Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 16:41:36 Player: Stump Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (5350) 5350 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2111) 2111 TOTAL SCORE: 14126 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 1034 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 17/100 System Corruption 34% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Force Field Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Heavy Siege Treads Heavy Siege Treads Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Sensor Array Particle Accelerator Insulated Plating > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Fission Core Fission Core Armored Leg High-capacity Matter Pod Triangulator Improved Light Armor Plating Improved Shield Generator Advanced Assault Cannon Bore Cannon Precision Rocket Launcher [Rating: 96] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 6 2 . . . . 2 Power 2 | . . . . . . 1 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . 1 Utility 5 | . . 1 . . . 2 1 . . . . 1 Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 132 | 5 7 37 . 2 4 27 6 1 4 5 11 23 Power 18 | 1 . 5 . . 1 4 2 . 1 1 1 2 Engine 5 | 1 . 2 . . 1 1 . . . . . . Core 11 | . . 3 . . . 3 2 . 1 . 1 1 Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 32 | 2 1 10 . . 2 7 1 . . 2 1 6 Treads 6 | . . 3 . . . . . . . . . 3 Leg 23 | 2 1 7 . . 2 7 1 . . 2 1 . Wheel 3 | . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | . 3 13 . 1 1 5 2 . 1 1 5 10 Device 24 | . 1 5 . 1 . 4 1 . . 1 3 8 Storage 6 | . 2 3 . . . . . . . . . 1 Processor 4 | . . 2 . . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 7 | . . 3 . . 1 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 3 9 . 1 . 11 1 1 2 1 4 5 Energy Gun 13 | 1 1 5 . . . 2 . . 2 . 2 . Energy Cannon 8 | . 1 . . 1 . 2 . 1 . 1 . 2 Ballistic Gun 12 | 1 . 4 . . . 5 1 . . . . 1 Ballistic Cannon 5 | . . . . . . 1 . . . . 2 2 Launcher 2 | . 1 . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . 1 . 2 . . 2 2 . 1 Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 25 | . . . . . . . . . . . . 25 Parts Lost 67 | . 3 5 . . 1 17 . . 1 . 21 19 Power 11 | . 1 . . . . 3 . . . . 5 2 Propulsion 15 | . 1 1 . . 1 4 . . . . 4 4 Utility 21 | . . 2 . . . 4 . . 1 . 6 8 Weapon 20 | . 1 2 . . . 6 . . . . 6 5 Highest Loss Streak 10 | . 3 3 . . 1 8 . . 1 . 10 7 To Critical Strikes 4 | . . . . . . . . . . . 3 1 Average Backups 8 | 2 5 9 10 10 9 7 8 9 9 10 7 2 Power 1 | . 1 1 1 1 1 . 1 2 2 2 1 . Propulsion 1 | . 2 2 1 1 . 1 3 3 2 2 . 1 Utility 3 | . 2 3 4 4 5 3 2 2 2 3 3 . Weapon 2 | . . 1 3 3 3 1 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . 9 1 2 2 3 . . 3 1 . 2 Power 4 | . . 3 . . . . . . . 1 . . Propulsion 6 | . . 2 1 . . . . . 1 . . 2 Utility 7 | . . 2 . 1 2 1 . . 1 . . . Weapon 6 | . . 2 . 1 . 2 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 84 98 100 100 100 95 96 100 99 100 88 44 Engine 2 | . 10 . . . 7 5 . . . . . . Core 9 | . . 10 11 11 3 6 14 17 17 14 9 1 Treads 1 | . . 7 . . . . . . . . . 4 Leg 24 | . 27 24 33 33 33 25 23 23 23 23 19 . Device 13 | . 11 8 11 11 11 19 16 17 17 17 19 9 Storage 7 | . 7 11 11 11 11 6 5 5 5 5 5 3 Processor 1 | . . 