Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 21:56:50 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (6560) 6560 Prototype IDs (363) 7260 Alien Tech Used (8) 1600 Bonus (40378) 40378 TOTAL SCORE: 63563 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 5376 Follower Combat Kills 227 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -425 Cogmind --------- Core Integrity 499/1850 Matter 221/300 Energy 444/450 System Corruption 17% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Armor Integrity Analyzer Microactuators Microactuators Reaction Control System Experimental Force Field > --- WEAPON (3) ------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY (7) ---- Quantum Reactor Advanced Force Field Advanced Force Field Advanced Remote Force Field Transdimensional Reconstructor Heavy Rocket Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Salvage Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Force Field Advanced Component Analysis Suite > --- WEAPON ----------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Advanced Remote Force Field Transdimensional Reconstructor Heavy Rocket Launcher Micro-nuke Launcher [Rating: 251] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Cesium-ion Thruster Leg Sigix Exoskeleton Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Processor Visual Processing Unit Hackware Hacking Suite Weapon Sigix Broadsword Energy Gun Sigix Sheargun Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 2 . . . . . Utility 13 | . . 1 2 2 2 2 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 89 | 1 3 . 8 16 6 6 3 4 5 5 8 6 18 Power 8 | . . . 1 2 . 1 . 1 . 1 1 1 . Engine 3 | . . . 1 2 . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . 1 . 1 1 1 . Propulsion 12 | . . . 3 3 . . 1 2 2 1 . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . 3 3 . . 1 2 2 1 . . . Utility 56 | . 2 . 1 9 5 5 2 1 2 2 7 3 17 Device 29 | . 1 . . 3 . 3 . 1 1 . 2 1 17 Storage . | . . . . . . . . . . . . . . Processor 11 | . 1 . . 2 . . 1 . . . 5 2 . Hackware 16 | . . . 1 4 5 2 1 . 1 2 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 1 1 . 3 2 1 . . . 1 1 . 2 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . . . . 1 . . . Piercing Weapon 2 | . . . . . 1 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 1 . . 1 4 . . Parts Lost 17 | . . 2 4 . . . 3 . 6 1 1 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . 1 . 1 1 1 . . Utility 6 | . . 1 . . . . 2 . 3 . . . . Weapon 4 | . . 1 2 . . . . . 1 . . . . Highest Loss Streak 3 | . . 2 3 . . . 3 . 3 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 1 3 3 4 4 4 4 4 4 3 3 4 6 Power . | . . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . 1 . . . Utility 1 | . . . 1 1 1 1 1 1 . . . . 1 Weapon 2 | . 1 1 1 3 3 3 3 3 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . 1 . . 4 1 . 1 . . . 1 . 3 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . 1 . . . . . 1 Weapon 5 | . 1 . . 2 1 . . . . . 1 . . Tool/Special 2 | . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 75 | . 23 25 32 82 99 99 98 89 76 79 59 65 72 Engine 1 | . . . 2 3 6 . . . . . . . . Reactor 3 | . . . . . . . . . 3 1 6 8 8 Leg 3 | . . . . . . . . . . . 6 8 8 Flight 9 | . . . 6 18 20 16 20 22 18 20 6 . . Device 13 | . 8 7 . 12 13 11 9 8 7 8 5 8 22 Processor 14 | . 9 11 9 14 13 11 10 9 8 8 13 25 16 Hackware 14 | . . . 4 21 32 39 41 33 29 31 11 . . Launcher 3 | . 1 6 . . . . . . . . . 