1628 . . . . . . . . . . . . . . . Flight 38332 | . . . . . . . . 3686 1161 952 78 859 2296 160 2189 1292 2933 241 2590 1496 1341 1255 604 4662 1404 491 1851 1997 1401 1162 2231 . . . Fastest Speed 23 | 50 100 125 120 120 120 120 145 27 27 27 27 27 24 27 27 27 34 34 26 26 26 26 34 34 34 34 31 31 28 23 27 30 30 30 Average Speed 42 | 94 122 126 127 120 120 134 149 28 27 27 27 27 24 27 27 30 34 34 36 26 26 28 34 35 34 38 35 42 28 27 28 30 30 30 Slowest Speed 160 | 100 160 160 160 145 120 145 150 101 27 27 27 27 27 27 27 34 119 34 116 26 26 89 34 122 34 110 110 119 39 28 105 90 30 30 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 151 | . . . . . . . . 13 . . . . 7 . 4 8 14 . 21 . . . 3 34 2 . 2 11 22 1 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Exploration Rate (%) 72 | 4 92 90 97 98 63 96 86 70 94 91 68 87 49 92 49 93 59 87 73 93 96 91 53 65 53 96 22 84 38 77 78 28 87 43 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 12 | . 2 . 2 . 1 . 1 . . 1 1 1 . . . . . . . . 2 . 1 . . . . . . . . . . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . 2 . 2 . 2 . . 2 5 . 1 . . . . . . . 3 2 . . . . . . . . . . . . . Spaces Dug 652 | . 4 . 11 . . 10 30 47 32 5 . 9 56 . 57 7 47 . 85 6 4 2 1 14 6 . 33 14 26 13 34 69 12 18 Terrain Destroyed 1310 | . 4 . 11 22 . 30 80 47 32 27 . 9 56 . 58 7 88 . 242 6 4 79 19 49 6 . 33 14 26 13 34 76 146 92 Melee 458 | . . . 1 . . . 29 47 32 5 . 9 49 . 46 7 42 . 70 6 4 2 1 14 6 . 33 9 24 7 15 . . . Projectile 328 | . 4 . 10 . . . 3 . . . . . 7 . 12 . 5 . 3 . . 4 . . . . . 5 2 6 19 76 80 92 AOE 524 | . . . . 22 . 30 48 . . 22 . . . . . . 41 . 169 . . 73 18 35 . . . . . . . . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 60418 | 63 874 461 1805 748 228 479 2206 4093 1323 987 77 887 2617 173 2605 1847 3420 288 5312 1685 1506 1510 694 5545 1876 602 2252 2444 1482 1311 3440 1865 2980 733 Wait 6571 | 4 51 9 138 39 . 10 256 316 130 21 . 18 185 10 317 382 338 36 838 167 140 197 76 720 373 59 238 289 36 81 487 83 521 6 Move 50526 | 45 735 399 1430 664 223 439 1689 3660 1160 951 77 858 2282 159 2180 1277 2905 240 4178 1495 1340 1254 597 4598 1400 490 1847 1977 1357 1159 2708 1735 2332 686 Hop 134 | . . . . . . . . 12 . . . . 7 . 4 6 14 . 18 . . . 3 29 1 . 1 8 21 1 9 . . . Pick Up 365 | 8 12 7 26 2 . 1 26 12 . . . . 15 1 6 8 15 1 21 4 3 7 1 30 7 20 38 35 4 14 28 1 11 1 Fast Attach 123 | 4 2 2 . . . . 8 2 . 1 . . 2 . . . 11 . 18 . 2 8 . 7 8 . 3 6 2 5 18 5 9 . Attach 144 | 2 . 3 4 2 . 4 7 6 . . . 1 4 . 3 5 6 . 24 . . 5 2 15 7 3 4 8 4 1 10 3 10 1 Detach 59 | . . . . . . . 1 . . . . . 1 . 1 4 2 . 17 . . 4 . 4 3 1 2 7 1 . 5 3 3 . Swap 568 | . 22 12 68 13 1 14 50 18 1 5 . 1 26 1 11 14 24 1 47 6 2 12 8 32 18 4 29 34 23 17 38 . 8 8 Drop 400 | . 8 7 35 1 . . 30 14 . . . . 14 2 2 4 15 1 26 3 6 11 2 29 14 13 43 35 3 14 43 6 18 1 Fire 626 | . 44 19 103 24 . 11 56 . . 4 . . 18 . 14 . 9 9 20 . . 8 2 53 28 . 4 21 5 8 49 28 59 30 Melee 747 | . . 3 1 . 4 . 82 53 32 5 . 9 63 . 49 65 67 . 93 7 9 4 3 28 9 12 43 24 26 11 45 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 113 | . . . . . . . . . . . . . . . 18 72 11 . 12 . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . 10 3 . . . . . . . 8 . . . . . . . 9 . Trap 10 | . . . . 3 . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 514 | -10/Materials | Discovered new exit (range 4) 723 | -10/Materials | Discovered new exit (range 12) 965 | -10/Materials | Central database locked down 1074 | -10/Materials | Discovered new exit (range 15) 1185 | -10/Materials | Entered Mines 1186 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1207 | -10/Mines | Met a Derelict bent on vengeance 1324 | -10/Mines | Learned location of 1 exit from Materials 1642 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1661 | -10/Mines | Learned Materials emergency access door positions 1747 | -10/Mines | Discovered new exit (range 6) 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1789 | -9/Materials | Identified exit to Materials 2095 | -9/Materials | Build established: Scavenger-Mutant 2104 | -9/Materials | Discovered exit to Materials (range 10) 2391 | -9/Materials | Discovered new exit (range 9) 3826 | -9/Materials | Discovered exit to Materials (range 3) 4087 | -9/Materials | Discovered new exit (range 7) 4182 | -9/Materials | Entered Mines 4182 | -9/Mines | Accompanied by 2 allies 4189 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4262 | -9/Mines | Build established: Mutant 4291 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4312 | -9/Mines | Found a hidden stash of uninstalled traps 4764 | -9/Mines | Discovered exit to Materials (range 14) 4883 | -9/Mines | Core integrity fell below 50% 4905 | -9/Mines | Learned location of 1 exit from Materials 5033 | -9/Mines | Discovered exit to Materials (range 3) 5106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5106 | -9/Mines | Discovered new exit (range 6) 5113 | -9/Mines | Entered Exiles 5113 | -9/Exiles | Accompanied by 1 ally 5129 | -9/Exiles | Discovered new exit (range 15) 5143 | -9/Exiles | Met 8R-AWN 5164 | -9/Exiles | Met EX-HEX 5216 | -9/Exiles | Met EX-DEC 5250 | -9/Exiles | Learned location of Zion (-6) 5272 | -9/Exiles | Met EX-BIN 5379 | -9/Exiles | Discovered new exit (range 10) 5389 | -9/Exiles | Entered Mines 5389 | -8/Mines | Accompanied by 1 ally 5570 | -8/Mines | Discovered exit to Materials (range 8) 5896 | -8/Mines | Discovered exit to Materials (range 8) 6045 | -8/Mines | Entered Materials 6045 | -8/Materials | Evolved 2 slots: Utility x2 6046 | -8/Materials | Identified exit to Storage 6047 | -8/Materials | Identified exit to Factory 6770 | -8/Materials | Build established: Scavenger-Mutant 7282 | -8/Materials | Discovered exit to Factory (range 15) 7565 | -8/Materials | Build established: Mutant 7603 | -8/Materials | Repaired Imp. Propulsion Shielding 7642 | -8/Materials | Discovered exit to Factory (range 15) 8270 | -8/Materials | Build established: Hacker-Mutant 9124 | -8/Materials | Repaired Imp. Propulsion Shielding 9332 | -8/Materials | Entered Factory 9332 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9351 | -7/Factory | Identified exit to Lower Caves 9624 | -7/Factory | Build established: Hacker-Sprinter 9777 | -7/Factory | Discovered new exit (range 11) 9782 | -7/Factory | Identified exit to Factory 9820 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9845 | -7/Factory | Discovered exit to Factory (range 15) 10547 | -7/Factory | Discovered exit to Factory (range 13) 10564 | -7/Factory | Fabricated H-55 Commando? 10618 | -7/Factory | Fabricated X-62 Marksman? 10628 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10660 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10780 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 10910 | -7/Factory | Entered Lower Caves 11383 | -7/Lower Caves | Learned 12 Factory zone layouts 11429 | -7/Lower Caves | Discovered new exit (range 10) 11431 | -7/Lower Caves | Identified exit to Lower Caves 11433 | -7/Lower Caves | Learned Factory terminal intel 11443 | -7/Lower Caves | Entered another Lower Caves area 11484 | -7/Lower Caves | Discovered exit to Factory (range 5) 11595 | -7/Lower Caves | Encountered a Warlord checkpoint 11673 | -7/Lower Caves | Learned location of Extension (-6) 11695 | -7/Lower Caves | Discovered new exit (range 14) 11698 | -7/Lower Caves | Identified exit to Data Miner 11752 | -7/Lower Caves | Entered Data Miner 11752 | -7/Data Miner | Discovered new exit (range 6) 11754 | -7/Data Miner | Identified exit to Proximity Caves 11758 | -7/Data Miner | Met Data Miner 11762 | -7/Data Miner | Learned location of Section 7 (-2) 11762 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11768 | -7/Data Miner | Received God Mode back door access code from Data Miner 11773 | -7/Data Miner | Entered Proximity Caves 11775 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11782 | -6/Proximity Caves | Escorted by Enhanced Grunt 12050 | -6/Proximity Caves | Entered Factory 12050 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12051 | -6/Factory | Identified exit to Extension 12053 | -6/Factory | Loaded intel: 28 terminal locations 12094 | -6/Factory | Identified exit to Lower Caves 12305 | -6/Factory | Repaired Broken Cld. Particle Cannon? 