Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 11:36:39 Player: Fedop Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (162) 810 Value Destroyed (4832) 4832 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (575) 575 TOTAL SCORE: 15297 Bonus ------- High Alert Combat Kills 104 Scanned by Researcher 500 Friendly Fire -29 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Transmission Jammer Improved Phase Shifter Enhanced Quantum Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Spectral Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Cloaking Device Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Core Stripper > --- INVENTORY -------- Q-thruster Improved Q-thruster Advanced Power Amplifier Heavy Tesla Rifle Micro-nuke Launcher [Rating: 175] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Heavy Siege Treads Leg Shield Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Advanced System Shield Device Advanced Power Amplifier Storage Compact Battery Processor Improved Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Artifact Phase Armor Weapon Mini Grenade Launcher Energy Gun Heavy Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . 2 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . 1 . . 1 . . . . . 1 . 1 . . . Utility 10 | . . . 1 . 2 1 . . 1 . . 1 2 . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Parts Attached 214 | 5 11 10 1 12 23 24 3 3 11 5 2 17 25 31 11 4 16 Power 24 | 1 . 1 . 1 4 2 . . 2 . . 1 3 4 1 1 3 Engine 12 | 1 . 1 . 1 3 . . . . . . . 2 1 1 . 2 Core 7 | . . . . . 1 2 . . 2 . . 1 . . . 1 . Reactor 5 | . . . . . . . . . . . . . 1 3 . . 1 Propulsion 51 | 2 2 7 . 1 3 4 . 1 . . 1 4 6 13 4 . 3 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . . 4 . . . Wheel 9 | 2 . 2 . . . . . . . . . . 2 2 . . 1 Hover 11 | . 2 2 . 1 . . . . . . . 2 1 3 . . . Flight 26 | . . 3 . . 3 4 . 1 . . 1 2 3 4 4 . 1 Utility 88 | . 5 1 . 6 9 14 2 . 6 2 1 9 13 7 4 2 7 Device 45 | . 3 . . 4 3 3 . . 3 1 1 4 10 5 4 1 3 Storage 6 | . . . . . 3 . . . 1 . . 1 . 1 . . . Processor 15 | . 2 1 . 1 . 4 1 . 1 1 . . 1 1 . . 2 Hackware 9 | . . . . . 3 . . . . . . 2 2 . . . 2 Protection 12 | . . . . 1 . 7 1 . 1 . . 2 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 51 | 2 4 1 1 4 7 4 1 2 3 3 . 3 3 7 2 1 3 Energy Gun 17 | 2 1 . 1 . 1 1 . . 1 2 . . 1 4 2 . 1 Energy Cannon 6 | . . . . 1 . . . . . . . 2 1 1 . . 1 Ballistic Gun 3 | . . . . . . 1 . . . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . Launcher 10 | . 1 1 . 2 4 . . 1 . . . . . 1 . . . Special Weapon 3 | . 1 . . . . 1 . 1 . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . . . . . . . 1 . . 1 . Slashing Weapon 4 | . . . . . 1 1 1 . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 1 5 3 . 1 1 1 . 1 3 4 3 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . 2 Parts Lost 76 | . . 7 1 . 1 2 . 8 1 . . 15 7 6 1 3 24 Power 13 | . . 1 1 . 1 1 . . 1 . . 2 1 1 . . 4 Propulsion 21 | . . 1 . . . . . 1 . . . 7 3 2 . . 7 Utility 28 | . . 2 . . . 1 . 4 . . . 5 3 1 . 2 10 Weapon 14 | . . 3 . . . . . 3 . . . 1 . 2 1 1 3 Highest Loss Streak 13 | . . 4 1 . 1 1 . 6 1 . . 8 3 2 1 2 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 4 | 1 4 4 2 3 7 4 5 4 4 5 4 4 4 4 4 4 4 Power . | . 1 . . . 1 . 1 1 1 1 1 . . . . . . Propulsion . | . . . 1 . . . . . 1 1 . 1 . 1 2 2 1 Utility 1 | . . . . 1 3 2 3 2 . 1 1 . 3 2 1 1 1 Weapon 1 | . 2 2 1 1 2 1 1 . 1 2 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 3 . . 5 4 . . . . . . . 2 . . 2 Power 5 | . . 1 . . 1 2 . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . . . . 1 . . . Utility 8 | . . 1 . . 4 2 . . . . . . . 1 . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 95 91 61 84 96 95 100 90 85 87 85 82 78 84 82 85 60 Engine 4 | . 13 13 7 10 7 3 . . . . . . 1 7 1 4 2 Core 2 | . . . . . 1 3 7 7 6 6 6 6 . . . 2 2 Reactor 1 | . . . . . . . . . . . . . 1 1 8 5 2 Hover 6 | . 17 15 22 31 14 . . . . . . 1 . 2 . . . Flight 15 | . . 9 . . 11 27 30 25 26 26 25 23 18 8 15 17 13 Device 13 | . 17 10 . 3 9 5 7 7 10 12 13 17 18 19 23 25 16 Storage 1 | . . . . . 10 . . . 5 6 6 1 . . . . . Processor 10 | . 6 15 11 12 4 6 19 15 19 20 20 16 8 8 8 8 8 Hackware 8 | . . . . . 12 17 . . . . . 