6 7 Impact Weapon 1 | . . . 3 3 6 5 5 4 4 . . . . Slashing Weapon 4 | . . . . 6 1 . . . . 3 8 8 8 Piercing Weapon 1 | . . . . . 4 5 5 4 2 . . . . Peak Build Rating 251 | 1 2 3 11 38 47 61 76 89 91 122 232 244 251 Average Rating 139 | . 1 2 5 30 45 57 74 86 85 115 184 239 243 On Entrance 71 | . 1 2 1 8 38 45 61 69 89 90 122 227 241 Avg Prop Armor Cover (%) 4 | . . . . . . . 18 7 9 3 3 . . Naked Turns 6 | . 6 . . . . . . . . . . . . Heaviest Build 60 | 2 5 4 6 10 10 13 13 20 20 27 33 57 60 Greatest Support 60 | 3 3 3 8 15 15 15 26 41 40 44 60 60 60 Greatest Overweight (x) 4 | . 1 1 . . . . 4 2 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 7 7 7 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 7 7 Most Carried 7 | . 3 4 5 5 5 5 5 5 5 5 5 5 7 Average Carried 4 | . 1 3 3 4 4 4 4 4 3 3 3 4 6 Final Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 7 7 7 Final Carried 7 | . 2 4 5 5 5 5 5 5 3 4 4 4 7 Class Distribution -------------------- 45% | Alien-Sigix 22% | Wizard-Scout 14% | Hacker-Scout 7% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Matter Collected 2264 | 176 . . 221 261 48 39 . 98 . 102 107 628 584 Remotely 20 | . . . . . . . . . . . . . 20 Salvage Created 7321 | . . 4 209 823 96 71 . 43 . 291 469 1522 3793 Parts 284 | . . . 10 45 3 8 . 3 . 16 28 43 128 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Combat Hostiles Destroyed 81 | . . 1 5 . . . . . . . 5 38 32 Melee 49 | . . . . . . . . . . . 4 15 30 Guns 5 | . . . 5 . . . . . . . . . . AOE 26 | . . 1 . . . . . . . . . 23 2 Classes Destroyed 23 | . . 1 3 5 . . . . . 1 3 4 6 Worker 13 | . . . . 7 2 1 . . . . . . 3 Builder 8 | . . . . 5 . 1 . 1 . 1 . . . Tunneler 3 | . . . . 1 . . . 1 . . . 1 . Recycler 8 | . . . 1 5 . . . . . 1 . . 1 Mechanic 2 | . . . . . . . . . . . . . 2 Operator 8 | . . . . 2 1 1 . . . 2 . 1 1 Drone 1 | . . . . . . . . . . . . . 1 Watcher 9 | . . . . 2 2 1 . . . . . 1 3 Swarmer 13 | . . . 4 . . . . . . . . 5 4 Saboteur 3 | . . . . . . . . . . . . 2 1 Grunt 19 | . . . 1 . . . . . . . 1 14 3 Brawler 2 | . . . . . . . . . . . . 1 1 Duelist 5 | . . . . . . . . . . . . . 5 Protector 1 | . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . 1 . . . Sentry 10 | . . 1 . . . . . . . . . 4 5 Hunter 5 | . . . . . . . . . . . . 4 1 Programmer 11 | . . . . . . . . . . . 1 3 7 Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . Tracker 2 | . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . 2 . . Assembled 1 | . . . . . . . . . . . . . 1 Best Kill Streak 24 | . . 1 6 6 3 1 . 1 . 1 1 24 6 Combat Bots Only 11 | . . 1 5 . . . . . . . 1 11 6 Max Kills in Single Turn 3 | . . 1 1 1 1 1 . 1 . 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . . . . . 3 2 Melee 1 | . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Hostile Shots Fired 1828 | . . 67 117 10 3 1 36 12 14 42 504 395 627 Missed 712 | . . 32 38 6 2 1 22 9 5 23 178 141 255 Hits 1116 | . . 35 79 4 1 . 14 3 9 19 326 254 372 Melee 41 | . . 1 . . . . . . . . 7 . 33 Projectile 1075 | . . 34 79 4 1 . 14 3 9 19 319 254 339 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 63 | . . 2 1 . . . 2 . . . 15 18 25 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 9596 | . . 463 821 54 20 . 294 23 321 378 2899 1479 2844 Core 3039 | . . 351 447 11 . . 79 . 52 25 825 448 801 Absorbed by Shields 5488 | . . . . . . . . . . . 1021 1602 2865 Ignored by Resistances 12525 | . . . . . . . . . . . 