Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.25 @ 15:11:17
Player: VoodooWoodoo
Result: Destroyed by Y-45 Defender with Heavy Assault Rifle
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (64) 320
Value Destroyed (2347) 2347
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (547) 547
TOTAL SCORE: 5234
Bonus
-------
High Alert Combat Kills 299
Follower Combat Kills 48
Entered Garrisons 200
Cogmind
---------
Core Integrity 0/550
Matter 88/300
Energy 98/100
System Corruption 4%
Temperature Cool (9)
Movement Core (50)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (4) ------
(None)
> --- WEAPON (2) -------
Remote Datajack
> --- INVENTORY (4) ----
Gauss Rifle
Gauss Cannon
Gauss Cannon
Peak State
------------
> --- POWER ------------
Light Angular Momentum Engine
> --- PROPULSION -------
Aluminum Leg
Improved Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
> --- UTILITY ----------
Large Storage Unit
Improved Targeting Computer
Improved Targeting Computer
Medium Armor Plating
> --- WEAPON -----------
Gauss Cannon
Gauss Cannon
> --- INVENTORY --------
Aluminum Leg
Aluminum Leg
Carbon-fiber Leg
Improved Heat Sink
Medium Storage Unit
Large Storage Unit
Kinecellerator
Kinecellerator
Gauss Cannon
Gauss Cannon
[Rating: 31]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Improved Targeting Computer
Device Heat Sink
Storage Large Storage Unit
Processor Improved Targeting Computer
Protection Light Armor Plating
Weapon Gauss Cannon
Energy Gun Medium Laser
Ballistic Gun Light Assault Rifle
Ballistic Cannon Gauss Cannon
Special Weapon Remote Datajack
Build | -11 -10 -9 -8 -8 -8
------- Run | Scr Mat Mat Mat Gar Mat
Slots Evolved 4 | . . 2 2 . .
Power . | . . . . . .
Propulsion 2 | . . 1 1 . .
Utility 2 | . . 1 1 . .
Weapon . | . . . . . .
Parts Attached 79 | 6 14 22 15 22 .
Power 7 | 1 1 1 2 2 .
Engine 6 | 1 1 1 2 1 .
Core 1 | . . . . 1 .
Reactor . | . . . . . .
Propulsion 27 | 2 4 7 6 8 .
Treads . | . . . . . .
Leg 27 | 2 4 7 6 8 .
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 18 | 1 3 6 3 5 .
Device 4 | . 2 1 . 1 .
Storage 4 | 1 1 1 . 1 .
Processor 4 | . . 3 1 . .
Hackware . | . . . . . .
Protection 6 | . . 1 2 3 .
Artifact . | . . . . . .
Weapon 27 | 2 6 8 4 7 .
Energy Gun 10 | 2 3 5 . . .
Energy Cannon . | . . . . . .
Ballistic Gun 7 | . 3 3 . 1 .
Ballistic Cannon 8 | . . . 4 4 .
Launcher . | . . . . . .
Special Weapon 2 | . . . . 2 .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 1 | . . 1 . . .
Parts Lost 27 | . 3 8 2 14 .
Power 4 | . . 1 1 2 .
Propulsion 10 | . . 2 . 8 .
Utility 5 | . . 1 1 3 .
Weapon 8 | . 3 4 . 1 .
Highest Loss Streak 8 | . 2 5 1 8 .
Average Slot Usage (%) 94 | . 95 94 99 95 9
Engine 9 | . 14 9 9 7 .
Leg 32 | . 28 32 36 33 .
Device 3 | . 10 4 . 1 .
Storage 10 | . 14 11 9 8 .
Processor 13 | . . 15 18 16 .
Protection 5 | . . 2 9 8 .
Energy Gun 6 | . 18 15 1 . .
Ballistic Gun 2 | . 8 3 1 1 .
Ballistic Cannon 8 | . . . 15 14 .
Special Weapon 1 | . . . . 2 9
Naked Turns 12 | . . . . 12 .
Heaviest Build 46 | 13 18 33 46 46 3
Greatest Support 53 | 20 20 33 53 53 3
Greatest Overweight (x) 1 | 1 . 1 . 1 .
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 10 | 6 10 10 10 10 4
Average Capacity 9 | 5 7 9 10 9 4
Most Carried 10 | 2 8 10 10 10 3
Average Carried 8 | 1 7 8 9 8 3
Final Capacity 10 | 6 8 10 10 4 4
Final Carried 10 | 2 8 10 10 3 3
Class Distribution
--------------------
79% | Scavenger-Mutant
20% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -8/Garrison
Mutant | -8/Materials
Resources | -11 -10 -9 -8 -8 -8
----------- Run | Scr Mat Mat Mat Gar Mat
Matter Collected 1809 | 220 187 221 334 847 .
