Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.25 @ 15:11:17 Player: VoodooWoodoo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2347) 2347 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 5234 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 48 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (4) ---- Gauss Rifle Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Large Storage Unit Kinecellerator Kinecellerator Gauss Cannon Gauss Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 79 | 6 14 22 15 22 . Power 7 | 1 1 1 2 2 . Engine 6 | 1 1 1 2 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 27 | 2 4 7 6 8 . Treads . | . . . . . . Leg 27 | 2 4 7 6 8 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 6 3 5 . Device 4 | . 2 1 . 1 . Storage 4 | 1 1 1 . 1 . Processor 4 | . . 3 1 . . Hackware . | . . . . . . Protection 6 | . . 1 2 3 . Artifact . | . . . . . . Weapon 27 | 2 6 8 4 7 . Energy Gun 10 | 2 3 5 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 3 3 . 1 . Ballistic Cannon 8 | . . . 4 4 . Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 27 | . 3 8 2 14 . Power 4 | . . 1 1 2 . Propulsion 10 | . . 2 . 8 . Utility 5 | . . 1 1 3 . Weapon 8 | . 3 4 . 1 . Highest Loss Streak 8 | . 2 5 1 8 . Average Slot Usage (%) 94 | . 95 94 99 95 9 Engine 9 | . 14 9 9 7 . Leg 32 | . 28 32 36 33 . Device 3 | . 10 4 . 1 . Storage 10 | . 14 11 9 8 . Processor 13 | . . 15 18 16 . Protection 5 | . . 2 9 8 . Energy Gun 6 | . 18 15 1 . . Ballistic Gun 2 | . 8 3 1 1 . Ballistic Cannon 8 | . . . 15 14 . Special Weapon 1 | . . . . 2 9 Naked Turns 12 | . . . . 12 . Heaviest Build 46 | 13 18 33 46 46 3 Greatest Support 53 | 20 20 33 53 53 3 Greatest Overweight (x) 1 | 1 . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 4 Average Capacity 9 | 5 7 9 10 9 4 Most Carried 10 | 2 8 10 10 10 3 Average Carried 8 | 1 7 8 9 8 3 Final Capacity 10 | 6 8 10 10 4 4 Final Carried 10 | 2 8 10 10 3 3 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1809 | 220 187 221 334 847 . Remotely . | . . . . . . Salvage Created 1930 | . 346 499 362 723 . Parts 120 | . 24 29 24 43 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 62 | . 10 17 12 23 . Guns 26 | . 9 17 . . . Cannons 35 | . . . 12 23 . Classes Destroyed 9 | . 2 2 3 2 . Worker 1 | . . 1 . . . Operator 1 | . . . 1 . . Swarmer 14 | . 3 8 . 3 . Grunt 22 | . 7 5 5 5 . Brawler 3 | . . . 1 2 . Sentry 19 | . . 4 4 11 . Specialist 1 | . . . . 1 . Hunter 2 | . . . 2 . . Behemoth 1 | . . . . 1 . Best Kill Streak 9 | . 3 9 4 7 . Combat Bots Only 8 | . 3 8 3 7 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4274 | . 617 984 515 1970 188 Core 757 | . 131 73 44 389 120 Absorbed by Shields 15 | . . . . 15 . Core Remaining (%) 76 | 100 47 81 . . . Volleys Fired 194 | . 43 47 29 73 2 Largest 2 | . 2 2 2 2 1 Hottest 126 | . 100 126 96 96 30 Shots Fired 321 | . 70 70 58 121 2 Gun 143 | . 70 70 . 3 . Cannon 153 | . . . 58 95 . Launcher . | . . . . . . Special 25 | . . . . 23 2 Kinetic 209 | . 41 12 58 98 . Thermal 87 | . 29 58 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 10 16 23 19 1 Robot Miss Streak 3 | . 3 2 2 2 1 Penetration Max 1 | . . . 1 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 232 | . 52 52 43 84 1 Core Hits 93 | . 21 23 19 30 . Critical Hits 16 | . . . 6 10 . Critical Kills 6 | . . . 3 3 . Critical Parts Destroyed 7 | . . . 2 5 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4526 | . 531 846 1199 1950 . Guns 1416 | . 531 842 . 43 . Cannons 3104 | . . . 1197 1907 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . 4 2 . . Kinetic 3419 | . 230 42 1197 1950 . Thermal 1101 | . 301 800 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 4 | . . . . 4 4 Corruption Purged . | . . . . . . Effects 23 | . . . . 22 1 Message Errors 6 | . . . . 6 . Matter Fused 7 | . . . . 6 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 12 | . . . 3 9 . Projectiles 12 | . . . 3 9 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . . 6 6 . Impact . | . . . . . . Kinetic 12 | . . . 6 6 . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . 1 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 4 | . . 2 2 . . Kicked 3 | . . 2 1 . . Crushed . | . . . . . . Highest Temperature 458 | . 186 384 247 458 8 Average Temperature 111 | . 70 97 73 148 8 Received Heat Transfer 1227 | . 