3681 3197 5647 Regen/Repaired (Parts) 786 | . . . . . . 20 . . . 237 326 30 173 Core Remaining (%) 71 | 100 100 12 18 98 100 100 93 100 . . 41 . 26 Volleys Fired 71 | . 1 13 21 . . . . . . . . 27 9 Largest 2 | . 2 1 2 . . . . . . . . 1 1 Hottest 52 | . 50 30 40 . . . . . . . . 52 52 Shots Fired 91 | . 2 13 34 . . . . . . . . 27 15 Gun 35 | . 1 . 34 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 56 | . 1 13 . . . . . . . . . 27 15 Special . | . . . . . . . . . . . . . . Kinetic 35 | . 1 . 34 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 56 | . 1 13 . . . . . . . . . 27 15 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | . . 7 11 . . . . . . . . 4 1 Robot Miss Streak 7 | . . 1 5 . . . . . . . . 7 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 226 | . . 7 19 25 5 7 2 2 1 6 23 36 93 Core Hits 197 | . . 6 10 15 1 3 . 1 . 4 5 104 48 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 7 | . . . 1 1 . . . . . . 3 . 2 Destroy 1 | . . . 1 . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . 3 . 2 Melee Attacks 632 | . . . 4 55 54 53 20 27 16 38 44 49 272 Impact 77 | . . . 4 8 19 12 13 14 4 3 . . . Slashing 451 | . . . . 47 11 . . . . 28 44 49 272 Piercing 104 | . . . . . 24 41 7 13 12 7 . . . Sneak Attacks 43 | . . . . 21 2 6 . 2 . 3 1 . 8 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . 1 1 . . . 1 . . . . Damage Inflicted 35861 | . . 165 197 1640 353 453 77 145 26 647 3817 10694 17647 Guns 197 | . . . 197 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 7488 | . . 143 . . . . . . . . . 6986 359 Melee 28108 | . . . . 1640 353 453 77 145 26 647 3771 3708 17288 Ramming 68 | . . 22 . . . . . . . . 46 . . Kinetic 197 | . . . 197 . . . . . . . . . . Thermal 287 | . . . . . . . . . . . . 287 . Explosive 7201 | . . 143 . . . . . . . . . 6699 359 Electromagnetic . | . . . . . . . . . . . . . . Impact 619 | . . . . 224 286 75 34 . . . . . . Slashing 26897 | . . . . 1416 67 . . . . 647 3771 3708 17288 Piercing 592 | . . . . . . 378 43 145 26 . . . . Highest Corruption 17 | . . 1 . . . . 1 . 8 8 8 10 17 Average Corruption 11 | . . 1 . . . . 1 . 3 8 4 6 14 Corruption Purged 7 | . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . Effects 133 | . . . . . . . . . . 12 2 6 113 Message Errors 32 | . . . . . . . . . . 4 . 2 26 Matter Fused 24 | . . . . . . . . . . 3 . 1 20 Heat Flow Errors 17 | . . . . . . . . . . 3 . 2 12 Energy Discharges 14 | . . . . . . . . . . 1 . 1 12 Parts Rejected 3 | . . . . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . . . . . 1 1 . 19 Data Loss (major) 7 | . . . . . . . . . . . . . 7 Misfires 6 | . . . . . . . . . . . . . 6 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 5075 | . . . . 326 172 130 . 56 . 162 566 854 2809 Projectiles . | . . . . . . . . . . . . . . Explosions 122 | . . . . . . . . . . . . 122 . Melee 4953 | . . . . 326 172 130 . 56 . 162 566 732 2809 Knockbacks 5 | . . . . 2 1 . 1 . . . 1 . . Impact 5 | . . . . 2 1 . 1 . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . 29 . . . . . . . . . 77 203 Shots 11 | . . 1 . . . . . . . . . 4 6 Rammed 8 | . . 8 . . . . . . . . . . . Targets Rammed 10 | . . 8 . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 222 | . . . . . . . 16 61 . 222 . 37 172 Average Temperature 59 | . . . . . . . 10 39 . 94 . 29 75 Received Heat Transfer 1571 | . . 153 207 6 9 . 18 . 9 36 240 359 534 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 3 3 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 11 | . . . . 