Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 11:39:07 Player: Gabe+Kate4EVR Result: Destroyed by VB-5JB(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2326) 2326 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6017 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Rolling (85) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Wheel Armored Wheel > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Barrage Gun > --- INVENTORY (5) ---- Nuclear Core Improved Medium Armor Plating Arc Projector Heavy Plasma Cannon Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Barrage Gun Barrage Gun KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Medium Armor Plating Arc Projector Heavy Plasma Cannon Chainsword [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . Parts Attached 103 | 6 12 12 17 18 4 12 22 . Power 10 | 1 . 1 2 3 . 2 1 . Engine 3 | 1 . 1 1 . . . . . Core 7 | . . . 1 3 . 2 1 . Reactor . | . . . . . . . . . Propulsion 44 | 2 4 7 10 5 4 2 10 . Treads 2 | . . . . . . . 2 . Leg 14 | 2 1 7 . . . . 4 . Wheel 6 | . . . . . . 2 4 . Hover 17 | . 3 . 5 5 4 . . . Flight 5 | . . . 5 . . . . . Utility 19 | 1 3 . 3 5 . 4 3 . Device 7 | . 1 . 2 2 . . 2 . Storage 3 | 1 1 . 1 . . . . . Processor 4 | . 1 . . . . 3 . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . . . 2 . 1 1 . Artifact . | . . . . . . . . . Weapon 30 | 2 5 4 2 5 . 4 8 . Energy Gun 6 | 2 1 . . 1 . 2 . . Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 17 | . 2 4 2 1 . 1 7 . Ballistic Cannon 3 | . . . . 1 . 1 1 . Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 24 | . . 1 . 13 1 . 5 4 Power 2 | . . . . 2 . . . . Propulsion 8 | . . 1 . 4 1 . 2 . Utility 5 | . . . . 2 . . 1 2 Weapon 9 | . . . . 5 . . 2 2 Highest Loss Streak 12 | . . 1 . 12 1 . 2 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 93 93 99 89 29 50 90 82 Engine 5 | . 14 11 6 4 . . . . Core 2 | . . . 2 1 . 3 7 3 Treads 2 | . . . . . . . 6 13 Leg 10 | . 14 36 4 . . . 1 . Wheel 5 | . . . . . . 9 14 15 Hover 6 | . 11 1 8 26 23 . . . Flight 2 | . . . 22 . . . . . Device 6 | . 8 11 9 6 . . 4 3 Storage 6 | . 14 11 9 7 5 . . . Processor 7 | . 1 . . . . 17 18 14 Protection 3 | . . . . 5 . 4 7 6 Energy Gun 6 | . 16 . . . . 12 6 . Ballistic Gun 18 | . 10 22 36 24 . 1 18 24 Ballistic Cannon 1 | . . . . . . . 3 . Naked Turns 57 | . . . . . 15 42 . . Heaviest Build 42 | 13 22 22 32 42 10 31 38 32 Greatest Support 43 | 20 20 43 43 32 16 28 38 22 Greatest Overweight (x) 7 | . 7 2 4 6 1 4 3 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 Average Capacity 7 | 7 8 10 10 10 9 5 5 5 Most Carried 10 | 2 10 10 10 10 7 5 5 5 Average Carried 6 | 1 6 9 9 9 4 4 5 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 2 10 10 10 8 5 5 5 5 Class Distribution -------------------- 33% | Mutant 16% | Gunner 16% | Scavenger-Gunner 12% | Scavenger-Mutant 9% | Tank 5% | Derelict-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Matter Collected 3042 | 215 293 489 513 406 . 194 932 . Remotely 456 | . . . 50 406 . . . . Salvage Created 3196 | . 628 671 507 305 . 212 749 124 Parts 159 | . 25 29 34 17 . 11 39 4 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 7 | . 2 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 31 . Prevented 5 | . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 59 | . 8 12 10 6 . . 21 2 Guns 54 | . 8 12 10 6 . . 16 2 Cannons 5 | . . . . . . . 5 . Classes Destroyed 13 | . 4 2 4 2 . 1 . . Builder 2 | . . . 1 1 . . . . Tunneler 1 | . . . . . . 1 . . Hauler 2 | . . . 2 . . . . . Recycler 7 | . 4 1 . . . 2 . . Operator 1 | . . 1 . . . . . . Watcher 4 | . 3 1 . . . . . . Swarmer 19 | . 3 . 3 . . . 13 . Grunt 29 | . 5 11 4 3 . . 6 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 4 | . . . 2 . . . 2 . Specialist 2 | . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . Savage 1 | . . . . . . . . 1 Butcher 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 3 4 2 . 1 6 2 Combat Bots Only 6 | . 3 3 4 2 . . 6 2 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Hostile Shots Fired 367 | . 38 76 23 123 1 . 80 26 Missed 120 | . 15 25 9 47 . . 17 7 Damage Taken 4634 | . 229 593 205 1760 45 7 1144 651 Core 904 | . 43 75 65 464 45 7 117 88 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 82 81 88 . . . . . Volleys Fired 214 | . 42 50 24 41 . 