Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 22:23:38 Player: IA-Sg3M Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (233) 1165 Value Destroyed (7413) 7413 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (3149) 3149 TOTAL SCORE: 17047 Bonus ------- High Alert Combat Kills 1911 Follower Combat Kills 353 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -415 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 91/100 System Corruption 22% Temperature Warm (128) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (3) ------- Heavy Linear Accelerator > --- INVENTORY (5) ---- Bomb Drone Bay (14/16) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Core Analyzer Powered Armor > --- WEAPON ----------- Variable Charge Gun Gauss Rifle KE Penetrator > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Treads Cooling System High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Transmission Jammer Powered Armor Powered Armor Powered Armor Powered Armor Improved Focal Shield System Restoration Module Improved Field Recycling Unit Bomb Drone Bay YOLO Cannon KE Penetrator Rocket Launcher [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Protection Powered Armor Weapon Autogun Energy Gun Variable Charge Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . Utility 2 | . . . 1 . . . . . 1 . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 242 | 7 13 8 35 8 3 . 2 28 54 51 8 13 8 2 2 Power 14 | 1 1 1 3 . . . . 2 2 2 1 1 . . . Engine 12 | 1 1 . 3 . . . . 2 1 2 1 1 . . . Core 2 | . . 1 . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 60 | 2 . 4 17 2 3 . 1 3 9 8 1 5 5 . . Treads 53 | 2 . 4 17 2 3 . 1 3 7 8 1 3 2 . . Leg 5 | . . . . . . . . . . . . 2 3 . . Wheel 2 | . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 71 | 2 3 . 6 6 . . . 9 22 13 4 2 3 . 1 Device 26 | 1 . . 2 3 . . . 4 12 4 . . . . . Storage 5 | 1 1 . 1 . . . . . 1 . 1 . . . . Processor 5 | . 1 . . . . . . . 1 1 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 35 | . 1 . 3 3 . . . 5 8 8 3 2 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 97 | 2 9 3 9 . . . 1 14 21 28 2 5 . 2 1 Energy Gun 17 | . . . 2 . . . . 2 5 6 . 1 . 1 . Energy Cannon 3 | . 2 . . . . . . . 1 . . . . . . Ballistic Gun 49 | 2 3 . 6 . . . 1 6 10 16 2 2 . 1 . Ballistic Cannon 6 | . 3 2 . . . . . . . . . . . . 1 Launcher 20 | . 1 1 1 . . . . 6 5 6 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . . . 4 . . . . . . Parts Lost 24 | . 2 3 4 . . . . 1 1 2 5 5 . . 1 Power 2 | . . 1 . . . . . . . . 1 . . . . Propulsion 7 | . . 1 1 . . . . . . 1 2 2 . . . Utility 5 | . 2 . . . . . . 1 . . 1 1 . . . Weapon 10 | . . 1 3 . . . . . 1 1 1 2 . . 1 Highest Loss Streak 10 | . 1 3 2 . . . . 1 1 1 5 10 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 98 97 97 99 100 100 100 99 89 92 98 91 99 84 32 Engine 8 | . 14 3 10 11 11 11 9 9 4 6 6 5 7 7 1 Treads 28 | . 28 28 33 33 33 33 36 36 23 23 37 19 18 7 1 Leg 1 | . . . . . . . . . . . . 12 19 30 7 Wheel 1 | . . . . . . . . . 7 6 . . . . . Device 4 | . 5 . 3 10 11 11 9 5 6 . . . . . . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 1 Processor 5 | . 1 14 2 . . . . . 3 15 15 7 7 7 5 Protection 9 | . 6 . 15 11 11 11 9 12 8 6 6 14 15 15 3 Energy Gun 2 | . . . 4 . . . . 2 6 2 6 1 7 . . Ballistic Gun 14 | . 14 . 15 22 22 22 27 16 14 19 14 7 7 . 1 Ballistic Cannon 2 | . 8 27 2 . . . . . . . . . . . 5 Impact Weapon 1 | . . . . . . . . . . . . 12 7 7 1 Peak Build Rating 67 | 7 12 12 23 30 22 23 27 36 67 67 59 53 61 61 61 Average Rating 34 | 5 9 11 19 19 20 22 26 30 51 58 57 49 54 50 19 On Entrance 31 | . 7 10 9 20 19 22 23 27 36 67 56 40 53 61 61 Naked Turns 7 | . . . . . . . . . . . . . . . 