3 2 2 . . . . 3 . 1 Impact Corruptions 12 | . . . . 4 5 2 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 1 . Heat Transferred 150 | . . . . . . . . . . . . 150 . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . . 5 5 5 Low Security (%) 54 | 100 100 100 100 100 100 100 100 100 100 100 35 . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . 11 . Level 5 24 | . . . . . . . . . . . . . 72 High Security 9 | . . . . . . . . . . . . . 27 Max Security 11 | . . . . . . . . . . . 64 88 . Peak Influence 3617 | . 45 75 163 71 107 140 96 40 30 84 2239 3534 3617 Initial 2261 | . . 18 27 59 34 2 32 28 18 . 38 1343 2261 Average 870 | . 8 26 99 13 31 59 55 12 5 29 1203 2545 2745 Influence Increases 7245 | . 70 198 245 230 239 305 153 98 45 283 837 2154 2388 Destroy 0b10 Robot/C 1720 | . . 20 100 . . . . . . 20 100 900 580 Destroy 0b10 Robot/NC 260 | . . . 5 110 25 15 . 10 . 20 . 15 60 Destroy Leader 348 | . . 10 20 4 4 2 . . . . 20 172 116 Allied During Kill 109 | . . . . . . . . . . . . 109 . Successful Hack 82 | . . . 14 6 42 14 . . . 6 . . . Disable Machine 345 | . 15 30 15 15 . . 15 . . 30 105 60 60 Destroy Structure 1546 | . 10 48 1 20 33 64 18 28 15 72 27 523 687 Partial Spotted 210 | . . 15 . 30 45 45 . 15 . . . 15 45 Lose Combat Pursuer 2625 | . 45 75 90 45 90 165 120 45 30 135 585 360 840 Influence Decreases 4591 | . 25 178 178 291 305 243 165 121 77 215 120 1146 1527 Entered New Map 2453 | . . 27 38 73 37 3 35 27 14 . 30 896 1273 Time Decay 1724 | . 25 131 100 218 268 240 100 94 19 205 80 30 214 Lost Part 154 | . . 20 40 . . . 30 . 44 10 10 . . Lost Ally 260 | . . . . . . . . . . . . 220 40 Squads Dispatched 119 | . 1 2 3 7 6 3 1 1 3 3 25 37 27 Investigation 13 | . 1 . 2 3 4 2 . . . 1 . . . Extermination 12 | . . . . 3 2 1 . 1 1 2 . . 2 Reinforcement 14 | . . 2 1 1 . . 1 . 2 . 4 3 . Assault 75 | . . . . . . . . . . . 20 30 25 Garrison 3 | . . . . . . . . . . . . 3 . Intercept 2 | . . . . . . . . . . . 1 1 . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Distress Signals 34 | . . 1 2 1 . 1 1 1 . 1 1 1 24 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 453 | . 3 26 26 5 10 15 14 13 4 18 98 99 122 Peak Tracking Total 37 | . 3 17 13 3 4 7 8 10 3 7 37 20 19 Tactical Retreats 61 | . 1 1 2 2 3 5 3 2 1 4 13 6 18 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Traps Triggered 12 | . 1 . . 1 . . . 1 . 1 3 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Machines Disabled 24 | . 1 2 1 1 . . 1 . . 2 7 4 5 Max in Single Turn 2 | . 1 1 1 1 . . 1 . . 1 1 1 2 Garrison Access 4 | . . . . 1 . 2 . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Machines Accessed 34 | . . . 4 6 6 7 1 2 2 4 2 . . Terminals 20 | . . . 4 1 2 3 1 1 2 4 2 . . Fabricators 9 | . . . . 4 4 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . 1 . . . . . Total Hacks 80 | . . . 11 19 19 14 1 3 2 7 4 . . Successful 52 | . . . 3 12 12 13 1 3 2 5 1 . . Failed 28 | . . . 8 7 7 1 . . . 2 3 . . Catastrophic 7 | . . . 3 3 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . . . 12 10 8 8 1 2 1 6 3 . . Terminals 36 | . . . 11 1 2 6 1 2 2 7 4 . . Fabricators 38 | . . . . 17 17 4 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . 1 . . . . . Terminal Hacks 19 | . . . 3 . 1 5 1 2 2 4 1 . . Part Schematic 2 | . . . 1 . . 1 . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . Level Access Points 5 | . . . 1 . 