Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 11:08:58 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Backup Laser III Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4334) 4334 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 10581 Bonus ------- Follower Combat Kills 127 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 15/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (5) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Point Defense System > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Wheel Centrium Wheel Antigrav System Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON ----------- Tesla Rifle Tesla Rifle Wave Gun Autogun Heavy Flail > --- INVENTORY -------- Small Matter Pod Point Defense System [Rating: 88] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . 1 . . . 2 Utility 3 | . . . . . 1 . . 2 . . . Weapon 4 | . . . . . 2 1 1 . . . . Parts Attached 186 | 7 2 5 4 1 10 18 59 10 19 10 41 Power 24 | 2 . . . . 1 3 7 2 3 2 4 Engine 15 | 2 . . . . 1 1 6 2 1 1 1 Core 9 | . . . . . . 2 1 . 2 1 3 Reactor . | . . . . . . . . . . . . Propulsion 47 | 3 . 2 . 1 3 4 19 . 3 3 9 Treads 12 | 1 . . . 1 2 . 6 . 1 . 1 Leg 15 | . . 2 . . . 2 6 . 1 2 2 Wheel 16 | 2 . . . . 1 2 7 . . 1 3 Hover 2 | . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . 1 . 1 Utility 50 | 1 2 . 1 . 3 1 12 5 7 3 15 Device 27 | . 1 . . . 2 1 8 3 4 1 7 Storage 7 | 1 . . 1 . . . . 2 2 . 1 Processor 10 | . 1 . . . . . 1 . . 2 6 Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . . . . 1 . 3 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 65 | 1 . 3 3 . 3 10 21 3 6 2 13 Energy Gun 22 | 1 . 1 . . 2 3 9 . 2 . 4 Energy Cannon 11 | . . . 3 . . 3 2 1 1 . 1 Ballistic Gun 24 | . . 2 . . 1 3 8 1 3 2 4 Ballistic Cannon 3 | . . . . . . 1 1 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 3 Impact Weapon 2 | . . . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 3 . 1 . . . . Parts Lost 102 | . . 2 . 1 . 9 26 . 18 19 27 Power 12 | . . . . . . 1 4 . 2 2 3 Propulsion 23 | . . 1 . 1 . . 7 . 3 4 7 Utility 21 | . . . . . . 2 3 . 6 6 4 Weapon 46 | . . 1 . . . 6 12 . 7 7 13 Highest Loss Streak 18 | . . 1 . 1 . 3 7 . 8 12 18 Average Slot Usage (%) 74 | . 82 85 86 78 75 87 84 87 66 57 45 Engine 8 | . 14 14 14 14 9 8 11 11 5 3 1 Core 1 | . . . . . . 3 . . 1 3 2 Treads 4 | . 14 9 . 4 15 6 7 . . . . Leg 7 | . . 8 28 16 1 8 10 . 3 6 . Wheel 4 | . 14 1 . . 9 6 6 11 3 2 4 Device 12 | . 2 14 14 14 7 9 10 22 20 7 5 Storage 5 | . 14 14 14 14 9 7 3 4 2 6 . Processor 1 | . 8 . . . . . . . . 3 11 Protection 2 | . . . . . 7 3 3 . 3 3 . Energy Gun 6 | . 14 10 3 . 3 6 9 11 5 . 1 Energy Cannon 4 | . . . 7 14 9 4 4 5 5 3 1 Ballistic Gun 8 | . . 12 3 . 2 14 9 6 6 11 2 Ballistic Cannon 1 | . . . . . . 3 . 9 3 . . Naked Turns 92 | . . . . . . . . . . 77 15 Heaviest Build 71 | 10 11 12 28 28 41 49 60 70 71 48 36 Greatest Support 75 | 20 10 20 20 20 22 44 62 62 62 40 75 Greatest Overweight (x) 16 | . 1 1 1 2 4 16 13 1 13 4 11 Average Overweight (x) 1 | . . . . 1 2 3 1 . 1 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 4 Average Capacity 4 | 5 6 6 6 6 6 6 5 4 4 4 4 Most Carried 6 | 4 4 6 6 6 6 6 6 4 4 4 4 Average Carried 4 | 2 4 5 6 5 5 5 4 3 2 2 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 Final Carried 6 | 4 4 6 6 5 6 6 4 4 1 3 1 Class Distribution -------------------- 26% | Mutant 18% | Skirmisher 15% | Scavenger-Mutant 9% | Executioner 7% | Scavenger-Executioner 6% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Executioner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 3604 | 180 . 