2 19 19 14 13 9 Protection 5 | . . . . 5 5 13 18 21 8 6 6 3 . . . . . Energy Gun 5 | . 20 12 10 4 . 4 7 5 3 6 4 . . 5 7 6 1 Launcher 2 | . . 7 9 11 9 4 . 1 . . . . . . . . . Impact Weapon 1 | . . . . 4 3 . . . . . . . 3 2 1 1 1 Slashing Weapon 1 | . . . . . 4 4 6 3 . . . . . . . . . Peak Build Rating 175 | 5 8 21 20 38 41 50 50 52 63 55 50 70 99 142 159 175 170 Average Rating 67 | 3 6 9 18 26 35 40 48 45 52 48 46 54 83 120 152 160 120 On Entrance 56 | . 5 7 19 17 30 33 47 50 52 54 47 50 44 92 140 153 170 Avg Prop Armor Cover (%) 12 | . . . . 7 2 1 . . . . . 3 10 20 4 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 7 10 9 8 18 36 20 21 24 28 23 21 32 32 41 45 50 44 Greatest Support 70 | 26 26 32 24 24 42 26 22 22 20 20 22 35 28 70 54 48 48 Greatest Overweight (x) 14 | . 1 2 . 1 5 . . 1 1 1 1 4 2 4 14 1 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 5 5 3 5 10 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 2 4 7 4 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 5 2 3 5 8 5 5 5 5 5 5 4 4 5 5 4 5 Class Distribution -------------------- 18% | Scavenger-Mutant 16% | Mutant 14% | Hacker-Sprinter 14% | Hacker-Mutant 13% | Sprinter 7% | Hacker-Ninja 6% | Hacker-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Matter Collected 4750 | 222 208 222 49 312 598 572 218 120 8 225 14 299 431 524 321 167 240 Remotely 126 | . . . . 10 116 . . . . . . . . . . . . Salvage Created 5482 | . 298 196 125 227 827 755 124 247 136 . 120 172 470 893 544 172 176 Parts 241 | . 20 10 15 12 52 28 7 8 5 . 4 13 16 30 13 5 3 Haulers Intercepted 10 | . 2 . . . 4 . . . . . 1 . . . 3 . . Recyclers Shooed 11 | . 2 . . 2 1 . . . 1 . . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 4 4 . . . . . . . . . Prevented 3 | . . . . . . . 2 1 . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . . . . Broken 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 107 | . 3 14 10 7 23 17 4 7 1 . . 8 4 7 . 2 . Melee 13 | . . . . . 5 . . 4 . . . 3 1 . . . . Guns 21 | . 3 2 2 1 . 4 . 1 . . . . 1 7 . . . Cannons 5 | . . . . . . . . . . . . 5 . . . . . AOE 64 | . . 12 8 6 18 13 3 2 . . . . . . . 2 . Classes Destroyed 16 | . 5 2 1 1 2 1 . . . . . 1 1 1 . 1 . Worker 9 | . . . . . . 1 . . . . . . 4 4 . . . Builder 7 | . 1 . . . 2 2 . . . . . . 2 . . . . Tunneler 6 | . . . . 2 . . . . . . . . 2 . . . 2 Hauler 10 | . 2 . . . 4 . . . . . 1 . . . 3 . . Recycler 14 | . 1 . . 2 2 2 . . 1 . . . 1 3 1 . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Watcher 15 | . 3 . 1 . 3 . . . 1 . 2 . . 2 3 . . Swarmer 45 | . 3 4 6 7 11 . 3 4 . . . 7 . . . . . Grunt 34 | . . 2 3 . 9 15 . 3 . . . . . 2 . . . Brawler 2 | . . . . . . . . . . . . . . 1 . 1 . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . 2 1 1 . 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 10 | . . . . . . . . . . . . 1 4 4 . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . Best Kill Streak 18 | . 4 6 11 4 18 9 3 4 1 . 2 4 5 5 1 3 1 Combat Bots Only 10 | . 2 6 10 4 8 8 3 4 1 . . 4 2 3 . 2 . Max Kills in Single Turn 4 | . 1 4 2 3 4 4 3 2 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 3 4 4 3 2 . . . . . . . 1 . Melee 1 | . . . . . 1 . . 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 985 | . 9 33 14 8 93 96 36 72 27 . 8 189 49 71 19 62 199 Missed 424 | . 4 15 5 1 50 51 21 14 16 . 6 89 25 19 9 25 74 Hits 561 | . 5 18 9 7 43 45 15 58 11 . 2 100 24 52 10 37 125 Melee 3 | . . 2 . . . . . . . . . . . 1 . . . Projectile 558 | . 5 16 9 7 43 45 15 58 11 . 2 100 24 51 10 37 125 AOE 2 | . . 2 . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . 2 1 . 1 . . . 1 4 4 . 2 5 Actively Blocked 2 | . . . . . . 1 . 1 . . . . . . . . . Damage Taken 10604 | . 73 422 114 116 706 722 114 1000 82 . 36 1494 690 1128 209 748 2950 Core 3136 | . 15 63 56 31 55 292 27 195 . . . 380 60 171 72 111 1608 Absorbed by Shields 83 | . . . . . . . . . . . . 71 . . . . 12 Redirected to Shielding 259 | . . . . . . 28 3 122 . . . 106 . . . . . Regen/Repaired (Parts) 351 | . 34 . . . 65 16 . . . . 44 56 . 136 . . . Core Remaining (%) 79 | 100 . 68 . 78 90 . . 26 . . 100 62 94 86 . 87 . Volleys Fired 336 | . 19 33 8 13 36 67 8 17 10 3 15 14 15 36 27 6 9 Largest 3 | . 2 2 2 2 2 2 2 2 1 2 1 1 1 3 2 2 1 Hottest 224 | . 