Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.26 @ 01:26:55 Player: TLFP Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2306) 2306 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 7482 Bonus ------- Pacifist 200 High Alert Combat Kills 397 Follower Combat Kills 419 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Triangulator Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Medium Storage Unit System Backup Module Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Compact Battery Triangulator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Ripper Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Medium Storage Unit System Backup Module Gauss Rifle [Rating: 59] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Slots Evolved 8 | . . 2 . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . 2 . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 131 | . 3 15 10 1 49 25 24 4 Power 15 | . 1 1 . . 5 4 4 . Engine 6 | . 1 1 . . 2 1 1 . Core 9 | . . . . . 3 3 3 . Reactor . | . . . . . . . . . Propulsion 35 | . . 4 3 . 15 5 8 . Treads 3 | . . 1 2 . . . . . Leg 2 | . . 1 . . . . 1 . Wheel 5 | . . 1 1 . 3 . . . Hover 1 | . . . . . . . 1 . Flight 24 | . . 1 . . 12 5 6 . Utility 40 | . . 3 1 1 15 10 8 2 Device 17 | . . . . . 5 4 6 2 Storage 4 | . . 1 . . 1 1 1 . Processor 8 | . . . . 1 5 2 . . Hackware 8 | . . 1 1 . 2 3 1 . Protection 3 | . . 1 . . 2 . . . Artifact . | . . . . . . . . . Weapon 41 | . 2 7 6 . 14 6 4 2 Energy Gun 14 | . 1 4 2 . 4 2 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 1 3 1 . 1 2 1 1 Ballistic Cannon 6 | . . . 1 . 5 . . . Launcher 6 | . . . 1 . 2 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 4 | . . . . . 2 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . Parts Lost 57 | . . 10 1 1 18 5 14 8 Power 6 | . . 2 . . 2 . 2 . Propulsion 23 | . . 2 . . 8 2 7 4 Utility 12 | . . . . 1 5 2 2 2 Weapon 16 | . . 6 1 . 3 1 3 2 Highest Loss Streak 8 | . . 4 1 1 7 4 7 8 Average Slot Usage (%) 90 | . 80 66 98 92 89 95 88 98 Engine 3 | . 12 5 11 11 4 . . . Core 3 | . . . . . 2 5 3 5 Treads 2 | . . 6 11 11 2 . . . Leg 1 | . 28 12 . . . . 2 . Wheel 3 | . . 1 11 11 7 . . . Flight 15 | . . . . . 14 26 17 25 Device 5 | . . . . . 3 7 9 12 Storage 11 | . 14 11 22 22 15 6 5 5 Processor 9 | . . . . 2 10 12 13 13 Hackware 18 | . . 8 20 12 10 24 22 20 Energy Gun 4 | . 12 11 5 . 3 4 2 . Ballistic Gun 4 | . 12 8 5 . 2 4 4 5 Ballistic Cannon 1 | . . . 6 . 5 . . . Impact Weapon 1 | . . . 2 11 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 10 10 20 25 25 46 23 23 21 Greatest Support 28 | 20 20 20 20 20 28 25 25 20 Greatest Overweight (x) 7 | . . 1 1 1 7 . 4 3 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 14 | . 6 10 10 10 14 8 8 4 Average Capacity 8 | . 6 6 10 10 10 8 6 4 Most Carried 14 | . 6 8 10 10 14 8 8 4 Average Carried 7 | . 6 5 9 10 10 7 4 3 Final Capacity 10 | 6 6 10 10 10 8 8 4 4 Final Carried 10 | 6 6 8 10 10 8 8 4 4 Class Distribution -------------------- 46% | Hacker-Mutant 28% | Hacker-Scout 8% | Hacker-Sprinter 7% | Commander-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Matter Collected 2465 | 200 . 205 180 111 719 629 421 . Remotely 254 | . . . . . 254 . . . Salvage Created 2380 | . . 500 246 277 453 564 340 . Parts 165 | . . 35 18 40 34 26 12 . Haulers Intercepted 4 | . . 