Remotely . | . . . . . .
Salvage Created 1930 | . 346 499 362 723 .
Parts 120 | . 24 29 24 43 .
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -8 -8 -8
------- Run | Scr Mat Mat Mat Gar Mat
Combat Hostiles Destroyed 62 | . 10 17 12 23 .
Guns 26 | . 9 17 . . .
Cannons 35 | . . . 12 23 .
Classes Destroyed 9 | . 2 2 3 2 .
Worker 1 | . . 1 . . .
Operator 1 | . . . 1 . .
Swarmer 14 | . 3 8 . 3 .
Grunt 22 | . 7 5 5 5 .
Brawler 3 | . . . 1 2 .
Sentry 19 | . . 4 4 11 .
Specialist 1 | . . . . 1 .
Hunter 2 | . . . 2 . .
Behemoth 1 | . . . . 1 .
Best Kill Streak 9 | . 3 9 4 7 .
Combat Bots Only 8 | . 3 8 3 7 .
Max Kills in Single Turn 2 | . 1 1 1 2 .
Gunslinging . | . . . . . .
Exploded . | . . . . . .
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -8 -8 -8
-------- Run | Scr Mat Mat Mat Gar Mat
Damage Taken 4274 | . 617 984 515 1970 188
Core 757 | . 131 73 44 389 120
Absorbed by Shields 15 | . . . . 15 .
Core Remaining (%) 76 | 100 47 81 . . .
Volleys Fired 194 | . 43 47 29 73 2
Largest 2 | . 2 2 2 2 1
Hottest 126 | . 100 126 96 96 30
Shots Fired 321 | . 70 70 58 121 2
Gun 143 | . 70 70 . 3 .
Cannon 153 | . . . 58 95 .
Launcher . | . . . . . .
Special 25 | . . . . 23 2
Kinetic 209 | . 41 12 58 98 .
Thermal 87 | . 29 58 . . .
Explosive . | . . . . . .
Electromagnetic . | . . . . . .
Robot Hit Streak 23 | . 10 16 23 19 1
Robot Miss Streak 3 | . 3 2 2 2 1
Penetration Max 1 | . . . 1 1 .
Secondary Targets 1 | . 1 . . . .
Max Gunslinging Chain 1 | . 1 . . . .
Shots Hit Robots 232 | . 52 52 43 84 1
Core Hits 93 | . 21 23 19 30 .
Critical Hits 16 | . . . 6 10 .
Critical Kills 6 | . . . 3 3 .
Critical Parts Destroyed 7 | . . . 2 5 .
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 4526 | . 531 846 1199 1950 .
Guns 1416 | . 531 842 . 43 .
Cannons 3104 | . . . 1197 1907 .
Explosions . | . . . . . .
Melee . | . . . . . .
Ramming 6 | . . 4 2 . .
Kinetic 3419 | . 230 42 1197 1950 .
Thermal 1101 | . 301 800 . . .
Explosive . | . . . . . .
Electromagnetic . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 4 | . . . . 4 4
Average Corruption 4 | . . . . 4 4
Corruption Purged . | . . . . . .
Effects 23 | . . . . 22 1
Message Errors 6 | . . . . 6 .
Matter Fused 7 | . . . . 6 1
Heat Flow Errors 2 | . . . . 2 .
Energy Discharges 3 | . . . . 3 .
Data Loss (minor) 1 | . . . . 1 .
Targeting Errors 4 | . . . . 4 .
Overload Shots . | . . . . . .
Overflow Damage 12 | . . . 3 9 .
Projectiles 12 | . . . 3 9 .
Explosions . | . . . . . .
Melee . | . . . . . .
Knockbacks 12 | . . . 6 6 .
Impact . | . . . . . .
Kinetic 12 | . . . 6 6 .
Secondary . | . . . . . .
Self-Inflicted Damage 1 | . . . 1 . .
Shots . | . . . . . .
Rammed 1 | . . . 1 . .
Targets Rammed 4 | . . 2 2 . .
Kicked 3 | . . 2 1 . .
Crushed . | . . . . . .
Highest Temperature 458 | . 186 384 247 458 8
Average Temperature 111 | . 70 97 73 148 8
Received Heat Transfer 1227 | . 258 219 153 543 54
Effects 6 | . . . . 6 .
Shutdowns 1 | . . . . 1 .
Energy Bleed 2 | . . . . 2 .
Interference 1 | . . . . 1 .
Short Circuit 1 | . . . . 1 .