1 1 1 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . Machine Index 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . . 2 . . . 1 . . . Zone Layout 3 | . . . . . . . . . . 3 . . . Fabricator Hacks 19 | . . . . 8 9 2 . . . . . . . Network Status 2 | . . . . 1 1 . . . . . . . . Load Schematic 10 | . . . . 5 4 1 . . . . . . . Build 7 | . . . . 2 4 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . 1 . . . . . Seal Access 4 | . . . . 1 . 2 . 1 . . . . . Unauthorized Hacks 8 | . . . . 3 2 2 . . . 1 . . . Terminals 2 | . . . . . . 1 . . . 1 . . . Track 1 | . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . . . . . Fabricators 6 | . . . . 3 2 1 . . . . . . . Prioritize 4 | . . . . 1 2 1 . . . . . . . Recompile 2 | . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . . 4 4 4 3 1 1 1 2 1 . . Full Trace Events 10 | . . . 2 1 4 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 1 . . . 2 . . . Parts Built 7 | . . . . 2 3 2 . . . . . . . Authchips 2 | . . . . 2 . . . . . . . . . Time 173 | . . . . 72 72 29 . . . . . . . Total Part Build Rating 29 | . . . . 6 9 14 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 19 | . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Total Allies 98 | . . . . . . 1 . . . . . 51 46 Largest Group 8 | . . . . . . 1 . . . . . 8 6 Highest-Rated Group 116 | . . . . . . 8 . . . . . 116 81 Highest-Rated Ally 15 | . . . . . . 8 . . . . . 15 15 Total Orders 1 | . . . . . . 1 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . 59 7 Total Damage 1210 | . . . . . . . . . . . . 1101 109 Kills 8 | . . . . . . . . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Active Infowar (turns) 3913 | . 66 202 . 848 830 668 210 289 107 469 175 49 . Optics 3571 | . . . . 823 830 668 210 289 107 469 175 . . Sensors 3824 | . 66 202 . 848 830 668 210 288 96 469 147 . . Terrain 2 | . . . . 2 . . . . . . . . . Structural 3205 | . . . . 507 830 668 199 278 107 469 147 . . Machine Analysis 49 | . . . . . . . . . . . . 49 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Turns Passed 7751 | 34 91 297 200 849 830 668 210 289 107 469 454 642 2611 Spaces Moved 12045 | 57 135 319 279 1446 1111 1141 522 543 216 956 783 754 3783 Core 625 | 57 135 319 109 . . . 5 . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5049 | . . . . . . . . . . . 512 754 3783 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6371 | . . . 170 1446 1111 1141 517 543 216 956 271 . . Fastest Speed 19 | 50 50 50 37 29 29 29 20 19 26 24 28 30 30 Average Speed 32 | 50 51 76 42 32 29 29 27 34 28 32 31 30 30 Slowest Speed 250 | 50 100 100 50 40 29 29 250 195 31 37 115 30 30 Overloaded Moves 96 | . . . . . . . 40 22 . 34 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 31 | . . . 4 . 12 6 7 . . . 2 . . Potential Cave-ins 43 | . . . . 6 3 . . . 9 . . 1 24 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . 1 Teleports 2 | . . . . . . . . . . . 1 1 . Exploration Rate (%) 36 | 3 24 47 31 40 29 27 19 22 11 92 66 20 81 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 246 | . . . 1 26 36 34 9 14 14 23 9 11 69 Terrain Destroyed 865 | . 10 58 1 26 36 34 9 14 14 23 9 239 392 Melee 238 | . . . 1 26 36 34 9 14 14 23 9 11 61 Projectile . | . . . . . . . . . . . . . . AOE 627 | . 10 58 . . . . . . . . . 228 331 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Total 14824 | 61 153 358 315 1749 1534 1400 548 601 236 1046 894 1043 4886 Wait 1915 | 4 11 15 3 220 382 202 11 31 . 