149 53 5 27 419 1161 248 636 315 411 Remotely . | . . . . . . . . . . . . Salvage Created 4726 | . . 222 . 57 317 857 1633 252 406 325 657 Parts 232 | . . 14 . 1 18 49 69 13 21 18 29 Haulers Intercepted 3 | . . . . . 2 1 . . . . . Recyclers Shooed 5 | . . 1 . . . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 15 17 . Prevented 6 | . . . . . . . . . 5 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 91 | . . 7 . 3 10 12 26 6 11 9 7 Melee 2 | . . . . . . . 2 . . . . Guns 45 | . . 7 . . . 3 17 2 5 5 6 Cannons 27 | . . . . 1 2 5 5 4 6 4 . AOE 16 | . . . . 2 8 4 2 . . . . Classes Destroyed 15 | . . 2 . . 3 6 2 . 1 . 1 Worker 5 | . . . . . . 1 2 . . . 2 Builder 9 | . . . . . . 8 1 . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . . . . . 2 1 . . . . . Recycler 3 | . . . . . . 2 1 . . . . Watcher 4 | . . . . . . 1 2 . . . 1 Swarmer 25 | . . 3 . . 4 . 3 3 4 7 1 Grunt 36 | . . 4 . 3 3 8 14 2 2 . . Brawler 2 | . . . . . . . 1 . 1 . . Sentry 8 | . . . . . 2 2 2 1 . 1 . Demolisher 1 | . . . . . . 1 . . . . . Hunter 7 | . . . . . 1 . 2 . 1 1 2 Programmer 10 | . . . . . . . 4 . 2 . 4 Behemoth 1 | . . . . . . . . . 1 . . Assembled 1 | . . . . . . 1 . . . . . Best Kill Streak 12 | . . 3 . 3 7 12 5 3 4 5 2 Combat Bots Only 5 | . . 3 . 3 5 2 5 3 4 5 2 Max Kills in Single Turn 7 | . . 2 . 2 3 7 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 3 1 1 . . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 13335 | 3 . 438 . 239 277 1629 2873 366 1872 1910 3728 Core 3010 | . . 128 . 27 79 235 525 . 143 712 1161 Absorbed by Shields 31 | . . . . . . . . . . . 31 Core Remaining (%) 56 | 100 . . . 38 85 66 38 . . 14 . Volleys Fired 281 | . . 29 . 5 7 38 63 14 44 20 61 Largest 6 | . . 2 . 1 1 5 6 6 6 5 4 Hottest 365 | . . 60 . 100 100 232 320 362 365 237 234 Shots Fired 811 | . . 50 . 5 7 141 240 49 149 72 98 Gun 591 | . . 50 . . . 100 197 25 83 58 78 Cannon 217 | . . . . 5 7 41 43 24 66 14 17 Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . . . 3 Kinetic 448 | . . 29 . . . 77 119 24 93 56 50 Thermal 217 | . . 21 . 5 7 14 80 17 25 14 34 Explosive . | . . . . . . . . . . . . Electromagnetic 146 | . . . . . . 50 41 8 31 2 14 Robot Hit Streak 13 | . . 13 . 3 5 7 10 9 12 6 10 Robot Miss Streak 13 | . . 4 . . . 7 13 6 8 4 8 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 6 | . . 1 . . . . 2 . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 1 Shots Hit Robots 503 | . . 34 . 2 2 89 157 33 93 32 61 Core Hits 283 | . . 14 . 3 14 55 93 21 43 16 24 Critical Hits 8 | . . . . 1 . 1 . 1 4 . 1 Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 4 . 1 Melee Attacks 22 | . . . . . . . 22 . . . . Impact 22 | . . . . . . . 22 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14574 | 6 . 331 . 514 1335 3316 3912 700 2168 670 1622 Guns 6437 | . . 324 . . . 880 2219 384 1149 359 1122 Cannons 4713 | . . . . 206 547 1142 894 290 983 311 340 Explosions 2894 | . . . . 308 788 1269 381 . 36 . 112 Melee 417 | . . . . . . . 417 . . . . Ramming 71 | 6 . 7 . . . 25 1 26 . . 6 Kinetic 4849 | . . 167 . . . 622 1279 295 1406 340 740 Thermal 7374 | . . 157 . 