3 . . . . . . 1 5 1 2 Protection 7 | . . 8 11 11 11 5 10 11 8 5 3 . Energy Gun 4 | . 15 8 11 2 . 2 5 4 1 5 5 . Energy Cannon 6 | . 7 2 . 8 11 9 . . 5 6 9 4 Ballistic Gun 7 | . . 9 11 11 11 10 5 5 5 3 . 1 Ballistic Cannon 1 | . . . . . . . 5 5 5 5 3 5 Launcher 1 | . 2 . . . . . 5 5 3 . . . Peak Build Rating 96 | 4 7 25 23 24 31 72 82 83 84 89 96 83 Average Rating 46 | 3 6 21 22 23 29 61 77 82 83 85 79 52 On Entrance 43 | . 4 7 23 23 24 31 59 82 83 84 89 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 7 27 39 29 31 34 72 64 69 73 83 85 57 Greatest Support 140 | 20 20 66 37 37 47 72 75 75 75 83 83 140 Greatest Overweight (x) 3 | . 1 1 . . . 1 . . . 1 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 20 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 10 5 Most Carried 13 | 5 9 13 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 5 9 9 9 9 8 8 9 9 9 7 3 Final Capacity 10 | 5 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 10 10 10 9 9 9 10 10 10 2 5 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 4386 | 209 146 1323 99 38 99 1192 169 25 145 . 457 484 Remotely 259 | . . 259 . . . . . . . . . . Salvage Created 6099 | . 551 1859 . . 57 2248 69 62 32 . 621 600 Parts 327 | . 25 113 . . 4 120 2 3 3 . 23 34 Haulers Intercepted 10 | . 1 6 . . . 3 . . . . . . Recyclers Shooed 8 | . 2 1 . . . 3 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . 15 . . 10 4 . 29 . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 108 | . 10 31 . . 2 38 1 2 1 . 13 10 Guns 57 | . 4 29 . . . 18 1 1 . . 2 2 Cannons 35 | . 3 2 . . 2 13 . . . . 9 6 AOE 10 | . 2 . . . . 4 . 1 1 . 1 1 Classes Destroyed 17 | . 6 4 . . . 5 . . . . 1 1 Worker 7 | . 2 2 . . . 3 . . . . . . Builder 5 | . . . . . . 3 . . . . . 2 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 10 | . 1 6 . . . 3 . . . . . . Recycler 7 | . 2 3 . . . 1 . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 9 | . 2 4 . . . 3 . . . . . . Swarmer 34 | . 3 8 . . 2 16 . 1 . . 4 . Grunt 35 | . 7 13 . . . 6 1 1 . . 5 2 Brawler 1 | . . 1 . . . . . . . . . . Sentry 13 | . . 9 . . . 1 . . . . 1 2 Specialist 6 | . . . . . . 6 . . . . . . Hunter 11 | . . . . . . 3 . . . . 2 6 Programmer 6 | . . . . . . 5 . . 1 . . . Heavy 1 | . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 6 5 . . 2 7 1 2 1 . 5 3 Combat Bots Only 6 | . 6 4 . . 2 5 1 2 1 . 5 3 Max Kills in Single Turn 2 | . 2 2 . . 1 2 1 2 1 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . 1 . . . . 2 . 1 1 . 1 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1288 | . 72 202 . . 43 328 4 7 17 . 220 395 Missed 434 | . 18 64 . . 13 101 1 3 7 . 68 159 Hits 854 | . 54 138 . . 30 227 3 4 10 . 152 236 Melee 4 | . . 4 . . . . . . . . . . Projectile 850 | . 54 134 . . 30 227 3 4 10 . 152 236 AOE 3 | . . . . . . . . . . . . 3 Critical Strikes 24 | . . 4 . . . 7 . . . . 7 6 Part Disruptions 4 | . . . . . . 3 . . 1 . . . Damage Taken 13269 | . 686 1698 . . 436 3352 58 84 176 . 2757 4022 Core 2317 | . 206 162 . . 15 325 . 46 17 . 394 1152 Absorbed by Shields 237 | . . . . . . 218 . . . . 8 11 Ignored by Resistances 6 | . . . . . . . . . 6 . . . Regen/Repaired (Parts) 652 | . . 43 . 489 . 120 . . . . . . Core Remaining (%) 57 | 100 17 . . . 