1 2 . . . 1 . Recyclers Shooed 6 | . . . . 5 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Combat Hostiles Destroyed 64 | . . 11 3 17 18 8 7 . Melee 3 | . . . . . 3 . . . Guns 30 | . . 11 3 . 3 7 6 . Cannons 2 | . . . . . 2 . . . AOE 28 | . . . . 17 10 . 1 . Classes Destroyed 14 | . . 5 1 5 2 1 . . Worker 2 | . . . 1 . . 1 . . Builder 1 | . . . . 1 . . . . Tunneler 2 | . . . . 2 . . . . Hauler 4 | . . 1 2 . . . 1 . Recycler 4 | . . . . 3 . 1 . . Operator 5 | . . 2 2 . 1 . . . Drone 16 | . . . . 16 . . . . Watcher 2 | . . . . . 1 . 1 . Swarmer 16 | . . 3 . . 9 . 4 . Grunt 15 | . . 6 2 . 3 3 1 . Protector 1 | . . . . 1 . . . . Sentry 8 | . . 2 1 . 4 1 . . Hunter 4 | . . . . . 2 . 2 . Programmer 4 | . . . . . . 4 . . Best Kill Streak 7 | . . 3 2 7 5 6 5 . Combat Bots Only 5 | . . 3 2 4 5 4 4 . Max Kills in Single Turn 5 | . . 1 1 5 4 1 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 4 . 1 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Damage Taken 5525 | . . 883 138 341 1782 560 1071 750 Core 1537 | . . 175 49 66 385 137 345 380 Absorbed by Shields 15 | . . . . . 15 . . . Core Remaining (%) 68 | 100 100 . . 27 45 . . . Volleys Fired 237 | . . 61 31 15 42 39 44 5 Largest 2 | . . 2 2 1 2 2 2 1 Hottest 145 | . . 80 91 43 145 145 78 28 Shots Fired 321 | . . 97 48 14 64 47 47 4 Gun 234 | . . 97 31 . 12 45 45 4 Cannon 63 | . . . 17 . 46 . . . Launcher 24 | . . . . 14 6 2 2 . Special . | . . . . . . . . . Kinetic 208 | . . 52 31 . 49 30 42 4 Thermal 86 | . . 45 17 . 9 15 . . Explosive 24 | . . . . 14 6 2 2 . Electromagnetic 3 | . . . . . . . 3 . Robot Hit Streak 26 | . . 25 15 1 17 26 22 3 Robot Miss Streak 5 | . . 2 1 5 4 5 3 1 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 3 | . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 248 | . . 79 23 1 60 42 39 4 Core Hits 179 | . . 33 12 33 39 46 15 1 Critical Hits 3 | . . . . . 2 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 Melee Attacks 41 | . . . 10 1 24 . . 6 Impact 11 | . . . 10 1 . . . . Slashing 30 | . . . . . 24 . . 6 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8870 | . . 734 437 1946 3515 1124 982 132 Guns 3187 | . . 727 238 . 243 1124 777 78 Cannons 1022 | . . . 70 . 952 . . . Explosions 3745 | . . . . 1946 1594 . 205 . Melee 891 | . . . 129 . 708 . . 54 Ramming 25 | . . 7 . . 18 . . . Kinetic 3003 | . . 294 145 . 994 766 726 78 Thermal 1612 | . . 433 163 . 658 358 . . Explosive 3288 | . . . . 1946 1137 . 205 . Electromagnetic 51 | . . . . . . . 51 . Impact 129 | . . . 129 . . . . . Slashing 762 | . . . . . 708 . . 54 Piercing . | . . . . . . . . . Highest Corruption 8 | . . 3 4 8 1 4 4 3 Average Corruption 2 | . . 3 3 7 1 1 3 2 Corruption Purged 5 | . . . . . . . 2 3 Effects 121 | . . 17 30 17 5 17 23 12 Message Errors 28 | . . 5 5 3 1 5 6 3 Matter Fused 22 | . . 3 5 4 . 1 7 2 Heat Flow Errors 15 | . . 1 2 3 . 4 3 2 Energy Discharges 18 | . . 1 5 1 2 4 4 1 Data Loss (minor) 17 | . . 2 5 2 2 3 . 3 Targeting Errors 16 | . . 3 7 3 . . 3 . Weapon Failures 5 | . . 2 1 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 556 | . . . 55 75 426 . . . Projectiles 35 | . . . . . 35 . . . Explosions 387 | . . . . 75 312 . . . Melee 134 | . . . 55 . 79 . . . Knockbacks 8 | . . . 1 . 7 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . 1 . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . 3 . 79 32 26 41 . Shots 5 | . . . . 2 1 1 1 . Rammed 8 | . . 1 . . 7 . . . Targets Rammed 8 | . . 1 . . 7 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 254 | . . 152 238 254 144 182 170 127 Average Temperature 58 | . . 37 67 126 43 73 58 49 Received Heat Transfer 1458 | . . 330 9 . 480 183 87 369 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 8 | . . . 3 . 1 4 . . Heat Transferred 3008 | . . 1103 457 . 737 711 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Peak Influence 1190 | . . 224 331 261 1190 281 144 16 Initial 956 | . . . 39 1 956 200 15 12 Average 264 | . . 88 163 140 937 77 64 10 Maximum Alert Level 4 | . . 1 1 1 4 1 . . Low Security (%) 67 | . 100 90 67 64 . 85 100 100 Level 1 11 | . . 9 32 35 . 14 . . Level 2 1 | . . . . . 8 . . . Level 3 18 | . . . . . 85 . . . Level 4 1 | . . . . . 5 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 2 1 . 8 4 . . Investigation 5 | . . . . . 3 2 . . Extermination 3 | . . . . . 1 2 . . Reinforcement 6 | . . 2 1 . 3 . . . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Distress Signals 7 | . . 3 3 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . . 26 19 21 36 16 22 17 Peak Tracking Total 16 | . . 6 3 4 5 4 5 16 Tactical Retreats 13 | . . 1 . . 7 1 4 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Traps Triggered 14 | . 1 1 2 . 5 2 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Machines Disabled 15 | . . . 2 5 7 . 1 . Max in Single Turn 4 | . . . 1 1 4 . 1 . Garrison Access 6 | . . . 1 . 2 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Machines Accessed 56 | . . 6 8 3 14 16 9 . Terminals 36 | . . 5 6 3 6 8 8 . Fabricators 7 | . . . . . 3 4 . . Repair Stations 3 | . . 1 . . 1 . 1 . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 6 | . . . 1 . 2 3 . . Total Hacks 181 | . . 19 23 8 39 60 32 . Successful 125 | . . 15 15 7 24 44 20 . Failed 54 | . . 4 8 1 14 15 12 . Catastrophic 2 | . . . 1 . 1 . . . Database Lockouts 2 | . . . . . 1 1 . . Manual 76 | . . 11 12 4 10 33 6 . Terminals 132 | . . 18 20 8 21 36 29 . Fabricators 26 | . . . . . 8 18 . . Repair Stations 7 | . . 1 . . 3 . 3 . Recycling Units 4 | . . . 1 . 3 . . . Scanalyzers 4 | . . . . . 2 2 . . Garrison Access 8 | . . . 2 . 2 4 . . Terminal Hacks 61 | . . 6 11 4 11 15 14 . Record 1 | . . 1 . . . . . . Part Schematic 15 | . . . 3 2 3 4 3 . Robot Schematic 2 | . . . . . 2 . . . Robot Analysis 6 | . . 1 . . 1 4 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 6 | . . . . . . . 6 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 4 | . . 1 1 1 . . 1 . Machine Index 1 | . . . . . . . 1 . Terminal Index 3 | . . 1 . . 1 1 . . Fabricator Index 1 | . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 2 | . . . . . . 1 1 . Unreport Threat 5 | . . . . . 3 . 2 . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 2 | . . . 1 . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 2 | . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 4 | . . 1 2 . 1 . . . Fabricator Hacks 14 | . . . . . 3 11 . . Load Schematic 6 | . . . . . 1 5 . . Build 8 | . . . . . 2 6 . . Repair Station Hacks 6 | . . 1 . . 2 . 3 . Scan Component 2 | . . . . . 1 . 1 . Repair 2 | . . . . . 1 . 1 . Refit 2 | . . 1 . . . . 1 . Recycling Unit Hacks 3 | . . . 1 . 2 . . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 2 | . . . 1 . 1 . . . Scanalyzer 4 | . . . . . 2 2 . . Insert Component 2 | . . . . . 1 1 . . Analyze 2 | . . . . . 1 1 . . Garrison Access Hacks 6 | . . . 1 . 2 3 . . Seal Access 6 | . . . 1 . 2 3 . . Unauthorized Hacks 31 | . . 8 2 3 2 13 3 . Terminals 26 | . . 8 2 3 2 8 3 . Track 3 | . . . . . 1 1 1 . Assimilate 4 | . . 2 . . 1 1 . . Botnet 12 | . . 4 1 3 . 4 . . Disrupt 2 | . . 1 . . . . 1 . Operators 5 | . . 1 1 . . 2 1 . Fabricators 5 | . . . . . . 5 . . Report 1 | . . . . . . 1 . . Prioritize 2 | . . . . . . 2 . . Siphon 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . . 5 9 3 11 13 3 . Full Trace Events 8 | . . 1 2 . 3 2 . . Feedback Events 2 | . . . . . . 2 . . Corruption 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . 3 2 4 5 3 . Parts Built 8 | . . . . . 3 5 . . Matter 1100 | . . . . . 314 786 . . Time 513 | . . . . . 126 387 . . Total Part Build Rating 33 | . . . . . 12 21 . . Parts Repaired 2 | . . . . . 1 . 1 . Time 60 | . . . . . 10 . 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 9 . 1 . . . Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 14 | . . . . 8 . . 6 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Total Allies 34 | . . 1 10 8 . 3 12 . Largest Group 10 | . . 1 10 8 7 3 9 . Highest-Rated Group 257 | . . 10 88 109 88 93 257 . Highest-Rated Ally 37 | . . 10 16 24 24 31 37 . Total Orders . | . . . . . . . . . Ally Attacks 175 | . . . 82 30 25 14 24 . Total Damage 2235 | . . . 777 280 374 256 548 . Kills 30 | . . . 9 11 5 1 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Robot Analysis Total 6 | . . 1 . . 1 4 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Turns Passed 8550 | . 101 726 955 488 1797 2684 1187 612 Spaces Moved 5787 | 1 81 324 640 233 1245 2039 1150 74 Core 19 | . . . . . 2 . 8 9 Treads 861 | . . 78 325 233 225 . . . Legs 415 | 1 81 160 . . . . 173 . Wheels 891 | . . 86 315 . 490 . . . Hover 1 | . . . . . . . 1 . Flight 3600 | . . . . . 528 2039 968 65 Fastest Speed 31 | 120 120 80 90 180 31 31 31 31 Average Speed 74 | 120 120 119 128 180 99 31 55 60 Slowest Speed 400 | 120 120 160 180 180 400 34 250 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . . . . 12 . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 43 | 2 28 34 78 67 38 43 79 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 55 | . . . 2 9 1 38 . 5 Terrain Destroyed 352 | . . . 2 178 100 38 29 5 Melee 8 | . . . 2 . 1 . . 5 Projectile 6 | . . . . . 6 . . . AOE 338 | . . . . 178 93 38 29 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Ext Cet Total 9630 | . 83 570 707 283 1691 4033 1636 627 Wait 3189 | . . 158 3 6 277 1881 329 535 Move 5757 | . 80 323 639 232 1244 2038 1127 74 Hop 10 | . . . . . . . 10 . Pick Up 60 | . . 10 7 . 20 13 9 1 Fast Attach 48 | . 3 5 2 1 26 6 5 . Attach 42 | . . 8 1 . 10 7 15 1 Detach 7 | . . . . . 1 2 4 . Swap 42 | . . 2 7 . 14 12 4 3 Drop 56 | . . 2 7 . 24 17 4 2 Fire 237 | . . 61 31 15 42 39 44 5 Melee 41 | . . . 10 1 24 . . 6 Ram 3 | . . . . . 3 . . . Kick 1 | . . 1 . . . . . . Crush 4 | . . . . . 4 . . . Escape Stasis 56 | . . . . . 2 18 36 . Rewire 77 | . . . . 28 . . 