12333 | -6/Factory | Repaired Imp. Flight Unit 12487 | -6/Factory | Fabricated H-66 Slayer (x2) 12526 | -6/Factory | Incoming investigation squad redirected 12557 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12664 | -6/Factory | Fabricated Hvy. Pick (x2) 12683 | -6/Factory | Incoming investigation squad redirected 12697 | -6/Factory | Fabricated Adv. Sensor Array (x1) 12739 | -6/Factory | Central database locked down 12793 | -6/Factory | Fabricated Nuclear Pulse Array? 12991 | -6/Factory | Repaired Mni. Grenade Launcher 13070 | -6/Factory | Sucked down chute 13070 | -6/Factory | Entered Waste 13075 | -6/Waste | Spotted C-40 Crusher 13080 | -6/Waste | Spotted C-40 Crusher 13083 | -6/Waste | Spotted C-40 Crusher 13085 | -6/Waste | EMP discharged 13085 | -6/Waste | System corruption reached 10% 13095 | -6/Waste | Spotted C-40 Crusher 13116 | -6/Waste | Spotted C-40 Crusher 13116 | -6/Waste | Spotted C-40 Crusher 13122 | -6/Waste | Discovered new exit (range 11) 13127 | -6/Waste | Identified exit to Factory 13127 | -6/Waste | Entered Factory 13229 | -6/Factory | Incoming investigation squad redirected 13251 | -6/Factory | Fabricated Mic. Antimatter Reactor? 13589 | -6/Factory | Repaired Broken Impulse Thruster Array? 13644 | -6/Factory | Repaired System Restoration Module 13973 | -6/Factory | Discovered new exit (range 15) 13976 | -6/Factory | Identified exit to Factory 14103 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 14120 | -6/Factory | Spotted B-75 Beast 14129 | -6/Factory | Incoming investigation squad redirected 14181 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 14235 | -6/Factory | Entered Extension 14247 | -6/Extension | Rescued a captive Derelict 14249 | -6/Extension | Rescued a captive Derelict 14268 | -6/Extension | Rescued a captive Derelict 14274 | -6/Extension | Rescued a captive Derelict 14435 | -6/Extension | Rescued A7 14748 | -6/Extension | Spotted B-75 Beast 14768 | -6/Extension | Build established: Machinist-Sprinter 14774 | -6/Extension | Allies destroyed B-75 Beast 14784 | -6/Extension | Spotted B-75 Beast 14795 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14827 | -6/Extension | Destroyed B-75 Beast 14939 | -6/Extension | Rescued a captive Derelict 15117 | -6/Extension | Build established: Machinist-Mutant 15264 | -6/Extension | Discovered new exit (range 16) 15264 | -6/Extension | Discovered exit to Factory (range 15) 15283 | -6/Extension | Identified exit to Cetus 15290 | -6/Extension | Entered Factory 15290 | -5/Factory | Accompanied by 1 ally 15290 | -5/Factory | Evolved 2 slots: Utility x2 15423 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 15447 | -5/Factory | Incoming investigation squad redirected 15797 | -5/Factory | Repaired Exp. Utility Shielding 16126 | -5/Factory | Repaired Mic. Antimatter Reactor 16162 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 16282 | -5/Factory | Repaired Nuclear Pulse Array 16304 | -5/Factory | Build established: Hacker-Mutant 16364 | -5/Factory | Fabricated Adv. Hacking Suite? 16371 | -5/Factory | Discovered new exit (range 10) 16373 | -5/Factory | Identified exit to Factory 16442 | -5/Factory | Fabricated Q-thruster? 16520 | -5/Factory | Identified exit to Upper Caves 16570 | -5/Factory | Repaired Exp. Utility Shielding? 