55 61 . . . . 54 . Volleys Fired 416 | . 58 138 . . 16 109 2 1 5 . 34 53 Largest 4 | . 2 2 . . 2 4 4 4 4 . 4 4 Hottest 316 | . 110 125 . . 93 218 188 188 211 . 316 267 Shots Fired 991 | . 102 259 . . 32 349 6 4 18 . 93 128 Gun 584 | . 68 229 . . 16 214 3 2 5 . 22 25 Cannon 391 | . 31 30 . . 16 131 2 1 10 . 67 103 Launcher 16 | . 3 . . . . 4 1 1 3 . 4 . Special . | . . . . . . . . . . . . . Kinetic 456 | . . 141 . . 16 174 4 2 10 . 26 83 Thermal 444 | . 72 118 . . 16 159 1 1 5 . 44 28 Explosive 16 | . 3 . . . . 4 1 1 3 . 4 . Electromagnetic 56 | . 27 . . . . 12 . . . . . 17 Phasic 19 | . . . . . . . . . . . 19 . Robot Hit Streak 14 | . 7 10 . . 2 14 9 4 7 . 10 8 Robot Miss Streak 10 | . 5 10 . . 4 5 1 . 4 . 4 5 Penetration Max 1 | . . . . . . 1 . . . . . 1 Secondary Targets 3 | . . 1 . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . Shots Hit Robots 578 | . 54 160 . . 13 205 4 1 12 . 53 76 Core Hits 256 | . 23 81 . . 5 90 2 3 4 . 18 30 Critical Kills 10 | . . 1 . . . 6 1 . . . 2 . Critical Parts Destroyed 7 | . . 2 . . . 4 . . 1 . . . Critical Strikes 31 | . 5 5 . . . 12 1 . 2 . 5 1 Burn 7 | . 3 2 . . . 2 . . . . . . Meltdown 4 | . . . . . . 3 . . . . 1 . Destroy 13 | . . 3 . . . 7 1 . 1 . 1 . Blast 3 | . . . . . . . . . 1 . 1 1 Corrupt 2 | . 2 . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14641 | . 1190 2809 . . 268 4784 126 113 559 . 2577 2215 Guns 6783 | . 453 2494 . . 123 2511 24 21 119 . 678 360 Cannons 5890 | . 295 315 . . 145 1864 . . 228 . 1379 1664 Explosions 1922 | . 442 . . . . 381 102 92 212 . 520 173 Melee . | . . . . . . . . . . . . . Ramming 46 | . . . . . . 28 . . . . . 18 Kinetic 5586 | . . 1571 . . 123 2054 24 . 234 . 326 1254 Thermal 6057 | . 742 1238 . . 145 2216 . 21 113 . 1143 439 Explosive 1689 | . 219 . . . . 371 102 92 212 . 520 173 Electromagnetic 675 | . 229 . . . . 115 . . . . . 331 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 588 | . . . . . . . . . . . 588 . Highest Corruption 34 | . . 5 5 5 . 8 . . . . 1 34 Average Corruption 7 | . . 4 5 5 . 4 . . . . 1 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 117 | . . 52 3 . . 27 . . . . 2 33 Message Errors 35 | . . 18 1 . . 9 . . . . . 7 Matter Fused 27 | . . 10 1 . . 7 . . . . . 9 Heat Flow Errors 11 | . . 4 . . . 5 . . . . . 2 Energy Discharges 10 | . . 7 1 . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . 1 . . . . . . . . . 1 Data Loss (minor) 10 | . . 6 . . . 1 . . . . 1 2 Data Loss (major) 6 | . . 1 . . . 3 . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 12 | . . 5 . . . 1 . . . . . 6 Overload Shots 3 | . . . . . . . . . . . 3 . Overflow Damage 146 | . 19 . . . 10 12 . . . . 79 26 Projectiles 98 | . . . . . 10 4 . . . . 58 26 Explosions 48 | . 19 . . . . 8 . . . . 21 . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . 2 10 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 2 9 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 258 | . 104 . . . . 42 . . . . 47 65 Shots 6 | . 3 . . . . 1 . . . . 1 1 Rammed 6 | . . . . . . . . . . . . 6 Targets Rammed 10 | . . . . . . 4 . . . . . 6 Kicked 4 | . . . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 463 | . 285 463 . . 