514 1335 2040 1626 263 468 311 660 Explosive . | . . . . . . . . . . . . Electromagnetic 1863 | . . . . . . 629 589 116 294 19 216 Impact 417 | . . . . . . . 417 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 7 2 7 17 14 Average Corruption 6 | . . . . . . 1 5 2 5 9 7 Corruption Purged . | . . . . . . . . . . . . Effects 159 | . . . . . . 1 51 3 33 39 32 Message Errors 26 | . . . . . . 1 8 . 6 6 5 Matter Fused 34 | . . . . . . . 12 . 7 10 5 Heat Flow Errors 15 | . . . . . . . 6 1 2 3 3 Energy Discharges 9 | . . . . . . . 3 . 3 2 1 Parts Rejected 4 | . . . . . . . 2 . . . 2 Data Loss (minor) 21 | . . . . . . . 7 . 9 2 3 Data Loss (major) 3 | . . . . . . . 1 . . 2 . Misfires 4 | . . . . . . . 1 . . . 3 Misdirections 12 | . . . . . . . . . . 9 3 Targeting Errors 28 | . . . . . . . 11 2 6 4 5 Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 722 | . . . . 41 62 387 123 6 33 9 61 Projectiles 476 | . . . . 41 24 308 . . 33 9 61 Explosions 172 | . . . . . 38 79 55 . . . . Melee 74 | . . . . . . . 68 6 . . . Knockbacks 23 | . . . . . . 10 5 3 5 . . Impact 3 | . . . . . . . 2 1 . . . Kinetic 20 | . . . . . . 10 3 2 5 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 292 | 3 . 3 . 55 65 49 50 12 11 . 44 Shots 6 | . . . . 1 1 1 1 . 1 . 1 Rammed 8 | 1 . 1 . . . 1 1 2 . . 2 Targets Rammed 8 | 1 . 1 . . . 1 1 2 . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 637 | . . 114 . 183 114 533 637 226 358 256 330 Average Temperature 113 | . . 47 . 94 53 169 152 65 93 112 82 Received Heat Transfer 2106 | . . 156 . 108 72 391 690 63 177 198 251 Effects 26 | . . . . . . 8 15 . 3 . . Shutdowns 7 | . . . . . . 2 5 . . . . Energy Bleed 5 | . . . . . . 2 3 . . . . Interference 7 | . . . . . . 3 1 . 3 . . Matter Decay 1 | . . . . . . . 1 . . . . Damage (minor) 5 | . . . . . . 1 4 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 5 | . . . . . . . 4 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 14 | . . . . 1 . 6 5 . . . 2 Heat Transferred 7981 | . . 350 . 480 1280 1779 2362 355 483 333 559 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 460 | . . 110 . 60 378 460 417 198 . . 163 Initial 225 | . . . . . 23 171 225 186 . . . Average 183 | . . 49 . 51 261 290 270 150 . . 48 Maximum Alert Level 2 | . . . . . 1 2 2 . . . . Low Security (%) 57 | 100 100 100 . 100 40 25 19 100 . . 100 Level 1 39 | . . . . . 59 59 78 . . . . Level 2 3 | . . . . . . 15 2 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 1 7 12 3 . 1 7 Investigation 3 | . . . . . 1 . 1 . . . 1 Extermination 8 | . . . . . . 1 4 1 . . 2 Reinforcement 11 | . . . . . . 4 4 1 . . 2 Assault 1 | . . . . . . . . . . 1 . Garrison 8 | . . . . . . 2 3 1 . . 2 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 8 | . . . . . . 3 2 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . . 9 . 3 12 32 47 9 11 25 37 Peak Tracking Total 17 | . . 3 . 3 6 4 6 4 4 8 17 Tactical Retreats 28 | . . 1 . . 1 7 8 . . 7 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 11 | . . . . . 1 5 1 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 6 | . . . . . . 1 . 1 . . 4 Max in Single Turn 4 | . . . . . . 1 . 1 . . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 14 | . . 1 . . . 4 6 1 . . 2 Terminals 8 | . . . . . . 1 5 . . . 2 Fabricators 3 | . . . . . . 1 1 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 32 | . . 1 . . . 11 11 4 . . 5 Successful 14 | . . 1 . . . 