7 37 13 Largest 4 | . 2 2 4 4 . 3 4 4 Hottest 183 | . 112 50 100 157 . 135 183 117 Shots Fired 584 | . 80 100 96 124 . 13 133 38 Gun 548 | . 78 100 96 118 . 13 105 38 Cannon 33 | . 2 . . 3 . . 28 . Launcher 3 | . . . . 3 . . . . Special . | . . . . . . . . . Kinetic 490 | . 30 100 96 114 . 1 111 38 Thermal 29 | . 22 . . 7 . . . . Explosive 3 | . . . . 3 . . . . Electromagnetic 62 | . 28 . . . . 12 22 . Robot Hit Streak 15 | . 7 15 8 12 . 9 10 8 Robot Miss Streak 7 | . 5 4 3 6 . 1 7 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 3 . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 349 | . 47 61 55 85 . 11 63 27 Core Hits 129 | . 21 21 22 21 . 3 35 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 Critical Strikes 5 | . 2 1 . . . . 1 1 Burn 2 | . 2 . . . . . . . Destroy 2 | . . 1 . . . . . 1 Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6355 | . 664 941 995 1617 . 242 1298 598 Guns 5732 | . 617 941 995 1421 . 226 934 598 Cannons 488 | . 47 . . 77 . . 364 . Explosions 119 | . . . . 119 . . . . Melee . | . . . . . . . . . Ramming 16 | . . . . . . 16 . . Kinetic 5308 | . 283 941 995 1415 . . 1076 598 Thermal 262 | . 179 . . 83 . . . . Explosive 119 | . . . . 119 . . . . Electromagnetic 650 | . 202 . . . . 226 222 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 2 . . . . 2 2 11 Average Corruption 1 | . 1 . . . . 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 10 . . . . 1 20 2 Message Errors 6 | . 1 . . . . . 5 . Matter Fused 11 | . 4 . . . . 1 5 1 Heat Flow Errors 7 | . 1 . . . . . 6 . Energy Discharges 3 | . 3 . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 1 | . 1 . . . . . . . Alerts 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . 4 . . Targets Rammed 4 | . . . . . . 4 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 546 | . 194 12 336 201 . 84 546 . Average Temperature 82 | . 40 6 133 61 . 31 128 . Received Heat Transfer 1026 | . 78 300 117 324 . . 207 . Effects 10 | . . . 4 . . . 6 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 804 | . 619 . . 185 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Peak Influence 411 | . 119 216 411 312 4 33 . . Initial 95 | . . 21 55 95 4 . . . Average 96 | . 38 101 227 167 3 8 . . Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 86 | 100 100 99 46 65 100 100 . . Level 1 10 | . . . 37 34 . . . . Level 2 2 | . . . 15 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 3 1 . 2 . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 1 . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 16 14 13 16 5 . 24 7 Peak Tracking Total 9 | . 3 4 3 5 5 . 9 7 Tactical Retreats 6 | . . . 3 . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Traps Triggered 4 | . 2 . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Disabled 6 | . . . . 1 . 1 4 . Max in Single Turn 2 | . . . . 1 . 1 2 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Accessed 7 | . 2 1 2 1 . . 1 . Terminals 6 | . 2 1 1 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 16 | . 5 3 2 2 . . 4 . Successful 10 | . 2 2 2 . . . 4 . Failed 6 | . 3 1 . 2 . . . . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 5 3 1 . . . . . Terminals 15 | . 5 3 1 2 . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 9 | . 2 2 1 . . . 4 . Record 4 | . . . . . . . 4 . Prototype ID Bank 4 | . 2 2 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 1 . 1 . . 1 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Turns Passed 4660 | 110 922 772 425 490 93 244 1498 106 Spaces Moved 3362 | 76 450 434 387 394 117 194 1239 71 Core 106 | 3 8 . . 6 30 59 . . Treads 3 | . . . . . . . 3 . Legs 804 | 73 258 434 30 . . . 9 . Wheels 1433 | . . . . . . 135 1227 71 Hover 813 | . 184 . 154 388 87 . . . Flight 203 | . . . 203 . . . . . Fastest Speed 31 | 50 116 120 31 38 46 50 90 85 Average Speed 101 | 117 125 135 58 84 49 93 106 94 Slowest Speed 400 | 120 400 260 360 350 110 250 330 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . 9 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 66 18 25 7 70 3 79 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 20 | . . . . 2 . 3 13 2 Melee . | . . . . . . . . . Projectile 15 | . . . . . . . 13 2 AOE 5 | . . . . 2 . 3 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total 4218 | 94 738 538 542 484 152 242 1344 84 Wait 416 | 11 210 17 85 20 26 18 29 . Move 3342 | 75 449 433 373 394 116 193 1238 71 Hop 4 | . . . 