Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 07:46:52 Player: f3-rnm Result: Destroyed by CT-GLA(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (4900) 4900 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 9237 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 210 Aligned with FarCom 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/550 Matter 49/300 Energy 45/100 System Corruption 2% Temperature Cool (12) Movement Treading (230) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (25) --- Heavy Ion Engine Aluminum Leg Cooling System Large Storage Unit Cargo Storage Unit High-capacity Matter Pod (0) Improved Recalibrator PSU Rigger Guided Plasma Cannon High-powered Shotgun High-powered Shotgun Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Cooling System Huge Storage Unit Reactive Plating Hardlight Generator > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Advanced Treads Advanced Treads Tri-treads Compact Wheel Cooling System Cooling System Large Storage Unit Cargo Storage Unit High-capacity Matter Pod Seismic Detector Hardened Medium Armor Plating Tractor Beam Improved Recalibrator PSU Rigger Guided Plasma Cannon High-powered Shotgun High-powered Shotgun Missile Launcher Missile Launcher [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Siege Cannon Launcher Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 86 | 6 7 . 1 1 13 21 5 32 Power 8 | 1 2 . . . 1 2 . 2 Engine 6 | 1 1 . . . . 2 . 2 Core 2 | . 1 . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 . . 1 2 8 2 8 Treads 21 | 2 1 . . . 2 7 2 7 Leg . | . . . . . . . . . Wheel 3 | . . . . 1 . 1 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 2 . 1 . 5 3 3 14 Device 14 | . 1 . . . 2 . 2 9 Storage 4 | 1 1 . 1 . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 11 | . . . . . 3 3 1 4 Artifact . | . . . . . . . . . Weapon 25 | 2 2 . . . 5 8 . 8 Energy Gun 4 | . 2 . . . 2 . . . Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 13 | 2 . . . . 3 8 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . . . . 2 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 1 2 . 1 Parts Lost 21 | . 1 . . . 2 3 . 15 Power 3 | . 1 . . . . . . 2 Propulsion 4 | . . . . . . 1 . 3 Utility 10 | . . . . . 2 . . 8 Weapon 4 | . . . . . . 2 . 2 Highest Loss Streak 9 | . 1 . . . 1 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 100 100 94 99 100 87 Engine 7 | . 13 . . . . 7 9 8 Core 2 | . . 14 14 14 9 1 . . Treads 22 | . 28 28 28 14 17 18 26 23 Wheel 3 | . . . . 14 9 9 . . Device 16 | . 11 14 14 14 16 18 18 16 Storage 9 | . 14 14 14 14 9 9 9 9 Protection 7 | . . . . . 6 9 9 9 Energy Gun 5 | . 8 28 28 28 17 2 . . Ballistic Gun 16 | . 19 . . . 8 24 27 13 Naked Turns . | . . . . . . . . . Heaviest Build 122 | 13 33 33 93 93 102 104 111 122 Greatest Support 70 | 40 40 40 40 10 16 22 66 70 Greatest Overweight (x) 10 | . . . 2 9 10 6 4 5 Average Overweight (x) 2 | . . . . 9 6 5 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 21 25 25 25 25 25 Most Carried 25 | 3 15 15 19 22 25 25 25 25 Average Carried 22 | 1 10 15 17 20 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 3 15 15 19 22 25 25 25 13 Class Distribution -------------------- 26% | Commander-Tank 19% | Commander-Skirmisher 17% | Mutant 17% | Skirmisher 9% | Scavenger-Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 4440 | 226 186 241 . 68 266 1311 299 1843 Remotely 961 | . . . . . . . . 961 Salvage Created 6576 | . 523 105 . 63 867 2239 649 2130 Parts 374 | . 