4 4 3 . . 2 Failed 18 | . . . . . . 7 7 1 . . 3 Catastrophic 3 | . . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . . . 1 . . 5 3 2 . . 4 Terminals 16 | . . . . . . 2 9 . . . 5 Fabricators 8 | . . . . . . 2 2 4 . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . . . Terminal Hacks 4 | . . 1 . . . . 2 . . . 1 Record 2 | . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 2 2 . . . Network Status 3 | . . . . . . 1 1 1 . . . Build 2 | . . . . . . . 1 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 2 . 1 . . 1 Terminals 1 | . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Watchers 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 4 6 . . . 2 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . 1 1 . . . Matter 366 | . . . . . . . 153 213 . . . Time 233 | . . . . . . . 81 152 . . . Total Robot Build Rating 6 | . . . . . . . 1 5 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 1 Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 9 | . . . . . . 5 1 1 . 1 1 Largest Group 3 | . . . . . . 3 1 1 . 1 1 Highest-Rated Group 93 | . . . . . . 93 20 20 . 29 12 Highest-Rated Ally 31 | . . . . . . 31 20 20 . 29 12 Total Orders 2 | . . . . . . . . 2 . . . PICKUP 1 | . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . 1 . . . Ally Attacks 45 | . . . . . . 29 . . . 3 13 Total Damage 839 | . . . . . . 668 . . . 59 112 Kills 7 | . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 6 | . . 2 . . . . . . 3 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 8077 | 51 51 709 504 99 237 1052 1879 601 981 843 1070 Spaces Moved 5498 | 46 59 455 369 45 175 720 1084 284 478 925 858 Core 706 | 1 . . . . . 3 2 . 13 556 131 Treads 326 | . . 228 . . 2 2 72 . 9 . 13 Legs 1260 | . . 149 369 45 . 5 353 . 273 64 2 Wheels 2760 | 45 59 78 . . 173 710 657 284 183 305 266 Hover 176 | . . . . . . . . . . . 176 Flight 270 | . . . . . . . . . . . 270 Fastest Speed 40 | 50 80 90 120 150 100 110 90 100 100 50 40 Average Speed 110 | 79 81 134 134 177 109 118 120 109 165 81 72 Slowest Speed 850 | 80 90 160 150 180 180 850 700 110 700 180 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 18 88 62 17 22 24 32 6 69 94 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . Spaces Dug 2 | . . . . . . . 2 . . . . Terrain Destroyed 235 | . . . . 74 52 24 25 3 16 3 38 Melee 2 | . . . . . . . 2 . . . . Projectile 42 | . . . . 3 2 . 14 3 14 3 3 AOE 191 | . . . . 71 50 24 9 . 2 . 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 6822 | 57 61 504 377 50 200 810 1473 544 561 975 1210 Wait 686 | . . 13 . . . 19 203 222 16 . 213 Move 5486 | 46 58 454 368 44 174 719 1083 283 477 924 856 Hop 1 | . . . . . . . . . . . 1 Pick Up 29 | 3 . 2 . . 2 . 6 4 3 5 4 Fast Attach 120 | 5 2 1 3 . 7 14 38 . 11 6 33 Attach 36 | 1 . 2 . 1 1 1 8 2 8 4 8 Detach 16 | 1 1 . . . 1 1 3 . 2 1 6 Swap 30 | 1 . 2 1 . 2 3 13 8 . . . Drop 54 | . . . 5 . 6 6 25 9 . 1 2 Fire 281 | . . 29 . 5 7 38 63 14 44 20 61 Melee 22 | . . . . . . . 22 . . . . Ram 6 | . . . . . . 1 1 2 . . 2 Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 8 8 . . . 19 Rewire 19 | . . . . . . . . . . 