Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 14:14:31 Player: Benkyo Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (510) 2550 Value Destroyed (25441) 25441 Prototype IDs (326) 6520 Alien Tech Used (11) 2200 Bonus (58713) 58713 TOTAL SCORE: 106124 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3852 Follower Combat Kills 1318 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 882 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -739 Cogmind --------- Core Integrity 549/1600 Matter 270/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Experimental Force Field > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Targeting Computer Sigix Sheargun Sigix Sheargun Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Thermal Barrier > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Zionite Biocell Experimental Hardlight Generator High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Cooled Nova Cannon [Rating: 237] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Constructs Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 4 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Utility 12 | . . . . . 4 . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 607 | 8 8 8 4 . 35 33 6 75 14 11 7 46 7 13 17 16 5 7 8 5 13 4 11 42 10 18 46 77 12 40 1 Power 32 | 1 2 1 . . 5 2 1 6 1 . . 1 . . . . . . . . . . . . . 1 1 4 2 4 . Engine 13 | 1 1 1 . . 1 2 1 5 1 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 4 2 4 . Propulsion 35 | 2 2 1 1 . 3 2 1 3 . . . 7 1 1 . . 2 . . . . . . 2 1 4 1 1 . . . Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . 1 1 1 . . 2 . . . . . . 2 1 4 1 1 . . . Wheel 11 | . . 1 1 . 3 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 415 | 3 1 1 1 . 17 26 4 44 8 10 5 23 6 12 16 14 2 7 8 5 11 4 10 36 6 10 34 55 10 25 1 Device 314 | 2 . 1 . . 8 19 2 25 4 6 2 8 5 11 15 12 1 7 7 5 10 3 10 27 4 10 31 50 10 18 1 Storage 12 | 1 1 . 1 . . 2 . . . . . 1 . . . 1 . . . . . . . 2 1 . 1 . . 1 . Processor 25 | . . . . . 4 . . 2 . . . 1 . 1 1 1 1 . . . . . . 2 1 . 2 4 . 5 . Hackware 7 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . Protection 57 | . . . . . 4 5 1 15 4 4 3 13 1 . . . . . 1 . 1 1 . 3 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 3 5 2 . 10 3 . 22 5 1 2 15 . . 1 2 1 . . . 2 . 1 4 3 3 10 17 . 11 . Energy Gun 11 | . . . . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . 1 . . 5 . Energy Cannon 54 | . . 1 1 . 4 . . 11 . . . 6 . . . . . . . . . . . . 1 3 7 15 . 5 . Ballistic Gun 7 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 1 . . . 1 . 1 2 . . 4 . . 1 2 . . . . 1 . 1 . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Impact Weapon 10 | . . . . . 2 1 . 4 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 18 | . . 2 1 . 4 1 . 5 2 1 . . . . . . . . . . . . . . 2 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 . . 4 . 3 7 . 5 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 69 | . 3 3 . . 5 2 . 15 4 . . 8 . . . 3 . . . . . . . 20 . . 1 4 . 1 . Power 12 | . 1 . . . 3 . . 2 1 . . 1 . . . . . . . . . . . 3 . . . 1 . . . Propulsion 18 | . 1 1 . . 1 . . 3 2 . . 5 . . . 1 . . . . . . . 4 . . . . . . . Utility 31 | . . 1 . . 1 2 . 8 . . . 2 . . . 2 . . . . . . . 10 . . 1 3 . 1 . Weapon 8 | . 1 1 . . . . . 2 1 . . . . . . . . . . . . . . 3 . . . . . . . Highest Loss Streak 14 | . 2 1 . . 1 1 . 4 8 . . 4 . . . 3 . . . . . . . 14 . . 1 2 . 1 . To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 81 | . 100 99 99 100 97 91 87 76 69 73 73 74 79 82 81 80 80 81 84 84 83 80 77 75 81 79 85 85 68 70 63 Engine 2 | . 11 14 14 14 1 8 9 10 3 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 2 . . . 7 . . . 5 6 6 4 . . . . . . . . . 1 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 6 5 5 5 5 5 5 5 5 3 . 6 9 8 8 8 9 9 9 Treads 1 | . 28 24 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . 3 20 17 16 15 16 16 15 15 15 10 4 4 13 18 21 20 9 9 9 Wheel 3 | . . 3 14 28 17 17 15 5 6 6 6 1 . . . . . . . . . 2 5 3 . . . . . . . Device 18 | . 14 13 14 14 7 8 17 18 21 23 27 19 19 23 19 16 15 17 20 21 20 17 18 17 22 17 20 19 14 18 9 Storage 8 | . 14 14 14 14 9 9 9 6 6 6 6 5 13 11 11 10 11 11 10 10 10 10 10 9 9 8 8 7 . . . Processor 9 | . . . . . 19 15 9 9 6 6 6 5 . 5 8 11 12 11 10 10 10 10 10 8 9 13 12 16 18 17 27 Protection 5 | . . . . . 6 12 9 6 4 9 4 10 6 5 5 4 5 5 5 5 5 7 6 3 4 4 4 1 . . . Energy Cannon 7 | . . . 9 14 1 . . 2 . . . 5 12 11 10 10 10 11 15 15 14 14 14 12 7 4 3 3 . 7 9 Ballistic Gun 1 | . 27 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 9 9 4 . 6 7 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 13 14 11 8 9 4 12 6 2 . . . . . . . . . . . . . 2 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 11 29 35 42 42 45 126 112 128 113 116 115 160 159 164 166 163 163 160 181 181 181 179 148 209 205 174 187 188 46 52 42 Greatest Support 150 | 40 40 40 24 24 24 24 31 36 29 26 26 80 80 80 80 80 90 90 90 90 90 90 34 90 90 115 120 150 60 60 60 Greatest Overweight (x) 40 | 2 . 2 3 1 1 5 8 16 7 4 4 40 1 2 7 2 2 1 2 2 2 4 4 13 2 2 2 1 . . . Average Overweight (x) 1 | . . 1 2 1 1 3 3 4 3 3 4 2 1 1 1 1 1 1 1 1 1 2 4 6 1 1 1 . . . . Largest Inventory Capacity 27 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 7 7 Average Capacity 22 | 7 12 15 15 15 15 23 25 25 25 25 25 19 25 25 25 24 25 25 25 25 25 25 25 24 25 25 25 24 7 7 7 Most Carried 27 | 7 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 7 7 7 Average Carried 21 | 5 11 14 14 15 14 21 24 23 23 24 24 18 24 24 24 23 21 24 24 25 24 24 24 22 24 24 24 23 6 6 6 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 7 7 7 Final Carried 25 | 6 15 14 15 15 15 25 25 22 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 23 25 24 25 7 6 7 5 Scrap Engine Consumption 109 | . . . . . . . 10 38 8 2 1 12 . 12 . . 7 . . 1 . 2 1 15 . . . . . . . Constructs Created 10 | . . . . . . . 1 1 3 . . . . . . . . . . . . 3 . 2 . . . . . . . Constructs Modified 19 | . . . . . . . 1 7 4 1 . . . . . . . . . . . 4 . 2 . . . . . . . Class Distribution -------------------- 45% | Golem 25% | Mutant 14% | Assassin 4% | Scavenger-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Assassin | -2/Research Assassin | -2/Testing Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7550 | 296 299 266 158 . 