Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 17:29:02 Player: TravelDemon Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (53) 265 Value Destroyed (1312) 1312 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 9966 Bonus ------- Follower Combat Kills 158 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 74/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Actuator Array Utility Shielding Utility Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Inertial Stasis Machine Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Cloaking Device Cloaking Device Improved Propulsion Shielding Utility Shielding Utility Shielding Utility Shielding Utility Shielding Improved Utility Shielding Improved Force Field Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Impulse Thruster Array Stasis Beam [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Utility Shielding Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Special Weapon Stasis Beam Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . Utility 15 | . . . 1 . . . 2 2 2 2 2 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 86 | 6 3 . 10 7 2 . 5 9 10 6 4 11 3 8 2 Power 12 | 1 . . 1 1 . . . . 1 . 1 1 1 5 . Engine 2 | 1 . . 1 . . . . . . . . . . . . Core 3 | . . . . 1 . . . . 1 . 1 . . . . Reactor 7 | . . . . . . . . . . . . 1 1 5 . Propulsion 24 | 2 . . 4 4 . . . 5 4 . 1 3 . . 1 Treads 6 | 2 . . 3 1 . . . . . . . . . . . Leg 4 | . . . . 3 . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . 1 . . . . 4 4 . 1 3 . . 1 Utility 37 | 1 3 . 2 1 2 . 4 3 5 5 2 4 2 2 1 Device 13 | . . . . . . . 2 . 2 . 2 3 2 1 1 Storage 6 | 1 3 . . . 2 . . . . . . . . . . Processor 5 | . . . . . . . 1 2 1 . . 1 . . . Hackware 2 | . . . . . . . . . . 1 . . . 1 . Protection 11 | . . . 2 1 . . 1 1 2 4 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 2 . . 3 1 . . 1 1 . 1 . 3 . 1 . Energy Gun 2 | . . . 1 . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 . 1 . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 . . . 3 . . 1 Parts Lost 38 | . . 1 2 6 . . 1 8 . . . . 2 5 13 Power 7 | . . 1 . 1 . . . 1 . . . . . 3 1 Propulsion 9 | . . . 1 3 . . . 2 . . . . . . 3 Utility 17 | . . . . 1 . . 1 4 . . . . 1 2 8 Weapon 5 | . . . 1 1 . . . 1 . . . . 1 . 1 Highest Loss Streak 9 | . . 1 1 5 . . 1 6 . . . . 2 3 9 Average Slot Usage (%) 84 | . 98 94 92 86 99 100 86 77 46 85 75 77 84 67 58 Engine 3 | . 14 9 8 2 . . . . . . . . . . . Core 3 | . . . . 3 11 11 9 6 2 5 5 . . . . Treads 10 | . 28 28 26 9 . . . . . . . . . . . Leg 8 | . . . . 16 33 33 27 18 . . . . . . . Flight 5 | . . . 3 2 . . . 4 19 17 12 9 8 8 7 Device 5 | . . . . . . . 6 6 7 11 10 14 24 20 18 Storage 15 | . 27 28 22 22 21 22 18 11 . . . . . . . Processor 5 | . . . . . . . 6 13 13 11 10 10 8 8 8 Protection 10 | . . . 10 6 11 11 9 8 2 33 31 28 26 20 18 Energy Gun 1 | . . . . . . . 7 4 . . . . . . . Ballistic Gun 13 | . 28 28 21 21 22 22 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 10 38 38 52 52 80 80 85 85 18 23 22 48 64 68 48 Greatest Support 70 | 3 40 40 60 40 30 30 30 30 22 22 30 54 70 70 70 Greatest Overweight (x) 3 | 3 3 . 1 1 2 2 2 3 . 1 . . . 1 3 Average Overweight (x) . | 1 . . . . 1 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 20 20 4 4 4 4 4 4 4 Average Capacity 12 | 5 13 16 16 16 16 20 20 16 4 4 4 4 4 4 4 Most Carried 20 | 4 8 14 16 16 16 20 20 20 4 4 4 4 4 4 4 Average Carried 11 | 2 5 13 15 15 15 19 17 14 3 3 3 3 3 3 1 Final Capacity 20 | 6 16 16 16 16 20 20 20 4 4 4 4 4 4 4 4 Final Carried 20 | 4 8 14 16 15 16 20 17 2 2 4 4 4 3 2 4 Class Distribution -------------------- 38% | Mutant 25% | Infiltrator-Mutant 21% | Scavenger-Mutant 8% | Hauler-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -1/Access Infiltrator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1439 | 103 88 199 365 187 . 