16697 | -5/Factory | Repaired Micro-nuke Launcher 16726 | -5/Factory | Repaired Nuclear Pulse Array 16761 | -5/Factory | Repaired Impulse Thruster Array 16820 | -5/Factory | Build established: Wizard-Mutant 16936 | -5/Factory | Manually triggered Chute Trap 16936 | -5/Factory | Sucked down chute 16936 | -5/Factory | Entered Waste 16945 | -5/Waste | Warlord forces began an assault 16960 | -5/Waste | Spotted C-40 Crusher 16971 | -5/Waste | Allies destroyed C-40 Crusher 16996 | -5/Waste | Spotted C-40 Crusher 16999 | -5/Waste | Allies destroyed C-40 Crusher 17004 | -5/Waste | Spotted C-40 Crusher 17040 | -5/Waste | Spotted C-40 Crusher 17040 | -5/Waste | Spotted C-40 Crusher 17055 | -5/Waste | Found Enh. Force Lance 17062 | -5/Waste | Discovered new exit (range 13) 17075 | -5/Waste | Identified exit to Factory 17075 | -5/Waste | Entered Factory 17180 | -5/Factory | Incoming investigation squad redirected 17365 | -5/Factory | Discovered exit to Factory (range 11) 17423 | -5/Factory | Destroyed 7 combat bots 17552 | -5/Factory | Fabricated Adv. Hacking Suite? 17589 | -5/Factory | Discovered exit to Factory (range 16) 17675 | -5/Factory | Search patrols dispatched 17748 | -5/Factory | Fabricated Impulse Thruster Array? 18606 | -5/Factory | Build established: Wizard-Sprinter 19028 | -5/Factory | Discovered exit to Factory (range 5) 19132 | -5/Factory | Fabricated Lgt. Regenerative Plating? 19183 | -5/Factory | Repaired Enh. Force Lance? 19370 | -5/Factory | Fabricated G-50 Soldier? 19395 | -5/Factory | Repaired Lrn. Sensor Array? 19432 | -5/Factory | Lost 3 parts (2n1u) 19667 | -5/Factory | Fabricated Impulse Thruster Array (x1) 19751 | -5/Factory | Repaired Lrn. Sensor Array? 19837 | -5/Factory | Repaired Exp. Utility Shielding? 19925 | -5/Factory | Entered Upper Caves 19926 | -5/Upper Caves | Encountered a Warlord checkpoint 19931 | -5/Upper Caves | Identified exit to Upper Caves 20207 | -5/Upper Caves | Build established: Wizard-Scout 20520 | -5/Upper Caves | Entered another Upper Caves area 20662 | -5/Upper Caves | Learned location of Warlord (-5) 20727 | -5/Upper Caves | Discovered exit to Factory (range 6) 21016 | -5/Upper Caves | Learned 12 Factory zone layouts 21051 | -5/Upper Caves | Discovered new exit (range 5) 21052 | -5/Upper Caves | Identified exit to Warlord 21052 | -5/Upper Caves | Entered Warlord 21161 | -5/Warlord | Found Prototype Special Weapon 21163 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 21169 | -5/Warlord | Met Warlord 21171 | -5/Warlord | Opened Warlord's prototype stash 21173 | -5/Warlord | Found Prototype Device 21173 | -5/Warlord | Identified Thermal Barrier 21194 | -5/Warlord | Warlord's base attacked by MAIN.C 21236 | -5/Warlord | Found Prototype Energy Gun 21238 | -5/Warlord | Identified Vortex Rail 21394 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21544 | -5/Warlord | Warlord forces counterattacked 21569 | -5/Warlord | Destroyed Striker 21576 | -5/Warlord | Spotted Striker 21634 | -5/Warlord | Spotted Executioner 21665 | -5/Warlord | Found Prototype Device 21673 | -5/Warlord | Discovered new exit (range 12) 21677 | -5/Warlord | Identified Adv. Kinecellerator 21683 | -5/Warlord | Identified exit to Proximity Caves 21684 | -5/Warlord | Entered Proximity Caves 21720 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21727 | -4/Proximity Caves | Found Prototype Special Weapon 21745 | -4/Proximity Caves | Learned location of Testing (-3) 21900 | -4/Proximity Caves | Spotter reported a threat 21910 | -4/Proximity Caves | Spotted B-86 Titan 21971 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 21990 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21994 | -4/Proximity Caves | Entered Factory 21994 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21995 | -4/Factory | Identified exit to Research 22241 | -4/Factory | Identified Molecular Deconstructor 22254 | -4/Factory | Identified exit to Upper Caves 22254 | -4/Factory | Identified exit to Armory 22384 | -4/Factory | Incoming investigation squad redirected 22578 | -4/Factory | Discovered exit to Research (range 3) 22989 | -4/Factory | Discovered exit to Research (range 16) 23625 | -4/Factory | Repaired Lgt. Antimatter Reactor 23921 | -4/Factory | Build established: Wizard-Mutant 24070 | -4/Factory | Fabricated G-50 Soldier (x3) 24165 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 24192 | -4/Factory | Incoming investigation squad redirected 24340 | -4/Factory | Fabricated Lrn. Sensor Array? 