39 9 . 8 44 123 24 127 Haulers Intercepted 10 | . 2 . . . 2 6 . . Recyclers Shooed 4 | . 2 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 110 | . 9 5 . 2 10 30 6 48 Guns 62 | . 9 5 . 2 10 30 6 . Cannons 43 | . . . . . . . . 43 AOE 4 | . . . . . . . . 4 Classes Destroyed 25 | . 5 2 . . 3 3 2 10 Worker 7 | . 1 . . 1 1 4 . . Builder 3 | . 1 . . . . 1 1 . Tunneler 3 | . . 1 . 1 . . . 1 Hauler 10 | . 2 . . . 2 6 . . Recycler 9 | . . . . . 2 3 4 . Mechanic 2 | . . . . . . 2 . . Watcher 5 | . 1 . . . 2 2 . . Swarmer 11 | . . 5 . 2 . 3 1 . Grunt 29 | . 9 . . . 6 12 2 . Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . . . 2 . . Sentry 14 | . . . . . 3 10 1 . Demolisher 2 | . . . . . . . 2 . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . . 1 . Bolteater 1 | . . . . . . . . 1 Federalist 3 | . . . . . . . . 3 Explorer 6 | . . . . . . . . 6 Ranger 7 | . . . . . . . . 7 Guru 3 | . . . . . . . . 3 Scientist 3 | . . . . . . . . 3 Scrapper 17 | . . . . . . . . 17 Elite 6 | . . . . . . . . 6 Zionite 1 | . . . . . . . . 1 Tinkerer 1 | . . . . . . . . 1 Thug 4 | . . . . . . . . 4 Best Kill Streak 12 | . 3 3 . 2 5 9 3 12 Combat Bots Only 10 | . 2 3 . 2 4 8 2 10 Max Kills in Single Turn 4 | . 2 2 . 1 1 2 3 4 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 582 | . 61 18 . 11 35 100 24 333 Missed 151 | . 17 4 . 4 11 33 5 77 Damage Taken 6587 | . 552 98 . 56 367 1151 292 4071 Core 621 | . 51 7 . . 14 155 13 381 Absorbed by Shields 196 | . . . . . . . . 196 Reduced by Siege Mode 569 | . . . . . . . . 569 Redirected to Shielding 108 | . . . . . . . . 108 Ignored by Resistances 159 | . . . . . . . . 159 Regen/Repaired (Parts) 624 | . . . . . . . . 624 Core Remaining (%) 88 | 100 . . . 76 . . . . Volleys Fired 361 | . 63 8 . 6 39 94 19 132 Largest 3 | . 2 2 . 2 3 3 3 1 Hottest 166 | . 112 112 . 112 166 166 81 120 Shots Fired 737 | . 126 16 . 12 115 279 57 132 Gun 605 | . 126 16 . 12 115 279 57 . Cannon 126 | . . . . . . . . 126 Launcher 5 | . . . . . . . . 5 Special 1 | . . . . . . . . 1 Kinetic 573 | . 88 . . . 39 277 57 112 Thermal 158 | . 38 16 . 12 76 2 . 14 Explosive 5 | . . . . . . . . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 8 2 . 2 17 12 6 11 Robot Miss Streak 7 | . 4 3 . 1 2 7 2 3 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 9 | . . 1 . 1 . 7 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . Shots Hit Robots 427 | . 71 8 . 6 76 148 32 86 Core Hits 208 | . 22 6 . 4 29 75 17 55 Critical Kills 3 | . . . . . . 1 1 1 Critical Parts Destroyed 3 | . . . . . 1 1 1 . Critical Strikes 14 | . 1 . . . 2 2 2 7 Burn 2 | . 1 . . . 1 . . . Meltdown 1 | . . . . . . . . 1 Destroy 5 | . . . . . 1 2 2 . Blast 6 | . . . . . . . . 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14638 | . 901 141 . 121 1233 3061 782 8399 Guns 6228 | . 901 141 . 121 1222 3061 782 . Cannons 7761 | . . . . . . . . 7761 Explosions 638 | . . . . . . . . 638 Melee . | . . . . . . . . . Ramming 11 | . . . . . 11 . . . Kinetic 11929 | . 579 . . . 292 3061 782 7215 Thermal 2060 | . 322 141 . 121 930 . . 546 Explosive 638 | . . . . . . . . 638 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . . . . 16 8 Message Errors 5 | . . . . . . . 3 2 Matter Fused 5 | . . . . . . . 4 1 Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 6 | . . . . . . . 2 4 Data Loss (minor) 5 | . . . . . . . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 876 | . . . . . . . . 876 Projectiles 856 | . . . . . . . . 