4 . . . . . Pick Up 49 | 2 12 9 15 2 3 4 2 . Fast Attach 58 | 6 8 3 7 6 . 11 17 . Attach 11 | . . . 2 4 4 1 . . Detach 5 | . 1 . 1 1 1 . 1 . Swap 34 | . 4 9 8 8 . . 5 . Drop 81 | . 12 17 23 8 2 4 15 . Fire 214 | . 42 50 24 41 . 7 37 13 Melee . | . . . . . . . . . Ram 4 | . . . . . . 4 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 6) 934 | -10/Materials | Discovered new exit (range 4) 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x2 1505 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Discovered new exit (range 16) 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Weapon x2 2190 | -8/Materials | Discovered new exit (range 15) 2230 | -8/Materials | Entered Factory 2230 | -7/Factory | Evolved 2 slots: Utility x2 2476 | -7/Factory | Build established: Tank 2715 | -7/Factory | Core integrity fell below 50% 2720 | -7/Factory | Sucked down chute 2720 | -7/Factory | Entered Waste 2744 | -7/Waste | Lost 12 parts (2p4n2u4w) 2780 | -7/Waste | Spotted C-40 Crusher 2784 | -7/Waste | Spotted C-40 Crusher 2786 | -7/Waste | Spotted C-40 Crusher 2791 | -7/Waste | Spotted C-40 Crusher 2792 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2792 | -7/Waste | Spotted C-40 Crusher 2800 | -7/Waste | Spotted C-40 Crusher 2805 | -7/Waste | Discovered new exit (range 16) 2813 | -7/Waste | Entered Factory 2941 | -7/Factory | Build established: Mutant 3049 | -7/Factory | Discovered new exit (range 4) 3057 | -7/Factory | Entered Lower Caves 3122 | -7/Lower Caves | Encountered a Warlord checkpoint 3293 | -7/Lower Caves | Build established: Gunner 3534 | -7/Lower Caves | Identified exit to Lower Caves 3635 | -7/Lower Caves | Core integrity fell below 20% 3719 | -7/Lower Caves | Attracted the attention of an 0b10 base 4226 | -7/Lower Caves | Learned location of Armory (-4) 4392 | -7/Lower Caves | Build established: Scavenger-Gunner 4555 | -7/Lower Caves | Entered another Lower Caves area 4604 | -7/Lower Caves | Attacked by a faux Warlord 4631 | -7/Lower Caves | Discovered new exit (range 6) 4652 | -7/Lower Caves | System corruption reached 10% 4661 | -7/Lower Caves | Destroyed by VB-5JB(b) with Great Maul Last Messages --------------- 04651_ Adv. Targeting Computer destroyed. 04651_ Imp. Light Armor Plating destroyed. 04651_ System corrupted by crushing effect (+4). 04651_ System corrupted by crushing effect (+1). 04651_ Knocked back. 04651_ Slug penetrates WI-DZE(b). 04652_ VB-5JB(b) sneak attacks. 04652_ 8C-TJP(r) system corrupted by crushing effect. 04652_ 8C-TJP(r) knocked back. 04653_ 8C-TJP(r) system terminally corrupted. 04654_ Slug penetrates WI-DZE(b). 04655_ Knocked back. 04655_ TA-4P5(r) system corrupted by crushing effect. 04656_ TA-4P5(r) system terminally corrupted. 04657_ WI-DZE(b) destroyed. 04658_ 6D-QTQ(r) collects Great Maul. 04659_ Slug penetrates DZ-1C1(b). 04661_ 6D-QTQ(r) collects Lgt. Treads. 04661_ KE Penetrator destroyed. 04661_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######?????????????#####??# | | ????????????????????####%@ #?????????##### % ##?? | | ?????????????????#### %%bbr #???????### ! ##? | | ?????????? %l##??????## ## | | ????????? #M*##??????## # | | ?????????? ######## ## #??????## * ### | | ????????????????????# ?# ######## #### | | ????????????????????#??# % % ##?# | | ???????????????????????# % #??# | | ???????????????????????########## #??#### | | ???????????????????????????????# %## #????## | | ??????????????????????????????# ### ??## | | ???????????????????????????? #?# #? | | ?????????????????????????? ?## #? | | ?????????????????????????###### ??## | | ??????????????????????????????## #??# "##### | | ???????????????????????????????# #??? ## ??? | | ???????????????????????????????# ??? # #? ?? | | ???????????????????????????????# ???## ?? ? | | ???????????????????????????????# ???? ? ? | | ??????????????????????????????? #???? # ?? ? | | ???????????????????????????????## #?????# ????? | | ????????????????????????????????## ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketGuidedAutohacker Manual? 0 Play Time 00:35:24 Cumulative 125.8 hours Start 2024.04.26 @ 11:01:46 End 2024.04.26 @ 11:39:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 174f205b-0f96-459d-afb9-d76f5481d275