32 37 187 780 Move 11971 | 56 134 318 270 1445 1087 1131 507 542 214 955 778 753 3781 Hop 27 | . . . 4 . 11 3 7 . . . 2 . . Pick Up 30 | . 1 3 2 7 2 5 2 . . 1 3 3 1 Fast Attach 75 | 1 3 . 7 10 3 1 1 3 2 4 14 4 22 Attach 17 | . . 1 2 2 1 3 1 1 3 . 1 2 . Detach 6 | . 2 . 1 . . 1 . . . . . . 2 Swap 16 | . . . . 5 2 3 1 1 1 1 . 1 1 Drop 50 | . 1 . 1 9 3 5 1 . . 3 7 4 16 Fire 71 | . 1 13 21 . . . . . . . . 27 9 Melee 599 | . . . 4 51 43 46 17 23 15 35 44 49 272 Ram 8 | . . 8 . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 1 15 6 13 1 Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 11) 125 | -10/Materials | Identified exit to Materials 126 | -10/Materials | Entered another Materials area 126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 369 | -9/Materials | Core integrity fell below 50% 415 | -9/Materials | Discovered new exit (range 16) 420 | -9/Materials | Core integrity fell below 20% 423 | -9/Materials | Entered another Materials area 423 | -8/Materials | Evolved 2 slots: Utility x2 572 | -8/Materials | Identified exit to Factory 586 | -8/Materials | Core integrity fell below 50% 615 | -8/Materials | Lost 3 parts (2n1w) 621 | -8/Materials | Core integrity fell below 20% 623 | -8/Materials | Entered Factory 623 | -7/Factory | Evolved 2 slots: Utility x2 902 | -7/Factory | Build established: Scout 1167 | -7/Factory | Discovered new exit (range 6) 1169 | -7/Factory | Identified exit to Lower Caves 1261 | -7/Factory | Fabricated Hacking Suite? 1301 | -7/Factory | Fabricated Hacking Suite (x1) 1422 | -7/Factory | Discovered new exit (range 15) 1472 | -7/Factory | Identified exit to Factory 1472 | -7/Factory | Entered another Factory area 1472 | -6/Factory | Evolved 2 slots: Utility x2 1550 | -6/Factory | Build established: Hacker-Scout 1660 | -6/Factory | Fabricated Hacking Suite (x1) 1754 | -6/Factory | Fabricated Hacking Suite (x1) 1857 | -6/Factory | Spotted B-75 Beast 1902 | -6/Factory | Fabricated Hacking Suite? 2268 | -6/Factory | Identified exit to Factory 2302 | -6/Factory | Entered another Factory area 2302 | -5/Factory | Evolved 2 slots: Utility x2 2388 | -5/Factory | Discovered new exit (range 4) 2389 | -5/Factory | Identified exit to Upper Caves 2455 | -5/Factory | Discovered new exit (range 18) 2482 | -5/Factory | Repaired Cesium-ion Thruster 2650 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 2772 | -5/Factory | Build established: Wizard-Scout 2826 | -5/Factory | Identified exit to Factory 2970 | -5/Factory | Entered another Factory area 2970 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3081 | -4/Factory | Identified exit to Research 3180 | -4/Factory | Entered Research 3180 | -3/Research | Evolved 2 slots: Propulsion x2 3203 | -3/Research | Lost 3 parts (1n2u) 3275 | -3/Research | Identified exit to Testing 3275 | -3/Research | Identified exit to Research 3465 | -3/Research | Spotted B-86 Titan 3469 | -3/Research | Entered another Research area 3469 | -2/Research | Evolved 2 slots: Utility x2 3483 | -2/Research | Identified exit to Quarantine 3540 | -2/Research | Lost 3 parts (1n1u1w) 3545 | -2/Research | Crushed by falling debris 3576 | -2/Research | Entered Quarantine 3598 | -2/Quarantine | Lost 3 parts (1p2u) 3613 | -2/Quarantine | Found Alien Slashing Weapon 3613 | -2/Quarantine | Identified Sigix Broadsword 3736 | -2/Quarantine | Found Alien Artifact 3791 | -2/Quarantine | Discovered new exit (range 