330 390 50 776 110 132 73 715 80 119 236 244 60 62 78 50 224 124 378 439 179 250 326 846 . 260 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29354 | 49 729 698 . 94 1430 1029 301 2621 741 435 . 944 420 936 863 1194 497 333 474 467 946 124 772 2957 987 894 2207 4175 . 1707 330 Parts 1274 | 9 55 52 . 4 72 45 9 126 28 5 . 9 23 49 36 59 20 13 19 9 20 . 31 146 42 28 91 194 . 66 14 Haulers Intercepted 13 | . 2 . . . 4 2 . 1 1 . . . . 2 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . . . . . . . 10 1 . . 22 . 37 55 . 18 . 5 27 . 27 . . . . . . . . Prevented 11 | . . . . . . . . . 7 . . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 424 | . 16 24 . 2 22 20 1 30 3 2 . 47 8 9 20 26 7 5 6 3 13 . 16 40 12 11 22 47 . 10 2 Melee 62 | . . 2 . . 20 13 1 16 3 2 . . . . . . . . . . 1 . . 1 1 . . 2 . . . Guns 36 | . 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Cannons 206 | . . . . 2 2 . . 4 . . . 7 8 9 16 18 7 5 4 3 9 . 9 33 11 5 18 34 . . 2 AOE 86 | . 2 10 . . . 7 . 5 . . . 38 . . 4 8 . . 2 . 2 . 5 . . 1 1 1 . . . Classes Destroyed 27 | 1 8 1 . . 3 1 . 2 1 1 . 3 1 . . . 1 . . . . . . 1 1 1 . 1 . . . Worker 21 | . 1 . . . . 1 . 14 . . . . . . . . . . . . . . . 3 . . 1 . . 1 . Builder 20 | . 3 . . . . . . 8 . . . . . 1 . . . . . . . . . 5 . . 2 1 . . . Tunneler 6 | 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 4 2 . 1 1 . . . . 2 . . . . . . . . . . . . 1 . . . . Recycler 16 | . 1 . . . . 2 3 5 . . . . . 1 . . . . . . . . . 1 . . 1 1 . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . Drone 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Watcher 30 | . 2 . . . 3 . . 3 . . . . . 1 . . . . 1 . . . . 3 2 4 1 5 . 5 . Swarmer 57 | . 6 3 . . 2 5 . 8 . . . . . . 9 7 . . . . . . 5 . . 5 . 7 . . . Grunt 166 | . 10 20 . 2 16 6 . 9 3 1 . . 2 4 6 17 3 2 3 2 7 . 4 17 7 . 13 12 . . . Brawler 7 | . . . . . . 2 . 1 . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . Duelist 9 | . . . . . 1 1 . . . . . . . . . . . . 1 . 3 . . . 1 . 1 . . 1 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . . Sentry 25 | . . . . . 4 6 1 2 . . . . . 1 1 1 1 . . 1 1 . 1 . . 1 . 3 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 32 | . . . . . . . . 3 . 1 . . 2 2 . . 1 2 2 . . . 6 7 . 2 . 4 . . . Programmer 60 | . . . . . . . . 7 . . . . 1 2 3 . 2 . . . . . . 13 4 2 8 16 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . 1 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . Packrat 8 | . . . . . . . . . 2 2 . . . . . . . . . 3 1 . . . . . . . . . . Samaritan 9 | . . . . . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 39 | . . 1 . . . . . . . . . 37 . . . . . . . . . . . . . . . . . 1 . Golem 7 | . . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 39 | 2 6 13 . 2 5 9 1 7 3 1 . 39 3 4 8 7 4 2 4 1 7 . 6 6 4 7 5 7 . 7 2 Combat Bots Only 37 | . 4 10 . 2 5 7 1 4 3 1 . 37 3 3 8 7 4 2 4 1 7 . 6 5 4 5 4 7 . 5 2 Max Kills in Single Turn 22 | 1 2 2 . 1 1 4 1 2 1 1 . 22 1 1 2 3 2 1 2 1 1 . 2 2 1 1 4 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 1 2 . . . 3 . 1 . . . 22 . . 2 3 . . 2 . 1 . 2 . . 1 1 1 . . . Melee 1 | . . 1 . . 1 1 1 1 1 1 . . . . . . . . . . 1 . . 1 1 . . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 28736 | . 718 628 . . 901 523 . 3990 627 402 . 1883 443 742 448 963 81 225 332 40 627 . 1075 5326 956 711 1732 2628 . 2613 122 Core 3574 | . 102 100 . . 137 28 . 305 147 21 . 241 44 55 53 110 18 44 61 16 44 . 170 606 70 39 40 226 . 858 39 Absorbed by Shields 3329 | . . . . . 20 68 . . . . . . . 31 138 77 . 65 122 14 237 . . 30 39 127 282 1000 . 1079 . Redirected to Shielding 162 | . . . . . . . . . . . . 162 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4802 | . . . . . 61 553 . 669 113 100 100 264 . 35 . 100 126 . . . . 51 66 151 437 331 718 927 . . . Core Remaining (%) 56 | 100 . . . 19 . . 70 . . . . . 10 . . . . 72 . . . . 74 . 44 . . 84 . . 34 Volleys Fired 1306 | 8 74 57 . 3 11 6 . 62 2 . 3 82 14 45 71 49 47 17 14 10 24 6 32 143 73 52 70 170 9 150 2 Largest 3 | 2 2 2 . 1 1 1 . 2 2 . 1 2 2 2 2 2 2 2 3 3 3 1 3 3 3 1 1 1 1 2 1 Hottest 300 | 40 50 60 . 120 120 30 . 165 133 . 5 150 50 50 50 64 50 50 75 75 89 68 132 118 75 120 120 120 100 300 300 Shots Fired 2025 | 16 144 96 . 3 11 6 . 108 3 . 3 114 28 80 126 93 77 34 39 30 68 6 84 320 83 52 70 170 9 150 2 Gun 414 | 16 138 78 . . . . . 10 . . . 14 . . . . . . . . . . . . . . . 3 9 146 . Cannon 1523 | . . 2 . 3 11 . . 92 1 . . 75 28 80 122 87 77 34 39 30 62 6 81 317 83 52 70 167 . 2 2 Launcher 80 | . 6 16 . . . 6 . 6 2 . . 25 . . 4 6 . . . . 6 . 3 . . . . . . . . Special 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . 2 . Kinetic 233 | 16 138 78 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thermal 1306 | . . 2 . 3 11 . . 77 1 . . 54 28 80 122 87 77 34 39 30 62 6 81 317 83 7 23 78 . 2 2 Explosive 78 | . 6 16 . . . 6 . 6 . . . 25 . . 4 6 . . . . 6 . 3 . . . . . . . . Electromagnetic 228 | . . . . . . . . 25 2 . . 20 . . . . . . . . . . . . . 45 47 89 . . . Slashing 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 146 . Phasic 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 5 18 12 . . 14 3 . 11 1 . 1 14 15 11 15 17 11 7 14 7 20 34 30 19 23 7 28 36 . 20 3 Robot Miss Streak 8 | 1 4 4 . . 1 2 . 4 2 . 3 8 1 3 4 3 3 6 2 2 3 2 5 4 3 3 2 4 . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 509 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 52 67 169 9 146 2 Shots Hit Robots 1600 | 11 97 58 . . 86 45 6 185 30 18 1 64 19 51 53 57 31 12 24 14 45 5 47 220 62 36 59 145 . 117 2 Core Hits 948 | 4 50 50 . 2 30 48 3 68 19 5 . 109 12 20 27 44 17 10 12 8 27 25 45 117 23 15 38 67 . 51 2 Critical Kills 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 6 | . . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 29 | . . 2 . . 8 . . 9 1 1 . 1 . . . . . . . . . . . 1 1 1 . 3 . 1 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Destroy 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . Sever 19 | . . . . . 8 . . 5 1 1 . . . . . . . . . . . . . . 1 . . 2 . 1 . Melee Attacks 535 | . . 2 . . 102 66 8 180 35 27 12 1 . . . . . . . . 2 . . 