31 50 . . 191 30 107 . 88 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1685 | . 88 120 678 234 . . 565 . . . . . . . . Parts 98 | . 1 12 41 12 . . 32 . . . . . . . . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 46 | . 2 8 19 5 . . 12 . . . . . . . . Guns 44 | . 2 8 18 5 . . 11 . . . . . . . . AOE 2 | . . . 1 . . . 1 . . . . . . . . Classes Destroyed 6 | . 1 1 2 1 . . 1 . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . . . 3 . . . . . . . . Swarmer 23 | . . 8 8 2 . . 5 . . . . . . . . Grunt 17 | . 2 . 10 3 . . 2 . . . . . . . . Sentry 7 | . . . 2 . . . 5 . . . . . . . . Best Kill Streak 6 | . 2 6 4 3 . . 3 . . . . . . . . Combat Bots Only 6 | . 2 6 4 2 . . 3 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . . 2 . . . . . . . . Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 6478 | . 70 190 854 501 . . 369 813 80 120 . 164 443 589 2285 Core 2271 | . 30 6 123 97 . . 72 219 29 13 . 49 23 151 1459 Absorbed by Shields 373 | . . . . . . . . . . . . . 71 . 302 Core Remaining (%) 87 | 100 . 85 . . . 45 86 68 96 98 100 96 98 . . Volleys Fired 118 | . 10 15 52 28 . . . 4 . 8 . . . 1 . Largest 2 | . 2 2 2 2 . . . 1 . 1 . . . 1 . Hottest 100 | . 40 40 46 46 . . . 100 . 20 . . . . . Shots Fired 275 | . 20 30 103 52 . . 57 4 . 8 . . . 1 . Gun 262 | . 20 30 103 52 . . 57 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . 4 . 8 . . . 1 . Kinetic 205 | . 20 30 103 52 . . . . . . . . . . . Thermal 69 | . . . . . . . 57 4 . 8 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 7 6 28 11 . . 8 . . . . . . 1 . Robot Miss Streak 4 | . 3 3 3 4 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 5 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Autonomous 58 | . . . . . . . 57 1 . . . . . . . Shots Hit Robots 188 | . 11 22 77 34 . . 42 . . . . 1 . 1 . Core Hits 74 | . 5 10 31 9 . . 17 2 . . . . . . . Critical Hits 2 | . . . 1 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3900 | . 134 234 1201 449 . . 1762 28 . . . 92 . . . Guns 3252 | . 134 234 1140 447 . . 1297 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 526 | . . . 61 . . . 465 . . . . . . . . Melee 92 | . . . . . . . . . . . . 92 . . . Ramming 30 | . . . . 2 . . . 28 . . . . . . . Kinetic 1955 | . 134 234 1140 447 . . . . . . . . . . . Thermal 1823 | . . . 61 . . . 1762 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . . . . 92 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 . 1 5 . . . . 1 1 Average Corruption 1 | . . . 1 1 1 1 . 1 5 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 31 | . . . 3 4 3 2 . . 18 . . . . 1 . Message Errors 14 | . . . 2 . 2 2 . . 7 . . . . 1 . Matter Fused 1 | . . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . Energy Discharges 4 | . . . 1 . . . . . 3 . . . . . . Data Loss (minor) 8 | . . . . 3 1 . . . 4 . . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . Targeting Errors 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . . . . 74 . . . . 37 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 74 | . . . . . . . 74 . . . . . . . . Melee 37 | . . . . . . . . . . . . 37 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . 81 13 . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 6 | . . . . 1 . . . 5 . . . . . . . Targets Rammed 6 | . . . . 1 . . . 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 82 | . 12 . 14 5 . . . 42 82 . . . . . . Average Temperature 11 | . 8 . 3 2 . . . 22 45 . . . . . . Received Heat Transfer 789 | . 36 . 354 99 . . 108 . . 18 . . 18 27 129 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 3 . . . 5 . . . . . . . . Heat Transferred 2128 | . . . 100 . . . 2028 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 325 | . 