14) 4026 | -2/Quarantine | Spotted Fortress 4044 | -2/Quarantine | Discovered new exit (range 5) 4044 | -2/Quarantine | Discovered new exit (range 6) 4045 | -2/Quarantine | Identified exit to Section 7 4045 | -2/Quarantine | Entered Section 7 4075 | -2/Section 7 | Found Alien Artifact 4075 | -2/Section 7 | Identified Core Reset Matrix 4075 | -2/Section 7 | Identified Transdimensional Reconstructor 4075 | -2/Section 7 | Used Core Reset Matrix 4079 | -2/Section 7 | Detected hypermatrix surge 4079 | -2/Section 7 | Sensed 19 artifacts in vicinity 4104 | -2/Section 7 | Spotted S7 Guard 4162 | -2/Section 7 | Spotted Executioner 4192 | -2/Section 7 | Integrated with Sigix Exoskeleton 4206 | -2/Section 7 | Spotted Executioner 4215 | -2/Section 7 | Spotted B-99 Colossus 4224 | -2/Section 7 | Scanned by Researcher 4260 | -2/Section 7 | Found Core Expander 4260 | -2/Section 7 | Installed Core Expander, added new Utility slot 4278 | -2/Section 7 | Found LRC Storage 4278 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4281 | -2/Section 7 | Found LRC Armor 4281 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 4308 | -2/Section 7 | Destroyed Executioner 4330 | -2/Section 7 | Destroyed Executioner 4335 | -2/Section 7 | Found Prototype Processor 4335 | -2/Section 7 | Identified Exp. Core Analyzer 4337 | -2/Section 7 | Found Prototype Processor 4337 | -2/Section 7 | Identified Exp. Targeting Computer 4358 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 4365 | -2/Section 7 | Destroyed B-99 Colossus 4376 | -2/Section 7 | Spotted Striker 4409 | -2/Section 7 | Found Transdimensional Reconstructor 4410 | -2/Section 7 | Found Transdimensional Reconstructor 4411 | -2/Section 7 | Warped through subspace 4414 | -2/Section 7 | Spotted Striker 4414 | -2/Section 7 | Spotted Striker 4422 | -2/Section 7 | Intercept squad dispatched 4432 | -2/Section 7 | Spotted Tracker 4433 | -2/Section 7 | Spotted Tracker 4451 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 4456 | -2/Section 7 | Spotted Combat Programmer 4456 | -2/Section 7 | Spotted Combat Programmer 4461 | -2/Section 7 | Core integrity fell below 50% 4469 | -2/Section 7 | Spotted B-90 Cyclops 4482 | -2/Section 7 | Discovered new exit (range 15) 4483 | -2/Section 7 | Spotted Striker 4483 | -2/Section 7 | Spotted Executioner 4492 | -2/Section 7 | Build established: Alien-Sigix 4492 | -2/Section 7 | Spotted S7 Guard 4499 | -2/Section 7 | Entered Access 4499 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 4500 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 4504 | -1/Access | Emitted hypermatrix ping 4509 | -1/Access | Assembled emerged from beneath the floor 4581 | -1/Access | Assembled emerged from beneath the floor 4599 | -1/Access | Assembled emerged from beneath the floor 4611 | -1/Access | Energy Cycler disabled 4644 | -1/Access | Assembled emerged from beneath the floor 4693 | -1/Access | Assembled emerged from beneath the floor 4693 | -1/Access | Spotted Executioner 4695 | -1/Access | Garrison activated, responded to threat 4704 | -1/Access | Found Unknown Launcher 4705 | -1/Access | Identified Fusion Bomb Launcher 4713 | -1/Access | Assembled emerged from beneath the floor 4752 | -1/Access | Lost 6 allies 4793 | -1/Access | Destroyed 10 combat bots 4814 | -1/Access | Spotted Investigator 4820 | -1/Access | Destroyed Investigator 4823 | -1/Access | Spotted Executioner 4824 | -1/Access | Spotted