13 16 6 14 51 . . . Impact 103 | . . . . . 4 11 1 53 . 11 12 . . . . . . . . . . . . 11 . . . . . . . Slashing 426 | . . 2 . . 98 55 7 127 35 16 . . . . . . . . . . . . . . 16 6 14 50 . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . . . Sneak Attacks 87 | . . . . . 9 12 5 24 17 10 . 1 . . . . . . . . . . . . 1 1 1 6 . . . Combat Hostiles 5 | . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 38 | . . . . . 6 8 . 19 . 5 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79783 | 94 1244 1568 . 116 3473 3228 438 7881 1682 999 . 5576 979 2384 2928 3462 1524 650 1383 565 2402 150 2394 8993 3233 1972 3510 8188 . 8067 700 Guns 9901 | 94 826 569 . . . . . 254 . . . 132 . . . . . . . . . . . . . . . . . 8026 . Cannons 41873 | . . . . 116 286 . . 1684 . . . 1537 979 2354 2618 2623 1524 650 1050 565 1636 150 1863 8527 2479 1615 2769 6148 . . 700 Explosions 11127 | . 418 923 . . . 1116 . 864 227 . . 3907 . 30 310 839 . . 333 . 705 . 531 . . 232 524 168 . . . Melee 16749 | . . 76 . . 3187 2112 438 5079 1455 999 . . . . . . . . . . 61 . . 452 754 125 217 1794 . . . Ramming 133 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 78 . 41 . Kinetic 1511 | 94 826 569 . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Thermal 36122 | . . 47 . 116 286 . . 1336 . . . 1267 979 2354 2618 2623 1524 650 1383 565 1636 150 1863 8527 2479 484 995 3540 . . 700 Explosive 10061 | . 418 876 . . . 1116 . 864 . . . 3907 . 30 310 839 . . . . 705 . 531 . . . 465 . . . . Electromagnetic 7049 | . . . . . . . . 602 227 . . 248 . . . . . . . . . . . . . 1363 1833 2776 . . . Impact 2887 | . . . . . 190 489 . 1423 . 333 . . . . . . . . . . . . . 452 . . . . . . . Slashing 21827 | . . 76 . . 2997 1623 438 3656 1455 666 . . . . . . . . . . . . . . 754 125 217 1794 . 8026 . Piercing 61 | . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . Phasic 132 | . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 3 4 . . . . . 2 . . . . . . . . . 7 7 . 9 6 . 4 . Average Corruption 3 | . . . . . . . 3 1 . . . . . 1 . . . . . . . . . 4 7 . 1 1 . 2 . Corruption Purged 21 | . . . . . . . . 7 . . . . . 2 . . . . . . . . . 8 . . . . . 4 . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Effects 81 | . . . . . . . . 5 . . . . . 1 . . . . . . . . . 34 28 . 2 5 . 6 . Message Errors 24 | . . . . . . . . 1 . . . . . . . . . . . . . . . 7 11 . 1 2 . 2 . Matter Fused 22 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 12 4 . 1 2 . 1 . Heat Flow Errors 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 1 . . . Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 2 . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4899 | . . . . . 255 373 173 1066 262 393 . 182 7 143 251 47 31 . 38 30 65 . 29 562 209 117 152 514 . . . Projectiles 1724 | . . . . . . . . 74 . . . 4 7 143 251 46 31 . 38 30 58 . . 380 171 91 66 334 . . . Explosions 344 | . . . . . . . . 17 . . . 178 . . . 1 . . . . 7 . 29 . . 26 86 . . . . Melee 2831 | . . . . . 255 373 173 975 262 393 . . . . . . . . . . . . . 182 38 . . 180 . . . Knockbacks 14 | . . . . . . 1 . 7 . 1 . . . . . . . . . . . . . 4 . . . 1 . . . Impact 13 | . . . . . . 1 . 6 . 1 . . . . . . . . . . . . . 4 . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 586 | . . 25 . . . . . 103 2 . . 21 . 56 . 34 . . . . 53 . . 7 . 73 127 85 . . . Shots 15 | . . 3 . . . . . 2 1 . . 2 . 1 . 1 . . . . 1 . . . . 1 2 1 . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 29 38 . 129 168 17 . 490 57 . . 90 23 3 2 7 11 . 5 21 11 . 57 82 198 528 426 315 . 127 87 Average Temperature 87 | . 9 16 . 64 61 9 . 121 21 . . 23 10 2 2 5 8 . 3 13 5 . 29 25 91 147 100 90 . 35 87 Received Heat Transfer 5104 | . 276 332 . . 499 101 . 1017 316 36 . 402 117 145 72 294 78 44 49 45 50 . 227 301 236 . 183 184 . 100 . Effects 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 2 1 . . . Shutdowns 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . 6 4 10 . . . Combat Hostiles 20 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . 4 3 8 . . . Parts Fried 95 | . . . . . 2 . . 26 1 . . . . . . . . . . 1 . . . 1 . 13 14 37 . . . Impact Corruptions 39 | . . . . . 3 8 . 16 . 6 . . . . . . . . . . . . . 6 . . . . . . . Robots Melted 12 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 5 . 1 . 1 . . . Combat Hostiles 11 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 4 . 1 . 1 . . . Parts Melted 76 | . . . . . . . . 10 . . . 4 . 2 . . 1 . 1 3 . 3 6 24 . 2 9 10 . 1 . Heat Transferred 28729 | . . 100 . 240 542 . . 2023 . . . 1085 525 1275 1425 1425 837 325 800 350 925 778 2615 8616 1300 261 716 2566 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1726 | 10 354 502 . 99 296 484 234 579 . . . . . 501 . . . . 550 . . . . 911 646 566 784 1726 1149 843 . Initial 1100 | . 6 109 . . 38 29 134 204 . . . . . 150 . . . . 300 . . . . . 477 330 234 393 1100 655 . Average 377 | 4 199 103 . 59 124 227 119 266 . . . . . 288 . . . . 392 . . . . 440 531 346 486 1015 1095 715 . Maximum Alert Level 5 | . 1 2 . . 1 2 1 2 . . . . . 2 . . . . 2 . . . . 3 2 2 3 5 4 3 . Low Security (%) 34 | 100 38 87 . 100 84 48 78 34 . . . . . 35 . . . . . . . . . 25 . 11 11 . . . . Level 1 28 | . 61 8 . . 15 26 21 55 . . . . . 40 . . . . 48 . . . . 23 1 59 30 5 . . . Level 2 19 | . . 4 . . . 24 . 10 . . . . . 23 . . . . 51 . . . . 22 98 28 44 24 . 10 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 14 14 22 89 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 77 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 4 1 . . 4 4 . 14 . . . . . 2 . . . . 1 . 1 . . 14 6 1 11 19 2 1 . Investigation 16 | . 2 1 . . 3 2 . 3 . . . . . . . . . . 1 . . . . 3 1 . . . . . . Extermination 25 | . . . . . . . . 6 . . . . . 1 . . . . . . . . . 5 2 . 4 7 . . . Reinforcement 21 | . 2 . . . 1 . . 3 . . . . . 1 . . . . . . . . . 6 1 1 2 1 2 1 . Assault 17 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 2 . 1 11 . . . Garrison 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 44 | . 1 . . . 1 4 . 2 . . . . . . . . 1 . . . . . . 8 . 1 . 1 . 25 . Communications Jammed 58 | . . . . . . . . . . . . . . 11 . . . . . . . . . 14 . . 4 29 . . . Distress Signals 57 | . . . . . . . . . . . . . . 10 . . . . . . . . . 