Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 16:44:08 Player: Red Box Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (435) 435 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 996 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 239/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Wheel Wheel Wheel Wheel Compact Wheel Hover Unit Hover Unit Large Storage Unit Large Battery (200) Targeting Computer Utility Shielding Utility Shielding Weapon Shielding Particle Gun Beamcaster Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg Wheel Wheel Wheel Wheel Wheel Compact Wheel Hover Unit Hover Unit Large Storage Unit Large Battery Sensor Array Targeting Computer Utility Shielding Utility Shielding Weapon Shielding Particle Gun Beamcaster Light Cannon Grenade Launcher Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 18 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg 2 | 2 . . Wheel 6 | . 5 1 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 1 | . 1 . Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 6 | . 6 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 13 | . 13 14 Leg 1 | . 1 . Wheel 26 | . 25 28 Device 10 | . 9 14 Storage 14 | . 14 14 Protection 1 | . 2 . Energy Gun 13 | . 10 28 Ballistic Gun 11 | . 13 . Special Weapon 1 | . 1 . Slashing Weapon 2 | . 2 . Naked Turns . | . . . Heaviest Build 91 | 13 90 91 Greatest Support 32 | 20 32 20 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 25 | 7 25 25 Average Carried 21 | 4 22 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 564 | 274 270 20 Remotely . | . . . Salvage Created 747 | 92 505 150 Parts 40 | 4 28 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 10 3 Melee 1 | . 1 . Guns 12 | . 9 3 Classes Destroyed 7 | 2 4 1 Worker 1 | . . 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 9 | . 7 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 976 | . 757 219 Core 254 | . 228 26 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 4 85 13 Largest 2 | 2 2 2 Hottest 100 | 60 100 80 Shots Fired 197 | 8 163 26 Gun 192 | 8 159 25 Cannon . | . . . Launcher 1 | . . 1 Special 4 | . 4 . Kinetic 112 | 4 108 . Thermal 55 | 4 51 . Explosive 1 | . . 1 Electromagnetic 29 | . 4 25 Robot Hit Streak 14 | 5 14 4 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | 5 104 14 Core Hits 40 | 3 31 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . 5 . Impact . | . . . Slashing 5 | . 5 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1261 | 50 1025 186 Guns 1193 | 50 957 186 Cannons . | . . . Explosions . | . . . Melee 68 | . 68 . Ramming . | . . . Kinetic 659 | 18 641 . Thermal 328 | 32 296 . Explosive . | . . . Electromagnetic 206 | . 20 186 Impact . | . . . Slashing 68 | . 68 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 141 | 20 141 1 Average Temperature 36 | 13 38 1 Received Heat Transfer 432 | . 363 69 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 750 | 75 675 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 160 | 10 160 140 Initial 6 | . 6 5 Average 53 | 4 53 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 23 8 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 13 | . 13 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 11 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 35 . Successful 24 | . 24 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 3 | . 3 . Patrol Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 44 | . . 44 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 14 | . . 14 Total Damage 148 | . . 148 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2138 | 106 1706 326 Spaces Moved 1208 | 70 950 188 Core 10 | 10 . . Treads . | . . . Legs 107 | 60 47 . Wheels 1091 | . 903 188 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 140 Average Speed 133 | 110 134 140 Slowest Speed 175 | 120 175 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 99 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 8 | . 2 6 Melee . | . . . Projectile 2 | . 2 . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1539 | 90 1220 229 Wait 125 | . 111 14 Move 1206 | 69 949 188 Hop . | . . . Pick Up 53 | 10 38 5 Fast Attach 5 | 4 1 . Attach 13 | 3 9 1 Detach 1 | . 1 . Swap 10 | . 8 2 Drop 19 | . 13 6 Fire 102 | 4 85 13 Melee 5 | . 5 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 556 | -10/Materials | Central database locked down 775 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Discovered new exit (range 8) 964 | -10/Materials | Core integrity fell below 50% 1152 | -10/Materials | Core integrity fell below 20% 1198 | -10/Materials | Lost 6 parts (1p2n1u2w) 1304 | -10/Materials | Discovered new exit (range 11) 1698 | -10/Materials | Repaired Weapon Shielding 1813 | -10/Materials | Entered Mines 2139 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01898_ Dropped Lgt. Treads. 01900_ Acquired Mak. Leg. 01923_ Searching scrap... 01923_ Found Seismic Detector. 01923_ Found 23 Matter. 02018_ JO-IUQ(g) destroyed. 02041_ Dropped Lgt. Treads. 02058_ G-47 Trooper destroyed. 02061_ G-34 Mercenary destroyed. 02071_ Acquired Beamcaster. 02073_ Dropped Sensor Array. 02076_ Acquired Carbon-fiber Leg. 02084_ Dropped Wheel. 02086_ Acquired Carbon-fiber Leg. 02089_ Dropped Imp. Heat Sink. 02090_ Acquired 20 matter. 02101_ Dropped Aluminum Leg. 02103_ Acquired Aluminum Leg. 02130_ EM Pulse Gun destroyed. 02138_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????# !#?#= | | ??????????????######## #?# # | | ?????????????????????# ### # | | ?????????????????????# | | ?????????????????????# | | ?????????????????????## ##### | | ??????????????????????# #???? | | ??????????????????????# ##### | | ??????????????????????# | | ??????????????????????####### | | ????????????????????????????# | | ????????????????????????????# | | ??????????####??????????????# | | ?????????## ##???????####### | | ?????????# ##??????# | | ?????????# #??????# ##### | | ?????????# ##?????# #???? | | ????????## ####### #???? | | ???????## #???? | | ??????## """ ==#########???? | | ??????# """ !##???????????? | | ???#### """%##??###???????? | | ???# !!##?# #???????? | | ???# ## ## #???????? | | ???# ## =% = #????????? | | ???#@s## ## !*%###????????? | | ???# %## ### ###??????????? | | ???# s #?####????????????? | | ??? #???????????????? | | ??# #??????????????? | | ??## #?????????????? | | ???## #????????????? | | ????# #???????????? | | ???? ???????????? | | ??? ### #???????????? | | ??? #??# #???????????? | | ???# #??? ????????????? | | ????# #??????????????????? | | ?????# ##??????????????????? | | ??????###???????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterChainMatter Manual? 0 Play Time 00:21:15 Cumulative 194.9 hours Start 2022.03.27 @ 16:15:34 End 2022.03.27 @ 16:44:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ec97ed6-7934-4e56-a486-a3dd313e7117