18 400 114 123 258 . 404 230 Average Temperature 126 | . 101 131 . . 6 136 53 64 130 . 167 100 Received Heat Transfer 1536 | . 243 549 . . 12 219 27 18 24 . 219 225 Effects 35 | . . 13 . . . 11 . . . . 11 . Shutdowns 6 | . . 1 . . . 3 . . . . 2 . Energy Bleed 7 | . . 3 . . . 3 . . . . 1 . Interference 11 | . . 4 . . . 4 . . . . 3 . Matter Decay 2 | . . 1 . . . . . . . . 1 . Short Circuit 3 | . . 1 . . . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . . . . . . Damage (major) 5 | . . 3 . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . 2 . . . . 3 . . . . 1 . Combat Hostiles 5 | . 1 . . . . 3 . . . . 1 . Parts Melted 22 | . 4 4 . . . 8 . 1 . . 5 . Heat Transferred 10760 | . 1667 2538 . . 259 4152 . 50 150 . 1500 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . 1 . . . 3 2 . . . . . Low Security (%) 64 | 100 100 62 100 . . 53 . . . . . 100 Level 1 19 | . . 37 . . . 12 33 . . . . . Level 2 14 | . . . . . . 30 66 . . . . . Level 3 1 | . . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 753 | . 111 374 139 . . 753 634 . . . . 114 Initial 364 | . . 22 139 . . 2 364 . . . . . Average 187 | . 50 156 101 . . 251 501 . . . . 50 Influence Increases 4572 | . 386 940 . . 268 1350 438 130 101 . 366 593 Destroy 0b10 Robot/C 2720 | . 200 620 . . 180 820 160 100 60 . 320 260 Destroy 0b10 Robot/NC 210 | . 35 85 . . . 65 5 . . . . 20 Destroy Leader 568 | . 46 180 . . 30 182 20 . 20 . 20 70 Allied During Kill 217 | . . . . . 58 7 40 30 21 . 26 35 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . Successful Hack 84 | . 10 37 . . . 11 26 . . . . . Disable Machine 345 | . 30 15 . . . 150 105 . . . . 45 Destroy Structure 283 | . 35 3 . . . 45 82 . . . . 118 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 120 | . 30 . . . . 60 . . . . . 30 Influence Decreases 4537 | . 331 637 299 59 264 609 615 603 196 . 366 558 Entered New Map 924 | . . 33 219 59 . 2 381 211 19 . . . Time Decay 2819 | . 301 564 80 . 228 387 214 392 177 . 188 288 Lost Part 548 | . 30 40 . . . 170 . . . . 118 190 Lost Ally 246 | . . . . . 36 50 20 . . . 60 80 Squads Dispatched 29 | . 1 3 . . . 13 4 . . . 1 7 Investigation 7 | . 1 2 . . . 2 1 . . . 1 . Extermination 7 | . . . . . . 5 1 . . . . 1 Reinforcement 10 | . . 1 . . . 5 1 . . . . 3 Assault 2 | . . . . . . 1 1 . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . 2 3 . . . 1 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 18 44 . . 9 50 8 5 3 . 15 31 Peak Tracking Total 11 | . 5 6 . . 4 7 5 5 2 . 7 11 Tactical Retreats 7 | . 2 . . . . 4 . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 2 | . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 24 | . 2 1 . . . 10 7 . . . 1 3 Max in Single Turn 3 | . 2 1 . . . 3 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 37 | . 5 14 . . . 6 3 . . 8 1 . Terminals 19 | . 5 11 . . . 2 . . . . 1 . Fabricators 3 | . . . . . . 1 2 . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . Recycling Units 3 | . . 1 . . . 2 . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 108 | . 12 44 . . . 13 6 . . 30 3 . Successful 69 | . 6 21 . . . 6 3 . . 30 3 . Failed 39 | . 6 23 . . . 7 3 . . . . . Catastrophic 3 | . . 2 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 4 3 . . . 