258 219 153 543 54 Effects 6 | . . . . 6 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . 1 4 . . . Heat Transferred 2627 | . 888 1739 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 978 | . 185 383 433 978 481 Average Influence 405 | . 61 180 261 716 473 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 34 | 100 100 47 32 . . Level 1 24 | . . 52 51 14 . Level 2 17 | . . . 16 30 100 Level 3 24 | . . . . 55 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 3 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 17 26 19 34 1 Peak Tracking Total 6 | . 4 6 4 5 1 Tactical Retreats 7 | . . . 1 6 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 6 | . . 2 3 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 8 | . 4 . 4 . . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 14 | . 5 . 9 . . Successful 5 | . 3 . 2 . . Failed 9 | . 2 . 7 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 3 . . Terminals 11 | . 4 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 3 | . . . 3 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 2 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat . | . . . . . . Combat 2 | . . . . 1 1 Robot Hacks Applied 2 | . . . . 1 1 parse_system 2 | . . . . 1 1 Relay Couplers Released . | . . . . . . Robots Rewired 4 | . . . . 4 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 . Highest-Rated Group 52 | . . . 10 52 . Highest-Rated Ally 16 | . . . 10 16 . Total Orders . | . . . . . . Ally Attacks 30 | . . . . 30 . Total Damage 430 | . . . . 430 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3242 | 65 603 582 541 1413 38 Spaces Moved 2018 | 48 344 300 319 937 70 Core 104 | 7 . . . 27 70 Treads . | . . . . . . Legs 1914 | 41 344 300 319 910 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 118 | 115 120 122 120 122 50 Slowest Speed 150 | 120 120 150 120 150 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 68 29 40 66 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . 12 1 . Melee . | . . . . . . Projectile 13 | . . . 12 1 . AOE . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 2565 | 55 476 444 420 1098 72 Wait 155 | . 48 57 39 11 . Move 2010 | 47 343 299 318 933 70 Hop . | . . . . . . Pick Up 43 | 2 15 9 7 10 . Fast Attach 17 | 6 3 4 1 3 . Attach 23 | . 2 8 4 9 . Detach 4 | . 1 2 1 . . Swap 39 | . 9 10 10 10 . Drop 38 | . 12 6 9 11 . Fire 194 | . 43 47 29 73 2 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 2 2 . . Crush . | . . . . . . Escape Stasis 6 | . . . . 6 . Rewire 32 | . . . . 32 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Core integrity fell below 50% 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Build established: Scavenger-Mutant 965 | -9/Materials | Lost 5 parts (1n1u3w) 980 | -9/Materials | Destroyed 8 combat bots 1025 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -8/Materials | Identified exit to Garrison 1792 | -8/Materials | Entered Garrison 1912 | -8/Garrison | Triggered checkpoint 1921 | -8/Garrison | Triggered checkpoint 2013 | -8/Garrison | Discovered new exit (range 11) 2064 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2094 | -8/Garrison | Triggered checkpoint 2150 | -8/Garrison | Destroyed 7 combat bots 2328 | -8/Garrison | Triggered checkpoint 2821 | -8/Garrison | Spotted B-75 Beast 2942 | -8/Garrison | Triggered checkpoint 2973 | -8/Garrison | Core integrity fell below 50% 2988 | -8/Garrison | Destroyed B-75 Beast 3018 | -8/Garrison | Lost 8 parts (2p4n1u1w) 3150 | -8/Garrison | Triggered checkpoint 3175 | -8/Garrison | Released all parts (8) 3184 | -8/Garrison | Discovered new exit (range 12) 3205 | -8/Garrison | Entered Materials 3229 | -8/Materials | Core integrity fell below 20% 3243 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03175_ Released Gauss Cannon. 03175_ Released Imp. Targeting Computer. 03175_ Released Aluminum Leg. 03175_ Released Kinecellerator. 03175_ Released Gauss Rifle. 03175_ Released Aluminum Leg. 03175_ Released Lgt. Nuclear Core. 03175_ Field strength at 14. 03176_ Field strength at 3. 03177_ Stasis field depleted. 03184_ EXIT=FOUND 03188_ D-53 Grenadier system offline. 03191_ HLC/G1CPA3HM LOCATION=UNKNOWN GOAL=ESCAPE 03211_ System corrupted: Matter fused (-7). 03231_ Jacked Y-45 Defender... >>parse_system Reading system data... 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