14 5 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 103 | -10/Materials | Entered Mines 126 | -10/Mines | Discovered new exit (range 15) 155 | -10/Mines | Discovered new exit (range 6) 248 | -10/Mines | Found the Drone Emporium 256 | -10/Mines | Found Prototype Device 285 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Build established: Mutant 471 | -10/Mines | Learned Materials security intel 499 | -10/Mines | Learned location of 2 exits from Materials 781 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -10/Mines | Discovered new exit (range 5) 812 | -10/Mines | Entered Exiles 830 | -10/Exiles | Discovered new exit (range 15) 845 | -10/Exiles | Met 8R-AWN 862 | -10/Exiles | Met EX-HEX 899 | -10/Exiles | Met EX-BIN 914 | -10/Exiles | Aligned with FarCom system 916 | -10/Exiles | Given EX-Vault access code 947 | -10/Exiles | Opened EX-Vault 954 | -10/Exiles | Found Prototype Energy Cannon 954 | -10/Exiles | Identified Firepult 958 | -10/Exiles | Found Prototype Energy Cannon 958 | -10/Exiles | Identified YOLO Cannon 1094 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1141 | -10/Exiles | Met EX-DEC 1304 | -10/Exiles | Discovered new exit (range 10) 1316 | -10/Exiles | Left Exiles lab with YOLO Cannon 1316 | -10/Exiles | Entered Mines 1399 | -9/Mines | Discovered new exit (range 9) 1415 | -9/Mines | Entered Materials 1415 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1416 | -8/Materials | Identified exit to Factory 1633 | -8/Materials | Build established: Skirmisher 1652 | -8/Materials | Entered Factory 1652 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2090 | -7/Factory | Crushed by falling debris 2237 | -7/Factory | Lost 3 parts (1u2w) 2532 | -7/Factory | Garrison activated, responded to threat 2655 | -7/Factory | Discovered new exit (range 15) 2704 | -7/Factory | Entered another Factory area 2704 | -6/Factory | Accompanied by 1 ally 2704 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2771 | -6/Factory | Lost 3 parts (2n1w) 2913 | -6/Factory | Lost 7 parts (2p1n1u3w) 3047 | -6/Factory | Fabricated R-06 Scavenger (x1) 3090 | -6/Factory | Garrison activated, responded to threat 3163 | -6/Factory | Spotted B-75 Beast 3221 | -6/Factory | Lost 5 parts (2n1u2w) 3367 | -6/Factory | Lost 7 parts (1p1n5w) 3577 | -6/Factory | Build established: Scavenger-Mutant 3911 | -6/Factory | Core integrity fell below 50% 4182 | -6/Factory | Build established: Scavenger-Executioner 4565 | -6/Factory | Discovered new exit (range 5) 4583 | -6/Factory | Entered another Factory area 4583 | -5/Factory | Evolved 2 slots: Utility x2 4637 | -5/Factory | Build established: Executioner 4867 | -5/Factory | Fabricated R-10 Processor (x1) 5113 | -5/Factory | Discovered new exit (range 16) 5128 | -5/Factory | Garrison activated, responded to threat 5184 | -5/Factory | Entered Upper Caves 5227 | -5/Upper Caves | Spotted B-75 Beast 5455 | -5/Upper Caves | Destroyed B-75 Beast 5534 | -5/Upper Caves | Lost 8 parts (2n2u4w) 5819 | -5/Upper Caves | Lost 3 parts (1u2w) 5882 | -5/Upper Caves | Learned Factory emergency access door positions 5952 | -5/Upper Caves | Discovered new exit (range 11) 6024 | -5/Upper Caves | Lost 4 parts (1p1n2u) 6127 | -5/Upper Caves | Learned 4 Factory zone layouts 6165 | -5/Upper Caves | Entered another Upper Caves area 6212 | -5/Upper Caves | Discovered new exit (range 9) 6451 | -5/Upper Caves | Spotted B-75 Beast 6479 | -5/Upper Caves | Build established: Scavenger-Tank 6514 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6676 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6710 | -5/Upper Caves | System