Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 12:44:22 Player: Plexion Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1411) 1411 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-117) -117 TOTAL SCORE: 3564 Bonus ------- Aligned with FarCom 300 Friendly Fire -417 Cogmind --------- Core Integrity 0/400 Matter 53/300 Energy 30/100 System Corruption 1% Temperature Cool (111) Movement Treading (180) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Guided Plasma Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Improved Treads Heavy EM Pulse Gun Faulty Improved EM Shotgun Faulty Improved Medium Laser Latent Energy Streamer YOLO Cannon Rocket Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Treads Medium Storage Unit Large Storage Unit Large Matter Pod Large Matter Pod Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Shield Generator Heavy EM Pulse Gun Improved EM Shotgun Improved Medium Laser Latent Energy Streamer Guided Plasma Cannon YOLO Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher Plasma Cutter Katana Blade Trap Blade Trap Blade Trap [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 6 6 1 27 2 13 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 1 3 Treads 9 | 2 . . 3 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 . 5 . 5 Device 3 | . 1 . 1 . 1 Storage 9 | 1 3 . 2 . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 28 | 2 2 1 17 1 5 Energy Gun 8 | 2 1 . 5 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . . . 7 . 2 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 1 3 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 11 . 9 Power 3 | . . . 2 . 1 Propulsion 4 | . . . 2 . 2 Utility 3 | . . . . . 3 Weapon 10 | . . . 7 . 3 Highest Loss Streak 9 | . . . 2 . 9 Average Slot Usage (%) 99 | . 98 100 99 100 98 Engine 11 | . 14 14 11 11 10 Treads 23 | . 28 28 21 22 22 Device 3 | . 4 . 6 . . Storage 31 | . 22 28 33 33 31 Protection 6 | . . . 4 11 10 Energy Gun 6 | . 27 18 6 . . Ballistic Gun 10 | . . . 13 11 11 Launcher 5 | . . 9 . 10 10 Naked Turns . | . . . . . . Heaviest Build 112 | 12 42 42 64 64 112 Greatest Support 43 | 40 40 40 43 43 43 Greatest Overweight (x) 3 | . 1 1 2 1 3 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 28 | 6 16 16 22 22 28 Average Capacity 21 | 5 13 16 22 22 25 Most Carried 28 | 2 10 15 22 22 28 Average Carried 18 | 1 7 12 19 21 22 Final Capacity 22 | 6 16 16 22 22 20 Final Carried 22 | 2 10 15 22 22 12 Class Distribution -------------------- 74% | Hauler-Mutant 20% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1082 | 243 127 100 465 97 50 Remotely . | . . . . . . Salvage Created 1829 | . 299 110 1208 199 13 Parts 98 | . 24 . 61 13 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 52 | . 10 7 25 6 4 Guns 29 | . 4 . 23 1 1 AOE 23 | . 6 7 2 5 3 Classes Destroyed 12 | . 5 3 3 1 . Worker 2 | . . 1 . 1 . Builder 3 | . . . 3 . . Hauler 4 | . 1 . 3 . . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 6 . 4 . . Grunt 20 | . 4 . 12 4 . Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 8 | . . . 8 . . Assembled 13 | . . 7 . . 6 Best Kill Streak 9 | . 9 7 6 3 4 Combat Bots Only 8 | . 8 5 6 3 4 Max Kills in Single Turn 3 | . 2 3 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 1 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3145 | . 210 195 1320 46 1374 Core 529 | . 44 57 203 . 225 Absorbed by Shields 142 | . . . . . 142 Core Remaining (%) 79 | 100 . 59 . . . Volleys Fired 197 | . 23 13 110 13 38 Largest 2 | . 2 1 2 1 2 Hottest 120 | . 80 40 96 30 120 Shots Fired 341 | . 41 13 214 13 60 Gun 308 | . 36 4 211 9 48 Cannon 2 | . . . . . 2 Launcher 27 | . 5 9 3 4 6 Special 4 | . . . . . 4 Kinetic 192 | . . . 135 9 48 Thermal 99 | . 18 . 75 . 6 Explosive 27 | . 5 9 3 4 6 Electromagnetic 23 | . 18 4 1 . . Robot Hit Streak 19 | . 17 4 19 8 11 Robot Miss Streak 5 | . 3 1 5 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 241 | . 26 8 158 6 43 Core Hits 130 | . 20 14 58 12 26 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 24 | . . . 24 . . Impact 24 | . . . 24 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4774 | . 696 523 2093 332 1130 Guns 2666 | . 325 38 1667 89 547 Cannons 73 | . . . . . 73 Explosions 1760 | . 363 485 180 223 509 Melee 225 | . . . 225 . . Ramming 49 | . 8 . 21 20 . Kinetic 1650 | . . . 1014 89 547 Thermal 837 | . 110 . 653 . 74 Explosive 1760 | . 363 485 180 223 509 Electromagnetic 253 | . 215 38 . . . Impact 225 | . . . 225 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 17 | . . . 5 4 8 Message Errors 9 | . . . 2 2 5 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 7 | . . . 2 2 3 Overload Shots . | . . . . . . Overflow Damage 158 | . 16 7 125 . 10 Projectiles . | . . . . . . Explosions 33 | . 16 7 . . 10 Melee 125 | . . . 