Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 12:35:39 Player: amhumam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (4436) 4436 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4319) 4319 TOTAL SCORE: 19540 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 163 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 73/125 System Corruption 4% Temperature Warm (191) Movement Walking (170) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Medium Treads Potential Leg Potential Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Core Analyzer Makeshift Light Armor Plating Hacking Suite > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (15) --- Improved Trap Scanner Advanced Terrain Scanner Encrypted Comm Array Improved System Shield Firepult CPS Tube (1) Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Medium Treads Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Analyzer Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Trap Scanner Advanced Terrain Scanner Encrypted Comm Array Improved System Shield Firepult CPS Tube Axe [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . . . . 4 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 . . . . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 106 | 6 8 2 14 . . 8 8 3 16 6 5 1 19 3 3 1 3 Power 12 | 1 1 1 2 . . 1 . . 3 . . . 2 . . . 1 Engine 9 | 1 1 1 2 . . 1 . . 1 . . . 1 . . . 1 Core 3 | . . . . . . . . . 2 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 2 . 3 . . 3 1 1 5 3 4 . 5 . 1 . 1 Treads 10 | 2 . . 2 . . . . . 3 2 . . . . . . 1 Leg 13 | . . . . . . 2 . 1 2 1 4 . 2 . 1 . . Wheel 8 | . 2 . 1 . . 1 1 . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 27 | 1 2 . 3 . . 3 2 . 6 1 . . 5 2 1 1 . Device 12 | . 1 . 1 . . 2 1 . 3 . . . 3 1 . . . Storage 3 | 1 1 . . . . . . . 1 . . . . . . . . Processor 3 | . . . . . . . 1 . . . . . 1 . . 1 . Hackware 4 | . . . 1 . . . . . . 1 . . 1 . 1 . . Protection 5 | . . . 1 . . 1 . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 3 1 6 . . 1 5 2 2 2 1 1 7 1 1 . 1 Energy Gun 8 | 2 . . 1 . . . 4 1 . . . . . . . . . Energy Cannon 5 | . . . . . . . . . 1 . . 1 2 . . . 1 Ballistic Gun 9 | . 1 . 2 . . . . . 1 1 . . 4 . . . . Ballistic Cannon 6 | . 2 . 2 . . . . . . . 1 . 1 . . . . Launcher 5 | . . 1 1 . . 1 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . . . . . . . . . Parts Lost 74 | . 5 1 7 . . 8 . 4 10 11 . . 20 5 2 1 . Power 11 | . 1 1 2 . . 1 . 1 1 1 . . 3 . . . . Propulsion 23 | . 2 . 2 . . 2 . 2 2 5 . . 7 1 . . . Utility 15 | . . . 1 . . 2 . . 3 2 . . 3 1 2 1 . Weapon 25 | . 2 . 2 . . 3 . 1 4 3 . . 7 3 . . . Highest Loss Streak 11 | . 4 1 2 . . 5 . 1 6 11 . . 8 4 2 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 9 14 14 14 13 10 11 9 11 9 7 11 9 5 8 5 5 Power . | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | 1 2 1 1 3 3 3 4 2 3 3 2 3 1 . 1 . . Utility 2 | . 2 4 5 6 5 3 2 1 1 1 . . . . . . 1 Weapon 4 | . 2 8 7 5 5 4 4 5 5 4 4 5 5 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 3 . 3 . 4 1 1 1 1 . . . . . 3 . 4 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . 2 . . . 1 1 . . 1 . . . . . . . . Utility 6 | . . . . . 1 . 1 1 . . . . . . . . 3 Weapon 7 | . 1 . 3 . 2 . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 80 | . 95 99 94 100 100 79 88 92 95 86 57 67 68 57 51 48 61 Engine 5 | . 14 13 9 11 11 4 9 3 5 . . . 1 . . . 5 Treads 6 | . 13 . 11 22 22 13 . . 17 21 . . . . . . 4 Leg 9 | . . . . . . 1 9 20 9 1 21 27 14 11 7 13 13 Wheel 5 | . 13 28 10 . . . 16 6 . . . . 3 . . . . Device 11 | . 12 14 6 11 11 10 12 18 12 11 16 18 12 . 5 4 . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 6 6 Processor 2 | . . . . . . . 