Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.02 @ 17:27:24 Player: viper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1269) 1269 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 4241 Bonus ------- Follower Combat Kills 247 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 108/300 Energy 100/100 System Corruption 2% Temperature Warning (333) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (25) --- Ion Engine Makeshift Power Source Heat Sink Heat Sink Medium Matter Pod (100) Seismic Detector Small Laser Small Laser Improved Light Cannon Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Terrain Scan Processor Hacking Drone Bay > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Makeshift Power Source Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Medium Matter Pod Seismic Detector Targeting Computer Weapon Shielding Small Laser Small Laser Heavy Assault Rifle Improved Light Cannon Slug Cannon Rocket Launcher Makeshift Hammer [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 3 | . 1 . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 7 4 1 15 1 2 10 Power 6 | 1 . . 4 . . 1 Engine 6 | 1 . . 4 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 1 1 3 Treads . | . . . . . . . Leg 9 | 2 . . 2 1 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 2 . 3 . 1 2 Device 3 | . 1 . 1 . 1 . Storage 2 | 1 1 . . . . . Processor 3 | 1 . . 1 . . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 15 | 2 2 1 6 . . 4 Energy Gun 3 | 1 1 . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 . 2 . . 1 Ballistic Cannon 4 | . . . 2 . . 2 Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 17 | . . . 2 . . 15 Power 2 | . . . . . . 2 Propulsion 6 | . . . 1 . . 5 Utility 4 | . . . . . . 4 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 14 | . . . 1 . . 14 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 100 100 99 100 100 98 Engine 18 | . 12 12 20 20 20 19 Leg 20 | . 25 25 19 20 20 19 Device 14 | . 12 12 10 10 19 18 Storage 10 | . 12 12 10 10 10 10 Processor 14 | . 12 12 19 20 10 10 Ballistic Gun 6 | . 15 23 17 . . . Ballistic Cannon 13 | . . . . 20 20 19 Peak Build Rating 32 | 7 8 9 19 19 32 32 Average Rating 20 | 4 7 8 15 19 27 29 On Entrance 13 | . 7 8 9 19 19 32 Naked Turns . | . . . . . . . Heaviest Build 106 | 17 89 91 105 105 106 106 Greatest Support 33 | 20 20 20 23 23 23 33 Greatest Overweight (x) 9 | 2 4 4 9 4 8 4 Average Overweight (x) 3 | . 2 4 4 4 4 3 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 Most Carried 19 | 4 6 8 10 14 19 19 Average Carried 12 | 2 3 7 9 11 15 18 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 19 | 4 6 8 9 14 19 11 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1016 | 130 195 182 323 118 22 46 Remotely . | . . . . . . . Salvage Created 2133 | . 303 97 1346 158 . 229 Parts 101 | . 10 9 64 14 . 4 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 5 | . 1 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 40 | . 4 7 18 6 . 5 Melee 1 | . . . . . . 1 Guns 26 | . 4 6 15 . . 1 Cannons 9 | . . . . 6 . 3 AOE 4 | . . 1 3 . . . Classes Destroyed 12 | . 3 2 5 1 . 1 Worker 3 | . . . 3 . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . 1 . . Hauler 4 | . . . 4 . . . Recycler 8 | . 2 . 5 1 . . Watcher 1 | . . . 1 . . . Swarmer 13 | . 2 6 . 5 . . Grunt 16 | . 2 . 13 . . 1 Brawler 4 | . . . 2 . . 2 Duelist 1 | . . . . . . 1 Sentry 5 | . . . 3 1 . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 8 | . 2 4 8 3 . 3 Combat Bots Only 5 | . 2 2 5 3 . 3 Max Kills in Single Turn 3 | . 1 2 3 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 307 | . 20 31 85 22 . 149 Missed 74 | . 6 7 25 1 . 35 Damage Taken 2411 | . 83 137 474 112 . 1605 Core 446 | . 17 20 67 28 . 314 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . . 50 Ignored by Resistances 1477 | . 57 102 302 79 . 937 Core Remaining (%) 92 | 100 . 85 . . . . Volleys Fired 164 | . 15 12 95 10 1 31 Largest 2 | . 2 2 2 2 2 2 Hottest 78 | . 60 53 60 78 78 78 Shots Fired 315 | . 30 24 189 20 2 50 Gun 250 | . 30 19 186 . . 15 Cannon 57 | . . . . 20 2 35 Launcher 8 | . . 5 3 . . . Special . | . . . . . . . Kinetic 290 | . 15 19 184 20 2 50 Thermal 8 | . 8 . . . . . Explosive 8 | . . 5 3 . . . Electromagnetic 9 | . 7 . 2 . . . Robot Hit Streak 42 | . 16 12 36 42 . 12 Robot Miss Streak 2 | . 1 1 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 269 | . 24 20 169 13 . 43 Core Hits 106 | . 8 10 67 8 . 13 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . . . 2 . . 3 Critical Strikes 8 | . . . 2 1 . 5 Destroy 6 | . . . 2 . . 4 Blast 2 | . . . . 1 . 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3720 | . 279 299 1795 336 . 1011 Guns 1961 | . 241 152 1341 . . 227 Cannons 1034 | . . . . 277 . 757 Explosions 671 | . 38 136 454 43 . . Melee 27 | . . . . . . 27 Ramming 27 | . . 11 . 16 . . Kinetic 2816 | . 90 152 1313 277 . 984 Thermal 158 | . 115 . . 43 . . Explosive 590 | . . 136 454 . . . Electromagnetic 102 | . 74 . 28 . . . Impact . | . . . . . . . Slashing 27 | . . . . . . 27 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . 7 . 2 Projectiles 6 | . . . . 4 . 2 Explosions 3 | . . . . 3 . . Melee . | . . . . . . . Knockbacks 8 | . . . . 1 . 7 Impact . | . . . . . . . Kinetic 8 | . . . . 1 . 7 Secondary . | . . . . . . . Self-Inflicted Damage 27 | . . 27 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . 2 . 3 . . Kicked 5 | . . 2 . 3 . . Crushed . | . . . . . . . Highest Temperature 438 | . 114 24 70 120 30 438 Average Temperature 76 | . 43 10 15 46 19 229 Received Heat Transfer 1274 | . 66 . 351 9 . 848 Effects 8 | . . . . . . 8 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 275 | . 225 . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 190 | . 133 129 190 82 . . Initial 16 | . . 1 . 16 . . Average 29 | . 38 16 72 14 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 . . 1 Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 4 12 20 6 . 15 Peak Tracking Total 11 | . 2 11 6 2 . 6 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . . . 12 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . 2 . . 1 . 1 Max in Single Turn 2 | . 2 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 4 . 3 . . . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 14 . 27 . . . Successful 34 | . 10 . 24 . . . Failed 7 | . 4 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 25 | . 14 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 16 | . . . 16 . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 10 . 8 . . . Record 5 | . 3 . 2 . . . Prototype ID Bank 3 | . 2 . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . Reprogram Traps 2 | . . . 2 . . . Dispatch Records 2 | . 2 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . . 16 . . . Insert Component 8 | . . . 8 . . . Analyze 8 | . . . 8 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 24 | . . . 8 . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . 8 . . . Part Schematics Acquired 8 | . . . 8 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 7 | . . . . 3 7 7 Highest-Rated Group 196 | . . . . 40 196 196 Highest-Rated Ally 41 | . . . . 16 41 41 Total Orders . | . . . . . . . Ally Attacks 52 | . . . . . . 52 Total Damage 1368 | . . . . . . 1368 Kills 7 | . . . . . . 7 Allies Corrupted 3 | . . . . . . 3 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 10376 | 58 482 1308 1346 2912 3147 1123 Spaces Moved 2450 | 47 131 316 264 713 705 274 Core 25 | 25 . . . . . . Treads . | . . . . . . . Legs 2425 | 22 131 316 264 713 705 274 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 400 400 400 400 340 Average Speed 399 | 93 301 400 402 400 445 375 Slowest Speed 750 | 150 400 400 750 400 680 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 22 80 34 102 81 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 6 | . . 1 . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . 32 31 8 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 71 | . . 32 31 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2757 | 57 193 336 394 746 713 318 Wait 76 | . 40 4 16 16 . . Move 2444 | 46 130 315 263 712 704 274 Hop . | . . . . . . . Pick Up 18 | 4 1 2 1 4 5 1 Fast Attach 13 | 7 2 . 4 . . . Attach 15 | . 1 . 4 . 1 9 Detach 3 | . 2 . 1 . . . Swap 12 | . 1 1 7 1 1 1 Drop 6 | . 1 . 3 . 1 1 Fire 164 | . 15 12 95 10 1 31 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick 5 | . . 2 . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 448 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered exit to Mines (range 15) 541 | -10/Materials | Entered Mines 1584 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Assembled infested the area 1636 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1689 | -10/Mines | Identified exit to Materials 1689 | -10/Mines | Discovered exit to Materials (range 10) 1849 | -10/Mines | Entered Materials 1849 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2642 | -9/Materials | Identified exit to Materials 2642 | -9/Materials | Discovered exit to Materials (range 15) 3066 | -9/Materials | Identified exit to Mines 3066 | -9/Materials | Discovered exit to Mines (range 16) 3195 | -9/Materials | Entered Mines 3264 | -9/Mines | Learned location of Storage (-9) 3934 | -9/Mines | Learned Materials stockpile data 4027 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4342 | -9/Mines | Discovered exit to Materials (range 13) 4746 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5292 | -9/Mines | Discovered exit to Materials (range 10) 5683 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6107 | -9/Mines | Entered Zion 6107 | -7/Zion | Accompanied by 3 allies 6223 | -7/Zion | Identified exit to Proximity Caves 6223 | -7/Zion | Discovered exit to Proximity Caves (range 16) 6411 | -7/Zion | Given the Hacking Drone Bay 6411 | -7/Zion | Found Prototype Device 6413 | -7/Zion | Identified Hacking Drone Bay 6602 | -7/Zion | Learned Factory security intel 7398 | -7/Zion | Met Imprinter 7470 | -7/Zion | Imprinted 7474 | -7/Zion | Declared Zion's savior 9254 | -7/Zion | Entered Proximity Caves 9254 | -6/Proximity Caves | Accompanied by 8 allies 9628 | -6/Proximity Caves | Spotted B-75 Beast 9655 | -6/Proximity Caves | Allies destroyed B-75 Beast 10177 | -6/Proximity Caves | P-60 Hacker assimilated allied Trooper 2b 10255 | -6/Proximity Caves | Lost 4 allies 10292 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10310 | -6/Proximity Caves | Core integrity fell below 50% 10366 | -6/Proximity Caves | Core integrity fell below 20% 10377 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10357_ Weapon Shielding destroyed. 10361_ Knocked back. 10363_ G-50 Soldier suffers critical hit (Destroy). 10363_ Destroyed Carbon-fiber Leg. 10363_ G-50 Soldier knocked back. 10363_ Aluminum Leg destroyed. 10363_ Hvy. Assault Rifle destroyed. 10366_ M-28 Smith suffers critical hit (Destroy). 10366_ Destroyed Wheel. 10367_ Acquired 3 matter. 10368_ B-48 Gladiator suffers critical hit (Destroy). 10368_ Destroyed Rnf. Deuterium Engine. 10368_ Terrain Scan Processor destroyed. 10368_ System corrupted by crushing effect (+2). 10370_ B-48 Gladiator destroyed. 10372_ M-28 Smith repairs G-67 Veteran. 10373_ Slug Cannon destroyed. 10374_ Targeting Computer destroyed. 10375_ System corrupted: Imp. Ion Engine rejected. 10375_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ##??#?####??###?####?#?##??#?#??#???##???????????? | | #########?##??####??##???##?###???#???#??????????? | | ##?#???# ####?######??#?##?#????#??#??#????????? | | #?#?#?# ###### #######?#??##???##??#???????? | | ##??##?# #?#?###?#??#?###??#??#??????? | | ######## ############?##??#????#?????? | | ###?##? ? ## ##???#?#?????????? | | ###?#?? ######### * #####?#?????????? | | ##### ######?#### %###### ###?????????? | | ################## [ #### ##??#????????? | | ## #### [%= ##???#????????? | | ####### ####!!%%* ##???##???????? | | ######## ####=### ####?#???????? | | ## ###?##### #### ##??????????? | | ##### ###?# ###### ##?# =% #???????????? | | # ###?#### ?#### #### ##???????????? | | # ???#?# ? #?#### ##[ "###??#???#?????? | | # ### ######### *% ####????#????????? | | ## ##?? ?########## #######?????????????? | | ?####?# ? ########## ##??##??#?#?????????? | | ?#?### #?###??#????????????? | | ??####? ? ######## #####??## ??????????? | | ??????? ? #""""gY# %####### ? ?????????????? | | ???????? # [=[; %=!##?### ? ?????????????? | | ??"? #???????# =%=%%[ %%###### ?? ??#???????????? | | ?????????? ??##+%=%%% m!@ ## ???#?????????????? | | ??????????# %;[%!;%%g #### ??#???????????????? | | ??????????## ;%* ; g % ? ?#?##?????????????? | | ???????????# #;;;;; ? ??? ?#?????????????? | | ???????????# #######? ?? ???????????????? | | ???????????##### ####?#?##### ???? ????????????? | | ????????????#?# ????#???#?#?? ????????????????? | | ????????????? #??????##???????????????????????? | | ????????????## #?#??#??##???????????????????????? | | ?????????????# ????###?## ?????? ???????????????? | | ????????????? ? ?????##???????#??????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????#??? ?? ????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravBombSink Manual? 0 Play Time 00:29:37 Cumulative 1995.4 hours Start 2024.12.30 @ 18:46:40 End 2025.01.02 @ 17:27:24 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1006 Rogue 62 Adventurer 0 Explorer 944 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e5b161-4b40-4aa6-aeaf-c110db838178