100 80 80 80 69 91 85 85 80 155 80 81 100 224 135 135 81 Shots Fired 447 | . 33 46 16 22 45 73 9 20 10 6 15 13 15 58 49 8 9 Gun 298 | . 30 35 8 9 . 58 8 12 3 6 7 2 12 55 45 6 2 Cannon 33 | . . . . 1 . . . . 3 . 8 11 3 . . . 7 Launcher 108 | . 2 11 8 12 45 12 1 8 . . . . . 3 4 2 . Special 8 | . 1 . . . . 3 . . 4 . . . . . . . . Kinetic 26 | . . . . . . 5 . . 3 . 8 10 . . . . . Thermal 183 | . 1 . 8 9 . 53 . . 3 6 7 2 15 51 24 3 1 Explosive 88 | . 2 11 8 12 30 12 1 3 . . . . . 3 4 2 . Electromagnetic 143 | . 30 35 . 1 15 . 8 17 . . . 1 . 4 21 3 8 Robot Hit Streak 15 | . 9 8 4 7 5 6 8 12 15 5 2 3 9 15 10 2 5 Robot Miss Streak 6 | . 2 3 2 1 2 4 1 1 1 1 5 2 1 6 3 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 337 | . 25 23 10 17 40 40 8 19 7 6 10 11 30 52 27 2 10 Core Hits 279 | . 11 27 16 10 51 51 5 12 4 1 5 10 11 43 13 4 5 Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . 2 . . . . Critical Strikes 20 | . 2 1 1 2 4 3 . 1 . . 1 . 2 1 . . 2 Burn 2 | . . . 1 . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . Corrupt 4 | . 2 1 . . . . . . . . . . . . . . 1 Smash 5 | . . . . 2 1 . . . . . . . 2 . . . . Sever 7 | . . . . . 3 2 . 1 . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 145 | . 4 . . 5 24 10 . 16 1 . 2 5 36 28 . 1 13 Kinetic 5 | . . . . . . . . . . . . . . . . 1 4 Impact 53 | . . . . 5 1 . . . . . . . 34 13 . . . Slashing 59 | . . . . . 23 10 . 16 1 . . . . . . . 9 Piercing 24 | . . . . . . . . . . . 2 5 2 15 . . . Sneak Attacks 17 | . 3 . . 2 3 . . . . . . . 7 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16944 | . 487 1142 736 906 2843 2555 271 781 179 162 224 372 2238 2027 1001 607 413 Guns 4706 | . 316 251 60 74 . 618 118 167 95 162 66 33 389 1355 934 42 26 Cannons 695 | . . . . . . . . . 84 . 158 211 26 . . . 216 Explosions 7671 | . 171 866 676 588 2164 1827 153 206 . . . . 97 291 67 565 . Melee 3811 | . . . . 224 679 110 . 408 . . . 118 1726 380 . . 166 Ramming 61 | . . 25 . 20 . . . . . . . 10 . 1 . . 5 Kinetic 561 | . . . . . . 32 . . 84 . 158 211 . . . . 76 Thermal 3897 | . 43 102 60 74 17 1034 . . 95 162 66 33 512 1301 398 . . Explosive 6513 | . 128 764 676 588 1707 1379 153 195 . . . . . 291 67 565 . Electromagnetic 2177 | . 316 251 . . 440 . 118 178 . . . . . 54 536 42 242 Impact 1973 | . . . . 224 23 . . . . . . . 1726 . . . . Slashing 1264 | . . . . . 656 110 . 408 . . . . . . . . 90 Piercing 498 | . . . . . . . . . . . . 118 . 380 . . . Highest Corruption 13 | . . 5 . . . . . . . . . 2 3 13 3 1 4 Average Corruption 4 | . . 5 . . . . . . . . . 2 2 5 2 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . . 3 . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 44 | . . 1 . . . . . . . . . 3 5 30 3 . 2 Message Errors 11 | . . 1 . . . . . . . . . . 2 7 . . 1 Matter Fused 12 | . . . . . . . . . . . . . 2 10 . . . Heat Flow Errors 4 | . . . . . . . . . . . . 1 . 3 . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . Data Loss (major) 4 | . . . . . . . . . . . . 1 1 2 . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . Alerts 3 | . . . . . . . . . . . . . . 2 . . 1 Weapon Failures 2 | . . . . . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1843 | . . 21 8 217 154 82 . 29 34 . 31 . 1221 30 . . 16 Projectiles 70 | . . . . . . . . . 34 . 31 . . . . . 5 Explosions 343 | . . 21 8 69 85 79 . . . . . . 81 . . . . Melee 1430 | . . . . 148 69 3 . 29 . . . . 1140 30 . . 11 Knockbacks 9 | . . 1 . . . . . . . . 1 . 7 . . . . Impact 8 | . . 1 . . . . . . . . . . 7 . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 559 | . 39 62 25 64 118 58 . 80 . . . 3 103 . . 5 2 Shots 22 | . 2 2 1 3 5 2 . 4 . . . . 2 . . 1 . Rammed 14 | . . 3 . 5 . . . . . . . 5 . . . . 1 Targets Rammed 15 | . . 3 . 5 . . . . . . . 5 . 1 . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 756 | . 26 63 42 18 42 329 171 306 40 259 107 143 260 756 477 21 144 Average Temperature 84 | . 18 20 14 9 11 104 100 165 23 149 33 22 104 138 85 11 63 Received Heat Transfer 1128 | . . 27 36 . 234 324 36 99 24 . 9 18 . 198 9 90 24 Effects 21 | . . . . . . . . 3 . 4 . . . 12 2 . . Shutdowns 5 | . . . . . . . . . . . . . . 3 2 . . Energy Bleed 3 | . . . . . . . . . . 1 . . . 