7 Heaviest Build 134 | 15 56 53 107 105 98 98 101 114 133 126 116 134 134 119 27 Greatest Support 111 | 40 40 40 60 60 66 66 89 89 111 100 108 60 88 68 3 Greatest Overweight (x) 41 | . 1 1 1 1 1 1 1 1 4 5 2 41 2 1 8 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 1 1 2 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 20 22 25 25 25 25 25 25 25 25 25 25 25 6 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 17 19 21 24 24 24 23 24 24 24 24 24 24 25 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 18 25 25 24 25 25 25 25 25 25 25 25 25 2 Class Distribution -------------------- 37% | Mutant 20% | Scavenger-Mutant 13% | Skirmisher 12% | Gunner 6% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Matter Collected 6705 | 301 488 450 1296 64 . 150 44 536 1079 1301 290 355 351 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8100 | 34 725 185 1841 146 . 157 155 421 1654 1596 437 381 285 . 83 Parts 498 | 5 53 10 128 8 . 17 1 40 95 80 23 18 15 . 5 Haulers Intercepted 13 | . 2 . 5 . . . . . 4 . 2 . . . . Recyclers Shooed 11 | 1 1 . 6 . . . . . 3 . . . . . . Parts Field Recycled 127 | . . . 30 7 . . . 22 59 9 . . . . . Retrieved Matter 1018 | . . . 237 47 . . . 51 629 54 . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 8 17 . 3 Prevented 3 | . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 174 | . 16 15 28 3 . 1 3 22 25 37 7 8 6 . 3 Guns 98 | . 5 . 21 3 . 1 3 2 17 25 7 8 6 . . Cannons 24 | . 8 9 4 . . . . . . . . . . . 3 AOE 51 | . 2 6 3 . . . . 20 8 12 . . . . . Classes Destroyed 18 | 2 6 2 3 . . 1 . 1 2 1 . . . . . Worker 12 | 1 3 . 1 . . 2 . . 5 . . . . . . Builder 9 | . . . 2 . . 1 . . 6 . . . . . . Tunneler 6 | 2 1 . 2 . . . . . 1 . . . . . . Hauler 13 | . 2 . 5 . . . . . 4 . 2 . . . . Recycler 13 | . 1 . 6 . . 1 . . 5 . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . Watcher 9 | . 3 . 5 . . . . . 1 . . . . . . Swarmer 34 | . 3 . 5 . . . . 10 4 7 . 4 1 . . Cutter 2 | . . . . . . . . 2 . . . . . . . Grunt 82 | . 13 5 14 3 . . 2 8 14 15 3 . 3 . 2 Brawler 6 | . . . 1 . . . . . . 5 . . . . . Duelist 4 | . . . . . . 1 1 . . . 2 . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 19 | . . . 8 . . . . 2 2 6 . . 1 . . Demolisher 3 | . . 2 . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . Programmer 9 | . . . . . . . . . 3 2 2 . 1 . 1 Decomposer 1 | . . . . . . . . . . . . . 1 . . Assembled 7 | . . 7 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . Savage 3 | . . . . . . . . . . . . 3 . . . Butcher 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 5 6 5 2 . 2 3 8 10 5 3 4 3 . 3 Combat Bots Only 8 | . 4 6 4 2 . 1 3 8 7 5 3 4 3 . 3 Max Kills in Single Turn 3 | 1 3 3 1 1 . 1 1 3 3 3 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . 2 3 1 . . . . 3 2 3 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Hostile Shots Fired 862 | . 69 36 133 6 . 8 3 41 188 160 80 45 63 . 30 Missed 249 | . 26 14 36 1 . 3 2 13 45 51 21 12 20 . 5 Damage Taken 9718 | . 585 576 1348 64 . 103 13 548 2041 1510 1239 842 386 . 463 Core 961 | . 80 25 140 . . . . 10 179 90 116 110 47 . 164 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . 51 . . . . . . . . . . . . . . Ignored by Resistances 197 | . . . . . . . . . . . . 90 107 . . Regen/Repaired (Parts) 218 | . . . . . . . . . . . 218 . . . . Core Remaining (%) 80 | 100 . 58 . . . 65 . 98 . . . . . . . Volleys Fired 579 | 7 72 23 137 6 . 10 8 30 121 81 29 23 22 . 10 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 2 2 . 2 Hottest 291 | 40 112 70 98 46 . 46 69 69 271 225 291 68 95 . 95 Shots Fired 1145 | 14 140 41 270 12 . 