80 155 325 141 . . 253 67 12 35 95 . 99 66 185 Average Influence 41 | . 20 18 136 70 . . 86 28 4 8 41 . 47 33 102 Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 69 100 . 100 85 100 100 100 100 100 100 100 100 Level 1 4 | . . . 30 . . . 14 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 2 . . . 2 3 3 1 . 1 1 . 3 Investigation 4 | . 1 . . . . . . . 1 . . . 1 . 1 Extermination 5 | . . . . . . . . 1 1 1 . 1 . . 1 Reinforcement 8 | . 1 . 2 . . . 1 2 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 12 | . 1 . 1 . . . 1 1 . . 1 . 1 4 2 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . Times Spotted 197 | . 6 10 34 9 . . 21 13 5 12 4 14 12 17 40 Peak Tracking Total 17 | . 4 3 5 4 . . 5 8 3 6 4 6 7 7 17 Tactical Retreats 36 | . . . 4 3 . . 2 3 1 4 . 3 3 7 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 16 | . 1 . 1 . . . . 1 3 1 2 . . 2 5 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 6 | . . . 4 . . . 2 . . . . . . . . Max in Single Turn 3 | . . . 3 . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 26 | . . 1 . . 1 . 2 2 2 4 3 3 1 3 4 Terminals 18 | . . . . . . . 1 . . 3 3 3 1 3 4 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 35 | . . 1 . . 1 . 2 4 4 4 6 3 2 3 5 Successful 25 | . . 1 . . 1 . 2 2 4 3 3 1 1 3 4 Failed 10 | . . . . . . . . 2 . 1 3 2 1 . 1 Catastrophic 5 | . . . . . . . . . . . 2 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . . . 1 . 1 . . . 4 2 . . . Terminals 23 | . . . . . . . 1 . . 3 6 3 2 3 5 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 3 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Terminal Hacks 17 | . . 1 . . 1 . 1 . . 2 3 1 1 3 4 Record 6 | . . . . . . . . . . 1 1 1 . . 3 Open Door 5 | . . 1 . . . . . . . . 1 . . 3 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 2 . . . . . . Insert Component 2 | . . . . . . . . 1 1 . . . . . . Analyze 2 | . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . . 1 . 1 2 2 1 . 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Matter 146 | . . . . . . . . . 146 . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 19 | . . 5 14 . . . . . . . . . . . . Total Damage 212 | . . 75 137 . . . . . . . . . . . . Kills 7 | . . 3 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 11263 | 73 424 2285 1118 867 479 664 844 1045 871 760 409 421 240 485 278 Spaces Moved 11544 | 44 239 1064 551 453 299 353 373 884 1373 1837 869 1005 517 1032 651 Core 933 | 44 17 . . . . . . 93 777 . . . . . 2 Treads 2082 | . 222 1064 551 245 . . . . . . . . . . . Legs 1664 | . . . . 208 299 353 373 431 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6865 | . . . . . . . . 360 596 1837 869 1005 517 1032 649 Fastest Speed 32 | 50 160 160 160 150 150 180 180 32 34 34 34 37 37 37 37 Average Speed 80 | 139 162 160 168 165 155 180 180 107 43 34 35 37 37 37 37 Slowest Speed 200 | 200 200 160 180 180 180 180 180 200 50 114 37 37 37 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . 2 6 12 3 1 7 19 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 96 46 83 61 75 27 23 28 43 25 25 18 23 30 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 3 . 1 . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 54 | . . . 8 . . . 46 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . 12 . . . . . . . . AOE 42 | . . . 8 . . . 34 . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 13246 | 53 255 1620 642 518 314 382 550 971 1645 1941 966 1049 557 1103 680 Wait 1390 | . . 536 10 26 . 26 155 45 257 96 87 19 44 65 24 Move 11423 | 43 238 1063 550 452 298 352 372 879 1360 1814 862 1002 502 996 640 Hop 50 | . . . . . . . . 2 6 10 3 1 7 16 5 Pick Up 64 | 4 2 6 9 2 11 4 8 2 6 4 2 3 . 1 . Fast Attach 56 | 6 3 . 7 5 2 . 1 2 5 5 3 9 2 5 1 Attach 26 | . . . 