7 3 . . . . 2 Terminals 51 | . 12 32 . . . 4 . . . . 3 . Fabricators 8 | . . . . . . 4 4 . . . . . Repair Stations 7 | . . 5 . . . 2 . . . . . . Recycling Units 6 | . . 3 . . . 3 . . . . . . Scanalyzers 6 | . . 4 . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 51 | . 6 11 . . . 1 . . . 30 3 . Record 22 | . 1 . . . . . . . . 18 3 . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 1 2 . . . . . . . 4 . . Open DSF 1 | . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . . Zone Layout 4 | . 1 3 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 2 . . . . . Load Schematic 2 | . . . . . . 1 1 . . . . . Build 2 | . . . . . . 1 1 . . . . . Repair Station Hacks 6 | . . 4 . . . 2 . . . . . . Scan Component 4 | . . 3 . . . 1 . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . 1 . . . . . Insert Component 3 | . . 2 . . . . 1 . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 3 14 . . . 5 3 . . . 1 . Full Trace Events 6 | . . 2 . . . 2 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built 6 | . . . . . . 3 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 148 | . . . . . . 99 49 . . . . . Total Robot Build Rating 12 | . . . . . . 6 6 . . . . . Part Schematics Acquired 21 | . . 2 . 15 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . Time 88 | . . 38 . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . 1 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 17 | . . . . 4 . 4 5 . . . . 4 Largest Group 5 | . . . . 4 4 3 5 4 4 3 3 4 Highest-Rated Group 224 | . . . . 154 154 54 224 206 206 119 119 156 Highest-Rated Ally 85 | . . . . 41 41 36 85 85 85 85 85 39 Zionite Dispatches 3 | . . . . . . 1 1 . . . . 1 Heavy 1 | . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . 1 . . . . . . Total Orders 5 | . . . . . . 5 . . . . . . STAY 1 | . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . DROP 1 | . . . . . . 1 . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . Ally Attacks 87 | . . . . . 24 11 13 5 6 . 12 16 Total Damage 3165 | . . . . . 345 273 1131 315 330 . 516 255 Kills 30 | . . . . . 7 3 8 3 3 . 3 3 Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 8564 | . 689 1995 . . . 2162 451 937 592 252 1317 169 Sensors 7140 | . 689 894 . . . 2162 451 937 592 252 1143 20 Terrain 639 | . . 621 . . . . . . . . . 18 Structural 53 | . . . . . . . . . . . . 53 T.N.C. 552 | . . 552 . . . . . . . . . . Triangulation 2552 | . . . . . . . 415 937 592 166 346 96 Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . 1 2 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 13561 | 66 803 2494 166 2178 937 2600 451 937 592 252 1400 685 Spaces Moved 8202 | 46 435 1089 130 1676 692 1205 321 771 464 196 797 380 Core 178 | 8 . . . . . . . . . . . 170 Treads 269 | . . 176 . . . . . . . . . 93 Legs 7653 | 38 435 913 130 1676 692 1205 321 771 464 196 797 15 Wheels 102 | . . . . . . . . . . . . 102 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 123 123 123 120 120 120 120 120 120 50 Average Speed 124 | 107 121 130 123 123 123 126 120 120 120 120 146 97 Slowest Speed 260 | 120 190 200 123 123 125 193 120 120 120 185 260 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 68 84 36 92 74 23 7 93 60 62 78 13 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 2 . . . . . 