6 9 4 . . . . 6 6 8 13 Hackware 6 | . . . 10 11 11 2 . . . 5 9 9 12 13 15 6 6 Protection 2 | . . . 3 . . 6 . . 7 5 . . . 5 5 6 6 Energy Gun 5 | . 7 . 6 11 11 8 16 13 10 12 . . . . . . . Energy Cannon 1 | . . . . . . . . . 6 6 . 4 4 . . . . Ballistic Gun 6 | . 7 14 16 22 22 13 . . 6 3 . . 3 . . . . Ballistic Cannon 3 | . 11 7 6 . . 5 7 3 1 . . . 1 . . . . Launcher 1 | . . 6 1 . . . 1 8 . . . . . . . . . Peak Build Rating 76 | 6 9 10 22 17 23 23 36 36 42 41 48 29 52 50 62 46 76 Average Rating 27 | 4 8 9 17 17 19 21 31 32 36 35 26 26 40 45 35 41 53 On Entrance 25 | . 6 9 10 17 17 23 21 36 32 41 26 24 29 33 50 40 43 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 30 32 48 35 35 43 38 40 47 42 27 31 54 47 28 28 49 Greatest Support 66 | 40 40 20 40 40 40 40 32 35 66 66 43 43 60 60 60 30 60 Greatest Overweight (x) 8 | . 2 1 4 . . 2 2 2 1 . 1 1 4 3 8 . . Average Overweight (x) . | . . 1 1 . . . 1 . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 15 15 15 15 15 12 15 15 15 15 9 11 Average Carried 12 | 2 9 14 14 14 14 13 14 12 14 12 10 14 12 8 10 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 15 14 15 15 15 15 12 12 10 11 15 10 15 9 7 8 Class Distribution -------------------- 37% | Mutant 18% | Hacker-Mutant 12% | Scavenger-Skirmisher 12% | Scavenger-Gunner 7% | Skirmisher 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 3453 | 198 240 176 569 . . 349 43 259 728 41 45 43 335 255 117 . 55 Remotely 481 | . . . . . . 143 . . 322 . 16 . . . . . . Salvage Created 3812 | . 671 109 549 . . 266 81 251 863 215 21 . 456 233 31 . 66 Parts 205 | . 50 7 34 . . 14 4 17 34 14 . . 16 8 1 . 6 Haulers Intercepted 3 | . 1 . . . . . 1 . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . 8 1 . 2 Prevented 3 | . . . . . . . . . . . . . . 2 . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 123 | . 20 3 16 . . 12 1 18 18 4 1 . 18 7 1 . 4 Melee 4 | . . . . . . . . . . . . . . 3 . . 1 Guns 50 | . 8 1 9 . . 6 1 2 9 1 . . 13 . . . . Cannons 37 | . 8 . 7 . . 3 . . 6 3 1 . 5 1 1 . 2 AOE 26 | . 4 2 . . . 3 . 16 . . . . . . . . 1 Classes Destroyed 14 | . 5 . 1 . . . . 1 3 . . . 3 . . . 1 Worker 3 | . 1 . . . . . . . 1 . . . 1 . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . . Hauler 3 | . 1 . . . . . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 . . . . . . . . Swarmer 32 | . 6 . . . . 7 . 8 4 . . . . 4 . . 3 Grunt 53 | . 14 3 11 . . 5 1 5 7 2 . . 1 3 1 . . Brawler 3 | . . . . . . . . . 1 . . . 2 . . . . Duelist 5 | . . . . . . . . 4 . 1 . . . . . . . Sentry 15 | . . . 5 . . . . 1 6 1 1 . 1 . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Assembled 13 | . . . . . . . . . . . . . 13 . . . . Best Kill Streak 8 | . 4 2 8 . . 4 2 4 3 3 1 . 7 4 1 . 2 Combat Bots Only 8 | . 3 2 8 . . 4 1 4 3 3 1 . 7 4 1 . 2 Max Kills in Single Turn 4 | . 2 1 2 . . 3 1 4 2 1 1 . 2 1 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . Exploded 4 | . 2 1 . . . 3 . 4 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 812 | . 99 10 82 . . 91 3 36 133 88 4 . 173 42 10 21 20 Missed 222 | . 31 2 20 . . 28 . 14 36 28 2 . 36 11 2 9 3 Hits 590 | . 68 8 62 . . 63 3 22 97 60 2 . 137 31 8 12 17 Melee 29 | . . . . . . 4 . 1 3 2 . . 12 . 7 . . Projectile 561 | . 68 8 62 . . 59 3 21 94 58 2 . 125 31 1 12 17 AOE 13 | . . . . . . . . . . . . . 13 . . . . Critical Strikes 22 | . 1 . 2 . . 4 . 1 2 5 1 . 5 1 . . . Part Disruptions 3 | . . . . . . . . . . . . . 3 . . . . Damage Taken 9473 | . 743 127 807 . . 823 42 498 1540 942 33 . 2505 562 29 551 271 Core 1537 | . 118 . 71 . . 63 16 105 146 121 33 . 473 157 20 184 30 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 52 . . . 66 . . . . . 23 . . . . . Volleys Fired 334 | . 