2 2 . . 4 6 3 1 1 2 1 3 1 Detach 22 | . 2 . 2 . . . 1 3 2 1 2 3 1 1 4 Swap 4 | . . . 1 . . . . 1 2 . . . . . . Drop 60 | . . . 9 2 3 . 9 17 4 2 6 8 . . . Fire 118 | . 10 15 52 28 . . . 4 . 8 . . . 1 . Melee 2 | . . . . . . . . . . . . 2 . . . Ram 5 | . . . . . . . . 5 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 5 . . . . . 15 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 498 | -10/Materials | Entered Mines 853 | -10/Mines | Found a hidden stash of uninstalled traps 921 | -10/Mines | Learned Materials emergency access door positions 921 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1096 | -10/Mines | Discovered new exit (range 10) 1127 | -10/Mines | Learned Materials interactive machine intel 1140 | -10/Mines | Learned Materials security intel 1143 | -10/Mines | Discovered new exit (range 8) 2761 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2783 | -10/Mines | Entered Materials 2783 | -9/Materials | Accompanied by 3 allies 2783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2786 | -9/Materials | Loaded intel: 18 interactive machine locations 2888 | -9/Materials | Discovered new exit (range 15) 3679 | -9/Materials | Discovered new exit (range 8) 3814 | -9/Materials | Discovered new exit (range 14) 3893 | -9/Materials | Build established: Scavenger-Mutant 3901 | -9/Materials | Entered Mines 4130 | -9/Mines | Core integrity fell below 50% 4163 | -9/Mines | Lost 5 parts (1p2n1u1w) 4170 | -9/Mines | Discovered new exit (range 14) 4387 | -9/Mines | Build established: Mutant 4492 | -9/Mines | Discovered new exit (range 7) 4742 | -9/Mines | Build established: Scavenger-Mutant 4762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4762 | -9/Mines | Discovered new exit (range 5) 4768 | -9/Mines | Entered Exiles 4788 | -9/Exiles | Discovered new exit (range 15) 4804 | -9/Exiles | Met 8R-AWN 4830 | -9/Exiles | Met EX-HEX 4875 | -9/Exiles | Met EX-BIN 4896 | -9/Exiles | Aligned with FarCom system 4897 | -9/Exiles | Given EX-Vault access code 4936 | -9/Exiles | Opened EX-Vault 4958 | -9/Exiles | Found AWS/Thermal 4990 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5034 | -9/Exiles | Met EX-DEC 5086 | -9/Exiles | Discovered new exit (range 12) 5247 | -9/Exiles | Left Exiles lab with AWS/Thermal 5247 | -9/Exiles | Entered Mines 5900 | -8/Mines | Discovered new exit (range 6) 5911 | -8/Mines | Entered Materials 5911 | -8/Materials | Evolved 2 slots: Utility x2 6233 | -8/Materials | Discovered new exit (range 11) 6450 | -8/Materials | Discovered new exit (range 15) 6575 | -8/Materials | Build established: Hauler-Skirmisher 6667 | -8/Materials | Garrison activated, responded to threat 6755 | -8/Materials | Entered Factory 6755 | -7/Factory | Evolved 2 slots: Utility x2 7797 | -7/Factory | Discovered new exit (range 6) 7800 | -7/Factory | Entered another Factory area 7800 | -6/Factory | Evolved 2 slots: Utility x2 7827 | -6/Factory | Lost 6 parts (2n4u) 7907 | -6/Factory | Fabricated Cesium-ion Thruster? 8103 | -6/Factory | Build established: Mutant 8206 | -6/Factory | Discovered new exit (range 9) 8212 | -6/Factory | Identified exit to Lower Caves 8618 | -6/Factory | Build established: Infiltrator-Mutant 8667 | -6/Factory | Discovered new exit (range 8) 8670 | -6/Factory | Identified exit to Factory 8671 | -6/Factory | Entered another Factory area 8671 | -5/Factory | Evolved 2 slots: Utility x2 9422 | -5/Factory | Spotted B-75 Beast 9425 | -5/Factory | Discovered new exit (range 16) 9430 | -5/Factory | Identified exit to Factory 9431 | -5/Factory | Entered another Factory area 9431 | -4/Factory | Evolved 2 slots: Utility x2 9667 | -4/Factory | Discovered new exit (range 10) 9669 | -4/Factory | Identified exit to