125 . . Knockbacks 4 | . . . 3 1 . Impact 4 | . . . 3 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . . 111 . . . Shots 5 | . . 5 . . . Rammed 5 | . 1 . 3 1 . Targets Rammed 5 | . 1 . 3 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 302 | . 135 . 302 . 128 Average Temperature 73 | . 51 . 97 . 26 Received Heat Transfer 724 | . 75 . 471 18 160 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . 2 1 8 . . Impact Corruptions 5 | . . . 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 7 . . Heat Transferred 1898 | . 250 . 1599 . 49 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 342 | . 306 118 342 287 . Average Influence 148 | . 152 91 160 179 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 68 | 100 62 100 63 55 . Level 1 31 | . 37 . 36 44 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 13 9 38 6 6 Peak Tracking Total 7 | . 5 5 6 3 7 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 8 | . 2 . 3 1 2 Max in Single Turn 1 | . 1 . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 6 | . 2 . 3 . 1 Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 . 8 . 1 Successful 6 | . 4 . 1 . 1 Failed 8 | . 1 . 7 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 4 . 7 . 1 Terminals 11 | . 4 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4939 | 77 396 525 1947 497 1497 Spaces Moved 2258 | 48 196 270 785 254 705 Core 9 | 9 . . . . . Treads 2249 | 39 196 270 785 254 705 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 Average Speed 180 | 139 160 172 180 180 192 Slowest Speed 220 | 160 180 180 200 180 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 51 | 4 52 57 69 58 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 19 | . . 2 9 8 . Terrain Destroyed 137 | . 18 56 9 31 23 Melee 9 | . . . 9 . . Projectile . | . . . . . . AOE 128 | . 18 56 . 31 23 Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2766 | 55 234 317 1084 281 795 Wait 149 | . 3 29 103 9 5 Move 2253 | 47 195 269 784 253 705 Hop . | . . . . . . Pick Up 49 | 2 5 5 25 1 11 Fast Attach 8 | 6 2 . . . . Attach 20 | . . . 13 . 7 Detach 2 | . 1 . . . 1 Swap 27 | . 4 1 14 2 6 Drop 29 | . . . 8 2 19 Fire 197 | . 23 13 110 13 38 Melee 24 | . . . 24 . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . 3 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Discovered new exit (range 17) 291 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Destroyed 8 combat bots 351 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Entered Mines 495 | -10/Mines | Learned location of Storage (-7) 593 | -10/Mines | Found a hidden stash of uninstalled traps 637 | -10/Mines | Assembled infested the area 642 | -10/Mines | Assisted by a Guerilla fighting off Assembled 754 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 897 | -10/Mines | Discovered new exit (range 10) 947 | -10/Mines | Learned Materials stockpile data 999 | -10/Mines | Entered Materials 999 | -9/Materials | Evolved 2 slots: Utility x2 1299 | -9/Materials | Build established: Hauler-Mutant 1565 | -9/Materials | Discovered new exit (range 8) 2395 | -9/Materials | Core integrity fell below 50% 2414 | -9/Materials | Discovered new exit (range 5) 2946 | -9/Materials | Entered Mines 3224 | -9/Mines | Discovered new exit (range 5) 3404 | -9/Mines | Learned location of Zion (-7) 3436 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3436 | -9/Mines | Discovered new exit (range 5) 3443 | -9/Mines | Entered Exiles 3485 | -9/Exiles | Discovered new exit (range 15) 3562 | -9/Exiles | Met 8R-AWN 3591 | -9/Exiles | Met EX-HEX 3659 | -9/Exiles | Met EX-DEC 4114 | -9/Exiles | Met EX-BIN 4142 | -9/Exiles | Aligned with FarCom system 4144 | -9/Exiles | Given EX-Vault access code 4192 | -9/Exiles | Opened EX-Vault 4202 | -9/Exiles | Found YOLO Cannon 4207 | -9/Exiles | Found Latent Energy Streamer 4212 | -9/Exiles | Found Gui. Plasma Cannon 4251 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4803 | -9/Exiles | Attacked by the Exiles 4941 | -9/Exiles | Crushed by falling debris 4941 | -9/Exiles | Smashed by cave-in Last Messages --------------- 04920_ Destroyed Prototype Protection. 04920_ HV Slug penetrates Wall. 04926_ Penetrated by HV Slug. 04926_ HV Slug penetrates Wall. 04926_ Penetrated by HV Slug. 04926_ HV Slug penetrates Wall. 04930_ Penetrated by HV Slug. 04930_ HV Slug penetrates Wall. 04930_ Penetrated by HV Slug. 04930_ HV Slug penetrates Wall. 04934_ Penetrated by HV Slug. 04934_ HV Slug penetrates Wall. 04934_ Penetrated by HV Slug. 04934_ HV Slug penetrates Wall. 04938_ Penetrated by HV Slug. 04938_ HV Slug penetrates Wall. 04938_ Penetrated by HV Slug. 04938_ HV Slug penetrates Wall. 04941_ The unstable cave ceiling collapses. 04941_ Crushed by falling debris. 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