Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 01:33:35 Player: Tease1234 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (3118) 3118 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-404) -404 TOTAL SCORE: 5339 Bonus ------- Follower Combat Kills 70 Friendly Fire -474 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 28/100 System Corruption 27% Temperature Warm (147) Movement Walking (185) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Visual Processing Unit Target Analyzer > --- WEAPON (4) ------- Particle Gun Assault Cannon Advanced EMP Blaster > --- INVENTORY (15) --- Light Nuclear Core F-cell Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) Structural Scanner Trap Scanner Terrain Scanner Transport Network Coupler High-powered Tractor Beam Trap Extractor (0/4) Drone Bay (2/2) Particle Gun Beamcaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Target Analyzer High-powered Tractor Beam > --- WEAPON ----------- Particle Gun Assault Cannon Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core F-cell Engine VSS Leg Large Matter Pod Structural Scanner Trap Scanner Visual Processing Unit Terrain Scanner Transport Network Coupler Trap Extractor Drone Bay Improved EM Shotgun Particle Gun Particle Gun Beamcaster [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 108 | 8 8 2 25 33 32 Power 15 | 4 . 1 4 2 4 Engine 11 | 4 . 1 4 1 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 32 | 2 1 1 12 10 6 Treads . | . . . . . . Leg 27 | 2 1 1 12 5 6 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 18 | . 3 . 3 6 6 Device 4 | . . . 1 2 1 Storage 4 | . 1 . 1 2 . Processor 6 | . 1 . 1 1 3 Hackware 1 | . . . . . 1 Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 43 | 2 4 . 6 15 16 Energy Gun 15 | 1 1 . 1 3 9 Energy Cannon 3 | . 1 . . 2 . Ballistic Gun 12 | 1 . . 2 8 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 10 | . 2 . 3 . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 2 4 Corrupted Parts 4 | . . . . . 4 System Corruption 25 | . . . . . 25 Parts Lost 36 | . . . 9 9 18 Power 4 | . . . 2 1 1 Propulsion 8 | . . . 3 2 3 Utility 5 | . . . 1 1 3 Weapon 19 | . . . 3 5 11 Highest Loss Streak 6 | . . . 6 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 96 94 94 Engine 4 | . 14 14 10 3 . Core 4 | . . . . 4 8 Leg 16 | . 28 28 21 8 16 Flight 1 | . . . . 6 . Device 2 | . . . 2 5 . Storage 8 | . 3 14 11 9 9 Processor 18 | . 13 14 19 16 20 Protection 3 | . 9 . . 4 2 Energy Gun 11 | . 8 . 6 11 14 Energy Cannon 2 | . 1 14 8 2 . Ballistic Gun 6 | . 12 . 6 11 1 Ballistic Cannon 1 | . . . . 1 4 Launcher 8 | . 5 14 9 2 11 Slashing Weapon 2 | . . . . 5 2 Naked Turns . | . . . . . . Heaviest Build 46 | 8 19 19 22 43 46 Greatest Support 25 | 20 20 20 20 20 25 Greatest Overweight (x) 13 | . . . 1 13 4 Average Overweight (x) 1 | . . . . 3 1 Largest Inventory Capacity 15 | 5 10 10 10 15 15 Average Capacity 12 | 5 6 10 10 13 15 Most Carried 15 | 5 10 10 10 13 15 Average Carried 10 | 3 5 8 9 7 14 Final Capacity 15 | 5 10 10 10 15 15 Final Carried 14 | 5 10 9 9 13 14 Class Distribution -------------------- 38% | Scavenger-Gunner 21% | Gunner 17% | Scavenger-Bomber 16% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2459 | 245 92 58 433 384 1247 Remotely 464 | . . . 142 218 104 Salvage Created 3550 | 40 223 142 790 469 1886 Parts 213 | 2 30 8 45 29 99 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 4 | . 1 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 75 | 1 6 7 21 10 30 Melee 2 | . . . . 1 1 Guns 18 | 1 1 . 5 3 8 Cannons 19 | . . . 