Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 23:16:52 Player: EYE-VY Result: Destroyed by JT-J0G(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (633) 633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1413 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Hot (207) Movement Walking (200) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Melee Analysis Suite Particle Gun Light Assault Rifle Flak Cannon Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Great Maul > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Melee Analysis Suite Particle Gun Particle Gun Light Assault Rifle Flak Cannon [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 7 11 17 2 Power 5 | 1 . 4 . Engine 2 | 1 . 1 . Core 3 | . . 3 . Reactor . | . . . . Propulsion 15 | 4 4 6 1 Treads 2 | 2 . . . Leg 13 | 2 4 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 2 | . . 2 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 1 6 4 1 Energy Gun 4 | . 1 3 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 1 2 Power 1 | . . 1 . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 81 99 99 Engine 6 | . 14 5 . Core 7 | . . 7 14 Leg 28 | . 28 28 28 Device 10 | . . 13 14 Storage 14 | . 14 14 14 Energy Gun 14 | . 1 20 13 Ballistic Gun 8 | . 22 6 . Impact Weapon 3 | . . . 14 Naked Turns . | . . . . Heaviest Build 23 | 12 19 22 23 Greatest Support 40 | 40 20 27 27 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 7 10 10 Average Carried 6 | 2 4 6 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 5 10 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 678 | 231 239 179 29 Remotely . | . . . . Salvage Created 771 | . 249 509 13 Parts 43 | . 24 18 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 11 13 1 Melee 1 | . . . 1 Guns 24 | . 11 13 . Classes Destroyed 4 | . 2 2 . Recycler 1 | . . 1 . Swarmer 7 | . 6 . 1 Grunt 16 | . 5 11 . Assembled 2 | . . 2 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 138 | . 72 51 15 Missed 31 | . 15 11 5 Damage Taken 1335 | . 610 511 214 Core 257 | . 118 87 52 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | . 42 42 . Largest 2 | . 2 2 . Hottest 165 | . 165 130 . Shots Fired 152 | . 80 72 . Gun 142 | . 74 68 . Cannon . | . . . . Launcher . | . . . . Special 10 | . 6 4 . Kinetic 71 | . 67 4 . Thermal 81 | . 13 68 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 7 12 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 90 | . 41 48 1 Core Hits 39 | . 17 21 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 6 . Burn 6 | . . 6 . Destroy 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1270 | . 446 761 63 Guns 1157 | . 396 761 . Cannons . | . . . . Explosions . | . . . . Melee 63 | . . . 63 Ramming 2 | . 2 . . Kinetic 347 | . 340 7 . Thermal 858 | . 104 754 . Explosive . | . . . . Electromagnetic . | . . . . Impact 63 | . . . 63 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 511 | . 511 252 257 Average Temperature 125 | . 200 71 232 Received Heat Transfer 883 | . 282 265 336 Effects 6 | . 6 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Short Circuit 2 | . 2 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 6 . Heat Transferred 2505 | . 248 2257 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 327 | . 327 230 . Initial 127 | . . 127 . Average 100 | . 135 94 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 88 | 100 67 96 . Level 1 11 | . 32 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 15 15 5 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 2 | . 1 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 31 | . . 31 . Total Damage 366 | . . 366 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1942 | 84 397 972 489 Spaces Moved 1095 | 52 190 469 384 Core 3 | 3 . . . Treads 19 | 19 . . . Legs 1073 | 30 190 469 384 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 125 Average Speed 137 | 130 120 155 125 Slowest Speed 200 | 160 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 29 57 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile 2 | . 2 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1360 | 66 275 629 390 Wait 107 | . 20 86 1 Move 1092 | 51 189 468 384 Hop . | . . . . Pick Up 20 | 6 7 6 1 Fast Attach 7 | 4 1 1 1 Attach 7 | 1 5 1 . Detach . | . . . . Swap 23 | 2 5 15 1 Drop 18 | 2 5 10 1 Fire 84 | . 42 42 . Melee 1 | . . . 1 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 290 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 678 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 744 | -10/Mines | Excavation squad dispatched 744 | -10/Mines | A large section of the Mines collapsed 841 | -10/Mines | Core integrity fell below 50% 994 | -10/Mines | Excavation squad dispatched 1034 | -10/Mines | Build established: Scavenger-Mutant 1244 | -10/Mines | Excavation squad dispatched 1310 | -10/Mines | Core integrity fell below 20% 1354 | -10/Mines | Learned Materials terminal intel 1356 | -10/Mines | Learned 8 Materials zone layouts 1416 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1451 | -10/Mines | Discovered new exit (range 3) 1454 | -10/Mines | Entered Subcaves 1454 | -10/Subcaves | Learned Materials stockpile data 1943 | -10/Subcaves | Destroyed by JT-J0G(R) with Subdweller Machine Gun Last Messages --------------- destroying it. MELJKTW4BF5U>K

Searching scrap... Found Sub. Power Source. Found Flamer. Found 19 Matter. Acquired 19 matter. Acquired Flamer. Subatomizers dissect the Sub. Power Source. System corrupted: Matter fused (-9). S-10 Pest destroyed. Acquired 10 matter. Flight Unit fries itself beyond repair. JT-J0G(R) emerges from concealment. System corrupted: Titanium Leg rejected. Acquired Titanium Leg. Particle Gun destroyed. Critical hit (Meltdown: +300). Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #### ### #?????????????? | | #??####?# #?????????????? | | ## ## ###???##### ##?????????????? | | ### ## #????## ## ##?????????????? | | ##?##### #?## #?????????????? | | ####??????## ## #?????????????? | | ???????????## ##?????????????? | | ????????????## # #??????????????? | | ?????????????# ## ##?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ## ##?????????????? | | ?????????????### ### #?????????????? | | ???????????????# ## ## ##?????????????? | | ???????????????####### # #??????????????? | | ?????????????????????# ## ##?????????????? | | ?????????????????????# ?# #?????????????? | | ????????? ???????????# ### ##?????????????? | | ????????? #?????????# ### #??????????????? | | ????????? ""####?????# ??# #??????????????? | | ???????? """" ##?????#?## #??????????????? | | ?????????""""" ##????### #??????????????? | | ?????????"###" #??### #??????????????? | | ????????????## #??# #??????????????? | | ?????????????# ##?# ##??????????????? | | ????? ?????## ### ##???????????????? | | ????# ""##??# % @##????????????????? | | ???##""""" ?# ##?????????????????? | | ?""""" ## ## #??????????????????? | | ?#"" ### #??????????????????? | | ???# ### ##??????????????????? | | ???# #### ##???????????????????? | | ??# #" ### #????????????????????? | | ## ## ######???????????????? | | # ##??????????????? | | R #??????????????? | | "# #??????????????? | | ? ####### ?## # # #??????????????? | | ????????# ??## R ####### ##??????????????? | | ??????### ???# #?# #??????????????? | | ??????# ??# #?## #??????????????? | | ?????? ?## ##?## #??????????????? | | ?????####### ## ##### #??????????????? | | ???????????## ## ##??????????????? | | ????????????# ## #???????????????? | | ????????????# ##???????????????? | | ????????????# ######## # ##????????????????? | | ????????????## ???????#####?????????????????? | | ?????????????#??????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantWeightStorm Manual? 0 Play Time 00:17:23 Cumulative 43.9 hours Start 2024.05.22 @ 23:02:00 End 2024.05.22 @ 23:16:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e4cc8f4-0319-4885-b821-526d63006598