Executioner 4833 | -1/Access | Warped through subspace 4845 | -1/Access | Destroyed 11 combat bots 4863 | -1/Access | Assembled emerged from beneath the floor 4880 | -1/Access | Discovered new exit (range 17) 4896 | -1/Access | Intercept squad dispatched 4898 | -1/Access | Spotted Tracker 4900 | -1/Access | Spotted Tracker 4901 | -1/Access | Lost 3 allies 4907 | -1/Access | Destroyed Tracker 4917 | -1/Access | Destroyed Tracker 4948 | -1/Access | Destroyed 9 combat bots 4981 | -1/Access | Spotted Combat Programmer 4988 | -1/Access | Destroyed Combat Programmer 5010 | -1/Access | Spotted Combat Programmer 5013 | -1/Access | Destroyed Combat Programmer 5123 | -1/Access | Spotted Striker 5124 | -1/Access | System corruption reached 10% 5124 | -1/Access | Spotted Striker 5141 | -1/Access | Entered Command 5146 | -1/Command | Emitted hypermatrix ping 5151 | -1/Command | Assembled emerged from beneath the floor 5241 | -1/Command | Assembled emerged from beneath the floor 5335 | -1/Command | Assembled emerged from beneath the floor 5391 | -1/Command | First assault squad dispatched 5539 | -1/Command | Assembled emerged from beneath the floor 5575 | -1/Command | Assembled emerged from beneath the floor 5588 | -1/Command | High security lockdown imminent 5668 | -1/Command | High security lockdown engaged 5746 | -1/Command | Assembled emerged from beneath the floor 5876 | -1/Command | Spotted B-99 Colossus 6007 | -1/Command | Assembled emerged from beneath the floor 6100 | -1/Command | Spotted Striker 6103 | -1/Command | Spotted Executioner 6112 | -1/Command | Spotted Striker 6127 | -1/Command | Core integrity fell below 50% 6135 | -1/Command | Spotted Executioner 6173 | -1/Command | Destroyed Striker 6184 | -1/Command | Spotted Combat Programmer 6228 | -1/Command | Met MAIN.C 6248 | -1/Command | 0b10 Conduit disabled 6275 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 6291 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 6291 | -1/Command | Destroyed MAIN.C Shell 6291 | -1/Command | Spotted M Shell/Def 6291 | -1/Command | Spotted M Shell/Atk 6291 | -1/Command | Spotted M Shell/Def 6291 | -1/Command | Spotted M Shell/Atk 6291 | -1/Command | Spotted M Shell/Atk 6291 | -1/Command | Spotted M Shell/Def 6291 | -1/Command | Spotted M Shell/Atk 6291 | -1/Command | Spotted M Shell/Def 6294 | -1/Command | MAIN.C activated Command garrisons 6336 | -1/Command | Destroyed MAIN.C 6423 | -1/Command | Discovered new exit (range 45) 6423 | -1/Command | Discovered new exit (range 132) 6423 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 6731 | -1/Command | Found Exp. Force Field 7727 | -1/Command | Crushed by falling debris 7752 | *** | Heading to fleet! Last Messages --------------- System corrupted: FCS attempts to trigger Fusion Bomb Launcher. System corrupted: Fusion Bomb Launcher misfires. Terminal unresponsive. Acquired 19 matter. System corrupted: Heat flow error (+182). System corrupted: Substantial component data lost. System corrupted: Heat flow error (+231). System corrupted: Heat flow error (+173). System corrupted: Component data lost. System corrupted: Substantial component data lost. GOOOGIK4MMAFY /FSX24PZ,L|VGMX=O System corrupted: Energy discharge (-112). System corrupted: Matter fused (-10). Acquired 10 matter. T3JILZGSR83SPXQ5QCMPAS#B7WNHUH 2RTHUSV6A The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Acquired 16 matter. FJBNYOZ5HM6T9QYNCAGI