14 . . 4 29 . . . Times Spotted 651 | . 25 30 . 3 36 38 . 47 5 2 . 61 8 16 13 24 26 7 8 1 13 . 13 62 21 16 33 109 . 31 3 Peak Tracking Total 37 | . 4 5 . 3 7 10 . 7 5 1 . 37 3 3 8 7 11 3 4 1 11 . 6 7 5 6 6 37 . 13 3 Tactical Retreats 30 | . 1 4 . . 4 . . 5 . . . 2 . 1 3 1 . . . . 2 . . 1 . . 2 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 11 | . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . 2 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . 1 . 1 . . . . . . 10 . . 2 . . . 2 . . . 1 . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 70 | . 2 1 . . . 4 . 1 . . . 2 . 3 3 2 5 . 6 . . 1 . 10 4 1 8 14 . 3 . Max in Single Turn 6 | . 2 1 . . . 1 . 1 . . . 1 . 1 1 1 1 . 6 . . 1 . 1 1 1 2 1 . 1 . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 112 | . 8 1 2 . 16 15 10 5 1 . . . . 7 2 1 1 . 3 . . 5 . 8 2 . 5 9 5 6 . Terminals 74 | . 6 . . . 10 10 5 4 . . . . . 4 1 1 . . 3 . . . . 4 2 . 5 9 4 6 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 2 2 5 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Total Hacks 268 | . 18 1 2 . 51 40 21 12 1 . . . . 19 5 5 1 . 7 . . 18 . 21 3 . 11 15 6 11 . Successful 152 | . 10 1 2 . 30 27 9 3 1 . . . . 10 5 5 1 . 2 . . 18 . 9 . . 5 4 3 7 . Failed 115 | . 8 . . . 20 13 12 9 . . . . . 9 . . . . 5 . . . . 12 3 . 6 11 3 4 . Catastrophic 21 | . 1 . . . 1 1 1 1 . . . . . 1 . . . . 2 . . . . 1 2 . 3 4 2 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 10 . 2 . 15 16 10 6 . . . . . 7 . . . . 3 . . . . 8 1 . 4 2 . 6 . Terminals 179 | . 16 . . . 36 27 13 9 . . . . . 11 4 5 . . 7 . . . . 7 3 . 11 15 4 11 . Fabricators 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . Repair Stations 10 | . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . . . 2 4 8 . . . . . . 3 . . . . . . . . . 5 . . . . . . . Scanalyzers 18 | . . . . . 10 . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Terminal Hacks 86 | . 5 1 2 . 14 15 1 1 1 . . . . 1 5 5 1 . 1 . . 18 . 1 . . 3 4 3 4 . Record 17 | . . . 1 . . 1 . . . . . . . . 4 5 . . . . . 6 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 3 . . . 4 3 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 14 | . . 1 . . . 3 . . 1 . . . . . 1 . 1 . . . . . . . . . . 2 3 2 . Branch Access Points 5 | . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . . . 3 2 . . . . . . . . . . . . 1 . . . . . . . 3 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer 15 | . . . . . 9 . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . Insert Component 6 | . . . . . 3 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Analyze 9 | . . . . . 6 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 5 . . . 4 5 6 . . . . . . 3 . . . . 1 . . . . 4 . . 2 . . 3 . Terminals 21 | . 3 . . . 2 4 2 . . . . . . 3 . . . . 1 . . . . 1 . . 2 . . 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 14 | . 2 . . . 2 2 1 . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . 2 . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 2 1 4 . . . . . . . . . . . . . . . . 3 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 9 | . 2 . . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 79 | . 6 . . . 11 10 7 5 . . . . . 5 1 1 . . 3 . . . . 8 2 . 5 7 4 4 . Full Trace Events 12 | . 1 . . . 2 1 . 3 . . . . . . . . . . 1 . . . . 3 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . 1 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 2 . . . . . 15 . . 1 . . . . . . . 4 . 1 2 . 5 11 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . 204 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . 32 90 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 4 . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 90 | . . . 4 . . 12 . . . . . 1 . . . . 5 . . . 2 . . 2 . . 1 . 14 49 . Largest Group 20 | . . . 4 4 4 12 . . . . . 1 . . . . 5 1 . . 2 . . 2 . . 1 . 9 20 . Highest-Rated Group 396 | . . . 45 45 45 235 . . . . . 119 . . . . 272 40 . . 94 . . 112 . . 26 . 117 396 . Highest-Rated Ally 160 | . . . 21 21 21 31 . . . . . 119 . . . . 68 40 . . 47 . . 56 . . 26 . 15 160 . Total Orders 8 | . . . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 289 | . . . . 2 13 81 . . . . . 51 . . . . 32 7 . . 13 . . 30 . . . . 32 28 . Total Damage 7499 | . . . . 35 133 905 . . . . . 2207 . . . . 1562 230 . . 479 . . 1135 . . . . 472 341 . Kills 54 | . . . . 1 1 10 . . . . . 19 . . . . 9 2 . . 1 . . 8 . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . . . 1 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 2 2 1 . 1 . 2 2 . 2 . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 57867 | 113 1811 1622 595 75 2084 1831 985 3757 1531 1280 1621 5632 2025 893 4198 4278 1518 2673 395 1851 2587 957 3493 2240 891 893 1638 2720 137 1532 11 Spaces Moved 26023 | 52 871 456 432 64 1436 866 486 1137 948 811 1135 2407 840 376 1271 1495 663 1043 141 1004 921 200 1029 591 300 332 633 1413 340 2313 17 Core 45 | 22 . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . Treads 1083 | 30 871 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13736 | . . . . . . . . . . . . 374 840 376 1271 1495 663 1043 141 1004 921 133 . 127 300 332 633 1413 340 2313 17 Wheels 9240 | . . 274 432 64 1436 866 486 811 948 811 1135 417 . . . . . . . . . 67 1029 464 . . . . . . . Hover 1919 | . . . . . . . . 326 . . . 1593 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 120 105 105 105 105 150 190 120 123 138 52 183 183 183 180 176 176 176 176 176 169 169 169 176 183 183 30 30 30 30 Average Speed 154 | 132 160 135 127 105 105 141 189 240 147 130 138 159 183 192 198 186 189 176 180 176 179 173 169 234 204 193 186 146 30 30 30 Slowest Speed 2050 | 160 160 160 135 105 105 165 301 672 190 138 138 2050 183 226 610 226 210 176 219 219 225 176 169 330 219 242 226 186 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Exploration Rate (%) 65 | 5 99 84 88 14 84 91 91 38 98 82 88 89 86 15 84 99 91 98 4 98 96 62 96 21 45 16 73 78 10 79 2 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 18 | . 2 . 1 . 2 1 4 . 1 1 1 . . . . 1 . . . 1 . 3 . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 35 | . . 2 . 1 . . . . 2 2 3 . 5 . 3 4 . 3 . 5 4 . 1 . . . . . . . . Spaces Dug 212 | . . . . . 4 . . 21 . . 