47 5 44 . . 41 4 45 72 20 . . 47 6 1 . 2 Largest 3 | . 2 2 3 . . 3 3 3 3 3 . . 3 2 1 . 1 Hottest 250 | . 80 53 119 . . 119 166 129 155 170 . . 180 134 . . 250 Shots Fired 734 | . 95 10 111 . . 88 12 80 179 41 4 . 95 10 4 . 5 Gun 437 | . 56 5 69 . . 68 8 40 114 23 . . 54 . . . . Cannon 271 | . 39 3 42 . . 19 4 18 65 18 4 . 41 10 3 . 5 Launcher 25 | . . 2 . . . 1 . 22 . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 384 | . 58 8 94 . . 62 4 18 57 7 4 . 60 6 3 . 3 Thermal 287 | . . . 17 . . 25 8 40 122 34 . . 35 4 . . 2 Explosive 25 | . . 2 . . . 1 . 22 . . . . . . . . . Electromagnetic 37 | . 37 . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 19 3 11 . . 6 5 13 9 6 7 . 18 8 4 . 9 Robot Miss Streak 7 | . 7 3 5 . . 4 1 3 5 3 . . 7 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . 1 . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . 1 . . . . Autonomous 10 | . . . . . . . . . . . 4 . . . 3 . 3 Shots Hit Robots 442 | . 54 6 72 . . 53 7 33 104 23 4 . 52 18 7 2 7 Core Hits 206 | . 33 5 25 . . 21 3 31 29 9 1 . 34 8 1 1 5 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 13 | . 1 . 3 . . 1 . 2 1 . . . . 5 . . . Critical Strikes 28 | . 2 . 5 . . 4 2 4 4 1 . . 1 5 . . . Burn 10 | . . . . . . 3 2 1 3 1 . . . . . . . Destroy 11 | . 1 . 4 . . 1 . 3 1 . . . 1 . . . . Blast 2 | . 1 . 1 . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . 5 . . . Melee Attacks 91 | . . . . . . . . . . 4 . . 4 71 3 7 2 Impact 68 | . . . . . . . . . . 4 . . 4 60 . . . Slashing 23 | . . . . . . . . . . . . . . 11 3 7 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 1 . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . Damage Inflicted 12161 | . 1091 157 1485 . . 1040 124 2081 2251 524 285 . 1537 655 350 95 486 Guns 5001 | . 474 49 877 . . 685 100 259 1395 340 . . 822 . . . . Cannons 4451 | . 405 15 608 . . 291 24 312 856 184 285 . 670 251 250 . 300 Explosions 1950 | . 212 93 . . . 64 . 1510 . . . . . . . . 71 Melee 759 | . . . . . . . . . . . . . 45 404 100 95 115 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5637 | . 586 64 1227 . . 715 24 312 688 91 285 . 986 126 250 . 283 Thermal 3701 | . 108 . 258 . . 261 100 259 1563 433 . . 506 125 . . 88 Explosive 1667 | . . 93 . . . 64 . 1510 . . . . . . . . . Electromagnetic 397 | . 397 . . . . . . . . . . . . . . . . Impact 408 | . . . . . . . . . . . . . 45 363 . . . Slashing 351 | . . . . . . . . . . . . . . 41 100 95 115 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . . 3 3 3 3 4 4 4 4 4 Average Corruption 3 | . 2 2 . . . . . . 2 3 3 3 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 65 | . 11 3 . . . . . . 7 2 3 . 8 20 6 2 3 Message Errors 15 | . 3 . . . . . . . 2 1 . . 1 6 1 1 . Matter Fused 19 | . 1 2 . . . . . . 1 . 2 . 5 5 1 . 2 Heat Flow Errors 7 | . 2 1 . . . . . . . . . . . 3 1 . . Energy Discharges 5 | . 1 . . . . . . . . . . . . 2 1 . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 11 | . 2 . . . . . . . 1 . 1 . 1 3 2 1 . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . . . . Misfires 3 | . 2 . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 554 | . 18 . 26 . . . . 78 9 . . . 21 332 . 5 65 Projectiles 124 | . . . 26 . . . . 21 9 . . . 3 . . . 65 Explosions 75 | . 18 . . . . . . 57 . . . . . . . . . Melee 355 | . . . . . . . . . . . . . 18 332 . 5 . Knockbacks 24 | . 3 . 3 . . 4 . 1 1 . . . 2 8 1 . 1 Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 22 | . 3 . 3 . . 4 . 1 1 . . . 1 7 1 . 1 Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 125 | . 17 10 . . . . . 74 . . . . . . . . 24 Shots 7 | . 1 1 . . . . . 3 . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 273 272 340 . . 