6 4 9 AOE 33 | . 5 7 10 2 9 Classes Destroyed 10 | 1 6 . 1 2 . Worker 4 | . 2 . . 2 . Builder 8 | . 3 . . 2 3 Hauler 3 | . 1 . . . 2 Recycler 3 | . 1 . . . 2 Watcher 6 | . 1 . 2 2 1 Swarmer 12 | . 6 3 . . 3 Grunt 52 | 1 . 4 20 5 22 Duelist 1 | . . . . 1 . Sentry 9 | . . . 1 3 5 Hunter 1 | . . . . 1 . Thug 3 | . . . . . 3 Best Kill Streak 5 | 1 5 4 5 3 5 Combat Bots Only 4 | 1 2 4 4 3 3 Max Kills in Single Turn 5 | 1 3 3 2 2 5 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 1 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 379 | 6 17 7 123 94 132 Missed 98 | 2 3 1 37 23 32 Damage Taken 4932 | 43 297 183 1213 1236 1960 Core 911 | 12 48 76 218 249 308 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 143 | . . . 58 . 85 Core Remaining (%) 61 | 95 . 45 45 . . Volleys Fired 176 | 9 23 8 48 30 58 Largest 4 | 2 2 2 3 4 4 Hottest 220 | 60 60 90 130 179 220 Shots Fired 438 | 18 38 16 106 94 166 Gun 268 | 18 27 . 54 66 103 Cannon 93 | . . 8 31 17 37 Launcher 77 | . 11 8 21 11 26 Special . | . . . . . . Kinetic 172 | 9 23 . 32 51 57 Thermal 129 | . . 8 31 20 70 Explosive 48 | . 11 8 18 11 . Electromagnetic 89 | 9 4 . 25 12 39 Robot Hit Streak 12 | 8 5 11 9 10 12 Robot Miss Streak 7 | 1 2 1 3 3 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 244 | 10 13 11 53 54 103 Core Hits 198 | 3 19 13 45 31 87 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 12 | . . . . 3 9 Burn 9 | . . . . 1 8 Destroy 1 | . . . . 1 . Sever 2 | . . . . 1 1 Melee Attacks 13 | . . . . 9 4 Impact . | . . . . . . Slashing 13 | . . . . 9 4 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7715 | 98 778 464 1630 1418 3327 Guns 2045 | 94 111 . 318 465 1057 Cannons 1246 | . . 86 261 329 570 Explosions 3856 | . 644 377 1019 332 1484 Melee 482 | . . . . 286 196 Ramming 86 | 4 23 1 32 6 20 Kinetic 1493 | 41 87 . 166 418 781 Thermal 1577 | . 43 86 261 166 1021 Explosive 2265 | . 601 377 955 332 . Electromagnetic 1812 | 53 24 . 216 210 1309 Impact . | . . . . . . Slashing 482 | . . . . 286 196 Piercing . | . . . . . . Highest Corruption 27 | . . . 2 . 27 Average Corruption 15 | . . . 2 . 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 96 | . . . 3 . 93 Message Errors 21 | . . . . . 21 Matter Fused 19 | . . . 1 . 18 Heat Flow Errors 13 | . . . 1 . 12 Energy Discharges 16 | . . . . . 16 Parts Fused 1 | . . . . . 1 Data Loss (minor) 12 | . . . 1 . 11 Data Loss (major) 6 | . . . . . 6 Misfires 2 | . . . . . 2 Alerts 3 | . . . . . 3 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 145 | . 2 . 25 47 71 Projectiles 7 | . . . . 7 . Explosions 65 | . 2 . 25 . 38 Melee 73 | . . . . 40 33 Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 827 | . 104 111 107 70 435 Shots 36 | . 4 3 4 5 20 Rammed 1 | . . . . 1 . Targets Rammed 37 | 3 8 1 8 5 12 Kicked 36 | 3 8 1 8 4 12 Crushed . | . . . . . . Highest Temperature 648 | 38 35 255 343 338 648 Average Temperature 110 | 15 11 120 96 108 129 Received Heat Transfer 1806 | 24 . 45 567 225 945 Effects 27 | . . . . 3 24 Shutdowns 4 | . . . . . 4 Energy Bleed 4 | . . . . . 4 Interference 13 | . . . . 2 11 Matter Decay 3 | . . . . 1 2 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 6 | . . . . . 6 Combat Hostiles 3 | . . . . . 3 Parts Fried 8 | . . . . 1 7 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 3806 | . 50 185 555 420 2596 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 . . . 6 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 389 | 20 199 325 380 304 389 Initial 126 | . 