20 24 53 240 184 66 32 38 . 11 Gun 891 | 14 66 . 209 12 . 20 24 15 229 164 66 32 38 . 2 Cannon 175 | . 72 36 58 . . . . . . . . . . . 9 Launcher 79 | . 2 5 3 . . . . 38 11 20 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 919 | 14 128 36 238 12 . 20 24 15 155 156 58 31 22 . 10 Thermal 119 | . . . 29 . . . . . 74 8 8 . . . . Explosive 79 | . 2 5 3 . . . . 38 11 20 . . . . . Electromagnetic 28 | . 10 . . . . . . . . . . 1 16 . 1 Robot Hit Streak 25 | 8 11 5 14 3 . 4 5 6 15 14 21 25 3 . 5 Robot Miss Streak 11 | 2 4 5 8 3 . 3 2 4 5 5 3 2 11 . 3 Penetration Max 1 | . . . . . . . . . 1 1 1 1 . . . Secondary Targets 9 | . 1 . 2 . . . 2 . . 2 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 1 . . . . Shots Hit Robots 638 | 9 76 24 152 6 . 12 16 18 130 102 43 23 20 . 7 Core Hits 404 | 3 33 23 69 4 . 9 7 40 89 80 23 13 9 . 2 Critical Kills 2 | . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 8 | 1 . . . . . . . 1 . 5 . . 1 . . Critical Strikes 18 | 1 . 1 4 . . . . 1 3 7 . . 1 . . Burn 5 | . . . 2 . . . . . 3 . . . . . . Destroy 10 | 1 . . . . . . . 1 . 7 . . 1 . . Blast 3 | . . 1 2 . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18702 | 107 1444 740 2708 96 . 170 239 1875 4127 4095 1443 636 463 . 559 Guns 10629 | 107 485 . 1909 96 . 170 239 176 2559 2429 1443 636 380 . . Cannons 2335 | . 799 429 548 . . . . . . . . . . . 559 Explosions 5540 | . 137 293 185 . . . . 1699 1560 1666 . . . . . Melee 83 | . . . . . . . . . . . . . 83 . . Ramming 115 | . 23 18 66 . . . . . 8 . . . . . . Kinetic 11162 | 107 1117 429 2180 96 . 170 239 176 1495 2429 1240 636 289 . 559 Thermal 1665 | . . . 277 . . . . . 1185 . 203 . . . . Explosive 5419 | . 137 293 185 . . . . 1699 1439 1666 . . . . . Electromagnetic 258 | . 167 . . . . . . . . . . . 91 . . Impact 83 | . . . . . . . . . . . . . 83 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . 2 2 2 19 20 20 22 Average Corruption 10 | . . . . . . . . . 1 1 1 18 19 20 21 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 138 | . . . . . . . . . 16 4 3 58 48 7 2 Message Errors 37 | . . . . . . . . . 5 1 3 15 10 2 1 Matter Fused 36 | . . . . . . . . . 1 1 . 19 14 1 . Heat Flow Errors 18 | . . . . . . . . . 3 1 . 6 6 2 . Energy Discharges 17 | . . . . . . . . . 2 1 . 8 6 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 12 | . . . . . . . . . . . . 4 6 1 1 Data Loss (major) 7 | . . . . . . . . . 2 . . 1 4 . . Misfires 4 | . . . . . . . . . 1 . . 2 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 1 . . 1 1 . . Overload Shots 26 | . . . . . . . . . 16 7 3 . . . . Overflow Damage 251 | . 5 . 37 . . . . 26 31 7 . . 74 . 71 Projectiles 76 | . 5 . . . . . . . . . . . . . 71 Explosions 101 | . . . 37 . . . . 26 31 7 . . . . . Melee 74 | . . . . . . . . . . . . . 74 . . Knockbacks 25 | . 7 5 10 . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 24 | . 7 5 9 . . . . . . . . . . . 3 Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 576 | . . 3 100 . . . . 222 98 153 . . . . . Shots 20 | . . 1 3 . . . . 8 3 5 . . . . . Rammed 17 | . 8 2 7 . . . . . . . . . . . . Targets Rammed 21 | 1 8 2 9 . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | 1 . . 2 . . . . . 1 . . . . . . Highest Temperature 440 | . 219 72 316 44 . 17 54 71 440 278 266 266 389 234 130 Average Temperature 93 | . 58 27 65 19 . 8 21 22 127 81 129 108 131 112 56 Received Heat Transfer 2526 | . 246 54 555 36 . 21 9 90 570 390 306 . 72 . 177 Effects 20 | . 1 . 3 . . . . . 10 2 . 1 3 . . Shutdowns 3 | . . . . . . . . . 2 . . . 1 . . Energy Bleed 6 | . 1 . . . . . . . 3 . . 1 1 . . Interference 9 | . . . 3 . . . . . 4 2 . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . 2 . . . . . . Heat Transferred 2894 | . . . 629 . . . . . 1967 . 298 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Peak Influence 2542 | 10 333 161 434 219 . 247 52 1141 862 2542 1334 . . . . Initial 1334 | . 9 111 . 169 . . . 33 598 611 1334 . . . . Average 538 | 2 141 70 227 99 . 70 18 722 542 1429 1196 . . . . Maximum Alert Level 5 | . 1 . 2 1 . 1 . 4 3 5 4 . . . . Low Security (%) 36 | 100 68 100 46 66 . 84 100 9 . . . . . . . Level 1 20 | . 31 . 45 33 . 15 . 7 31 . . . . . . Level 2 11 | . . . 8 . . . . 23 37 16 . . . . . Level 3 13 | . . . . . . . . 56 30 14 11 . . . . Level 4 11 | . . . . . . . . 3 . 29 88 . . . . Level 5 5 | . . . . . . . . . . 39 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 1 2 . . . . . 11 . 4 . . . . Investigation 5 | . 3 1 . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . . . 3 . 2 . . . . Reinforcement 9 | . 1 . 2 . . . . . 6 . . . . . . Assault 2 | . . . . . . . . . . . 2 . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Distress Signals 9 | . 2 . 3 . . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 256 | . 29 21 41 5 . 7 4 22 40 47 20 8 7 . 5 Peak Tracking Total 10 | . 4 4 4 3 . 3 2 10 6 6 6 4 3 . 5 Tactical Retreats 18 | . 3 . 2 1 . 1 . . 1 9 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 28 | . 4 . . . . . . 4 3 17 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 19 | . 3 . . . . 1 1 5 5 3 1 . . . . Max in Single Turn 2 | . 1 . . . . . 1 1 2 1 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 49 | . 10 1 11 1 2 . 2 4 10 1 3 . 1 3 . Terminals 27 | . 7 . 9 . . . 1 4 4 1 1 . . . . Fabricators 2 | . . . . . . . . . 1 . 1 . . . . Repair Stations 3 | . 1 . 1 . . . . . . . 1 . . . . Recycling Units 5 | . 2 . 1 . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . Total Hacks 140 | . 27 1 35 1 2 . 4 8 25 1 9 . 1 26 . Successful 82 | . 14 1 13 1 2 . 1 2 15 1 5 . 1 26 . Failed 58 | . 13 . 22 . . . 3 6 10 . 4 . . . . Catastrophic 9 | . 2 . 2 . . . . 1 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 15 . 18 . 1 . 3 . 6 . 1 . . . . Terminals 68 | . 20 . 28 . . . 3 8 7 1 1 . . . . Fabricators 5 | . . . . . . . . . 2 . 3 . . . . Repair Stations 10 | . 1 . 4 . . . . . . . 5 . . . . Recycling Units 14 | . 6 . 3 . . . . . 5 . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . Garrison Access 6 | . . . . . . . 1 . 5 . . . . . . Terminal Hacks 52 | . 8 1 9 1 2 . . 2 1 1 . . 1 26 . Record 7 | . . . . . 1 . . . . . . . . 6 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . Open Door 4 | . . 1 . 1 . . . 1 . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . Zone Layout 8 | . 4 . 3 . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . 3 . . . . . . Process 2 | . 1 . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . 1 . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 12 | . 4 . 4 . . . . . 4 . . . . . . Terminals 6 | . 2 . 2 . . . . . 2 . . . . . . Botnet 5 | . 1 . 2 . . . . . 2 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . 1 . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 9 . 11 . . . 2 2 8 . 3 . . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 2 . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . Time 112 | . . . . . . . . . . . 112 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 759 | . 436 . . . . . . . 323 . . . . . . Retrieved Matter 797 | . 455 . . . . . . . 342 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 5 . 4 . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Total Allies 18 | . . . . 6 . . . 2 6 3 . . . . 1 Largest Group 6 | . . . . 6 5 3 3 2 3 3 3 . . . 1 Highest-Rated Group 109 | . . . . 