Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 19:09:32 Player: Azken Zutik Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (9806) 9806 TOTAL SCORE: 17706 Bonus ------- Pacifist 7906 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 208/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved System Guard Improved System Guard Improved System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- EM Pulse Gun [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Particle Reactor Propulsion Flight Unit Treads Biometal Heavy Treads Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Improved System Guard Processor Improved System Guard Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 2 . 2 . . 2 . . 2 Power 3 | . . . . . 1 . . 1 . . . . . . . . 1 Propulsion 10 | . . 2 . 1 1 1 . 1 1 . 1 . . 1 . . 1 Utility 5 | . . . . 1 . 1 . . 1 . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 32 | . . 7 . 1 1 . . . . 8 1 2 5 . 2 3 2 Power 2 | . . 1 . . . . . . . 1 . . . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 20 | . . 4 . . . . . . . 7 1 2 . . 1 3 2 Treads 6 | . . . . . . . . . . 1 . 2 . . 1 . 2 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . 4 . . . . . . . 6 1 . . . . 3 . Utility 10 | . . 2 . 1 1 . . . . . . . 5 . 1 . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . . . 5 . . . . Hackware 2 | . . . . 1 1 . . . . . . . . . . . . Protection 3 | . . 2 . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 27 | . . . 1 6 . . . . . 2 4 2 1 3 . 2 6 Power 2 | . . . . 1 . . . . . . . . 1 . . . . Propulsion 16 | . . . 1 3 . . . . . 2 4 2 . . . . 4 Utility 9 | . . . . 2 . . . . . . . . . 3 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 1 7 . . . . . 2 4 6 1 3 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 18 | . . 47 71 28 5 . 6 5 5 26 20 7 28 25 21 24 10 Engine 1 | . . 7 11 5 . . . . . . . . 2 . . . . Flight 6 | . . 33 38 15 . . . . . 19 13 1 . . . 7 4 Processor 5 | . . . . . . . . . . . . . 20 20 13 13 5 Hackware 2 | . . . . . 5 . 6 5 5 5 4 4 4 4 . . . Protection 1 | . . 7 22 7 . . . . . . . . . . 4 1 . Naked Turns 115 | . 47 8 . 8 37 . . . . . . . . . . . 15 Heaviest Build 18 | . . 11 11 11 . . . . . 18 18 . 2 . 3 3 . Greatest Support 75 | 3 3 16 16 12 3 3 3 3 3 28 35 20 3 3 3 48 75 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 4 4 4 4 5 3 3 2 4 2 3 3 Average Carried 3 | . 5 4 5 4 4 4 4 4 4 3 3 2 2 3 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 4 4 4 4 4 3 2 2 4 1 3 1 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Matter Collected 275 | 200 . . 61 . . . . 10 . . . . . . . . 4 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Damage Taken 6437 | . . 32 169 573 157 . 11 313 . 222 245 879 96 541 476 463 2260 Core 3973 | . . 11 74 195 157 . 11 313 . 70 105 674 66 478 71 140 1608 Absorbed by Shields 60 | . . . . . . . . . . . . 60 . . . . . Core Remaining (%) 76 | 100 100 . 78 64 77 . 98 68 . 93 . . 35 . . 52 . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 2 | . . . . . . . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 49 | . . . . 5 . . . 2 . . . . . . . . 42 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 49 | . . . . 5 . . . 2 . . . . . . . . 42 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 . . . . 2 . . . . . . . . . Average Corruption 2 | . . . 3 . . . . 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . 2 . . . 1 . . . . . . . . 20 Shots . | . . . . . . . . . . . . . . . . . . Rammed 12 | . . . . 2 . . . 1 . . . . . . . . 9 Targets Rammed 12 | . . . . 2 . . . 1 . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 17 | . . 5 5 17 2 . . . . . . . . . . . . Average Temperature 4 | . . 1 2 10 2 . . . . . . . . . . . . Received Heat Transfer 705 | . . 18 . 189 87 . . . . . . 78 . 18 27 72 216 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Peak Influence 283 | . 45 63 39 26 113 55 38 19 9 6 30 44 65 60 48 77 283 Initial 55 | . . 18 24 11 . 55 38 19 9 6 . 19 24 30 33 27 40 Average 61 | . 23 27 29 8 64 55 38 19 9 3 6 26 40 51 40 42 181 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Low Security (%) 92 | . 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 58 Level 1 7 | . . . . . . . . . . . . . . . . . 