856 Explosions 20 | . . . . . . . . 20 Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . . . 16 Impact . | . . . . . . . . . Kinetic 16 | . . . . . . . . 16 Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 5 . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 364 | . 12 . . . 364 33 197 252 Average Temperature 57 | . 5 . . . 68 9 93 58 Received Heat Transfer 2400 | . 306 . . . 153 360 36 1545 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations 5 | . . . . . . . . 5 Total Turns 850 | . . . . . . . . 850 Longest Duration 413 | . . . . . . . . 413 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 15 | . 2 . . . 6 . . 7 Heat Transferred 4122 | . 740 296 . 259 1887 . . 940 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 595 | . 155 161 . 65 156 595 297 . Initial 230 | . . 21 . . 25 20 230 . Average 117 | . 52 62 . 14 63 250 76 . Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 79 | 100 100 100 . 100 100 45 84 . Level 1 15 | . . . . . . 34 15 . Level 2 5 | . . . . . . 19 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . . . 2 5 . . Investigation 5 | . 2 . . . 1 2 . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 5 | . . . . 1 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 14 6 . 3 15 51 5 51 Peak Tracking Total 10 | . 3 3 . 3 5 7 2 10 Tactical Retreats 12 | . 1 1 . 1 2 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 5 | . 2 . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 7 | . . . . . . 4 . 3 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 11 | . 2 . 2 . 1 5 1 . Terminals 6 | . 2 . . . 1 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 20 | . 4 . 2 . 3 10 1 . Successful 14 | . 3 . 2 . 2 6 1 . Failed 6 | . 1 . . . 1 4 . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 4 . 1 . 2 3 1 . Terminals 13 | . 4 . . . 3 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 11 | . 3 . 2 . 2 4 . . Record 1 | . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Alert Level 3 | . . . . . . 3 . . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . 1 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . Mask 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 17 | . . . . . . 12 5 . Largest Group 14 | . . . . . . 10 14 14 Highest-Rated Group 235 | . . . . . . 173 235 235 Highest-Rated Ally 31 | . . . . . . 31 29 29 Total Orders 25 | . . . . . . . 2 23 STAY 14 | . . . . . . . 1 13 FOLLOW 11 | . . . . . . . 1 10 Ally Attacks 70 | . . . . . . 19 8 43 Total Damage 876 | . . . . . . 356 93 427 Kills 6 | . . . . . . 3 1 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 13349 | 79 948 320 512 454 1348 2346 2521 4821 Spaces Moved 4848 | 44 440 186 218 185 544 903 897 1431 Core 3 | 3 . . . . . . . . Treads 3195 | 41 440 186 218 . . . 882 1428 Legs . | . . . . . . . . . Wheels 1650 | . . . . 185 544 903 15 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 215 170 160 160 160 Average Speed 207 | 152 160 160 234 215 181 168 238 241 Slowest Speed 340 | 160 160 160 320 215 230 170 240 340 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 3 76 45 60 29 46 92 93 56 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 147 | . . . . . 1 6 1 139 Melee . | . . . . . . . . . Projectile 133 | . . . . . 1 4 1 127 AOE 12 | . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 7548 | 54 569 193 221 229 823 1541 1245 2673 Wait 2014 | . 34 . . 35 193 485 218 1049 Move 4840 | 43 439 185 217 184 543 902 896 1431 Hop . | . . . . . . . . . Pick Up 68 | 5 17 . 