3 2 . 7 43 7 3 8 . 3 . . 5 13 8 5 14 37 17 12 . Terrain Destroyed 1047 | . 38 56 . . 5 44 . 89 1 . 3 62 7 49 87 87 11 21 21 15 85 . 66 62 23 15 52 53 17 70 8 Melee 73 | . . . . . 4 . . 19 . . 3 . . . . . . . . . . . . . . 5 10 32 . . . Projectile 437 | . . . . . 1 . . 16 1 . . 8 7 23 57 28 11 21 12 15 24 . 21 62 23 2 4 6 17 70 8 AOE 537 | . 38 56 . . . 44 . 54 . . . 54 . 26 30 59 . . 9 . 61 . 45 . . 8 38 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 41661 | 81 1173 1370 477 68 1900 1402 546 1793 1023 997 1173 4114 1303 463 2813 2885 847 1846 249 1061 1796 811 2704 1122 536 566 1050 1941 373 3156 22 Wait 12378 | 2 190 830 3 2 291 411 26 316 11 153 1 1434 427 16 1448 1284 94 773 80 42 814 568 1630 277 98 152 249 163 3 590 . Move 25992 | 51 870 455 431 63 1435 865 485 1136 947 810 1134 2406 839 375 1270 1494 662 1042 140 1003 920 199 1028 590 299 331 632 1413 339 2312 16 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 389 | 10 19 9 4 . 15 17 8 30 10 2 8 68 6 6 1 25 8 1 4 . 4 12 . 29 18 2 17 28 4 24 . Fast Attach 91 | 5 1 1 1 . 12 6 1 2 2 . . 20 . . . 1 3 . . . . 2 . . 3 5 1 11 3 10 1 Attach 95 | 2 3 2 1 . 6 3 1 14 5 . . 10 1 1 . 1 . . . . 1 . . 9 4 . 5 14 2 9 1 Detach 33 | . 1 . 2 . 1 2 3 . 2 . . 1 . 1 1 2 . . . . 2 . 1 7 2 . 1 2 . 2 . Swap 434 | 1 4 5 2 . 17 24 4 59 7 11 7 16 6 12 17 14 2 7 8 5 12 3 11 33 5 13 40 60 7 22 . Drop 383 | 2 11 9 5 . 17 13 11 21 5 2 9 76 10 7 5 15 6 6 3 1 9 21 2 13 18 5 21 28 6 24 2 Fire 1306 | 8 74 57 . 3 11 6 . 62 2 . 3 82 14 45 71 49 47 17 14 10 24 6 32 143 73 52 70 170 9 150 2 Melee 477 | . . 2 . . 95 55 7 153 32 19 11 1 . . . . . . . . 2 . . 13 16 6 14 51 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 10 . Rewire 63 | . . . 28 . . . . . . . . . . . . . 25 . . . 8 . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 114 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Discovered new exit (range 8) 1233 | -10/Materials | Discovered new exit (range 16) 1925 | -10/Materials | Entered Mines 2103 | -10/Mines | Excavation squad dispatched 2103 | -10/Mines | A large section of the Mines collapsed 2353 | -10/Mines | Excavation squad dispatched 2603 | -10/Mines | Excavation squad dispatched 2853 | -10/Mines | Excavation squad dispatched 3048 | -10/Mines | Learned Materials emergency access door positions 3064 | -10/Mines | Discovered new exit (range 7) 3098 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3101 | -10/Mines | Found Prototype Device 3165 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3269 | -10/Mines | Met a Derelict shopkeep closing up shop 3317 | -10/Mines | Core integrity fell below 50% 3358 | -10/Mines | Discovered new exit (range 10) 3501 | -10/Mines | Core integrity fell below 20% 3526 | -10/Mines | Destroyed 10 combat bots 3543 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3543 | -10/Mines | Discovered new exit (range 5) 3547 | -10/Mines | Entered Exiles 3547 | -10/Exiles | Found Exiles lab destroyed 3669 | -10/Exiles | Learned location of Zion (-6) 3728 | -10/Exiles | Opened EX-Vault 3741 | -10/Exiles | Found Gui. Plasma Cannon 4126 | -10/Exiles | Discovered new exit (range 14) 4142 | -10/Exiles | Entered Mines 4142 | -9/Mines | Accompanied by 4 allies 4156 | -9/Mines | Discovered new exit (range 10) 4195 | -9/Mines | Met a Derelict bent on vengeance 4217 | -9/Mines | Entered Materials 4217 | -8/Materials | Accompanied by 4 allies 4217 | -8/Materials | Evolved 4 slots: Utility x4 4248 | -8/Materials | Identified exit to Storage 4806 | -8/Materials | Identified Exp. Sensor Array 4874 | -8/Materials | Discovered new exit (range 17) 5066 | -8/Materials | Central database locked down 5254 | -8/Materials | Discovered new exit (range 16) 5837 | -8/Materials | Repaired Arm. Wheel 6301 | -8/Materials | Entered Storage 6369 | -8/Storage | Identified exit to Recycling 6629 | -8/Storage | Repaired Huge Storage Unit? 7486 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7516 | -8/Storage | Met a pair of Derelict thieves 7531 | -8/Storage | Discovered new exit (range 16) 7571 | -8/Storage | Destroyed 7 combat bots 7746 | -8/Storage | Build established: Commander-Mutant 7828 | -8/Storage | Repaired Arm. Wheel 7862 | -8/Storage | Repaired Arm. Wheel 8058 | -8/Storage | Build established: Mutant 8129 | -8/Storage | Used back door to open Recycling access 8132 | -8/Storage | Entered Recycling 8134 | -8/Recycling | Found Scrap Engine 9021 | -8/Recycling | Discovered new exit (range 16) 9113 | -8/Recycling | Identified exit to Factory 9117 | -8/Recycling | Entered Factory 9117 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9651 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9900 | -6/Factory | Build established: Assassin 11322 | -6/Factory | Identified exit to Lower Caves 11352 | -6/Factory | Discovered new exit (range 12) 11852 | -6/Factory | Build established: Mutant 12214 | -6/Factory | Build established: Assassin 12365 | -6/Factory | Garrison activated, responded to threat 12854 | -6/Factory | Garrison activated, responded to threat 12874 | -6/Factory | Entered Lower Caves 12909 | -6/Lower Caves | Core integrity fell below 50% 12932 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 13465 | -6/Lower Caves | Encountered a Warlord checkpoint 13618 | -6/Lower Caves | Learned 4 Factory zone layouts 14342 | -6/Lower Caves | Discovered new exit (range 10) 14389 | -6/Lower Caves | Identified exit to Lower Caves 14405 | -6/Lower Caves | Entered another Lower Caves area 14414 | -6/Lower Caves | Discovered new exit (range 9) 14486 | -6/Lower Caves | Encountered a Warlord checkpoint 14486 | -6/Lower Caves | Identified exit to Factory 15511 | -6/Lower Caves | Build established: Mutant 15629 | -6/Lower Caves | Discovered new exit (range 8) 15637 | -6/Lower Caves | Identified exit to Zion 15652 | -6/Lower Caves | Learned Factory terminal intel 15685 | -6/Lower Caves | Entered Zion 15812 | -6/Zion | Build established: Assassin 15866 | -6/Zion | Discovered new exit (range 9) 15876 | -6/Zion | Identified exit to Proximity Caves 15998 | -6/Zion | Learned location of Warlord (-5) 16011 | -6/Zion | Loaded intel: 5 derelict terminal locations 16046 | -6/Zion | Learned