109 78 37 37 45 48 90 90 . . . 96 Highest-Rated Ally 96 | . . . . 31 31 16 16 25 16 30 30 . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . 7 . 20 10 6 14 5 10 . . . 3 Total Damage 1490 | . . . . 115 . 418 82 209 162 158 250 . . . 96 Kills 16 | . . . . 2 . 6 . 3 . 2 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 2 . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Turns Passed 21193 | 110 2441 1270 2651 1179 692 1350 218 1863 2777 2736 1390 1243 1060 177 36 Spaces Moved 8500 | 48 865 491 1013 468 286 552 80 714 1365 1310 481 321 402 91 13 Core 23 | 4 . . . . . . . . . . . 6 . . 13 Treads 6511 | 44 865 491 1013 468 286 552 80 714 439 528 481 304 246 . . Legs 258 | . . . . . . . . . . . . 11 156 91 . Wheels 1708 | . . . . . . . . . 926 782 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 240 130 115 242 245 192 192 50 Average Speed 217 | 150 227 240 213 240 240 240 240 240 161 178 242 364 242 192 80 Slowest Speed 2100 | 160 240 240 240 240 240 240 240 240 240 560 325 2100 320 192 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 95 94 82 96 70 94 10 73 27 79 13 46 56 68 4 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . 1 1 . 1 1 . . . 1 . . 1 . 1 . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . 2 2 . . Spaces Dug 73 | . . 11 4 . . . . 22 16 20 . . . . . Terrain Destroyed 516 | . 13 50 9 . . . . 167 78 167 9 3 18 . 2 Melee . | . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . . . 12 9 9 3 12 . 2 AOE 469 | . 13 50 9 . . . . 167 66 158 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Total 10230 | 68 1201 542 1267 514 293 562 92 814 1751 1547 646 361 453 94 25 Wait 536 | . 179 6 14 27 1 . . 10 152 29 116 . 2 . . Move 8488 | 48 864 490 1012 467 285 551 80 713 1365 1309 480 320 401 90 13 Hop . | . . . . . . . . . . . . . . . . Pick Up 142 | 6 38 6 30 1 1 1 2 11 21 10 5 3 7 . . Fast Attach 61 | 7 2 . 4 3 . . . . 15 7 5 10 5 2 1 Attach 39 | . 4 2 6 1 . . 2 1 10 7 . 3 2 . 1 Detach 16 | . 1 . 3 . . . . . 4 5 . 1 2 . . Swap 142 | . 7 6 25 4 3 . . 27 29 37 3 . 1 . . Drop 153 | . 26 7 27 5 3 . . 14 33 17 8 1 10 2 . Fire 579 | 7 72 23 137 6 . 10 8 30 121 81 29 23 22 . 10 Melee 1 | . . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 20 | . 8 2 9 . . . . . 1 . . . . . . Escape Stasis 40 | . . . . . . . . 8 . 32 . . . . . Rewire 13 | . . . . . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 11) 859 | -10/Materials | Discovered new exit (range 7) 953 | -10/Materials | Discovered new exit (range 8) 1347 | -10/Materials | Discovered new exit (range 14) 2552 | -10/Materials | Entered Mines 2817 | -10/Mines | Met a Derelict shopkeep closing up shop 3179 | -10/Mines | Assembled infested the area 3398 | -10/Mines | Learned Materials garrison access intel 3554 | -10/Mines | Discovered new exit (range 15) 3639 | -10/Mines | Destroyed YI-UF0 3666 | -10/Mines | Lost 3 parts (1p1n1w) 3755 | -10/Mines | Discovered new exit (range 8) 3822 | -10/Mines | Entered Materials 3822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4645 | -9/Materials | Build established: Scavenger-Mutant 5034 | -9/Materials | Discovered new exit (range 5) 5385 | -9/Materials | Discovered new exit (range 17) 5830 | -9/Materials | Discovered new exit (range 14) 5885 | -9/Materials | Build established: Mutant 5964 | -9/Materials | Identified exit to Mines 6473 | -9/Materials | Entered Mines 6614 | -9/Mines | Learned 2 Materials zone layouts 6696 | -9/Mines | Learned location of Zion (-6) 6746 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6792 | -9/Mines | Discovered new exit (range 10) 7022 | -9/Mines | Discovered new exit (range 11) 