Damage (minor) 1 | . . . . 1 .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted 1 | . 1 . . . .
Combat Hostiles 1 | . 1 . . . .
Parts Melted 5 | . 1 4 . . .
Heat Transferred 2627 | . 888 1739 . . .
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Missiles Intercepted . | . . . . . .
Alert | -11 -10 -9 -8 -8 -8
------- Run | Scr Mat Mat Mat Gar Mat
Peak Influence 978 | . 185 383 433 978 481
Average Influence 405 | . 61 180 261 716 473
Maximum Alert Level 3 | . . 1 2 3 2
Low Security (%) 34 | 100 100 47 32 . .
Level 1 24 | . . 52 51 14 .
Level 2 17 | . . . 16 30 100
Level 3 24 | . . . . 55 .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 5 | . 3 1 1 . .
Investigation . | . . . . . .
Extermination . | . . . . . .
Reinforcement 5 | . 3 1 1 . .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Construction Impeded 1 | . . . 1 . .
Haulers Reinforced . | . . . . . .
Stealth | -11 -10 -9 -8 -8 -8
--------- Run | Scr Mat Mat Mat Gar Mat
Distress Signals 6 | . 1 2 3 . .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 97 | . 17 26 19 34 1
Peak Tracking Total 6 | . 4 6 4 5 1
Tactical Retreats 7 | . . . 1 6 .
Traps | -11 -10 -9 -8 -8 -8
------- Run | Scr Mat Mat Mat Gar Mat
Traps Triggered 3 | . 1 . . 2 .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -8 -8 -8
---------- Run | Scr Mat Mat Mat Gar Mat
Machines Disabled 6 | . . 2 3 1 .
Max in Single Turn 1 | . . 1 1 1 .
Machines Sabotaged . | . . . . . .
Garrisons Compromised . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Fab Network Shutdowns . | . . . . . .
Hacking | -11 -10 -9 -8 -8 -8
--------- Run | Scr Mat Mat Mat Gar Mat
Machines Accessed 8 | . 4 . 4 . .
Terminals 6 | . 3 . 3 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units 1 | . 1 . . . .
Scanalyzers . | . . . . . .
Garrison Access 1 | . . . 1 . .
Total Hacks 14 | . 5 . 9 . .
Successful 5 | . 3 . 2 . .
Failed 9 | . 2 . 7 . .
Catastrophic 3 | . 2 . 1 . .
Database Lockouts . | . . . . . .
Manual 5 | . 2 . 3 . .
Terminals 11 | . 4 . 7 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units 1 | . 1 . . . .
Scanalyzers . | . . . . . .
Garrison Access 2 | . . . 2 . .
Terminal Hacks 2 | . 2 . . . .
Locate Traps 1 | . 1 . . . .
Zone Layout 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks 1 | . 1 . . . .
Report Inventory 1 | . 1 . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks 1 | . . . 1 . .
Unlock Access 1 | . . . 1 . .
Unauthorized Hacks 3 | . . . 3 . .
Terminals 1 | . . . 1 . .
Assimilate 1 | . . . 1 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered 1 | . . . 1 . .
Used . | . . . . . .
Hacking Detections 6 | . 2 . 4 . .
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Matter . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -8 -8 -8
------------ Run | Scr Mat Mat Mat Gar Mat
Used RIF Installer . | . . . . . .
Robots Hacked 2 | . . . . 1 1
Non-combat . | . . . . . .
Combat 2 | . . . . 1 1
Robot Hacks Applied 2 | . . . . 1 1
parse_system 2 | . . . . 1 1
Relay Couplers Released . | . . . . . .
Robots Rewired 4 | . . . . 4 .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -8 -8 -8
-------- Run | Scr Mat Mat Mat Gar Mat
Total Allies 5 | . . . 1 4 .
Largest Group 4 | . . . 1 4 .
Highest-Rated Group 52 | . . . 10 52 .
Highest-Rated Ally 16 | . . . 10 16 .
Total Orders . | . . . . . .
Ally Attacks 30 | . . . . 30 .
Total Damage 430 | . . . . 430 .
Kills 4 | . . . . 4 .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -8 -8 -8
------- Run | Scr Mat Mat Mat Gar Mat
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -8 -8 -8
------------- Run | Scr Mat Mat Mat Gar Mat
Turns Passed 3242 | 65 603 582 541 1413 38
Spaces Moved 2018 | 48 344 300 319 937 70
Core 104 | 7 . . . 27 70
Treads . | . . . . . .
Legs 1914 | 41 344 300 319 910 .
Wheels . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 120 120 50 50
Average Speed 118 | 115 120 122 120 122 50
Slowest Speed 150 | 120 120 150 120 150 50
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 36 | 4 68 29 40 66 10
Regions Visited 5
Branch Regions .
