Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 12:43:14 Player: Olafz Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (5) 25 Value Destroyed (51) 51 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 7261 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Quantum Shading Machine Machine Analyzer Improved Signal Interpreter Advanced Signal Interpreter ECM Suite Improved Utility Shielding > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Improved Signal Interpreter Advanced Signal Interpreter [Rating: 71] Favorites ----------- Power Quantum Reactor Reactor Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Machine Analyzer Device Sensor Array Processor Machine Analyzer Protection Improved Utility Shielding Weapon Great Axe Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 2 Utility 12 | . . 2 1 1 2 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 32 | . 3 1 5 4 4 1 1 5 8 Power 1 | . . . . . . . . . 1 Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 13 | . 1 1 2 . . 1 1 2 5 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 13 | . 1 1 2 . . 1 1 2 5 Utility 15 | . 2 . 3 3 4 . . 2 1 Device 7 | . 1 . 1 1 2 . . 2 . Storage . | . . . . . . . . . . Processor 6 | . 1 . 1 2 1 . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 3 | . . . . 1 . . . 1 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 Parts Lost 22 | . . 2 3 1 1 . 1 3 11 Power 1 | . . . . . . . . . 1 Propulsion 9 | . . 1 1 . . . 1 1 5 Utility 10 | . . 1 2 1 1 . . 1 4 Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 9 | . . 2 2 1 1 . 1 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 33 | . 28 27 29 38 39 44 36 26 27 Flight 6 | . 9 7 8 7 6 8 5 2 5 Device 5 | . 14 9 3 4 5 5 5 3 5 Processor 14 | . 4 11 10 18 17 17 15 14 9 Protection 4 | . . . 7 5 3 5 5 4 1 Slashing Weapon 1 | . . . . 1 6 5 5 . 1 Peak Build Rating 71 | . 3 4 10 17 24 29 29 49 71 Average Rating 19 | . 1 2 7 14 19 27 26 26 40 On Entrance 14 | . . 3 1 8 13 23 24 23 49 Naked Turns 7 | . 6 . . . . . . . 1 Heaviest Build 28 | . 1 1 3 4 7 6 6 6 28 Greatest Support 49 | 3 4 4 4 4 13 13 13 16 49 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 4 5 5 4 3 5 5 Average Carried 3 | . 1 2 2 4 3 2 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 4 5 2 4 3 5 2 Class Distribution -------------------- 80% | Mutant 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 360 | . . . . . 214 126 . 20 . Remotely . | . . . . . . . . . . Salvage Created 344 | . . . . . 214 130 . . . Parts 13 | . . . . . 9 4 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 4 | . . . . . 3 1 . . . Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . 1 . . . . Recycler 2 | . . . . . 1 1 . . . Watcher 1 | . . . . . 1 . . . . Best Kill Streak 3 | . . . . . 3 2 . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 1 . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 478 | . 17 46 69 40 9 5 6 126 160 Missed 231 | . 11 17 36 20 4 2 3 65 73 Damage Taken 4980 | . 50 298 426 321 39 159 194 1434 2059 Core 3759 | . 50 229 306 234 22 136 154 1168 1460 Absorbed by Shields 99 | . . . . . . . . . 99 Redirected to Shielding 176 | . . . 47 27 7 . 7 73 15 Core Remaining (%) 67 | 100 80 42 44 66 97 86 86 10 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 8 | . . . . . 5 3 . . . Core Hits 5 | . . . . . 3 1 . 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 20 | . . . . 5 8 4 . 3 . Impact . | . . . . . . . . . . Slashing 20 | . . . . 5 8 4 . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 653 | . . . . 10 283 242 24 65 29 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 525 | . . . . . 283 242 . . . Ramming 128 | . . . . 10 . . 24 65 29 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 525 | . . . . . 283 242 . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 2 16 Average Corruption 4 | . . . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 109 | . . . . . 39 70 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 109 | . . . . . 39 70 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 55 | . . . . 5 . . 12 26 12 Shots . | . . . . . . . . . . Rammed 34 | . . . . 2 . 1 2 18 11 Targets Rammed 34 | . . . . 2 . 1 2 18 11 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 504 | . . 81 162 81 12 . . 45 123 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 513 | . 75 62 316 513 305 219 112 418 240 Initial 251 | . . 37 26 143 251 149 107 58 150 Average 207 | . 32 33 140 248 292 172 109 260 188 Maximum Alert Level 2 | . . . 1 2 1 1 . 2 1 Low Security (%) 52 | 100 100 100 68 51 . 68 100 38 51 Level 1 36 | . . . 31 31 100 31 . 32 48 Level 2 11 | . . . . 17 . . . 29 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . 3 3 . 1 1 2 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 10 | . 1 . 3 2 . 1 1 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 4 | . . 1 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 8 16 29 24 3 6 2 37 24 Peak Tracking Total 17 | . 5 14 14 11 2 9 2 17 13 Tactical Retreats 28 | . 2 1 4 6 . . . 10 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 4 | . . . . . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 2 | . . . 1 1 . . . . . Terminals 2 | . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . . . 2 4 . . . . . Successful 2 | . . . 1 1 . . . . . Failed 4 | . . . 1 3 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 2 4 . . . . . Terminals 6 | . . . 2 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . Terminals 2 | . . . 1 1 . . . . . Botnet 2 | . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 1286 | 9 63 66 126 370 134 91 14 259 154 Spaces Moved 2694 | 18 132 147 330 950 170 164 31 472 280 Core 366 | 18 35 49 . 79 . 1 1 161 22 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2328 | . 97 98 330 871 170 163 30 311 258 Fastest Speed 35 | 50 40 35 35 35 35 35 35 35 39 Average Speed 41 | 50 42 43 35 36 62 46 36 46 40 Slowest Speed 115 | 50 50 50 35 50 115 115 50 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 37 | . . 1 8 9 . 2 . 9 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 4 46 26 47 39 7 6 1 20 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . 5 2 . . . . Terrain Destroyed 7 | . . . . 5 2 . . . . Melee 7 | . . . . 5 2 . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 2780 | 17 136 148 330 957 184 169 33 494 312 Wait 3 | . . . . . . . . 3 . Move 2618 | 17 131 144 315 932 169 161 31 453 265 Hop 32 | . . 1 6 8 . 1 . 9 7 Pick Up 18 | . 2 1 4 3 2 2 . 2 2 Fast Attach 14 | . 3 . 2 2 . 1 . 3 3 Attach 19 | . . 1 3 2 4 . 1 2 6 Detach 5 | . . 1 . 1 . . . 1 2 Swap . | . . . . . . . . . . Drop 3 | . . . . 2 1 . . . . Fire . | . . . . . . . . . . Melee 20 | . . . . 5 8 4 . 3 . Ram 32 | . . . . 2 . . 1 18 11 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 73 | -10/Materials | Identified exit to Materials 73 | -10/Materials | Entered another Materials area 73 | -9/Materials | Evolved 2 slots: Utility x2 94 | -9/Materials | Discovered new exit (range 6) 126 | -9/Materials | Core integrity fell below 50% 133 | -9/Materials | Discovered new exit (range 12) 138 | -9/Materials | Identified exit to Materials 139 | -9/Materials | Entered another Materials area 139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 166 | -8/Materials | Discovered new exit (range 15) 171 | -8/Materials | Identified exit to Storage 247 | -8/Materials | Core integrity fell below 50% 259 | -8/Materials | Discovered new exit (range 16) 265 | -8/Materials | Entered Factory 265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 315 | -7/Factory | Build established: Mutant 633 | -7/Factory | Discovered new exit (range 6) 634 | -7/Factory | Identified exit to Factory 635 | -7/Factory | Entered another Factory area 635 | -6/Factory | Evolved 2 slots: Utility x2 760 | -6/Factory | Discovered new exit (range 8) 767 | -6/Factory | Identified exit to Factory 769 | -6/Factory | Entered another Factory area 769 | -5/Factory | Evolved 2 slots: Utility x2 857 | -5/Factory | Discovered new exit (range 3) 859 | -5/Factory | Identified exit to Factory 860 | -5/Factory | Entered another Factory area 860 | -4/Factory | Evolved 2 slots: Utility x2 869 | -4/Factory | Discovered new exit (range 10) 872 | -4/Factory | Identified exit to Research 874 | -4/Factory | Entered Research 874 | -3/Research | Evolved 2 slots: Utility x2 893 | -3/Research | Spotted B-86 Titan 1006 | -3/Research | Core integrity fell below 50% 1047 | -3/Research | Spotted B-86 Titan 1048 | -3/Research | Core integrity fell below 20% 1123 | -3/Research | Discovered new exit (range 7) 1124 | -3/Research | Search patrols dispatched 1132 | -3/Research | Identified exit to Research 1133 | -3/Research | Entered another Research area 1133 | -2/Research | Evolved 2 slots: Propulsion x2 1211 | -2/Research | System corruption reached 10% 1214 | -2/Research | Discovered new exit (range 15) 1234 | -2/Research | Discovered new exit (range 13) 1237 | -2/Research | Identified exit to Testing 1263 | -2/Research | Lost 9 parts (1p3n4u1w) 1269 | -2/Research | Core integrity fell below 50% 1281 | -2/Research | Core integrity fell below 20% 1287 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Adv. Signal Interpreter blown off. Machine Analyzer blown off. Acquired Q-thruster. Door malfunctions. Q-thruster destroyed. Identified Cld. Nuclear Pulse Thruster. Faulty integration triggers meltdown. Imp. Signal Interpreter damaged (-5). Slammed into P-80 Master. Destabilizing: Core damaged (-29). Slammed into P-80 Master. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Recycling Unit. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ???????#########+#???????????????????????????????? | | ???????# ## #???????????????????????????????? | | ???????# ## #?????+#????????????????????????? | | ???????# ## #????? #????????????????????????? | | ???????# ## #????? #????????????????????????? | | ???????# ## #????? #????????????????????????? | | ????????? ]## ###### #????????????????????????? | | ????# #####+### #????????????????????????? | | ????# ^ #????????????????????????? | | ?????###### #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ????####### #????????????????????????? | | ????# +????????????????????????? | | ????# #####/####" "####;####?????????????????????? | | ????# #?? ?#"Y"## #?????????????????????? | | ????# #?# #"""## #?????????????????????? | | ????# #?# ###### #?????????????????????? | | ????# #?# #????# #?????????????????????? | | ????# #?# #????# h #?????????????????????? | | ???# ## #????# #?????????????????????? | | ???# #########????#####;##?????????????????????? | | ???# #????????????????#@#??????????????????????? | | ???#####????????????????# #??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningEnergyMachine Manual? 0 Play Time 00:29:25 Cumulative 184.3 hours Start 2024.08.09 @ 12:00:33 End 2024.08.09 @ 12:43:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 309 Adventurer 2 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3846fa-5a73-496d-b49f-c2d36f22b3f0