2 . . . Interference 6 | . . . . . . . . 2 . 3 . . . 1 . . . Matter Decay 3 | . . . . . . . . . . . . . . 3 . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . 2 . . 1 . . . . . 4 . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . 2 . . . . Parts Fried 29 | . . . . 3 4 . 3 1 . . . . 6 . 6 . 6 Impact Corruptions 42 | . . . . 6 . . . . . . . . 36 . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . 1 . . . . . . 1 3 . . . Heat Transferred 6145 | . 50 50 259 222 50 1482 . . 225 336 150 75 687 2078 481 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 . . 4 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Maximum Alert Level 3 | . . . 1 1 1 3 . . . . . 1 1 1 . . . Low Security (%) 85 | 100 100 100 54 92 62 22 . . 100 100 100 84 95 98 100 100 100 Level 1 8 | . . . 45 7 37 13 . . . . . 15 4 1 . . . Level 2 1 | . . . . . . 11 . . . . . . . . . . . Level 3 5 | . . . . . . 52 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 822 | . 164 142 268 226 390 822 . . 80 2 31 293 267 203 183 130 110 Initial 174 | . . 14 . 100 2 174 . . 75 2 . 14 125 135 101 80 77 Average 123 | . 76 65 138 113 173 517 . . 30 . 4 72 66 73 77 56 52 Influence Increases 6074 | . 259 215 308 258 914 1082 90 190 57 . 73 509 480 553 396 263 427 Destroy 0b10 Robot/C 2000 | . 60 120 200 140 460 340 80 140 20 . . 160 80 140 . 60 . Destroy 0b10 Robot/NC 310 | . 35 . 5 20 55 25 . . 10 . 15 . 50 45 35 . 15 Destroy Leader 380 | . 20 20 42 20 94 50 10 20 12 . 6 20 20 24 12 10 . Successful Hack 403 | . 25 . . . 19 11 . . . . 17 34 . 57 58 70 112 Disable Machine 525 | . 30 15 . . 75 210 . . 15 . . 15 75 30 . 45 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . Destroy Structure 911 | . 14 60 31 78 166 101 . . . . 5 10 90 122 141 78 15 Partial Spotted 360 | . . . . . 30 30 . . . . . 75 45 15 150 . 15 Lose Combat Pursuer 1035 | . 75 . 30 . 15 165 . 30 . . 30 195 120 120 . . 255 Influence Decreases 6074 | . 221 253 50 508 538 754 454 417 171 7 44 282 477 631 434 276 557 Entered New Map 1246 | . . 24 . 158 6 210 264 67 46 5 . 15 131 124 80 63 53 Time Decay 3749 | . 221 180 40 350 372 374 190 270 115 2 44 147 276 452 274 100 342 Lost Part 611 | . . 44 10 . 10 20 . 80 10 . . 120 70 55 10 30 152 Lost Ally 15 | . . 5 . . . . . . . . . . . . . . 10 Purge Threat 453 | . . . . . 150 150 . . . . . . . . 70 83 . Squads Dispatched 44 | . 2 . 2 . 4 8 . . . . 4 3 6 5 4 2 4 Investigation 12 | . 2 . 1 . 3 1 . . . . 1 2 1 . . . 1 Extermination 14 | . . . . . . 1 . . . . 1 1 1 3 3 1 3 Reinforcement 12 | . . . 1 . 1 2 . . . . 1 . 3 2 1 1 . Assault 3 | . . . . . . 3 . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Distress Signals 7 | . . . 1 . 3 . . . . . 1 1 . 1 . . . Communications Jammed 63 | . . . . . . . . . . . . . 4 39 17 3 . Distress Signals 63 | . . . . . . . . . . . . . 4 39 17 3 . Times Spotted 319 | . 13 25 14 7 33 33 1 9 2 1 8 31 17 24 15 15 71 Peak Tracking Total 15 | . 4 9 8 4 11 12 1 4 1 1 4 8 6 5 2 7 15 Tactical Retreats 37 | . 2 . 2 . 1 2 . 2 . . 1 4 3 4 4 2 10 ECM-based Alert Blocks 42 | . . . . . . . . . . . . . . . 5 3 34 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Traps Triggered 19 | . 2 . . . 3 1 . . 1 . 2 2 1 1 1 1 4 Indirectly 2 | . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Machines Disabled 37 | . 2 1 . . 5 15 . 1 1 . . 1 5 2 . 3 1 Max in Single Turn 4 | . 1 1 . . 1 4 . 1 1 . . 1 4 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Machines Accessed 80 | . 4 . 1 1 7 10 3 . 2 . 6 6 4 11 14 6 5 Terminals 42 | . 3 . 1 . 4 6 1 . . . 3 4 2 5 6 5 2 Fabricators 7 | . . . . . . 1 . . . . 1 1 2 1 1 . . Repair Stations 11 | . 1 . . . 1 1 . . 1 . 2 1 . 2 2 . . Recycling Units 9 | . . . . . 2 2 . . 1 . . . . 1 3 . . Scanalyzers 7 | . . . . . . . . . . . . . . 2 2 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 282 | . 10 . 3 1 23 32 9 . 2 . 14 13 13 52 58 31 21 Successful 138 | . 7 . 3 1 14 20 9 . 1 . 5 5 7 21 26 11 8 Failed 143 | . 3 . . . 9 12 . . 1 . 9 8 6 31 32 20 12 Catastrophic 30 | . 1 . . . 2 . . . . . . 1 3 11 3 6 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 Manual 67 | . 1 . . . 9 10 . 1 . . . . 4 . 10 19 13 Terminals 165 | . 8 . 3 . 14 25 1 . . . 7 8 11 17 29 29 13 Fabricators 13 | . . . . . . 