Factory terminal intel 16417 | -6/Zion | Found Prototype Launcher 16495 | -6/Zion | Identified Gui. Missile Launcher 16552 | -6/Zion | Found Prototype Device 16569 | -6/Zion | Identified Phasing AFG 16607 | -6/Zion | Received a hallucinogenic algorithm 16637 | -6/Zion | Found CR-A16's Pointy Stick 16663 | -6/Zion | Learned 4 Factory zone layouts 17301 | -6/Zion | Discovered new exit (range 4) 17303 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17305 | -6/Zion | Identified exit to Deep Caves 17306 | -6/Zion | Entered Deep Caves 17308 | -6/Deep Caves | Met 5H-AD0 17355 | -6/Deep Caves | Build established: Mutant 17781 | -6/Deep Caves | Z-Facility disabled 17985 | -6/Deep Caves | Attacked by Z-Imprinter 17996 | -6/Deep Caves | Allies destroyed Z-Imprinter 19268 | -6/Deep Caves | Found Prototype Protection 19268 | -6/Deep Caves | Identified Zio. Heavy Carapace 19327 | -6/Deep Caves | Found Zio. Weapon Casing 19464 | -6/Deep Caves | Build established: Scavenger-Mutant 19884 | -6/Deep Caves | Discovered new exit (range 7) 20583 | -6/Deep Caves | Found Zio. Weapon Casing 20846 | -6/Deep Caves | Spotted as-80597 20982 | -6/Deep Caves | Destroyed as-80597 21010 | -6/Deep Caves | Lost 4 parts (1p2n1u) 21089 | -6/Deep Caves | Found Zio. Weapon Casing 21141 | -6/Deep Caves | Spotted as-95369 21204 | -6/Deep Caves | Core integrity fell below 20% 21417 | -6/Deep Caves | Destroyed as-95369 21486 | -6/Deep Caves | Found Zio. Weapon Casing 21542 | -6/Deep Caves | Triggered Deep Caves wall 21542 | -6/Deep Caves | Spotted AS-77425 21542 | -6/Deep Caves | Spotted AS-06769 21565 | -6/Deep Caves | Destroyed AS-77425 21570 | -6/Deep Caves | Destroyed AS-06769 21578 | -6/Deep Caves | Found Field Lobotomy Kit 21584 | -6/Deep Caves | Exposed GOLEM chamber 21586 | -6/Deep Caves | Found GOLEM Unit 21588 | -6/Deep Caves | Destroyed 37 combat bots 21874 | -6/Deep Caves | Build established: Mutant 22020 | -6/Deep Caves | Found GOLEM Unit 22289 | -6/Deep Caves | Build established: Golem 22471 | -6/Deep Caves | Found Surveybot 24 Chip 22474 | -6/Deep Caves | Found Surveybot 24 Scanner 22605 | -6/Deep Caves | Found GOLEM Unit 22610 | -6/Deep Caves | Found GOLEM Unit 22672 | -6/Deep Caves | Found GOLEM Unit 22938 | -6/Deep Caves | Entered Proximity Caves 23030 | -5/Proximity Caves | Spotter reported a threat 23680 | -5/Proximity Caves | Ambushed by research squad 24281 | -5/Proximity Caves | Learned Factory terminal intel 24582 | -5/Proximity Caves | Discovered exit to Factory (range 9) 24963 | -5/Proximity Caves | Entered Factory 24963 | -5/Factory | Evolved 2 slots: Utility x2 24964 | -5/Factory | Identified exit to Upper Caves 24965 | -5/Factory | Loaded intel: 28 terminal locations 25433 | -5/Factory | Identified exit to Extension 25856 | -5/Factory | Entered Upper Caves 26849 | -5/Upper Caves | Attracted the attention of an 0b10 base 26887 | -5/Upper Caves | Destroyed 8 combat bots 26955 | -5/Upper Caves | Learned Armory terminal intel 26955 | -5/Upper Caves | Learned Factory terminal intel 27268 | -5/Upper Caves | Learned Factory emergency access door positions 27686 | -5/Upper Caves | Learned 4 Factory zone layouts 29427 | -5/Upper Caves | Discovered new exit (range 14) 29951 | -5/Upper Caves | Identified exit to Upper Caves 30054 | -5/Upper Caves | Entered another Upper Caves area 30153 | -5/Upper Caves | Learned Factory emergency access door positions 30603 | -5/Upper Caves | Discovered new exit (range 6) 30614 | -5/Upper Caves | Identified exit to Factory 31241 | -5/Upper Caves | Encountered a Warlord checkpoint 32081 | -5/Upper Caves | Discovered new exit (range 14) 32181 | -5/Upper Caves | Identified exit to Warlord 33308 | -5/Upper Caves | Attracted the attention of an 0b10 base 33376 | -5/Upper Caves | Destroyed 7 combat bots 33384 | -5/Upper Caves | Lost 3 parts (1n2u) 33506 | -5/Upper Caves | Learned Armory security intel 33506 | -5/Upper Caves | Learned Factory security intel 34332 | -5/Upper Caves | Entered Warlord 35047 | -5/Warlord | Build established: Commander-Golem 35251 | -5/Warlord | Visited the Vortex Lab 35262 | -5/Warlord | Warlord's base attacked by MAIN.C 35267 | -5/Warlord | Found Prototype Energy Gun 35267 | -5/Warlord | Identified Vortex Rail 35373 | -5/Warlord | Met Warlord 35425 | -5/Warlord | Found Spectral Analyzer 35537 | -5/Warlord | Spotted B-86 Titan 35539 | -5/Warlord | Spotted B-75 Beast 35541 | -5/Warlord | Allies destroyed B-86 Titan 35545 | -5/Warlord | Destroyed B-75 Beast 35612 | -5/Warlord | Warlord forces counterattacked 35617 | -5/Warlord | Spotted Executioner 35625 | -5/Warlord | Spotted Executioner 35761 | -5/Warlord | Discovered new exit (range 22) 35762 | -5/Warlord | Spotted Striker 35781 | -5/Warlord | Spotted Striker 35820 | -5/Warlord | Found Prototype Processor 35848 | -5/Warlord | Identified exit to Proximity Caves 35850 | -5/Warlord | Entered Proximity Caves 35850 | -4/Proximity Caves | Accompanied by 1 ally 35998 | -4/Proximity Caves | Spotter reported a threat 36087 | -4/Proximity Caves | Build established: Golem 36138 | -4/Proximity Caves | Spotter reported a threat 37411 | -4/Proximity Caves | Learned 12 Research zone layouts 37554 | -4/Proximity Caves | Discovered exit to Factory (range 16) 38523 | -4/Proximity Caves | Entered Factory 38523 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 38527 | -4/Factory | Loaded intel: 26 terminal locations 38529 | -4/Factory | Identified Exp. Targeting Computer 38684 | -4/Factory | Discovered new exit (range 14) 38773 | -4/Factory | Search patrols dispatched 38916 | -4/Factory | Identified exit to Upper Caves 38918 | -4/Factory | Entered Upper Caves 39405 | -4/Upper Caves | Encountered a Warlord checkpoint 40582 | -4/Upper Caves | Discovered new exit (range 9) 40594 | -4/Upper Caves | Identified exit to Upper Caves 40769 | -4/Upper Caves | Entered another Upper Caves area 40798 | -4/Upper Caves | Discovered new exit (range 9) 41289 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 41351 | -4/Upper Caves | Destroyed 7 combat bots 41846 | -4/Upper Caves | Encountered a Warlord checkpoint 42582 | -4/Upper Caves | Spotted B-86 Titan 42603 