Extension 9829 | -4/Factory | Discovered new exit (range 15) 9836 | -4/Factory | Identified exit to Research 9840 | -4/Factory | Entered Research 9840 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9941 | -3/Research | Found Prototype Slashing Weapon 9941 | -3/Research | Identified Centrium Greatsword 10104 | -3/Research | Found Prototype Processor 10104 | -3/Research | Identified Exp. Terrain Scan Processor 10257 | -3/Research | Discovered new exit (range 11) 10261 | -3/Research | Identified exit to Research 10261 | -3/Research | Entered another Research area 10261 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10370 | -2/Research | Identified exit to Access 10501 | -2/Research | Entered Access 10501 | -1/Access | Evolved 2 slots: Utility x2 10597 | -1/Access | Lost 3 parts (2p1u) 10983 | -1/Access | Discovered new exit (range 7) 10985 | -1/Access | Identified exit to Command 10986 | -1/Access | Entered Command 11027 | -1/Command | Disengaged cave seal 11158 | -1/Command | Found Prototype Device 11158 | -1/Command | Identified Exp. Actuator Array 11230 | -1/Command | Spotted B-99 Colossus 11252 | -1/Command | Spotted Alpha 7 11252 | -1/Command | Spotted Striker 11252 | -1/Command | Spotted Executioner 11252 | -1/Command | Spotted Executioner 11252 | -1/Command | Spotted Alpha 7 11252 | -1/Command | Spotted Striker 11252 | -1/Command | Spotted Executioner 11252 | -1/Command | Spotted Executioner 11254 | -1/Command | Spotted B-99 Colossus 11255 | -1/Command | Spotted B-99 Colossus 11257 | -1/Command | Core integrity fell below 50% 11262 | -1/Command | Core integrity fell below 20% 11264 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 11259_ Field strength at 94. 11260_ Penetrated by Slug. 11260_ Slug penetrates Wall. 11260_ Slug penetrates Earth. 11260_ Slug penetrates Striker. 11260_ Penetrated by Slug. 11260_ Slug penetrates Wall. 11261_ Knocked back. 11261_ Slug penetrates Wall. 11261_ Adv. ECM Suite destroyed. 11261_ Knocked back. 11263_ Penetrated by Slug. 11263_ Door malfunctions. 11263_ Slug penetrates Wall. 11263_ Penetrated by Slug. 11263_ Slug penetrates Striker. 11263_ Penetrated by Slug. 11263_ Slug penetrates Earth. 11264_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###################### | | ??????????????????????###??## | | ??????????????????????# ## # ## | | ??????????????????????#;;#;;# ! #? | | ??????????????????????# [[ #? | | ??????????????????????# ;;###### [[ #? | | ??????????????????????# ;#?????# [[ #? | | ????????????????????# # ;#?????# #? | | ????????????????????# ; ;#?????###############? | | ????????????????????# ; @ ;##???????????????????? | | ????????????????????#;;;;;/;;#???????????????????? | | ????????????????????#; % ##???????????????????? | | ????????????????????##7 ^ 7#????????????????????? | | ????????????????????# ^ E #???????????????????? | | ????????????????????##K EK;#???????????????????? | | ????????????????????# ^ ^ #???????????????????? | | ????????????????????##E ##???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????##E ^^^ ##???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????## BB##???????????????????? | | ?????????????????????BB BB ????????????????????? | | ?????????????????????BB ????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? """""" ???????????????????? | | ??????????????????? ?????? ??????????????????? | | ???????????????????? ?????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 385 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ParticleDefenseRecalibrator Manual? 0 Play Time 01:54:19 Cumulative 29.0 hours Start 2020.04.24 @ 15:23:02 End 2020.04.24 @ 17:29:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 380ccee9-92bc-4754-8de0-3c1f83d6cdea