1 . . . . 2 1 2 6 1 . . Repair Stations 43 | . 2 . . . 6 3 . . 1 . 5 4 . 14 8 . . Recycling Units 19 | . . . . . 3 3 . . 1 . . . . 3 9 . . Scanalyzers 32 | . . . . . . . . . . . . . . 12 11 2 7 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Terminal Hacks 68 | . 5 . 3 1 5 13 9 . . . 1 2 5 5 13 6 . Record 17 | . . . . . 1 . 8 . . . . . 2 1 4 1 . Prototype ID Bank 6 | . 2 . . . 1 1 . . . . . . . . 1 1 . Open Door 3 | . . . . 1 . . 1 . . . . . . . 1 . . Open DSF 4 | . . . . . . 1 . . . . . 1 . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 7 | . . . 2 . . 2 . . . . . . 1 1 1 . . Unreport Threat 4 | . . . . . 1 1 . . . . . . . . 1 1 . Locate Traps 10 | . . . 1 . . 2 . . . . 1 1 1 1 2 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . Registered Components 3 | . . . . . . 1 . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 1 . 2 . 1 . . Network Status 5 | . . . . . . 1 . . . . 1 . 2 . 1 . . Repair Station Hacks 25 | . 2 . . . 6 2 . . . . 3 3 . 6 3 . . Scan Component 15 | . 1 . . . 3 1 . . . . 2 2 . 4 2 . . Repair 10 | . 1 . . . 3 1 . . . . 1 1 . 2 1 . . Recycling Unit Hacks 14 | . . . . . 3 3 . . 1 . . . . 3 4 . . Report Inventory 8 | . . . . . 2 2 . . . . . . . 1 3 . . Retrieve Matter 2 | . . . . . . 1 . . . . . . . 1 . . . Retrieve Components 4 | . . . . . 1 . . . 1 . . . . 1 1 . . Scanalyzer 15 | . . . . . . . . . . . . . . 7 4 . 4 Insert Component 3 | . . . . . . . . . . . . . . . 2 . 1 Analyze 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Study 11 | . . . . . . . . . . . . . . 7 2 . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . 1 . . . . . . . . 1 4 4 Terminals 10 | . . . . . . 1 . . . . . . . . 1 4 4 Track 1 | . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . 1 1 Botnet 5 | . . . . . . 1 . . . . . . . . . 2 2 Skim 2 | . . . . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 . 1 . 5 7 . . 2 . 5 6 2 9 11 6 5 Full Trace Events 9 | . 1 . 1 . 2 1 . . . . 1 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . . . . . . 7 2 . 2 Parts Repaired 10 | . 1 . . . 3 1 . . . . 1 1 . 2 1 . . Time 495 | . 26 . . . 130 30 . . . . 88 70 . 65 86 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 1 . . . . . . . . 2 1 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Total Allies 7 | . . 3 . . . . 2 . . . . . . . . 1 1 Largest Group 3 | . . 3 . . . . 2 . . . . . . . . 1 1 Highest-Rated Group 73 | . . 73 . . . . 40 . . . . . . . . 40 45 Highest-Rated Ally 45 | . . 31 . . . . 20 . . . . . . . . 40 45 Total Orders 3 | . . . . . . . . . 2 . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . Ally Attacks 21 | . . 21 . . . . . . . . . . . . . . . Total Damage 272 | . . 272 . . . . . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Active Infowar (turns) 6540 | . 438 266 . . . 328 395 248 335 173 296 609 603 1152 690 211 796 Optics 2451 | . 14 . . . . . . . . . . . . 783 690 211 753 Sensors 5179 | . 108 266 . . . 205 395 248 312 173 296 609 601 1094 664 88 120 Terrain 444 | . 321 . . . . 123 . . . . . . . . . . . Traps 23 | . . . . . . . . . 23 . . . . . . . . Cloaking 894 | . . . . . . . . . . . . . . 119 384 211 180 Jamming 2273 | . . . . . . . . . . . . . 100 1129 690 211 143 ECM 1447 | . . . . . . . . . . . . . . 112 617 205 513 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Turns Passed 9822 | 44 520 396 113 800 882 879 395 593 376 173 297 684 794 1163 690 211 812 Spaces Moved 13721 | 39 384 357 109 737 842 1602 1173 987 461 464 453 845 1005 1338 1277 466 1182 Core 64 | 3 . . . . . . . . . . . 4 . 1 1 . 55 Treads . | . . . . . . . . . . . . . . . . . . Legs 29 | . . . . . . . . . . . . . . 29 . . . Wheels 198 | 36 128 31 . . . . . . . . . . 3 . . . . Hover 1835 | . 256 185 109 737 394 . . . . . . 74 . 80 . . . Flight 11595 | . . 141 . . 448 1602 1173 987 461 464 453 767 1002 1228 1276 466 1127 Fastest Speed 20 | 50 56 37 77 77 32 27 27 26 26 26 23 23 28 35 23 23 20 Average Speed 41 | 89 67 55 77 92 54 29 27 44 45 29 25 37 38 55 29 23 32 Slowest Speed 750 | 100 120 200 77 150 385 35 27 95 96 96 99 250 122 250 750 108 750 Overloaded Moves 185 | . . . . . . . . . . . 185 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . 1 . . . 1 . . 2 8 2 2 2 4 12 . 