3 3 17 12 3 8 Fast Attach 26 | 4 4 . . . 7 7 . 4 Attach 33 | 2 1 . . . 4 1 3 22 Detach 7 | . . . . . . . . 7 Swap 27 | . 2 . 1 1 2 13 2 6 Drop 71 | . 9 . . . 17 27 4 14 Fire 361 | . 63 8 . 6 39 94 19 132 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 100 | . . . . . . . 100 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 547 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Entered Mines 1206 | -10/Mines | Discovered new exit (range 7) 1326 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1326 | -10/Mines | Discovered new exit (range 5) 1348 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Discovered new exit (range 15) 1396 | -10/Exiles | Met 8R-AWN 1419 | -10/Exiles | Met EX-HEX 1468 | -10/Exiles | Met EX-BIN 1486 | -10/Exiles | Aligned with FarCom system 1488 | -10/Exiles | Given EX-Vault access code 1526 | -10/Exiles | Opened EX-Vault 1540 | -10/Exiles | Found YOLO Cannon 1545 | -10/Exiles | Found PSU Rigger 1558 | -10/Exiles | Found Gui. Plasma Cannon 1627 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1716 | -10/Exiles | Met EX-DEC 1739 | -10/Exiles | Learned location of Zion (-7) 1831 | -10/Exiles | Discovered new exit (range 10) 1860 | -10/Exiles | Stole three prototypes: PSU Rigger, Gui. Plasma Cannon, YOLO Cannon 1860 | -10/Exiles | Entered Mines 2001 | -9/Mines | Assembled infested the area 2006 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2177 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2181 | -9/Mines | Found Prototype Device 2286 | -9/Mines | Discovered new exit (range 11) 2314 | -9/Mines | Entered Materials 2314 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2372 | -8/Materials | Identified exit to Storage 2608 | -8/Materials | Build established: Skirmisher 3662 | -8/Materials | Entered Storage 4769 | -8/Storage | Used back door to open Recycling access 4769 | -8/Storage | Discovered new exit (range 5) 4881 | -8/Storage | Discovered new exit (range 16) 5499 | -8/Storage | Met a pair of Derelict thieves 5541 | -8/Storage | Build established: Scavenger-Skirmisher 5672 | -8/Storage | Destroyed 8 combat bots 5920 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6008 | -8/Storage | Entered Recycling 6008 | -8/Recycling | Accompanied by 10 allies 6228 | -8/Recycling | Build established: Commander-Skirmisher 6696 | -8/Recycling | Discovered new exit (range 16) 8329 | -8/Recycling | Scanned before Scraplab entrance 8500 | -8/Recycling | Entered Scraplab 8519 | -8/Recycling | Discovered new exit (range 3) 8529 | -8/Recycling | Entered Scraptown 8529 | -8/Scraptown | Accompanied by 14 allies 8529 | -8/Scraptown | System corruption cleaned by C-Scrubber 8833 | -8/Scraptown | Build established: Commander-Tank 8904 | -8/Scraptown | Visited TADAMA 9072 | -8/Scraptown | Discovered new exit (range 11) 9768 | -8/Scraptown | Visited Cyclists 10075 | -8/Scraptown | Visited CR-KLE's Repair Center 10476 | -8/Scraptown | CR-KLE repaired 9 parts 11237 | -8/Scraptown | Turned away by UFD registrar 11237 | -8/Scraptown | Turned away by UFD registrar 11309 | -8/Scraptown | Visited Fellowship of the Rings 12307 | -8/Scraptown | Attacked by Scraptown defenders 12308 | -8/Scraptown | Destroyed Triborg 12360 | -8/Scraptown | Found Tri-treads 12363 | -8/Scraptown | Lost 7 allies 12367 | -8/Scraptown | Lost 3 parts (1p1u1w) 12370 | -8/Scraptown | Found Prototype Ballistic Cannon 12370 | -8/Scraptown | Identified Siege Cannon 12377 | -8/Scraptown | Destroyed 10 combat bots 12377 | -8/Scraptown | Found Tri-treads 12436 | -8/Scraptown | Core integrity fell below 50% 12475 | -8/Scraptown | Destroyed 10 combat bots 12588 | -8/Scraptown | Lost 3 parts (1n2u) 12860 | -8/Scraptown | Build established: Tank 13333 | -8/Scraptown | Core integrity fell below 20% 13350 | -8/Scraptown | Destroyed by CT-GLA(j) with Overtuned Pulse Rifle Last Messages --------------- 13325_ Siege Slug penetrates D2-EUD(j). 