13 77 126 124 56 Average 140 | 8 53 276 273 89 133 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 74 | 100 100 5 22 85 88 Level 1 25 | . . 94 77 14 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 . 4 1 9 Investigation 7 | . . . 2 . 5 Extermination . | . . . . . . Reinforcement 9 | . 2 . 2 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . . 2 . 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | 1 17 3 27 17 50 Peak Tracking Total 5 | 1 3 2 5 3 5 Tactical Retreats 6 | . 2 . . 2 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 7 | . . . . . 7 Indirectly 5 | . . . . . 5 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 16 | . 2 2 5 1 6 Max in Single Turn 2 | . 2 2 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . . . 3 1 8 Terminals 9 | . . . 2 1 6 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . . . 10 4 24 Successful 14 | . . . 3 2 9 Failed 24 | . . . 7 2 15 Catastrophic 7 | . . . 3 . 4 Database Lockouts . | . . . . . . Manual 6 | . . . . . 6 Terminals 30 | . . . 7 4 19 Fabricators . | . . . . . . Repair Stations 7 | . . . 3 . 4 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 1 2 4 Record 2 | . . . 1 1 . Open Door 2 | . . . . . 2 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Maintenance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 2 . 4 Scan Component 3 | . . . 1 . 2 Repair 3 | . . . 1 . 2 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . . 2 1 9 Full Trace Events 9 | . . . 2 1 6 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 . 2 Time 96 | . . . 26 . 70 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 157 | . . . . . 157 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 64 | . . . . . 64 Kills 2 | . . . . . 2 Allies Corrupted 3 | . . . . . 3 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 6991 | 223 637 153 1365 1967 2646 Spaces Moved 3073 | 169 453 103 681 559 1108 Core 56 | 38 . . . 18 . Treads . | . . . . . . Legs 2527 | 131 453 103 681 323 836 Wheels 289 | . . . . 17 272 Hover . | . . . . . . Flight 201 | . . . . 201 . Fastest Speed 50 | 50 120 120 120 135 135 Average Speed 199 | 104 120 120 172 316 210 Slowest Speed 700 | 120 120 120 190 700 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 30 | 7 31 24 31 33 55 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 323 | . 66 42 89 73 53 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 318 | . 66 42 89 73 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3560 | 197 513 116 787 668 1279 Wait 16 | . . . . . 16 Move 3068 | 168 452 102 680 558 1108 Hop . | . . . . . . Pick Up 97 | 9 13 1 17 23 34 Fast Attach 3 | 1 2 . . . . Attach 59 | 4 1 . 14 14 26 Detach 3 | . . . . 1 2 Swap 47 | 3 5 2 11 19 7 Drop 39 | . 9 2 9 9 10 Fire 176 | 9 23 8 48 30 58 Melee 13 | . . . . 9 4 Ram 1 | . . . . 1 . Kick 36 | 3 8 1 8 4 12 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 111 | -11/Scrapyard | Discovered new exit (range 8) 224 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Entered Mines 868 | -10/Mines | Core integrity fell below 50% 874 | -10/Mines | Met a Derelict bent on vengeance 949 | -10/Mines | Discovered new exit (range 9) 1003 | -10/Mines | Learned Materials emergency access door positions 1004 | -10/Mines | Discovered new exit (range 4) 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1202 | -9/Materials | Repaired Grenade Launcher 1523 | -9/Materials | Build established: Gunner 2073 | -9/Materials | Crushed by falling debris 2104 | -9/Materials | Lost 6 parts (1p2n1u2w) 2300 | -9/Materials | Core integrity fell below 50% 2321 | -9/Materials | Lost 3 parts (1p1n1w) 