24378 | -4/Factory | Repaired Impulse Thruster Array 24447 | -4/Factory | Repaired Impulse Thruster Array 24671 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 24749 | -4/Factory | Entered Armory 24770 | -4/Armory | Build established: Wizard-Scout 25197 | -4/Armory | Incoming investigation squad redirected 25240 | -4/Armory | Fabricated A-15 Conveyor (x1) 25389 | -4/Armory | Discovered exit to Research (range 18) 25726 | -4/Armory | Discovered exit to Research (range 18) 25727 | -4/Armory | Discovered new exit (range 21) 25749 | -4/Armory | Identified exit to Lab 25775 | -4/Armory | Entered Lab 25775 | -4/Lab | Discovered exit to Research (range 9) 25790 | -4/Lab | Hidden lab's door opened automatically 25790 | -4/Lab | Sensor layout match revealed 25791 | -4/Lab | Gained access to the hidden lab's interior 25836 | -4/Lab | Found Prototype Special Weapon 25850 | -4/Lab | Identified Gui. Remote Datajack 25857 | -4/Lab | Unable to decrypt terminal 25890 | -4/Lab | Found Prototype Hackware 25911 | -4/Lab | Identified Quantum Router 25922 | -4/Lab | Found Prototype Energy Gun 25924 | -4/Lab | Found Prototype Energy Cannon 25926 | -4/Lab | Identified Hyp. EM Gauss Rifle 25931 | -4/Lab | Identified Warp Cannon 25949 | -4/Lab | Found Prototype Protection 25961 | -4/Lab | Found Alien Artifact 25970 | -4/Lab | Identified Hvy. Regenerative Plating 25988 | -4/Lab | Found Alien Artifact 25993 | -4/Lab | Found Alien Artifact 25998 | -4/Lab | Found Alien Artifact 26066 | -4/Lab | Identified Core Reset Matrix 26066 | -4/Lab | Identified Integrated Mediator 26066 | -4/Lab | Identified Core Regenerator 26066 | -4/Lab | Identified Transdimensional Reconstructor 26066 | -4/Lab | Used Core Reset Matrix 26067 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 26078 | -4/Lab | Discovered exit to Research (range 9) 26087 | -4/Lab | Entered Research 26087 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26088 | -3/Research | Discovered new exit (range 22) 26199 | -3/Research | Identified exit to Testing 26636 | -3/Research | Discovered new exit (range 15) 26641 | -3/Research | Identified exit to Research 26997 | -3/Research | Fabricated Com. Particle Reactor (x1) 27025 | -3/Research | Found Unknown Device 27037 | -3/Research | Identified Antimissile System 27073 | -3/Research | Incoming investigation squad redirected 27098 | -3/Research | Fabricated Exp. Energy Well (x1) 27166 | -3/Research | Build established: Wizard-Sprinter 27200 | -3/Research | Entered Testing 27236 | -3/Testing | Found Prototype Energy Gun 27239 | -3/Testing | Identified Tachyon Dispersion Ray 27270 | -3/Testing | Found Prototype Energy Cannon 27273 | -3/Testing | Identified Cld. Nova Cannon 27375 | -3/Testing | Discovered exit to Research (range 12) 27569 | -3/Testing | Found Prototype Device 27570 | -3/Testing | Repaired Lrn. Sensor Array? 27574 | -3/Testing | Found Prototype Launcher 27586 | -3/Testing | Identified Exp. Shield Generator 27588 | -3/Testing | Found Prototype Device 27591 | -3/Testing | Repaired Impulse Thruster? 27620 | -3/Testing | Identified System Purifier 27636 | -3/Testing | Identified Tesla Bomb Launcher 27707 | -3/Testing | Found Prototype Device 27746 | -3/Testing | Identified Exp. Thermal Defense Suite 27749 | -3/Testing | Found Prototype Energy Gun 27769 | -3/Testing | Identified Warp Gun 27863 | -3/Testing | Protovariant out of control (PH-IQJ9JFUY0F) 27863 | -3/Testing | Unleashed a protovariant (PH-IQJ9JFUY0F) 28195 | -3/Testing | Repaired Exp. Utility Shielding? 28228 | -3/Testing | Build established: Wizard-Mutant 28317 | -3/Testing | Found Prototype Device 28321 | -3/Testing | Repaired Lyr. Light Armor Plating? 