corruption reached 10% 6743 | -5/Upper Caves | Lost 12 parts (2p3n2u5w) 6783 | -5/Upper Caves | Core integrity fell below 50% 6861 | -5/Upper Caves | Core integrity fell below 20% 7008 | -5/Upper Caves | Entered Factory 7008 | -4/Factory | Evolved 2 slots: Propulsion x2 7009 | -4/Factory | Identified exit to Research 7097 | -4/Factory | Build established: Mutant 7409 | -4/Factory | Lost 7 parts (2p1n2u2w) 7943 | -4/Factory | Garrison activated, responded to threat 7969 | -4/Factory | System corruption reached 10% 7989 | -4/Factory | Core integrity fell below 50% 8025 | -4/Factory | Core integrity fell below 20% 8040 | -4/Factory | Lost 18 parts (1p5n1u11w) 8078 | -4/Factory | Destroyed by S-27 Virus with Backup Laser III Last Messages --------------- 08043_ Discarded Adv. Visual Processing Unit. 08045_ Field strength at 88. 08046_ Field strength at 82. 08047_ Field strength at 73. 08048_ Field strength at 67. 08049_ % %7VHJ&UEI1NDEPVQY| IILLJV8E=EJ5NY 08049_ Field strength at 57. 08050_ Field strength at 51. 08051_ Field strength at 41. 08052_ Field strength at 35. 08053_ Field strength at 29. 08054_ Field strength at 13. 08055_ Field strength at 3. 08056_ Stasis field depleted. 08056_ Sml. Matter Pod destroyed. 08065_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08067_ System corrupted: Matter fused (-9). 08071_ Construction Platform disabled. 08075_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????################# | | ???????????????????????????????# / / | | ???????????????????????????????# ##### | | ???????????????????????????????# """" """" #???#" | | ???????????????????????????????# """" """" #???#T | | ???????????????????????????????# """" """" #???#" | | ???????????????????????????????# """" """" #???# | | ???????????????????????????????# """" """"g####### | | ???????????????????????????????# """" """g# | | ???????????????????????????????# """" """g# | | ???????????????????????????????# # | | ????????????????????? """"" ## ! p # | | ????????????????????? """"" ## = = # | | ????????????????????? ## # # | | ????????????????????####+#############p#####g # | | ????????????????????# @ s # | | ????+???????????????# # | | ????????????????????# < # | | ????????????????????# # | | ????????????????????# # | | ???????????o????????### ##########+########### | | ??????????????????????# #???# #???# | | ??????????????????????# #???# #???# | | ??????????????????????# ##### #???? | | ??????????????????????# + #???? | | ??????????????????????# ##### #???? | | ??????????????????????# #???# #???? | | ??????????????????????# #???# #???? | | ??+??????????????????## #???# #???? | | ????????????????????? #???# +???? | | ????????????????????? ##### #???? | | ????????????????????? + #???? | | ????????????????????? ##### #???? | | ????????????????????? #???##############???? | | ?????????????????????### ##???????????????##???? | | ????????????????????? # #??????????#####?# ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 32 Energy Capacity 970 Matter Stores 334 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 3 Jamming Range 8 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedMetafiberNanosword Manual? 0 Play Time 01:33:29 Cumulative 63.1 hours Start 2022.02.03 @ 22:37:30 End 2022.02.04 @ 11:08:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85fd47b8-daac-430a-ada4-b5b7bcd20559