Pre-discovered Areas . | . . . . . .
Known Exits Taken 1 | . . . 1 . .
Unknown Exits Taken 3 | 1 1 1 . . .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 13 | . . . 12 1 .
Melee . | . . . . . .
Projectile 13 | . . . 12 1 .
AOE . | . . . . . .
Actions | -11 -10 -9 -8 -8 -8
--------- Run | Scr Mat Mat Mat Gar Mat
Total 2565 | 55 476 444 420 1098 72
Wait 155 | . 48 57 39 11 .
Move 2010 | 47 343 299 318 933 70
Hop . | . . . . . .
Pick Up 43 | 2 15 9 7 10 .
Fast Attach 17 | 6 3 4 1 3 .
Attach 23 | . 2 8 4 9 .
Detach 4 | . 1 2 1 . .
Swap 39 | . 9 10 10 10 .
Drop 38 | . 12 6 9 11 .
Fire 194 | . 43 47 29 73 2
Melee . | . . . . . .
Ram . | . . . . . .
Kick 4 | . . 2 2 . .
Crush . | . . . . . .
Escape Stasis 6 | . . . . 6 .
Rewire 32 | . . . . 32 .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-9/Materials
-8/Materials
-8/Garrison (discovered 2 exits: [*Mat x2])
-8/Materials
History
---------
Turn | Location | Event
10 | -11/Scrapyard | Discovered new exit (range 15)
66 | -11/Scrapyard | Entered Materials
240 | -10/Materials | Discovered new exit (range 4)
302 | -10/Materials | Build established: Mutant
534 | -10/Materials | Discovered new exit (range 16)
631 | -10/Materials | Core integrity fell below 50%
669 | -10/Materials | Entered another Materials area
669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
773 | -9/Materials | Build established: Scavenger-Mutant
965 | -9/Materials | Lost 5 parts (1n1u3w)
980 | -9/Materials | Destroyed 8 combat bots
1025 | -9/Materials | Discovered new exit (range 16)
1251 | -9/Materials | Entered another Materials area
1251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1791 | -8/Materials | Identified exit to Garrison
1792 | -8/Materials | Entered Garrison
1912 | -8/Garrison | Triggered checkpoint
1921 | -8/Garrison | Triggered checkpoint
2013 | -8/Garrison | Discovered new exit (range 11)
2064 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown
2094 | -8/Garrison | Triggered checkpoint
2150 | -8/Garrison | Destroyed 7 combat bots
2328 | -8/Garrison | Triggered checkpoint
2821 | -8/Garrison | Spotted B-75 Beast
2942 | -8/Garrison | Triggered checkpoint
2973 | -8/Garrison | Core integrity fell below 50%
2988 | -8/Garrison | Destroyed B-75 Beast
3018 | -8/Garrison | Lost 8 parts (2p4n1u1w)
3150 | -8/Garrison | Triggered checkpoint
3175 | -8/Garrison | Released all parts (8)
3184 | -8/Garrison | Discovered new exit (range 12)
3205 | -8/Garrison | Entered Materials
3229 | -8/Materials | Core integrity fell below 20%
3243 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle
Last Messages
---------------
03175_ Released Gauss Cannon.
03175_ Released Imp. Targeting Computer.
03175_ Released Aluminum Leg.
03175_ Released Kinecellerator.
03175_ Released Gauss Rifle.
03175_ Released Aluminum Leg.
03175_ Released Lgt. Nuclear Core.
03175_ Field strength at 14.
03176_ Field strength at 3.
03177_ Stasis field depleted.
03184_ EXIT=FOUND
03188_ D-53 Grenadier system offline. <x2>
03191_ HLC/G1CPA3HM<TR 3QJJ1RLL DHZX
03191_ D-53 Grenadier system offline. <x7>
LOCATION=UNKNOWN
GOAL=ESCAPE
03211_ System corrupted: Matter fused (-7).
03231_ Jacked Y-45 Defender...
>>parse_system
Reading system data...
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 38
Energy Generation 18
Energy Capacity 290
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 225
Evasion (%) 50
Targeting Accuracy 12
Kinecelleration 30
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ForceChargeTerminator
Manual? 0
Play Time 00:45:21
Cumulative 36.2 hours
Start 2020.02.25 @ 14:23:05
End 2020.02.25 @ 15:11:17
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 69
Rogue 69
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 31
Gallery% 35
Achievement% 29
Wizard Run 0
Options
---------
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 24/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 07da6635-2d8b-4b9a-adb0-1b6d72a4f0cb