28326 | -3/Testing | Identified Exp. ECM Suite 28331 | -3/Testing | Found Prototype Processor 28332 | -3/Testing | Identified Spectral Analyzer 28436 | -3/Testing | Found Prototype Hackware 28445 | -3/Testing | Identified Ghost Barrier 28516 | -3/Testing | Repaired Exp. ECM Suite? 28561 | -3/Testing | Entered Research 28561 | -2/Research | Warlord forces began assault on 0b10 28561 | -2/Research | Evolved 2 slots: Propulsion x2 28572 | -2/Research | Identified exit to Quarantine 28671 | -2/Research | Research machine network offline 28691 | -2/Research | Discovered new exit (range 14) 28694 | -2/Research | Identified exit to Access 28863 | -2/Research | Met up with Warlord 28873 | -2/Research | Found Prototype Device 28876 | -2/Research | Identified Exp. Thermal Shield 29011 | -2/Research | Discovered exit to Access (range 16) 29035 | -2/Research | Borebot progress halted 29114 | -2/Research | Entered Quarantine 29115 | -2/Quarantine | Detected hypermatrix surge 29115 | -2/Quarantine | Sensed 9 artifacts in vicinity 29126 | -2/Quarantine | Found Subatomic Replicator 29137 | -2/Quarantine | Cryocooling Duct disabled 29152 | -2/Quarantine | Ambient heat levels rising (+20) 29152 | -2/Quarantine | Non-combat units ordered to evacuate 29187 | -2/Quarantine | Build established: Wizard-Scout 29273 | -2/Quarantine | Found Prototype Device 29275 | -2/Quarantine | Identified Exp. Force Field 29362 | -2/Quarantine | Repaired Mic. Antimatter Reactor 29384 | -2/Quarantine | Found Terrabomb 29390 | -2/Quarantine | Found Terrabomb 29392 | -2/Quarantine | Repaired Lrn. Sensor Array? 29581 | -2/Quarantine | P-80 Master assimilated allied Director 9a 29598 | -2/Quarantine | Spotted Fortress 29617 | -2/Quarantine | Discovered new exit (range 5) 29618 | -2/Quarantine | Identified exit to Section 7 29618 | -2/Quarantine | Entered Section 7 29619 | -2/Section 7 | Sensed 22 artifacts in vicinity 29632 | -2/Section 7 | Found Integrated Dissipator 29632 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29746 | -2/Section 7 | Spotted S7 Guard 29747 | -2/Section 7 | Found Core Membrane 29747 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29926 | -2/Section 7 | Found Microwarp Drive 30194 | -2/Section 7 | Found Integrated Reactor 30194 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30217 | -2/Section 7 | Build established: Wizard-Ninja 30611 | -2/Section 7 | Found Integrated Dissipator 30611 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30612 | -2/Section 7 | Found Integrated Dissipator 30612 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30614 | -2/Section 7 | Found Integrated Dissipator 30614 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30630 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 30631 | -2/Section 7 | Found LRC Storage 30631 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30633 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30694 | -2/Section 7 | Found Integrated Reactor 30694 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30768 | -2/Section 7 | Found Sigix Sheargun 30769 | -2/Section 7 | Found Sigix Sheargun 30775 | -2/Section 7 | Found Sigix Sheargun 30993 | -2/Section 7 | Found Transdimensional Reconstructor 30995 | -2/Section 7 | Found Transdimensional Reconstructor 30998 | -2/Section 7 | Found Terrabomb 31000 | -2/Section 7 | Found Terrabomb 31001 | -2/Section 7 | Found Terrabomb 31039 | -2/Section 7 | Integrated with Sigix Exoskeleton 31079 | -2/Section 7 | Spotted Executioner 31079 | -2/Section 7 | Spotted Executioner 31090 | -2/Section 7 | Destroyed Executioner 31098 | -2/Section 7 | Destroyed Executioner 31108 | -2/Section 7 | Found Exp. Core Analyzer 31151 | -2/Section 7 | Found Exp. Targeting Computer 31215 | -2/Section 7 | Spotted Alpha 7 31215 | -2/Section 7 | Spotted Alpha 7 31235 | -2/Section 7 | Entered Access 31235 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 