125 122 72 341 248 . . 511 257 116 . 432 Average Temperature 101 | . 72 91 79 . . 54 61 25 100 100 . . 232 89 69 . 291 Received Heat Transfer 3427 | . 303 63 360 . . 333 27 153 657 441 27 . 838 216 9 . . Effects 6 | . . . . . . . . . . . . . 4 . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . 1 Interference 2 | . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . . Parts Fried 3 | . 2 . . . . . . . . . . . . 1 . . . Impact Corruptions 14 | . . . . . . . . . . . . . 1 13 . . . Robots Melted 3 | . . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . Parts Melted 15 | . . . . . . 4 . . 9 2 . . . . . . . Heat Transferred 7514 | . 100 . 518 . . 777 370 555 2997 851 . . 746 200 . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . . . 6 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 3 | . 1 . . . . . . 3 1 . . . . . . . . Low Security (%) 69 | 100 59 100 100 100 . 100 100 20 8 100 100 . 100 . . . . Level 1 22 | . 40 . . . . . . 20 91 . . . . . . . . Level 2 6 | . . . . . . . . 52 . . . . . . . . . Level 3 . | . . . . . . . . 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 784 | . 292 94 174 . . 127 33 784 398 154 51 . 45 . . . . Initial 382 | . . 58 9 . . . 33 1 382 146 . . . . . . . Average 156 | . 173 53 87 . . 52 18 437 305 68 13 . 6 . . . . Influence Increases 3994 | . 602 116 488 . . 325 30 823 590 290 123 . 212 165 155 . 75 Destroy 0b10 Robot/C 2280 | . 400 80 320 . . 240 20 360 360 160 20 . 100 140 20 . 60 Destroy 0b10 Robot/NC 65 | . 15 . . . . . 5 . 20 10 . . 10 . . . 5 Destroy Leader 428 | . 92 20 100 . . 30 2 10 104 30 . . 20 10 . . 10 Allied During Kill 56 | . . 6 . . . . . . . 50 . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . Successful Hack 91 | . 11 . 8 . . . . 14 23 4 12 . 19 . . . . Select Force Hacks 120 | . 30 . . . . . . . . . 90 . . . . . . Disable Machine 240 | . 30 . . . . 45 . 75 30 30 . . 30 . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . Destroy Structure 254 | . 9 10 15 . . 10 3 169 13 6 1 . 18 . . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 285 | . 15 . 45 . . . . 45 30 . . . . 15 135 . . Influence Decreases 3944 | . 450 244 512 . . 240 112 42 1026 638 123 . 200 145 70 117 25 Entered New Map 896 | . . 94 15 . . . 52 2 402 202 . . . 5 7 117 . Time Decay 2086 | . 400 140 437 . . 160 60 . 374 64 123 . 120 120 63 . 25 Lost Part 540 | . 50 10 60 . . 80 . 40 100 100 . . 80 20 . . . Lost Ally 128 | . . . . . . . . . . 128 . . . . . . . Purge Threat 294 | . . . . . . . . . 150 144 . . . . . . . Squads Dispatched 14 | . 5 . 3 . . . . . 2 2 . . 2 . . . . Investigation 3 | . 2 . 1 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . . . Reinforcement 8 | . 3 . 2 . . . . . 2 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 8 | . 2 . 1 . . . . . 3 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 32 4 31 . . 11 1 19 29 23 1 . 25 8 13 4 7 Peak Tracking Total 11 | . 5 2 8 . . 4 1 5 5 11 1 . 9 4 4 4 4 Tactical Retreats 10 | . 1 . 1 . . . . 3 1 . . . 2 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 15 | . 4 . 1 . . . . 4 4 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 3 1 . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 1 . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 19 | . 2 . . . . 3 . 8 2 2 . . 2 . . . . Max in Single Turn 3 | . 1 . . . . 3 . 2 1 1 . . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 41 | . 7 . 6 . 1 . 2 3 6 2 4 . 6 . . 4 . Terminals 29 | . 6 . 6 . . . 1 3 6 2 1 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 127 | . 20 . 15 . 1 . 3 4 20 6 5 . 21 . . 32 . Successful 91 | . 10 . 13 . 1 . 1 2 10 4 4 . 14 . . 32 . Failed 36 | . 10 . 2 . . . 2 2 10 2 1 . 