49 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x4 / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 5) 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Utility x2 219 | -9/Materials | Identified exit to Mines 219 | -9/Materials | Identified exit to Storage 564 | -9/Materials | Build established: Hacker-Mutant 656 | -9/Materials | Lost 4 parts (1n3w) 828 | -9/Materials | Entered Storage 840 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 935 | -9/Storage | Identified exit to Recycling 952 | -9/Storage | Core integrity fell below 50% 1173 | -9/Storage | Discovered new exit (range 16) 1776 | -9/Storage | Used back door to open Recycling access 1783 | -9/Storage | Entered Recycling 1849 | -9/Recycling | Spotter reported a threat 1852 | -9/Recycling | Spotter reported a threat 1853 | -9/Recycling | Crushed by falling debris 1878 | -9/Recycling | Spotter reported a threat 1924 | -9/Recycling | Spotter reported a threat 1940 | -9/Recycling | Spotter reported a threat 2010 | -9/Recycling | Spotter reported a threat 2021 | -9/Recycling | Spotter reported a threat 2055 | -9/Recycling | Spotter reported a threat 2056 | -9/Recycling | Spotter reported a threat 2056 | -9/Recycling | Spotter reported a threat 2092 | -9/Recycling | Spotter reported a threat 2092 | -9/Recycling | Spotter reported a threat 2108 | -9/Recycling | Spotter reported a threat 2145 | -9/Recycling | Spotter reported a threat 2145 | -9/Recycling | Spotter reported a threat 2153 | -9/Recycling | Discovered new exit (range 15) 2194 | -9/Recycling | Spotter reported a threat 2194 | -9/Recycling | Spotter reported a threat 2230 | -9/Recycling | Spotter reported a threat 2232 | -9/Recycling | Spotter reported a threat 2271 | -9/Recycling | Entered Factory 2271 | -7/Factory | Accompanied by 7 allies 2271 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2368 | -7/Factory | Build established: Commander-Mutant 2398 | -7/Factory | Fabricated Imp. Sensor Array (x1) 2453 | -7/Factory | Repaired Hvy. Hammer 2912 | -7/Factory | Build established: Hacker-Mutant 3113 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 3130 | -7/Factory | Discovered new exit (range 22) 3298 | -7/Factory | Discovered new exit (range 9) 3448 | -7/Factory | Lost 7 parts (1p4n1u1w) 3674 | -7/Factory | Discovered new exit (range 16) 3686 | -7/Factory | Discovered new exit (range 10) 3758 | -7/Factory | Core integrity fell below 50% 3804 | -7/Factory | Lost 7 parts (1p3n1u2w) 3827 | -7/Factory | Central database locked down 3871 | -7/Factory | First assault squad dispatched 4047 | -7/Factory | Discovered new exit (range 18) 4068 | -7/Factory | Entered another Factory area 4068 | -6/Factory | Evolved 2 slots: Utility x2 4193 | -6/Factory | Build established: Hacker-Sprinter 4518 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 4710 | -6/Factory | Discovered new exit (range 5) 4720 | -6/Factory | Identified exit to Lower Caves 4798 | -6/Factory | Central database locked down 4798 | -6/Factory | Hacking Suite fried by hacking feedback 4840 | -6/Factory | Build established: Hacker-Scout 5158 | -6/Factory | Fabricated Exp. Sensor Array? 5212 | -6/Factory | Fabricated Imp. Hacking Suite? 