31240 | -1/Access | Emitted hypermatrix ping 31245 | -1/Access | Assembled emerged from beneath the floor 31270 | -1/Access | Incoming investigation squad redirected 31329 | -1/Access | Build established: Alien-Sigix 31430 | -1/Access | Incoming investigation squad redirected 31475 | -1/Access | Assembled emerged from beneath the floor 31740 | -1/Access | Assembled emerged from beneath the floor 31774 | -1/Access | First assault squad dispatched 31849 | -1/Access | Assembled emerged from beneath the floor 31860 | -1/Access | Garrison activated, responded to threat 31864 | -1/Access | Assembled emerged from beneath the floor 31893 | -1/Access | Discovered new exit (range 14) 31896 | -1/Access | Assembled emerged from beneath the floor 31918 | -1/Access | Entered Command 31923 | -1/Command | Emitted hypermatrix ping 31928 | -1/Command | Assembled emerged from beneath the floor 31949 | -1/Command | Assembled emerged from beneath the floor 31970 | -1/Command | Used Core Regenerator, restored core integrity (+102) 31999 | -1/Command | Spotted M Guard 32027 | -1/Command | Spotted Combat Programmer 32030 | -1/Command | Destroyed Combat Programmer 32032 | -1/Command | Spotted Combat Programmer 32037 | -1/Command | Destroyed Combat Programmer 32062 | -1/Command | Spotted M Guard 32075 | -1/Command | Destroyed M Guard 32091 | -1/Command | Destroyed M Guard 32091 | -1/Command | All MAIN.C guards destroyed 32096 | -1/Command | Found Prototype Device 32097 | -1/Command | Identified AEGIS Remote Shield 32103 | -1/Command | Found Prototype Reactor 32103 | -1/Command | Identified Zero-point Reactor 32113 | -1/Command | Found Exp. Targeting Computer 32133 | -1/Command | 0b10 Conduit disabled 32139 | -1/Command | Met MAIN.C 32149 | -1/Command | Used Terrabomb 32174 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 32212 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 32212 | -1/Command | Destroyed MAIN.C Shell 32212 | -1/Command | Spotted M Shell/Def 32212 | -1/Command | Spotted M Shell/Atk 32212 | -1/Command | Spotted M Shell/Def 32212 | -1/Command | Spotted M Shell/Atk 32212 | -1/Command | Spotted M Shell/Atk 32212 | -1/Command | Spotted M Shell/Def 32212 | -1/Command | Spotted M Shell/Atk 32212 | -1/Command | Spotted M Shell/Def 32215 | -1/Command | MAIN.C activated Command garrisons 32270 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 32270 | -1/Command | Destroyed MAIN.C 32275 | -1/Command | Discovered new exit (range 68) 32275 | -1/Command | Discovered new exit (range 118) 32275 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32366 | -1/Command | Destroyed M Shell/Atk 32371 | -1/Command | Destroyed M Shell/Atk 32375 | -1/Command | Found Exp. Weapon Cycler 32376 | -1/Command | Destroyed M Shell/Def 32783 | -1/Command | Spotted Striker 32949 | -1/Command | Assembled emerged from beneath the floor 32988 | -1/Command | Assembled emerged from beneath the floor 33001 | -1/Command | Phase Generator disabled 33037 | -1/Command | Assembled emerged from beneath the floor 33101 | -1/Command | Assembled emerged from beneath the floor 33167 | -1/Command | Assembled emerged from beneath the floor 33347 | -1/Command | Warped through subspace to slip node 33347 | -1/Command | Discovered new exit (range 5) 33349 | -1/Command | Found Exp. ECM Suite 33353 | -1/Command | Entered Access_0 33354 | -1/Access_0 | Sensed 3 artifacts in vicinity 33354 | -1/Access_0 | Met Architect 33376 | -1/Access_0 | Subspace Access Node disabled 33423 | -1/Access_0 | A6 warped into view 33454 | -1/Access_0 | Subspace Access Node disabled 33466 | -1/Access_0 | A5 warped into view 33474 | -1/Access_0 | Subspace Access Node disabled 33507 | -1/Access_0 | Subspace Access Node disabled 33541 | -1/Access_0 | Core integrity fell below 50% 33633 | -1/Access_0 | Destroyed Architect 33634 | -1/Access_0 | Architect triggered a singularity event 33635 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33636 | -1/Access_0 | Found Prototype Hackware 33637 | -1/Access_0 | Warped through subspace to slip node 33637 | -1/Access_0 | Discovered new exit (range 8) 33639 | -1/Access_0 | Identified Architect God Chip A 33642 | *** | Escaped singularity! Last Messages --------------- [Achievement: The Bigger They Are] 33633_ Architect destroyed. 