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 42603 | -4/Upper Caves | Destroyed B-86 Titan 43113 | -4/Upper Caves | Discovered new exit (range 4) 43119 | -4/Upper Caves | Identified exit to Zhirov 43235 | -4/Upper Caves | Learned Research security intel 43356 | -4/Upper Caves | Entered Zhirov 43356 | -4/Zhirov | Discovered new exit (range 3) 43427 | -4/Zhirov | Learned location of Quarantine (-3) 43491 | -4/Zhirov | Found Alien Artifact 43491 | -4/Zhirov | Identified Integrated Dissipator 43491 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 43516 | -4/Zhirov | Found Alien Artifact 44312 | -4/Zhirov | Identified exit to Proximity Caves 44313 | -4/Zhirov | Entered Proximity Caves 47769 | -3/Proximity Caves | Discovered new exit (range 8) 47781 | -3/Proximity Caves | Identified exit to Research 47806 | -3/Proximity Caves | Entered Research 47806 | -3/Research | Evolved 2 slots: Power x1, Utility x1 47807 | -3/Research | Identified exit to Armory 47808 | -3/Research | Identified exit to Research 48385 | -3/Research | Spotted B-86 Titan 48388 | -3/Research | Destroyed B-86 Titan 48679 | -3/Research | Assimilated H-77 Assassin with FLK Orb 48682 | -3/Research | Assimilated H-77 Assassin with FLK Orb 48711 | -3/Research | Lost 14 parts (2p3n6u3w) 48739 | -3/Research | Found Antimissile System 48937 | -3/Research | Build established: Mutant 49251 | -3/Research | Build established: Golem 49326 | -3/Research | Spotted B-86 Titan 49362 | -3/Research | Destroyed B-86 Titan 49386 | -3/Research | Cargo convoy interrupted 49508 | -3/Research | Identified exit to Quarantine 49666 | -3/Research | Build established: Hacker-Golem 49968 | -3/Research | Build established: Infiltrator-Golem 50046 | -3/Research | Entered Quarantine 50085 | -3/Quarantine | Found Alien Energy Cannon 50271 | -3/Quarantine | Build established: Golem 50306 | -3/Quarantine | Found Alien Slashing Weapon 50400 | -3/Quarantine | Identified Core Cannon 50402 | -3/Quarantine | Identified Sigix Broadsword 50403 | -3/Quarantine | Found Quantum Capacitor 50519 | -3/Quarantine | Found Alien Artifact 50519 | -3/Quarantine | Identified Dimensional Node Initializer 50519 | -3/Quarantine | Initialized slip node 50522 | -3/Quarantine | Found Dimensional Node Initializer 50534 | -3/Quarantine | Found Alien Artifact 50541 | -3/Quarantine | Found Alien Artifact 50544 | -3/Quarantine | Found Alien Artifact 50545 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 50545 | -3/Quarantine | Warped through subspace to slip node 50546 | -3/Quarantine | First assault squad dispatched 50546 | -3/Quarantine | Core integrity fell below 50% 50574 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 50888 | -3/Quarantine | Discovered exit to Research (range 4) 50937 | -3/Quarantine | Entered Research 50937 | -2/Research | Warlord forces began assault on 0b10 50937 | -2/Research | Evolved 2 slots: Propulsion x2 50938 | -2/Research | Identified exit to Testing 51047 | -2/Research | Research machine network offline 51265 | -2/Research | Build established: Assassin 51830 | -2/Research | Entered Testing 51899 | -2/Testing | Found Prototype Processor 51901 | -2/Testing | Identified Exp. Signal Interpreter 52183 | -2/Testing | Found Prototype Energy Gun 52184 | -2/Testing | Identified Hyp. EM Gauss Rifle 52253 | -2/Testing | Found Prototype Device 52256 | -2/Testing | Found Prototype Device 52268 | -2/Testing | Identified Exp. Actuator Array (x2) 52275 | -2/Testing | Garrison activated, responded to threat 52328 | -2/Testing | Found Prototype Device 52344 | -2/Testing | Identified Exp. Shock Absorption System 52420 | -2/Testing | Garrison activated, responded to threat 52623 | -2/Testing | First assault squad dispatched 52695 | -2/Testing | Found Prototype Ballistic Cannon 52763 | -2/Testing | Found Prototype Launcher 52771 | -2/Testing | Found Prototype Launcher 52773 | -2/Testing | Identified Hellfire Missile Launcher (x2) 52787 | -2/Testing | Identified Omega Cannon 52815 | -2/Testing | Found Prototype Device 52833 | -2/Testing | Identified Exp. Hardlight Generator 52859 | -2/Testing | Crushed by falling debris 52951 | -2/Testing | Found Prototype Ballistic Gun 52952 | -2/Testing | Identified Hyp. Multirail 53303 | -2/Testing | Spotted Fortress 53457 | -2/Testing | Discovered new exit (range 6) 53465 | -2/Testing | Identified exit to Section 7 53468 | -2/Testing | Entered Section 7 54071 | -2/Section 7 | Found Integrated Dissipator 54071 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 54218 | -2/Section 7 | First assault squad dispatched 54321 | -2/Section 7 | Destroyed 7 combat bots 54443 | -2/Section 7 | Found Alien Artifact 54443 | -2/Section 7 | Identified Integrated Mediator 54443 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 54548 | -2/Section 7 | Spotted S7 Guard 54553 | -2/Section 7 | Found Alien Artifact 54585 | -2/Section 7 | Destroyed S7 Guard 54594 | -2/Section 7 | Identified Core Regenerator 54594 | -2/Section 7 | Used Core Regenerator, restored core integrity (+217) 54709 | -2/Section 7 | Found Integrated Dissipator 54710 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 54808 | -2/Section 7 | Build established: Mutant 54862 | -2/Section 7 | Found Prototype Device 54929 | -2/Section 7 | Identified Exp. Focal Shield 55276 | -2/Section 7 | Warped through subspace 55288 | -2/Section 7 | Found Alien Artifact 55291 | -2/Section 7 | Found Alien Artifact 55308 | -2/Section 7 | Found Alien Artifact 55313 | -2/Section 7 | Found Alien Artifact 55423 | -2/Section 7 | Spotted B-99 Colossus 55500 | -2/Section 7 | Destroyed B-99 Colossus 55514 | -2/Section 7 | Found Prototype Ballistic Gun 55545 | -2/Section 7 | Found Alien Artifact 55545 | -2/Section 7 | Identified Core Reset Matrix 55545 | -2/Section 7 | Identified Terrabomb (x2) 55545 | -2/Section 7 | Identified Transdimensional Reconstructor (x3) 55545 | -2/Section 7 | Used Core Reset Matrix 55549 | -2/Section 7 | Sensed 12 artifacts in vicinity 55628 | -2/Section 7 | Found LRC Storage 55629 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 55741 | -2/Section 7 | Found Core Reset Matrix 55835 | -2/Section 7 | Build established: Alien-Mutant 55922 | -2/Section 7 | Spotted Executioner 55933 | -2/Section 7 | Spotted Executioner 55943 | -2/Section 7 | Destroyed Executioner 55959 | -2/Section 7 | Destroyed Executioner 55971 | -2/Section 7 | Found Exp. Targeting Computer 55974 | -2/Section 7 | Found Prototype Processor 55977 | -2/Section 7 | Found Prototype Processor 55983 | -2/Section 7 | Sensed 10 artifacts in vicinity 56030 | -2/Section 7 | Identified Multirail 56059 | -2/Section 7 | Integrated with Sigix Exoskeleton 56059 | -2/Section 7 | Identified Exp. Core Analyzer 56093 | -2/Section 7 | Spotted Alpha 7 56163 | -2/Section 7 | Spotted Alpha 7 56167 | -2/Section 7 | Spotted S7 Guard 56179 | -2/Section 7 | Discovered new exit (range 18) 56184 | -2/Section 7 | Spotted B-90 Cyclops 56188 | -2/Section 7 | Entered Access 56188 | -1/Access | Evolved 2 slots: Utility x2 56193 | -1/Access | Emitted hypermatrix ping 56198 | -1/Access | Assembled emerged from beneath the floor 56275 | -1/Access | Found Unknown Device 56275 | -1/Access | Identified Adv. Force Booster 56292 | -1/Access | Assembled emerged from beneath the floor 56302 | -1/Access | Discovered new exit (range 16) 56310 | -1/Access | Found Quantum Capacitor 56325 | -1/Access | Entered Command 56330 | -1/Command | Emitted hypermatrix ping 56335 | -1/Command | Assembled emerged from beneath the floor 56348 | -1/Command | Assembled emerged from beneath the floor 56372 | -1/Command | Disengaged cave seal 56372 | -1/Command | Build established: Alien-Sigix 56453 | -1/Command | Assembled emerged from beneath the floor 56465 | -1/Command | Spotted M Guard 56465 | -1/Command | Spotted M Guard 56465 | -1/Command | Spotted Combat Programmer 56466 | -1/Command | Assimilated Combat Programmer with FLK Orb 56554 | -1/Command | Welcomed Warlord to Command 56555 | -1/Command | Attacked by Warlord 56567 | -1/Command | Spotted Combat Programmer 56570 | -1/Command | Warlord destroyed during the assault 56580 | -1/Command | Destroyed M Guard 56591 | -1/Command | Found Prototype Device 56598 | -1/Command | Destroyed M Guard 56598 | -1/Command | Destroyed Combat Programmer 56598 | -1/Command | All MAIN.C guards destroyed 56603 | -1/Command | Found Prototype Reactor 56603 | -1/Command | Identified Zero-point Reactor 56604 | -1/Command | Identified Thermal Barrier 56615 | -1/Command | Found Prototype Energy Cannon 56615 | -1/Command | Identified Cld. Nova Cannon 56664 | -1/Command | Met MAIN.C 56668 | -1/Command | 0b10 Conduit disabled 56691 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 56691 | -1/Command | Destroyed MAIN.C Shell 56691 | -1/Command | Spotted M Shell/Def 56691 | -1/Command | Spotted M Shell/Atk 56691 | -1/Command | Spotted M Shell/Def 56691 | -1/Command | Spotted M Shell/Atk 56691 | -1/Command | Spotted M Shell/Atk 56691 | -1/Command | Spotted M Shell/Def 56691 | -1/Command | Spotted M Shell/Atk 56691 | -1/Command | Spotted M Shell/Def 56692 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 56692 | -1/Command | MAIN.C activated Command garrisons 56735 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 56762 | -1/Command | Core integrity fell below 50% 56764 | -1/Command | Discovered new exit (range 18) 56791 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 56791 | -1/Command | Destroyed MAIN.C 56793 | -1/Command | Discovered new exit (range 24) 56793 | -1/Command | Discovered new exit (range 145) 56793 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 56842 | -1/Command | Found Exp. Targeting Computer 56845 | -1/Command | Found Beam Splitter 56861 | -1/Command | Found Exp. System Purifier 56865 | -1/Command | Found Exp. Force Field 56866 | -1/Command | Found Zero-point Reactor 56871 | -1/Command | Found Exp. Armor Integrity Analyzer 57262 | -1/Command | Found Corrupted Adv. Particle Accelerator 57449 | -1/Command | Assembled emerged from beneath the floor 57490 | -1/Command | Assembled emerged from beneath the floor 57565 | -1/Command | Assembled emerged from beneath the floor 57622 | -1/Command | Found Exp. Targeting Computer 57774 | -1/Command | Assembled emerged from beneath the floor 57846 | -1/Command | Warped through subspace to slip node 57846 | -1/Command | Discovered new exit (range 5) 57857 | -1/Command | Entered Access_0 57857 | -1/Access_0 | Destroyed A8 57858 | -1/Access_0 | Sensed 3 artifacts in vicinity 57858 | -1/Access_0 | Met Architect 57859 | -1/Access_0 | Destroyed Architect 57860 | -1/Access_0 | Architect triggered a singularity event 57863 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 57863 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 57863 | -1/Access_0 | Warped through subspace to slip node 57863 | -1/Access_0 | Discovered new exit (range 8) 57868 | *** | Escaped singularity! Last Messages --------------- 57859_ Enhanced Grunt springs to life. 57859_ Beam penetrates Architect. 57859_ Architect: "If I can't win, no one wins!" 57859_ Architect destroyed. 57860_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 57860_ A0_COM: Initiating irreversible singularity event. Goodbye. 57860_ Extracted 230 energy. 57861_ A0_COM: 10. 57862_ A0_COM: 9. 57862_ Discarded Exp. Armor Integrity Analyzer. 57863_ A0_COM: 8. 57863_ Acquired data core, extracted unknown sensor trigger ID. 57863_ Acquired Hpw. Transdimensional Reconstructor. 57863_ Warped through subspace, drawn to slip node. 57863_ EXIT=FOUND 57864_ A0_COM: 7. 57865_ A0_COM: 6. 57866_ A0_COM: 5. 57867_ A0_COM: 4. 57868_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Energy Generation 75 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 24 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Cannon Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrated Mediator Core Regenerator Core Reset Matrix LRC Storage Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ArcInsulationPit Manual? 0 Play Time 11:17:17 Cumulative 470.3 hours Start 2023.03.05 @ 07:17:26 End 2023.04.03 @ 14:14:31 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 76 Adventurer 1 Explorer 6 Win Type 6 Total 36 Types 11/3/12/1/1/1/5/1/1 Lore% 91 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1a93b92-8026-44fa-8155-5323420016f8