9 Potential Cave-ins 7 | . . . . 3 . . . . . . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 56 74 15 97 67 25 98 51 23 94 11 22 23 29 30 40 29 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . 2 . 4 . . 7 1 . . . . . . . . . Spaces Dug 43 | . . . . 2 5 3 . . . . 1 1 10 15 . 1 5 Terrain Destroyed 872 | . 18 79 54 124 194 113 3 16 . . 5 5 43 86 94 33 5 Melee 43 | . . . . 2 5 3 . . . . 1 1 10 15 . 1 5 Projectile 13 | . . . . . . . . . . . 4 4 1 . 4 . . AOE 816 | . 18 79 54 122 189 110 3 16 . . . . 32 71 90 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Fac Fac Res Res Qua Acc Total 17025 | 45 602 505 120 820 1176 1927 1239 1089 610 486 607 1184 1326 1642 1523 556 1568 Wait 2162 | . 168 78 . 30 190 155 49 56 114 9 130 253 214 155 199 61 301 Move 13626 | 38 383 354 108 736 841 1599 1172 986 457 448 448 841 1000 1329 1254 465 1167 Hop 36 | . . 1 . . . 1 . . 2 7 2 1 2 4 10 . 6 Pick Up 80 | 2 5 4 1 9 23 12 . 2 1 . . 3 3 6 4 1 4 Fast Attach 205 | 5 8 9 1 6 17 21 3 3 10 8 5 17 27 34 10 5 16 Attach 58 | . . 3 . 3 4 9 . 4 4 . . 11 3 8 2 2 5 Detach 54 | . 1 3 . . 5 8 . 2 3 2 . 9 3 5 3 2 8 Swap 88 | . 8 6 2 3 10 16 4 3 2 1 4 5 8 7 6 3 . Drop 174 | . 6 11 . 10 26 29 3 . 6 8 1 7 15 29 8 5 10 Fire 336 | . 19 33 8 13 36 67 8 17 10 3 15 14 15 36 27 6 9 Melee 145 | . 4 . . 5 24 10 . 16 1 . 2 5 36 28 . 1 13 Ram 14 | . . 3 . 5 . . . . . . . 5 . . . . 1 Kick 1 | . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . 13 . . . 5 28 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 10) 99 | -10/Materials | Discovered new exit (range 12) 294 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Identified exit to Materials 334 | -10/Materials | Build established: Mutant 371 | -10/Materials | Repaired Lgt. Ion Engine 564 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Entered Mines 719 | -10/Mines | Escorted by a lone wolf Derelict 723 | -10/Mines | Assembled infested the area 728 | -10/Mines | Assisted by a Guerilla fighting off Assembled 739 | -10/Mines | Learned location of Storage (-8) 895 | -10/Mines | Lost 4 parts (1p1n1u1w) 915 | -10/Mines | Discovered exit to Materials (range 13) 961 | -10/Mines | Entered Materials 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Lost 3 parts (1u2w) 1058 | -9/Materials | Discovered new exit (range 14) 1063 | -9/Materials | Destroyed 10 combat bots 1074 | -9/Materials | Entered Mines 1107 | -9/Mines | Discovered new exit (range 5) 1157 | -9/Mines | Build established: Scavenger-Mutant 1168 | -9/Mines | Found a hidden stash of uninstalled traps 1305 | -9/Mines | Discovered new exit (range 11) 1409 | -9/Mines | Learned Materials emergency access door positions 1417 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1479 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1503 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1506 | -9/Mines | Found Prototype Device 1506 | -9/Mines | Identified Exp. Sensor Array 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Evolved 2 slots: Utility x2 2467 | -8/Materials | Destroyed 8 combat bots 2470 | -8/Materials | Discovered new exit (range 14) 2558 | -8/Materials | Repaired Reaction Control System 2620 | -8/Materials | Repaired Imp. VTOL Module 2652 | -8/Materials | Repaired Mni. Grenade Launcher 2744 | -8/Materials | Discovered new exit (range 16) 2756 | -8/Materials | Entered Factory 2756 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -7/Factory | Identified exit to DSF 3032 | -7/Factory | Repaired Imp. VTOL Module 3054 | -7/Factory | Garrison activated, responded to threat 3114 | -7/Factory | Destroyed 8 combat bots 3320 | -7/Factory | Build established: Hacker-Sprinter 3477 | -7/Factory | Discovered new exit (range 6) 3478 | -7/Factory | Identified exit to Factory 3556 | -7/Factory | First assault squad dispatched 3619 | -7/Factory | Discovered new exit (range 8) 3631 | -7/Factory | Identified exit to Lower Caves 3635 | -7/Factory | Entered Lower Caves 3694 | -7/Lower Caves | Build established: Sprinter 3726 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3806 | -7/Lower Caves | Identified exit to Lower Caves 3845 | -7/Lower Caves | Learned 4 Factory zone layouts 3973 | -7/Lower Caves | Entered an active Warlord