2347 | -9/Materials | Discovered new exit (range 10) 2379 | -9/Materials | Entered another Materials area 2379 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3087 | -8/Materials | Lost 6 parts (1p2n3w) 3361 | -8/Materials | Lost 3 parts (1u2w) 3615 | -8/Materials | Build established: Scavenger-Gunner 4340 | -8/Materials | Discovered new exit (range 4) 4346 | -8/Materials | Entered Storage 4532 | -8/Storage | Core integrity fell below 50% 4575 | -8/Storage | Lost 3 parts (1u2w) 4840 | -8/Storage | System corruption reached 10% 4860 | -8/Storage | Build established: Scavenger-Bomber 5060 | -8/Storage | Repaired Lgt. Nuclear Core 5149 | -8/Storage | Lost 3 parts (3w) 5417 | -8/Storage | Build established: Scavenger-Gunner 5535 | -8/Storage | Core integrity fell below 20% 5692 | -8/Storage | Allied Derelicts emerged from ambush trap array 5800 | -8/Storage | Build established: Scavenger-Bomber 6193 | -8/Storage | Build established: Scavenger-Gunner 6279 | -8/Storage | Repaired Particle Gun 6537 | -8/Storage | Lost 3 allies 6992 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06967_ R-06 Scavenger collects Corrupted Terrain Scanner. 06971_ R-06 Scavenger collects Flight Unit. 06972_ Lgt. Nuclear Core destroyed. 06973_ Acquired Corrupted Aluminum Leg. 06974_ System corrupted: Particle Gun failed to cycle. 06974_ Chain reaction triggered in Corrupted Unknown Engine. 06974_ Particle Gun destroyed. 06974_ Destroyed Particle Gun. 06975_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 06979_ System corrupted: Energy discharge (-4). 06981_ R-06 Scavenger collects Corrupted Unknown Engine. 06983_ U-05 Engineer builds a Wall. 06984_ G-47 Trooper suffers critical hit (Burn). 06986_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 06987_ G-47 Trooper suffers critical hit (Burn). 06987_ U-05 Engineer builds a Door. 06990_ Adv. EMP Blaster destroyed. 06990_ R-06 Scavenger collects Com. Wheel. 06992_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????# # = %" #####+####??# #! | | ????# # """ #### #?????# #! | | ????# + #?????# #! | | ????# """ """ # +?????####### | | ????# "R """ ## #???????????? | | ????# """ """ ## ####+##### #???????????? | | ????# ## #?? ???? #???????????? | | ????############ #?? ????? #???????????? | | ?????# !!%=] /#!#?? ??????#???????????? | | ?????# = [%+%#?? ??????????????????? | | ?????# ![*==#*#?? ??????????????????? | | ?????# * =%[%[[# #? ??????????????????? | | ?????######+#### #? ??????????????????? | | ?????????## #??# #?? ??????????????????? | | ?????????# ### #???????????????????????? | | ?????????# / ###?????????????????????? | | ?????????# % ##+ ##????????????????????? | | ???????###+# ###??????????????????? | | ???????# T #??????????????????? | | ???????#"""# #??????????????????? | | ???????????# # #??????????????????? | | ???????????# #u ###??????????????????? | | ???????????# # !! #????????????????????? | | ???????????####r# ####???????????????????? | | ???????#####; u # ;##; #???????????????? | | ?????+ % %@ g % #???????????????? | | ?????# ##; #;;;### #???????????????? | | ???????????##= # #####???????????????????? | | ????????????######???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Everything Is Under Control Loot Pinata Power Corrupts Remodeling System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed AutogunBurstTerminator Manual? 0 Play Time 01:04:19 Cumulative 2.3 hours Start 2024.08.03 @ 23:29:44 End 2024.08.05 @ 01:33:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8c89870-7fad-446f-b8b4-473d6a1ee3fc