5307 | -6/Factory | Spotted B-75 Beast 5308 | -6/Factory | Lost 4 parts (2n1u1w) 5314 | -6/Factory | Allied Derelicts emerged from ambush trap array 5394 | -6/Factory | Discovered new exit (range 18) 5399 | -6/Factory | Identified exit to Factory 6158 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6746 | -6/Factory | Discovered new exit (range 22) 6752 | -6/Factory | Identified exit to Extension 6752 | -6/Factory | Entered Extension 6762 | -6/Extension | Rescued a captive Derelict 6877 | -6/Extension | Spotted B-75 Beast 7175 | -6/Extension | Core integrity fell below 50% 7216 | -6/Extension | Lost 7 parts (1p2n1u3w) 7341 | -6/Extension | Build established: Hacker-Mutant 7377 | -6/Extension | Disrupted transfer network 7566 | -6/Extension | Rescued a captive Derelict 7568 | -6/Extension | Rescued a captive Derelict 7741 | -6/Extension | Rescued a captive Derelict 7742 | -6/Extension | Rescued a captive Derelict 7747 | -6/Extension | Spotted B-75 Beast 7758 | -6/Extension | Discovered exit to Factory (range 3) 7786 | -6/Extension | Discovered new exit (range 22) 7786 | -6/Extension | Discovered exit to Factory (range 21) 7850 | -6/Extension | Repaired Fission Core 7858 | -6/Extension | Rescued a captive Derelict 7874 | -6/Extension | Identified exit to Cetus 7939 | -6/Extension | Entered Cetus 7962 | -6/Cetus | Spotted Cetus Guard 7962 | -6/Cetus | Spotted Cetus Guard 7962 | -6/Cetus | Spotted Cetus Guard 7962 | -6/Cetus | Spotted Cetus Guard 8543 | -6/Cetus | Core integrity fell below 20% 8551 | -6/Cetus | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08529_ VTOL Module destroyed. 08534_ C-30 ARC bursts open, deploying its payload. 08534_ B-48 Gladiator unfolds itself. 08534_ G-50 Soldier unfolds itself. 08536_ Slug penetrates G-50 Soldier. 08538_ Backup Laser I destroyed. 08538_ Penetrated by Slug. 08540_ Slug penetrates G-50 Soldier. 08541_ Com. Battery destroyed. 08542_ VTOL Module destroyed. 08543_ C-30 ARC bursts open, deploying its payload. 08543_ G-67 Veteran unfolds itself. 08543_ G-50 Soldier unfolds itself. 08543_ Lrn. Sensor Array destroyed. 08544_ Slug penetrates Wall. 08544_ Phasing Sabre destroyed. 08544_ Slug penetrates Wall. 08546_ Dropped Fission Core. 08546_ Knocked back. 08547_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#@ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????##?????# #????????????????????? | | ?????????????## #?????#b #????????????????????? | | ?##############"#######* g###### #???????????? | | ?# gYY "%"+ ????? | | ?# " g " " + ????? | | ?# "%" "%" + ????? | | ?##############"################ ###" ?????? | | ????????????#####????????????????###???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Mni. Grenade Launcher | -9/Storage | Hacked Imp. Sensor Array | -9/Storage | Hacked Imp. Melee Analysis Suite | -9/Storage | Hacked Shock Bomb Launcher | -9/Recycling | Hacked Adv. Signal Interpreter | -9/Recycling | Hacked Imp. Hacking Suite | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked Imp. Thermal Shield | -6/Extension | Hacked Hvy. Shock Bomb Launcher | -6/Extension | Hacked Imp. Remote Shield | -6/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Y-45 Defender | -7/Factory | Hacked Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed EnergyWarpCharger Manual? 0 Play Time 01:25:14 Cumulative 63.6 hours Start 2021.12.25 @ 23:25:07 End 2021.12.26 @ 01:26:55 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 11 Adventurer 30 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c5de928-c2ac-48ad-a8c9-5ae0e9020e38