Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 14:30:22 Player: Suffixing Result: Destroyed by ZS-BSY(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (792) 792 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1412 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Improved Treads Improved Treads Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Cooling System Cooling System Large Storage Unit Subdweller Optics Scrap Shield Subdweller Laser Subdweller Beam Cannon Assault Rifle Light Assault Rifle Battle Rifle Light Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Backup Plating I > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Treads Improved Treads Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Cooling System Cooling System Large Storage Unit Subdweller Optics Scrap Shield Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Battle Rifle Subdweller Machine Gun Light Cannon [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Backup Plating I Storage Huge Storage Unit Processor Machine Analyzer Protection Backup Plating I Weapon Subdweller Machine Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 3 6 9 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 1 6 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 . 5 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 18 | 4 12 22 Power 2 | 1 2 3 Propulsion 6 | 2 4 7 Utility 4 | . 2 5 Weapon 4 | . 2 6 Tool/Special . | . . . Unused Backups 24 | . 5 19 Power 6 | . 3 3 Propulsion 6 | . . 6 Utility 7 | . 2 5 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 27 | . 28 27 Storage 14 | . 14 14 Processor 2 | . 5 . Protection 11 | . 8 13 Energy Cannon 1 | . . 2 Ballistic Gun 23 | . 20 24 Ballistic Cannon 3 | . 7 1 Peak Build Rating 17 | 6 13 17 Average Rating 13 | 6 10 15 On Entrance 7 | 6 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 101 | 14 94 101 Greatest Support 46 | 40 40 46 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 8 18 25 Most Carried 25 | 6 16 25 Average Carried 18 | 4 12 23 Final Capacity 25 | 8 25 25 Final Carried 24 | 2 16 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 850 | 216 335 299 Remotely . | . . . Salvage Created 1009 | . 469 540 Parts 62 | . 31 31 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Guns 21 | . 11 10 Cannons 2 | . . 2 Classes Destroyed 7 | . 6 1 Tunneler 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Swarmer 5 | . 5 . Grunt 6 | . 6 . Subdweller 12 | . . 12 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 110 | . 56 54 Missed 28 | . 17 11 Hits 82 | . 39 43 Projectile 82 | . 39 43 AOE 1 | . . 1 Critical Strikes 2 | . . 2 Damage Taken 1353 | . 413 940 Core 261 | . 62 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | . 44 68 Largest 2 | . 2 2 Hottest 110 | . 50 110 Shots Fired 209 | . 88 121 Gun 192 | . 86 106 Cannon 17 | . 2 15 Launcher . | . . . Special . | . . . Kinetic 201 | . 88 113 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 13 15 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 131 | . 47 84 Core Hits 47 | . 22 25 Critical Kills 3 | . . 3 Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 1 3 Destroy 4 | . 1 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2413 | . 722 1691 Guns 2183 | . 690 1493 Cannons 198 | . . 198 Explosions . | . . . Melee . | . . . Ramming 32 | . 32 . Kinetic 2274 | . 690 1584 Thermal 107 | . . 107 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 10 | . 10 . Targets Rammed 10 | . 10 . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . 8 1 Average Temperature 2 | . 2 1 Received Heat Transfer 288 | . 162 126 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 152 | . 152 . Initial . | . . . Average 19 | . 19 . Influence Increases 345 | . 345 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 42 | . 42 . Successful Hack 13 | . 13 . Disable Machine 15 | . 15 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 345 | . 345 . Time Decay 345 | . 345 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 35 14 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 16 4 Successful 10 | . 6 4 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 4 | . . 4 Prototype ID Bank 2 | . 2 . Maintenance Status 1 | . 1 . Transport Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 898 | . 898 . Machine Analysis 898 | . 898 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5571 | 10 2482 3079 Spaces Moved 1820 | 3 1003 814 Core . | . . . Treads 1820 | 3 1003 814 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 320 Average Speed 265 | 160 221 320 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 2 95 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2343 | 9 1167 1167 Wait 337 | . 77 260 Move 1818 | 2 1002 814 Hop . | . . . Pick Up 34 | . 21 13 Fast Attach . | . . . Attach 4 | . 1 3 Detach . | . . . Swap 14 | 3 5 6 Drop 14 | 4 7 3 Fire 112 | . 44 68 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 10 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 4) 655 | -10/Materials | Discovered new exit (range 12) 1401 | -10/Materials | Discovered new exit (range 10) 1683 | -10/Materials | Discovered new exit (range 5) 2415 | -10/Materials | Discovered new exit (range 5) 2493 | -10/Materials | Entered Subcaves 2494 | -10/Subcaves | Approached by a straggling Scientist 2588 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2643 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3093 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3140 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3190 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3313 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3351 | -10/Subcaves | Disturbed a concealed Subdweller 3923 | -10/Subcaves | Visited Clippyterm 3933 | -10/Subcaves | Learned Research machine intel 4981 | -10/Subcaves | Learned Materials terminal intel 5039 | -10/Subcaves | Core integrity fell below 50% 5070 | -10/Subcaves | Discovered new exit (range 15) 5563 | -10/Subcaves | Core integrity fell below 20% 5572 | -10/Subcaves | Destroyed by ZS-BSY(R) with Subdweller Machine Gun Last Messages --------------- 05025_ Acquired 12 matter. 05048_ Sub. Machine Gun destroyed. 05056_ D4-I6X(R) affixes Scrap Shield Fragment to Scrap Shield. 05057_ D4-I6X(R) destroyed. 05060_ Acquired 29 matter. 05070_ EXIT=FOUND 05089_ ST-E64(R) destroyed. 05094_ Subatomizers dissect the Sub. Monowheel. 05101_ Acquired 8 matter. 05241_ Subatomizers dissect the Sub. Laser. 05358_ Subatomizers dissect the Sub. Monowheel. 05553_ 9S-ZHH(R) suffers critical hit (Destroy). 05553_ 9S-ZHH(R) destroyed. 05556_ Critical hit (Destroy). 05556_ Backup Plating I destroyed. 05567_ ZS-BSY(R) affixes Scrap Shield Fragment to Scrap Shield. 05567_ BB-HUO(R) affixes Scrap Shield Fragment to Scrap Shield. 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""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSniperMindspike Manual? 0 Play Time 00:16:25 Cumulative 71.8 hours Start 2026.08.05 @ 14:12:35 End 2026.08.05 @ 14:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 262 Adventurer 45 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1147889c-3975-4154-b4fe-08df2e52630e