7 . . . . Catastrophic 2 | . . . . . . . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 84 | . 19 . 15 . 1 . 2 . 19 5 5 . 18 . . . . Terminals 83 | . 17 . 15 . . . 2 4 20 6 2 . 17 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . Recycling Units 6 | . 3 . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 52 | . 2 . 4 . 1 . . 2 3 2 . . 6 . . 32 . Record 12 | . . . . . . . . . . . . . 1 . . 11 . Part Schematic 13 | . . . . . . . . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . Robot Analysis 4 | . 1 . 2 . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . 1 1 . . 1 . . . . Unreport Threat 3 | . . . . . . . . . 1 1 . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 37 | . 8 . 9 . . . . . 7 2 4 . 7 . . . . Terminals 32 | . 7 . 9 . . . . . 7 2 1 . 6 . . . . Botnet 12 | . 2 . 3 . . . . . 2 2 1 . 2 . . . . Skim 20 | . 5 . 6 . . . . . 5 . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . . . Tunnel 4 | . 1 . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 4 . . . 1 2 6 2 1 . 5 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 11 | . . 1 . . . . . . . 10 . . . . . . . Largest Group 10 | . . 1 . . . . . . . 10 . . . . . . . Highest-Rated Group 173 | . . 31 . . . . . . . 173 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . 29 . . . . . . . Initial Warlord ECA Mod 25 | . . . . . . . . . 4 4 4 4 2 2 2 2 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . 2 . . . . . . . 29 . . . . . . . Total Damage 426 | . . 20 . . . . . . . 406 . . . . . . . Kills 6 | . . 1 . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 1395 | . 980 299 115 . . . . . . . . . 1 . . . . Sensors 1394 | . 980 299 115 . . . . . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 155 | . 1 . 2 . . . . . . . . . 1 . . 151 . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 9227 | 94 1079 299 1164 97 392 327 127 839 872 195 434 956 768 993 402 100 89 Spaces Moved 5529 | 54 510 291 494 61 241 89 84 529 336 107 401 659 412 826 270 101 64 Core 7 | 6 . . . . . . . . . . . . . . 1 . . Treads 1036 | 48 254 . 97 61 241 66 . . 207 62 . . . . . . . Legs 2936 | . . . . . . 5 . 250 129 45 401 659 232 781 269 101 64 Wheels 1550 | . 256 291 397 . . 18 84 279 . . . . 180 45 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 95 95 95 160 160 115 115 115 120 45 90 123 45 45 45 45 45 Average Speed 122 | 147 129 95 116 160 160 197 115 121 153 111 104 144 134 91 131 77 89 Slowest Speed 450 | 160 240 95 160 160 160 320 130 130 225 160 190 195 270 170 450 90 90 Overloaded Moves 97 | . . . . . . . . . . 26 . . 11 5 26 28 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 75 63 44 25 61 29 11 70 45 32 73 53 12 77 36 77 9 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 27 | . 3 . 2 . . . . . . . 3 . . 1 . 18 . Known Exits Taken 12 | . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . . . . . 1 . Scrap Searched 9 | . . 1 . . . 1 . . . . . 1 . 4 1 . 1 Spaces Dug 76 | . . . . . . . . 14 2 5 . . 4 51 . . . Terrain Destroyed 330 | . 9 10 14 . . 10 3 198 10 5 1 . 19 51 . . . Melee 57 | . . . . . . . . . . 3 . . 3 51 . . . Projectile 61 | . . . 14 . . 9 3 6 10 2 1 . 16 . . . . AOE 212 | . 9 10 . . . 1 . 192 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Dat Pro Total 7172 | 65 833 302 989 61 251 163 103 651 555 140 416 665 535 926 317 109 91 Wait 912 | . 248 . 420 . . 18 1 44 101 . 3 . 36 16 13 . 12 Move 5511 | 53 509 290 493 60 240 88 84 526 335 106 400 658 411 825 269 100 64 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 95 | 6 14 5 10 1 4 4 2 4 13 3 1 5 6 10 4 . 3 Fast Attach 52 | 6 4 . 5 . . 3 7 . 9 . 2 1 9 2 2 . 2 Attach 71 | . 7 1 5 . . 2 1 3 8 5 5 . 15 6 8 2 3 Detach 23 | . . . . . . . . . 