33634_ A0_COM: Initiating irreversible singularity event. Goodbye. 33635_ A0_COM: 10. 33635_ Acquired data core, extracted unknown sensor trigger ID. 33636_ A0_COM: 9. 33636_ Dropped Sigix Sheargun. 33636_ Acquired Prototype Hackware. 33637_ A0_COM: 8. 33637_ Knocked back. 33637_ Warped through subspace, drawn to slip node. 33637_ EXIT=FOUND 33639_ A0_COM: 6. 33639_ Identified Architect God Chip A. 33640_ A0_COM: 5. [Achievement: l33t h4x0r] 33641_ A0_COM: 4. 33642_ A0_COM: 3. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# * ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 120 Energy Generation 95 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 100 Defensive Hacking 55 Authchip Count 2 Item Schematics ----------------- Adv. Hacking Suite | -3/Research | Scanalyzed Exp. Energy Well | -3/Research | Scanalyzed Lrn. Sensor Array | -3/Research | Scanalyzed Com. Particle Reactor | -3/Research | Scanalyzed Lrn. Terrain Scanner | -3/Research | Scanalyzed Adv. ECM Suite | -3/Research | Scanalyzed Lyr. Light Armor Plating | -3/Research | Scanalyzed Exp. Utility Shielding | -3/Testing | Scanalyzed Exp. Q-thruster | -3/Testing | Hacked Exp. Weapon Cycler | -3/Testing | Hacked Antimissile System | -3/Testing | Hacked Ragnarok Missile Launcher | -3/Testing | Hacked Enh. Force Rifle | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Exp. Core Analyzer | -2/Research | Hacked Exp. Armor Integrity Analyzer | -2/Research | Hacked Exp. Sensor Array | -2/Research | Hacked Exp. Terrain Scanner | -2/Research | Hacked Exp. EM Disruption Field | -2/Research | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Exp. Force Field | -2/Quarantine | Scanalyzed Centrium Light Armor Plating | -2/Quarantine | Scanalyzed Stasis Canceller | -2/Quarantine | Scanalyzed Imp. Transmission Jammer | -2/Quarantine | Scanalyzed Robot Schematics ------------------ H-77 Assassin | -3/Research | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Preloaded X-62 Marksman | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip H-66 Slayer | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Hvy. Pick | x2 | -6/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Adv. Signal Interpreter | x2 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory Micro-nuke Launcher | x1 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Q-thruster | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Impulse Thruster Array | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip G-50 Soldier | x3 | -5/Factory | Authchip Impulse Thruster Array | x1 | -5/Factory G-50 Soldier | x3 | -4/Factory | Preloaded Exp. Signal Interpreter | x1 | -4/Factory | Authchip Lrn. Sensor Array | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory A-15 Conveyor | x1 | -4/Armory | Preloaded Com. Particle Reactor | x1 | -3/Research | Authchip Exp. Energy Well | x1 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Integrated Dissipator Core Membrane Integrated Reactor Microwarp Drive Subatomic Replicator LRC Storage Sigix Sheargun Sigix Exoskeleton Core Regenerator Terrabomb Transdimensional Reconstructor Achievements -------------- Behind The Curtain Planet Killer The Bigger They Are l33t h4x0r Challenges ------------ None Game ------ Seed EnergyGyrokineticActivator Manual? 0 Play Time 12:44:40 Cumulative 505.3 hours Start 2023.03.18 @ 02:22:43 End 2023.03.19 @ 11:03:27 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type 6 Total 24 Types 16/2/4/0/0/0/1/1/0 Lore% 91 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263fcf8f-bd94-452c-bb46-fd5e6e3d6d59