outpost 3973 | -7/Lower Caves | A Commander dispatched an escort 3978 | -7/Lower Caves | Learned Armory trap positions 3978 | -7/Lower Caves | Learned Armory emergency access door positions 3978 | -7/Lower Caves | Learned Factory security intel 3978 | -7/Lower Caves | Learned Extension terminal intel 4030 | -7/Lower Caves | Entered another Lower Caves area 4030 | -7/Lower Caves | Accompanied by 2 allies 4031 | -7/Lower Caves | Commander's escort returned to base 4031 | -7/Lower Caves | Commander's escort returned to base 4034 | -7/Lower Caves | Discovered exit to Factory (range 7) 4528 | -7/Lower Caves | Core integrity fell below 50% 4589 | -7/Lower Caves | Learned Factory terminal intel 4592 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4596 | -7/Lower Caves | Found Prototype Special Weapon 4596 | -7/Lower Caves | Identified Molecular Deconstructor 4609 | -7/Lower Caves | Lost 6 parts (4u2w) 4623 | -7/Lower Caves | Entered Factory 4623 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4624 | -6/Factory | Identified exit to Factory 4626 | -6/Factory | Loaded intel: 26 terminal locations 4638 | -6/Factory | Discovered new exit (range 9) 4676 | -6/Factory | Identified exit to Lower Caves 4999 | -6/Factory | Sucked down chute 4999 | -6/Factory | Entered Waste 4999 | -6/Waste | The area was eerily silent 5010 | -6/Waste | Found Prototype Processor 5010 | -6/Waste | Identified Exp. Melee Analysis Suite 5099 | -6/Waste | Discovered new exit (range 16) 5149 | -6/Waste | A Compactor rumbled back to life 5149 | -6/Waste | Spotted C-40 Crusher 5172 | -6/Waste | Entered Factory 5194 | -6/Factory | Discovered exit to Factory (range 9) 5383 | -6/Factory | Repaired Broken Imp. Cesium-ion Thruster 5442 | -6/Factory | Garrison activated, responded to threat 5469 | -6/Factory | Entered another Factory area 5469 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -5/Factory | Repaired Cld. VTOL Module 5902 | -5/Factory | Lost 4 parts (2n2u) 5935 | -5/Factory | Spotted B-75 Beast 5987 | -5/Factory | Lost 3 parts (2n1w) 6128 | -5/Factory | Discovered new exit (range 9) 6136 | -5/Factory | Lost 8 parts (2p3n3u) 6153 | -5/Factory | Identified exit to Factory 6153 | -5/Factory | Entered another Factory area 6153 | -4/Factory | Evolved 2 slots: Utility x2 6226 | -4/Factory | Lost 3 parts (1p2u) 6754 | -4/Factory | Garrison activated, responded to threat 6930 | -4/Factory | Discovered new exit (range 16) 6946 | -4/Factory | Identified exit to Research 6947 | -4/Factory | Entered Research 6947 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7130 | -3/Research | Build established: Hacker-Mutant 7136 | -3/Research | Discovered new exit (range 10) 7153 | -3/Research | Identified exit to Research 7224 | -3/Research | Found Prototype Processor 7225 | -3/Research | Identified Spectral Analyzer 7428 | -3/Research | Spotted B-86 Titan 7544 | -3/Research | Build established: Hacker-Ninja 7846 | -3/Research | Repaired Broken Adv. Reaction Control System 7885 | -3/Research | Repaired Broken Hvy. Gatling Laser 7921 | -3/Research | System corruption reached 10% 8110 | -3/Research | Entered another Research area 8110 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8199 | -2/Research | Identified exit to DSF 8236 | -2/Research | Spotted B-90 Cyclops 8393 | -2/Research | Repaired Broken Adv. Reaction Control System? 8519 | -2/Research | Identified exit to Access 8543 | -2/Research | Watched by a mysterious "MATRIX" hacker 8787 | -2/Research | Discovered new exit (range 7) 8800 | -2/Research | Identified exit to Quarantine 8800 | -2/Research | Entered Quarantine 8814 | -2/Quarantine | Found Alien Artifact 8814 | -2/Quarantine | Identified Phase Armor 8943 | -2/Quarantine | Found Alien Impact Weapon 8943 | -2/Quarantine | Identified Core Stripper 8975 | -2/Quarantine | Discovered exit to Access (range 8) 9000 | -2/Quarantine | Scanned by Researcher 9011 | -2/Quarantine | Entered Access 9011 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9284 | -1/Access | Lost 4 parts (1p1n2w) 9306 | -1/Access | Energy Cycler disabled 9473 | -1/Access | Lost 6 parts (2p2n2u) 9584 | -1/Access | Found Prototype Processor 9584 | -1/Access | Identified Exp. Signal Interpreter 9589 | -1/Access | Central database locked down 9801 | -1/Access | Core integrity fell below 50% 9814 | -1/Access | Core integrity fell below 20% 9823 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09804_ Slammed into G-73 Enforcer. 