13325_ D2-EUD(j) knocked back. 13325_ Siege Slug penetrates D2-EUD(j). 13326_ Hrd. Medium Armor Plating destroyed. 13327_ Siege Slug penetrates D2-EUD(j). 13327_ D2-EUD(j) knocked back. 13327_ Critical hit (Burn: +50). 13328_ Siege Cannon destroyed. 13329_ Tri-treads destroyed. 13329_ Seismic Detector destroyed. 13333_ Hvy. Ion Engine destroyed. 13333_ Cooling System destroyed. 13333_ Tractor Beam destroyed. 13333_ Critical hit (Burn: +50). 13336_ D2-EUD(j) heat short circuits Ovr. Pulse Rifle. 13336_ Acquired 57 matter. 13343_ Com. Wheel destroyed. 13344_ Ovr. Titanium Leg melted. 13344_ JO-959(j) destroyed. 13347_ Acquired 55 matter. Map ----- +----------------------------------------------------+ | #????????????????? | | #????????????????? | | ###### ##########"" """"#####????????????????? | | #????## ##????????#" "#????????????????????? | | #####?# #########?#" ""#????????????????????? | | #?# """"""""#?#" """#????????????????????? | | ### ### " ""#?#" """#????????????????????? | | #"" """ "#?#"""""""#????????????????????? | | #" """ " ""#?#########????????????????????? | | #" " """"""""#??????????????????????????????? | | #" ##"""####????? #???????????????????????? | | #" "" " ##############;;########???????????????? | | #" " #?# ## #???????????????? | | #"""""" #?# #???????????????? | | ####### #?# "" " #???????????????? | | #?????# #?# ! "" " #???????????????? | | ####### #?# =%[ "" " #???????????????? | | #?# % #???????????????? | | #?; !%[ #???????????????? | | ####### #?; [!= *= #???????????????? | | ?????# #?; %[%%%* % #???????????????? | | ????### #;;;!%%%%=*!!;;; ;#;#######????????????? | | ###?# = *!%![%=%![ #????????????? | | "X" # %=!!=%%=%*% %% #????????????? | | # %==!%!!%=%=%= #????????????? | | % *!%[ &[@*! #????????????? | | # !%%= = * == #????????????? | | # ########;;;;;;;=;* =! #????????????? | | ?# #??????##### !;[ [ #????????????? | | ?# #??????????### ;! [= #????????????? | | ??# #????????????##!!==! = #????????????? | | ??# #?????????????# ! ! [*= #????????????? | | "???# #?????????????##; !!! = #????????????? | | #???# #???##?##??????#; = !* ###??????????? | | ????# #??""""""??????#;* ""#"#????????? | | ##### #? ???????# = = ! """#????????? | | " # #? ????????# = ! ""###????????? | | " # # """???????# ###??????????? | | " # # """??????# # j p #####????????? | | " # """?????# # [ "????????? | | # # "#?##?#" [ = = "????????? | | # # "#????#" !**!*= "????????? | | " # #?""""""""#????#% *!!!!% "????????? | | " # ################%! !!%!= %"????????? | | " # = *%= !! ! = "????????? | | " *%! *=! = = != "????????? | | " # =!!! % "????????? | | ##### % =%! ! ]["????????? | | ##### !%*= [ [["????????? | | %! %%% #"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTeleporterBasin Manual? 0 Play Time 01:09:55 Cumulative 199.0 hours Start 2024.07.16 @ 06:34:19 End 2024.07.16 @ 07:46:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 168 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 49 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee35bf8f-2bc5-41a4-9a96-6fca03cce6f3