41 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 2 . . . 1 . 1 . . . . 1 2 Investigation 5 | . . . . 1 1 . . . 1 . 1 . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 1 . . 1 . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Distress Signals 2 | . . . . . . . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 126 | . 3 8 17 14 7 . 2 1 . 1 3 17 1 11 5 10 26 Peak Tracking Total 17 | . 3 6 17 13 4 . 2 1 . 1 3 17 1 10 5 11 10 Tactical Retreats 9 | . . 1 . 1 1 . . . . . . 1 . 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Traps Triggered 10 | . . . . . . . 1 1 1 1 1 3 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Machines Accessed 13 | . . . . 1 2 1 . 1 1 . 2 . 3 1 . . 1 Terminals 10 | . . . . 1 2 1 . 1 1 . 1 . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . . Total Hacks 22 | . . . . 2 3 2 . 1 3 . 3 . 4 1 . . 3 Successful 10 | . . . . . 1 1 . . 1 . 2 . 3 1 . . 1 Failed 12 | . . . . 2 2 1 . 1 2 . 1 . 1 . . . 2 Catastrophic 6 | . . . . 2 . . . . . . 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . . . 2 3 . . 1 . . . . 2 . . . . Terminals 18 | . . . . 2 3 2 . 1 3 . 1 . 3 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . 1 . . . Terminal Hacks 6 | . . . . . 1 1 . . 1 . 1 . 1 . . . 1 Open DSF 3 | . . . . . . 1 . . 1 . 1 . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . 1 2 1 . . 1 . 1 . 1 . . . 1 Full Trace Events 4 | . . . . 1 1 . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Turns Passed 1018 | . 47 52 28 65 157 2 15 38 13 43 54 52 88 79 52 51 182 Spaces Moved 2097 | 1 94 121 85 156 310 3 30 74 25 73 157 87 156 154 99 105 367 Core 1180 | 1 94 15 . 16 310 3 30 74 25 5 . 40 156 154 99 34 124 Treads 6 | . . . . . . . . . . 1 . 3 . . . . 2 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 911 | . . 106 85 140 . . . . . 67 157 44 . . . 71 241 Fastest Speed 28 | 50 50 31 31 34 50 50 50 50 50 31 28 40 50 50 50 39 42 Average Speed 44 | 50 50 33 32 38 50 50 50 50 50 37 33 48 50 50 50 43 45 Slowest Speed 160 | 50 50 50 34 117 50 50 50 50 50 160 40 160 50 50 50 85 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . 9 6 . . . . . . 1 1 . . . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 2 27 17 27 22 12 . 42 3 1 78 8 38 6 6 41 5 13 Regions Visited 17 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . 1 . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Gar Res Res Gar Res Acc Total 2129 | . 93 128 75 153 310 2 29 74 24 85 158 95 165 155 100 106 377 Wait . | . . . . . . . . . . . . . . . . . . Move 2042 | . 93 120 69 144 309 2 29 74 24 72 155 84 155 154 98 100 360 Hop 18 | . . . 6 5 . . . . . . 1 1 . . . 2 3 Pick Up 3 | . . 1 . . . . . . . 1 . . . 1 . . . Fast Attach 23 | . . 6 . 1 1 . . . . 7 . . 5 . . 3 . Attach 9 | . . 1 . . . . . . . 1 1 2 . . 2 . 2 Detach 4 | . . . . . . . . . . 1 . 1 . . . 1 1 Swap . | . . . . . . . . . . . . . . . . . . Drop 8 | . . . . 1 . . . . . 1 1 . 5 . . . . Fire . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 11 | . . . . 2 . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 2 . 7 . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Garrison -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x2 98 | -9/Materials | Discovered new exit (range 7) 100 | -9/Materials | Entered Mines 108 | -9/Mines | Assembled infested the area 113 | -9/Mines | Assisted by a Guerilla fighting off Assembled 125 | -9/Mines | Discovered new exit (range 9) 126 | -9/Mines | Learned location of Storage (-9) 128 | -9/Mines | Entered Materials 128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 190 | -8/Materials | Discovered new exit (range 7) 193 | -8/Materials | Entered Factory 193 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 216 | -7/Factory | Lost 7 parts (1p4n2u) 327 | -7/Factory | Identified exit to Factory 350 | -7/Factory | Entered another Factory area 350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 352 | -6/Factory | Identified exit to DSF 352 | -6/Factory | Entered DSF 360 | -6/DSF | Discovered new exit (range 16) 367 | -6/DSF | Entered Factory 367 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 395 | -5/Factory | Discovered new exit (range 14) 405 | -5/Factory | Entered another Factory area 405 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 417 | -4/Factory | Identified exit to DSF 418 | -4/Factory | Entered DSF 456 | -4/DSF | Additional patrols routed to DSF 457 | -4/DSF | Discovered new exit (range 15) 461 | -4/DSF | Entered Research 461 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 482 | -3/Research | Build established: Mutant 515 | -3/Research | Identified exit to Garrison 515 | -3/Research | Entered Garrison 517 | -3/Garrison | Installed Relay Interface Framework 537 | -3/Garrison | Spotted B-86 Titan 538 | -3/Garrison | Triggered checkpoint 558 | -3/Garrison | Core integrity fell below 50% 563 | -3/Garrison | Discovered new exit (range 8) 567 | -3/Garrison | Entered Research 590 | -3/Research | Lost 6 parts (6n) 616 | -3/Research | Identified exit to Research 655 | -3/Research | Entered another Research area 655 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 734 | -2/Research | Identified exit to Garrison 734 | -2/Research | Entered Garrison 744 | -2/Garrison | Triggered checkpoint 759 | -2/Garrison | Spotted B-90 Cyclops 762 | -2/Garrison | Lost 3 parts (3u) 780 | -2/Garrison | Discovered new exit (range 10) 786 | -2/Garrison | Entered Research 828 | -2/Research | Spotted B-90 Cyclops 831 | -2/Research | Discovered new exit (range 16) 837 | -2/Research | Entered Access 837 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 946 | -1/Access | Spotted B-99 Colossus 975 | -1/Access | Identified exit to Surface 979 | -1/Access | Core integrity fell below 50% 1005 | -1/Access | Core integrity fell below 20% 1019 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00992_ Destabilizing: Short circuit. 00993_ Penetrated by Slug. 00993_ Slammed into Y-72 Warden. 00996_ Penetrated by Slug. 00996_ Slammed into Y-72 Warden. 00998_ Imp. System Guard broken. 00998_ Destabilizing: Short circuit. 00999_ Penetrated by Slug. 01000_ Slug penetrates Wall. 01004_ Knocked back. 01004_ Penetrated by Slug. 01004_ Broken Biometal Heavy Treads destroyed. 01004_ Slug penetrates Wall. 01004_ Broken Imp. System Guard destroyed. 01005_ B-99 Colossus activates siege mode. 01005_ K-01 Serf destroyed. 01007_ Acquired 4 matter. 01008_ Terminal disabled. 01008_ Slug penetrates Terminal. 01008_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ??? | | ???????????????????????????????????????? ??? | | ???????????????????????????????????????# ??? | | ???????????????????????????????????????# ??? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????? ??????????????# #?? | | ?????????????????????? ?????????????# ### | | ??????????????????? ?????????????# | | ?????????????????? ?????????????# | | ??????????????????# ?????????????# | | ??????????????????# #????????????# | | ??????????????????# #????????????# | | ??????????????????# #????????????# | | ??????????????????# u##########+### | | ?????????????????## ### | | ????????? ?????? # #? | | ????????? ????? # #? | | ?????????? ??? # # | | ?????????? ??? # # | | ??????????? ?? # # | | ??????????? 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"" # #??????????????# #???# | | ?????????????? ?# #??????????????# #???# | | ?????????????? ?# #??????????????# #???# | | ???????????####+### #??????????????# #??#### | | ???????????# #?????????????? | | ???????????# #?????????????? | | ???????????# #???????????? | | ???????????# +?????????? | | ???????????# #???????# | | ???????????# #???????# ? | | ???????????# w#???????# ??? | | ???????????######## #???????# ##????# | | ??????????????????# #???????# #?????# | | ??????????????????# #???????# #?????# | | ??????????????????# #???????# #?????# | | ??????????????????# #???????# #?????# | | ??????????????????# #???????# #?????# | | ??????####+######## ######### #?????# | | ??????# #???#### | | ??????# #???# | | ??????# ##### | | ###### + | | ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 60 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterSmartbombRailgun Manual? 0 Play Time 00:31:19 Cumulative 345.8 hours Start 2022.05.04 @ 18:30:42 End 2022.05.04 @ 19:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99222d74-52a4-413f-963d-976bc919ada6