7140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7140 | -9/Mines | Discovered new exit (range 6) 7237 | -9/Mines | Received a Mining Laser from a helpful Derelict 7336 | -9/Mines | Found the Drone Emporium 7348 | -9/Mines | Found Prototype Device 7348 | -9/Mines | Identified Bomb Drone Bay 7648 | -9/Mines | Build established: Scavenger-Mutant 7652 | -9/Mines | Entered Exiles 7652 | -9/Exiles | Accompanied by 5 allies 7682 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7710 | -9/Exiles | Met 8R-AWN 7751 | -9/Exiles | Met EX-HEX 7816 | -9/Exiles | Met EX-BIN 7849 | -9/Exiles | Aligned with FarCom system 7852 | -9/Exiles | Given EX-Vault access code 7909 | -9/Exiles | Opened EX-Vault 7937 | -9/Exiles | Found YOLO Cannon 7995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8067 | -9/Exiles | Met EX-DEC 8221 | -9/Exiles | Build established: Mutant 8324 | -9/Exiles | Discovered new exit (range 10) 8344 | -9/Exiles | Left Exiles lab with YOLO Cannon 8344 | -9/Exiles | Entered Mines 8344 | -8/Mines | Accompanied by 3 allies 8707 | -8/Mines | Discovered new exit (range 5) 8959 | -8/Mines | Discovered new exit (range 9) 9694 | -8/Mines | Entered Materials 9694 | -8/Materials | Accompanied by 3 allies 9694 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9696 | -8/Materials | Loaded intel: 1 garrison access location 9836 | -8/Materials | Lost 3 allies 9912 | -8/Materials | Identified exit to Garrison 9912 | -8/Materials | Entered Garrison 9952 | -8/Garrison | Rescued a captive Derelict 9958 | -8/Garrison | Rescued a captive Derelict 10027 | -8/Garrison | Triggered checkpoint 10223 | -8/Garrison | Triggered checkpoint 10243 | -8/Garrison | Build established: Tank 10258 | -8/Garrison | Destroyed 8 combat bots 10312 | -8/Garrison | Triggered checkpoint 10319 | -8/Garrison | Triggered checkpoint 10618 | -8/Garrison | Discovered new exit (range 9) 10662 | -8/Garrison | Triggered checkpoint 10957 | -8/Garrison | Build established: Skirmisher 11027 | -8/Garrison | Discovered new exit (range 11) 11211 | -8/Garrison | Discovered new exit (range 23) 11211 | -8/Garrison | Discovered new exit (range 31) 11211 | -8/Garrison | Discovered new exit (range 43) 11599 | -8/Garrison | Build established: Scavenger-Skirmisher 11775 | -8/Garrison | Entered Factory 11775 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12240 | -7/Factory | Build established: Skirmisher 12544 | -7/Factory | Found Powered Armor 12547 | -7/Factory | Found Powered Armor 12550 | -7/Factory | Found Powered Armor 12554 | -7/Factory | Found Powered Armor 12558 | -7/Factory | Found Powered Armor 12807 | -7/Factory | Build established: Tank 13366 | -7/Factory | Build established: Skirmisher 13672 | -7/Factory | Destroyed 7 combat bots 14490 | -7/Factory | Garrison activated, responded to threat 14552 | -7/Factory | Identified exit to Garrison 14552 | -7/Factory | Entered Garrison 14666 | -7/Garrison | Triggered checkpoint 14757 | -7/Garrison | Triggered checkpoint 14868 | -7/Garrison | Build established: Gunner 14874 | -7/Garrison | Discovered new exit (range 8) 15086 | -7/Garrison | Triggered checkpoint 15123 | -7/Garrison | Triggered checkpoint 15189 | -7/Garrison | Triggered checkpoint 15350 | -7/Garrison | Triggered checkpoint 15364 | -7/Garrison | Triggered checkpoint 15405 | -7/Garrison | Triggered checkpoint 15577 | -7/Garrison | Discovered new exit (range 15) 16235 | -7/Garrison | Build established: Scavenger-Gunner 16543 | -7/Garrison | Discovered new exit (range 12) 16640 | -7/Garrison | Triggered checkpoint 17288 | -7/Garrison | Entered Factory 17288 | -7/Factory | Accompanied