1 . 5 . 4 1 9 . 3 Swap 26 | . 1 1 5 . . 6 . 6 4 1 . . 2 . . . . Drop 47 | . 3 . 7 . 7 1 4 4 11 . . 1 1 . 8 . . Fire 334 | . 47 5 44 . . 41 4 45 72 20 . . 47 6 1 . 2 Melee 80 | . . . . . . . . . . 4 . . 4 60 3 7 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . Trap 4 | . . . . . . . . 3 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 4) 545 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Discovered new exit (range 10) 661 | -10/Materials | Lost 4 parts (1p2n1w) 720 | -10/Materials | Discovered new exit (range 14) 835 | -10/Materials | Identified exit to Materials 896 | -10/Materials | Learned Storage garrison access intel 984 | -10/Materials | Learned Storage machine intel 1013 | -10/Materials | Learned location of Recycling (-8) 1030 | -10/Materials | Learned location of Mines (-8) 1036 | -10/Materials | Loaded intel: 14 trap records 1053 | -10/Materials | Learned 4 Recycling zone layouts 1081 | -10/Materials | Identified exit to Subcaves 1164 | -10/Materials | Learned Storage trap positions 1174 | -10/Materials | Entered Mines 1177 | -10/Mines | Received a Mining Laser from a helpful Derelict 1373 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1437 | -10/Mines | Discovered exit to Subcaves (range 6) 1460 | -10/Mines | Discovered exit to Materials (range 14) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1474 | -9/Materials | Identified exit to Mines 1656 | -9/Materials | Destroyed 8 combat bots 2013 | -9/Materials | Build established: Tank 2276 | -9/Materials | Learned 2 Storage zone layouts 2334 | -9/Materials | Build established: Scavenger-Gunner 2401 | -9/Materials | Learned Storage garrison access intel 2451 | -9/Materials | Learned location of 1 exit from Recycling 2637 | -9/Materials | Entered Mines 2638 | -9/Mines | Identified exit to Materials 2660 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2666 | -9/Mines | Met a Derelict bent on vengeance 2726 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2728 | -9/Mines | Discovered new exit (range 5) 2734 | -9/Mines | Entered Exiles 2735 | -9/Exiles | Identified exit to Mines 2773 | -9/Exiles | Met 8R-AWN 2802 | -9/Exiles | Met EX-HEX 2845 | -9/Exiles | Met EX-BIN 2891 | -9/Exiles | Aligned with FarCom system 2893 | -9/Exiles | Given EX-Vault access code 2930 | -9/Exiles | Opened EX-Vault 2957 | -9/Exiles | Found AWS/Autocannon 2963 | -9/Exiles | Found Firepult 2965 | -9/Exiles | Found Potential Leg 2968 | -9/Exiles | Found Potential Leg 3004 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3044 | -9/Exiles | Met EX-DEC 3105 | -9/Exiles | Discovered exit to Mines (range 14) 3126 | -9/Exiles | Stole three prototypes: Potential Leg, Firepult, AWS/Autocannon 3126 | -9/Exiles | Entered Mines 3297 | -8/Mines | Lost 3 parts (1p1n1w) 3440 | -8/Mines | Lost 5 parts (1n2u2w) 3453 | -8/Mines | Entered Materials 3453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3469 | -8/Materials | Discovered new exit (range 8) 3491 | -8/Materials | Identified exit to Storage 3495 | -8/Materials | Discovered exit to Storage (range 14) 3580 | -8/Materials | Identified exit to Garrison 3580 | -8/Materials | Entered Garrison 3581 | -8/Garrison | Identified exit to Materials 3651 | -8/Garrison | Triggered checkpoint 3684 | -8/Garrison | Triggered checkpoint 3694 | -8/Garrison | Triggered checkpoint 3712 | -8/Garrison | Build established: Scavenger-Skirmisher 3754 | -8/Garrison | Garrison Relay disabled 3815 | -8/Garrison | Discovered exit to Materials (range 10) 3848 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4175 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4312 | -8/Garrison | Discovered exit to Materials (range 13) 4369 | -8/Garrison | Phase Generator disabled 4419 | -8/Garrison | Entered Materials 4553 | -8/Materials | Lost 6 parts (2n2u2w) 5012 | -8/Materials | Build established: Skirmisher 5019 | -8/Materials | Learned Storage emergency access door positions 5071 | -8/Materials | Learned location of 1 exit from Lower Caves 5113 | -8/Materials | Learned 4 Recycling zone layouts 5147 | -8/Materials | Identified exit to Factory 5185 | -8/Materials | Learned location of 1 exit from Lower Caves 5209 | -8/Materials | Learned location of 2 exits from Factory 5241 | -8/Materials | Learned Storage stockpile data 5291 | -8/Materials | Entered Storage 5292 | -8/Storage | Identified exit to Recycling 5293 | -8/Storage | FarCom data flow suspended 5294 | -8/Storage | Loaded intel: 13 trap records 5297 | -8/Storage | Loaded intel: 46 machine locations 5298 | -8/Storage | Loaded intel: 1 garrison access location 5314 | -8/Storage | Lost 3 parts (1p2w) 5413 | -8/Storage | Core integrity fell below 50% 5426 | -8/Storage | Garrison activated, responded to threat 5453 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5483 | -8/Storage | Used back door to open Recycling access 5486 | -8/Storage | Entered Recycling 5487 | -8/Recycling | Identified exit to Scraptown 5488 | -8/Recycling | Identified exit to Factory 5496 | -8/Recycling | Lost 11 parts (1p5n2u3w) 5515 | -8/Recycling | Lost 7 allies 5771 | -8/Recycling | Build established: Mutant 5886 | -8/Recycling | Scanned before Scraplab entrance 5903 | -8/Recycling | Entered Scraplab 5920 | -8/Recycling | Entered Scraptown 5928 | -8/Scraptown | System corruption cleaned by C-Scrubber 6156 | -8/Scraptown | Visited Awakened 6168 | -8/Scraptown | Visited Artisan Demo Area 6221 | -8/Scraptown | Visited TADAMA 6255 | -8/Scraptown | Visited Spacefarers 6325 | -8/Scraptown | Visited Junk Repository 6567 | -8/Scraptown | Turned away by UFD registrar 6584 | -8/Scraptown | Visited The Evicted 6755 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6803 | -8/Scraptown | Visited SPCMW 6870 | -8/Scraptown | Discovered exit to Factory (range 3) 6876 | -8/Scraptown | Entered Factory 6876 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6877 | -6/Factory | Identified exit to Lower Caves 6878 | -6/Factory | Identified exit to Factory 7252 | -6/Factory | Lost 8 parts (1p3n1u3w) 7379 | -6/Factory | Assembled infested ambush trap array 7458 | -6/Factory | Destroyed 7 combat bots 7466 | -6/Factory | Lost 6 parts (1p3n1u1w) 7517 | -6/Factory | Lost 4 parts (1n1u2w) 7634 | -6/Factory | Core integrity fell below 50% 7644 | -6/Factory | Entered Lower Caves 7645 | -6/Lower Caves | Identified exit to Lower Caves 7650 | -6/Lower Caves | Met a Warlord Commander 7651 | -6/Lower Caves | Learned location of Warlord (-4) 7652 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7653 | -6/Lower Caves | Found Encrypted Comm Array 7754 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7790 | -6/Lower Caves | Build established: Hacker-Mutant 7807 | -6/Lower Caves | Encountered a Warlord checkpoint 8292 | -6/Lower Caves | Learned 4 Factory zone layouts 8523 | -6/Lower Caves | Learned Factory terminal intel 8637 | -6/Lower Caves | Entered another Lower Caves area 8638 | -6/Lower Caves | Identified exit to Data Miner 8921 | -6/Lower Caves | Spotted 0N-4KN(f) 8922 | -6/Lower Caves | Encountered a Master Thief 8923 | -6/Lower Caves | Spotted RJ-OCR(f) 8924 | -6/Lower Caves | Encountered a Master Thief 8925 | -6/Lower Caves | Spotted TQ-T3T(f) 8925 | -6/Lower Caves | Spotted TI-NT7(f) 8926 | -6/Lower Caves | Encountered a Master Thief 8926 | -6/Lower Caves | Encountered a Master Thief 8926 | -6/Lower Caves | Adv. Plasma Cannon stolen by Master Thief 8927 | -6/Lower Caves | Mak. Leg stolen by Master Thief 8929 | -6/Lower Caves | Hyp. Gauss Cannon stolen by Master Thief 8935 | -6/Lower Caves | Fusion Compressor stolen by Master Thief 9039 | -6/Lower Caves | Entered Data Miner 9039 | -6/Data Miner | Discovered new exit (range 6) 9057 | -6/Data Miner | Met Data Miner 9074 | -6/Data Miner | Learned location of Section 7 (-3) 9074 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9087 | -6/Data Miner | Received God Mode back door access code from Data Miner 9109 | -6/Data Miner | Interfaced with the Data Conduit 9115 | -6/Data Miner | Core integrity fell below 20% 9139 | -6/Data Miner | Entered Proximity Caves 9142 | -5/Proximity Caves | Spotter reported a threat 9228 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09160_ Found Adv. Terrain Scanner. 09160_ Found 59 Matter. 09161_ Acquired 26 matter. 09162_ Acquired Arm. Medium Treads. 09165_ System corrupted: Matter fused (-5). 09165_ Acquired Adv. Terrain Scanner. 09166_ Acquired 15 matter. 09167_ Acquired Imp. System Shield. 09170_ Acquired Imp. Trap Scanner. 09181_ N-01 Spotter sends out distress signal. 09186_ S-27 Virus destroyed. 09189_ System corrupted: Energy discharge (-35). 09212_ System corrupted: Matter fused (-5). 09215_ S-27 Virus destroyed. 09218_ Overheating: Matter decay (-60). 09224_ Destroyed Lgt. Nuclear Core. 09224_ S-27 Virus knocked back. 09226_ S-27 Virus destroyed. 09227_ Overheating: Energy bleed (-10). 09227_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ????# #????????????????????????????????? | | ???# ## #????????????????????????????????? | | ??# ### #????????????????????????????????? | | ## # ?## #????????????????????????????????? | | ### % #####????????????????????????????? | | # #????????????????????????????? | | ?# # # ## #?????????????????????????? | | ?????####### ###### #?????????????????????????? | | ???????????# #?????? #?????????????????????????? | | ???????????# #??????? ????????????????????????? | | ??????????## ##??????? ??????????????????????? | | ?????????## #???????? ?????????????????????? | | ????????## #???????? ?????????????????????? | | ???###### ##???????? [ ?????????????????????? | | ???# ##????????? %??????????????????????? | | ???# #### #??????????? *??????????????????????? | | ????????# ###????????? ??????????????????????? | | ????????# #????????? ###???????????????????? | | ????????## #????????? ##??????????????????? | | ?????????### #?????????? ##?????????????????? | | ???????????# #?????????? ##????????????????? | | ? ###### ##????????? #????????????????? | | ????# ##???????? #????????????????? | | ######???#= #????????????????? | | # ### #####%s #?????????????????? | | ????????# ### @%s #?????????????????? | | ????????### ##?# #????????????????? | | ??????????# ##??####### #????????????????? | | ??????????# #?????????# #????????????????? | | ????????? ### #?????????## ###????????????????? | | ???????# ??# ??????????? ##??????????????????? | | ???????####??# ??????????? #???????????????????? | | ????????????? ??????????? ???????????????????? | | ????????????? ???????????####??????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????$ ?????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 74 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 32 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed CoolantEnergyAnalyzer Manual? 0 Play Time 02:46:03 Cumulative 280.1 hours Start 2025.07.30 @ 12:30:30 End 2025.08.01 @ 12:35:39 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af8cfc00-8214-43af-b843-786f4a4b9b2b