09805_ Slug penetrates Wall. 09805_ Penetrated by Slug. 09807_ Adv. Sensor Array destroyed. 09807_ Penetrated by Slug. 09807_ Acquired Adv. Datajack. 09807_ Penetrated by Slug. 09807_ Adv. System Shield destroyed. 09809_ Penetrated by Slug. 09811_ Slug penetrates Wall. 09811_ Penetrated by Slug. 09812_ 2%VNMTCBLIUBRUWXYOW/KEU%RDA=&M5DO3BID 09813_ Penetrated by Slug. 09814_ Door malfunctions. 09815_ Penetrated by Slug. 09815_ Exp. Coolant Injector destroyed. 09816_ Penetrated by Slug. 09816_ U-05 Engineer builds a Wall. 09821_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #?########?# ! ### ### #?? | | #??????????#############?# #?# #?? | | ##############???????????# #?##########?? | | # #???????????# #????????????? | | # #???????????# #????????????? | | ## # ##??????????# #????????????? | | # # "#?????######/#######??????? | | # # "#?????# #??????? | | # + "#?????# #??????? | | + + "#?????#"" #??????? | | # # "#?????#"" #??????? | | # # ##?????#"" % #??????? | | # # #??????#S * #??????? | | # # #??????#"" #??????? | | # # #??????#"" !!!#??????? | | # ##############??????#"" !!!#??????? | | ## #???????????????????# !! #??????? | | ## #??????############## #??????? | | # ######## # #??????? | | # # # #/##/###########????? | | # # # """"" # #????? | | # # # s""R""s # #????? | | # # # sn" " #p #????? | | + # # snn p #????? | | # # # n # #????? | | # # # @ # #????? | | # # #* # #????? | | # # # ######## #????? | | # # # #??????# #????? | | # # # #??????# #????? | | ## + ##############??????# #????? | | ?# # #???????????????????# #????? | | ?# # #???????????????????# #????? | | ?# ############################ #????? | | ?# +????? | | ?# #????? | | ?# % % #????? | | ?# +????? | | ?# #????? | | ?# #????? | | ?# #????? | | ?#########################+########## #????? | | ?????????????????# """""" #?????# #????? | | ?????????????????# """""" #?????# #????? | | ?????????????????# """""" #?????# #????? | | ?????????????????# """""" #?????# #????? | | ?????????????????# """""" #?????# #????? | | ?????????????????# #?????# ###### | | ?????????????????# #?????# | | ?????????????????# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 120 Energy Generation 59 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 60 Additional Mass Support 12 EM Shielding 3 Armor Coverage 300 Resistance: EX 25 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 38 Trap Extractor Capacity 6 Item Schematics ----------------- Enh. Quantum Rifle | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 15% | -10/Materials Reaction Control System | 10% | -8/Materials Imp. VTOL Module | 74% | -8/Materials Mni. Grenade Launcher | 50% | -8/Materials Imp. VTOL Module | 68% | -7/Factory Imp. Cesium-ion Thruster | 26% | -6/Factory | Broken Cld. VTOL Module | 6% | -5/Factory Adv. Reaction Control System | 18% | -3/Research | Broken Hvy. Gatling Laser | 26% | -3/Research | Broken Adv. Reaction Control System | 99% | -2/Research | Broken Studied --------- Lgt. Ion Engine | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Enh. Force Lance | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Shield Leg | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Imp. Ion Engine | -1/Access | Hacked Fusion Compressor | -1/Access | Hacked Alien Tech Used ----------------- Phase Armor Core Stripper Achievements -------------- Achiever Alien Tech Can't Catch Me Cya! Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns I Laugh At Your Crits Infodabbler Knowing Is Half The Battle Ooh, Shiny! Professional Mechanic Prolific Hacker Respectable Loadout Rockin' Loadout Significant Disruption Tailor-made Total Silence Watch This! root@ Challenges ------------ None Game ------ Seed PoweredContainmentTearclaws Manual? 0 Play Time 07:47:51 Cumulative 49.5 hours Start 2026.08.14 @ 17:33:03 End 2026.08.15 @ 11:36:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1180c6b0-c018-43f8-9687-d2657655aeca