by 3 allies 17660 | -7/Factory | Build established: Gunner 18059 | -7/Factory | Repaired KE Penetrator 18116 | -7/Factory | Repaired KE Penetrator 18304 | -7/Factory | Discovered new exit (range 7) 18452 | -7/Factory | P-60 Hacker assimilated allied Fighter 4c 18488 | -7/Factory | First assault squad dispatched 18650 | -7/Factory | Core integrity fell below 50% 18678 | -7/Factory | Entered Lower Caves 18681 | -7/Lower Caves | Ambushed by wild Derelicts 18708 | -7/Lower Caves | System corruption reached 10% 18721 | -7/Lower Caves | Met a Warlord Commander 18722 | -7/Lower Caves | Learned location of Warlord (-5) 18723 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18741 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 18825 | -7/Lower Caves | Found Encrypted Comm Array 19144 | -7/Lower Caves | Build established: Scavenger-Mutant 19803 | -7/Lower Caves | Learned location of 1 exit from Factory 19822 | -7/Lower Caves | Discovered new exit (range 15) 19921 | -7/Lower Caves | Entered another Lower Caves area 20054 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20192 | -7/Lower Caves | Learned Factory emergency access door positions 20785 | -7/Lower Caves | Learned location of 1 exit from Factory 20952 | -7/Lower Caves | Discovered new exit (range 9) 20981 | -7/Lower Caves | Entered Data Miner 20982 | -7/Data Miner | Discovered new exit (range 6) 21019 | -7/Data Miner | Met Data Miner 21055 | -7/Data Miner | Learned location of Section 7 (-2) 21055 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21084 | -7/Data Miner | Received God Mode back door access code from Data Miner 21158 | -7/Data Miner | Entered Proximity Caves 21161 | -6/Proximity Caves | Released all parts (12) 21162 | -6/Proximity Caves | Core integrity fell below 20% 21194 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21161_ Released Huge Storage Unit. 21161_ Released Imp. Deuterium Engine. 21161_ Released Imp. Carbon-fiber Leg. 21161_ Released Carbon-fiber Leg. 21161_ Released Med. Treads. 21168_ P-60 Hacker fails to hack Enhanced Grunt. 21169_ P-60 Hacker destroyed. 21172_ System corrupted: Component data lost. 21175_ Acquired Target Analyzer. 21177_ Destroyed Carbon-fiber Leg. 21177_ G-50 Soldier knocked back. 21178_ Shock Rifle fries itself beyond repair. 21182_ Gravmag System fries itself beyond repair. 21182_ Destroyed Carbon-fiber Leg. 21182_ G-50 Soldier destroyed. 21187_ FS2MHTIX5Q ECAFMQXW/OEKH JCVE>O MFD0TP 21187_ G-67 Veteran knocked back. 21188_ Adv. Heat Sink fries itself beyond repair. 21189_ G-67 Veteran knocked back. 21192_ Destroyed Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????##;###???#????????????????? | | ??????????#???????????##! ### #????????????????? | | ??????????# ??????##!!]% #????????????????? | | ??????????# ####=!!!% #????????????????? | | ???????????# ]!!![gg!! #?????????????????? | | ???????????# !!/!!!!=## #??????????????????? | | ???????????### *####!!%#?????????????????????? | | ?????????????## ????#==##???????? ## ??????? | | ??????????????# ?????#%[#??????? ??????? | | ?????????????# ???????# @#????? ?????? | | ?????????????# ????????# #### ?????? | | ?????????????#?????????# #?????? | | ???????????????????????# ##????????????? | | ???????????????????????######## ####?????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -7/Factory | Scanalyzed Variable Charge Gun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceAuthchipFalx Manual? 0 Play Time 01:29:44 Cumulative 140.1 hours Start 2025.03.28 @ 20:53:44 End 2025.03.28 @ 22:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3768e1a-98e2-4963-9e5e-5e27c8dd2f8c