3 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 16 | . . . 1 2 4 . . 2 3 . 4 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 265 | . 40 . . . . 42 10 15 12 . 83 63 Melee . | . . . . . . . . . . . . . Projectile 75 | . . . . . . 16 1 1 1 . 24 32 AOE 190 | . 40 . . . . 26 9 14 11 . 59 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Total 10741 | 63 608 1941 136 1793 753 2041 382 779 490 210 955 590 Wait 1712 | 2 95 587 5 108 34 641 46 6 4 . 95 89 Move 8190 | 45 434 1088 129 1675 691 1204 320 770 463 195 796 380 Hop . | . . . . . . . . . . . . . Pick Up 142 | 10 10 43 1 3 3 31 6 1 6 4 8 16 Fast Attach 25 | . 1 8 . 1 2 4 . . 1 . . 8 Attach 80 | 5 4 9 . 1 1 22 4 . 2 . 15 17 Detach 6 | . . 1 . . . . . . 1 . 1 3 Swap 61 | . 3 27 . 1 1 13 2 1 1 7 5 . Drop 90 | 1 3 40 1 4 5 12 2 . 7 4 1 10 Fire 416 | . 58 138 . . 16 109 2 1 5 . 34 53 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 4 | . . . . . . 4 . . . . . . Crush 5 | . . . . . . . . . . . . 5 Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 519 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Core integrity fell below 20% 733 | -10/Materials | Lost 3 parts (1p1n1w) 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -9/Materials | Lost 3 parts (2u1w) 1732 | -9/Materials | Discovered new exit (range 6) 2072 | -9/Materials | Discovered new exit (range 11) 2782 | -9/Materials | Discovered new exit (range 12) 3019 | -9/Materials | Repaired Nuclear Core 3153 | -9/Materials | Discovered new exit (range 11) 3364 | -9/Materials | Entered Mines 3433 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3471 | -9/Mines | Learned location of Zion (-7) 3528 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3530 | -9/Mines | Entered Zion 3570 | -7/Zion | System corruption cleaned by Quarantine Array 3629 | -7/Zion | Build established: Scavenger-Mutant 3873 | -7/Zion | Met Imprinter 3902 | -7/Zion | Imprinted 3904 | -7/Zion | Declared Zion's savior 4076 | -7/Zion | Learned location of Armory (-3) 4389 | -7/Zion | Learned 12 Factory zone layouts 4520 | -7/Zion | Build established: Mutant 5504 | -7/Zion | Visited the Megawrench Repair Shop 5504 | -7/Zion | Megawrench repaired 8 parts 5635 | -7/Zion | Discovered new exit (range 16) 5708 | -7/Zion | Entered Proximity Caves 5708 | -6/Proximity Caves | Accompanied by 4 allies 6404 | -6/Proximity Caves | Learned Factory terminal intel 6550 | -6/Proximity Caves | Discovered new exit (range 15) 6573 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6645 | -6/Proximity Caves | Entered Factory 6645 | -6/Factory | Accompanied by 1 ally 6645 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6646 | -6/Factory | Identified exit to Factory 6647 | -6/Factory | Loaded intel: 26 terminal locations 6925 | -6/Factory | Discovered exit to Factory (range 16) 6991 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6992 | -6/Factory | Zion Trap Resupply teleported in 7085 | -6/Factory | Build established: Derelict-Tank 7806 | -6/Factory | Build established: Scavenger-Tank 7945 | -6/Factory | Terminal network hard line cut 8050 | -6/Factory | Cargo convoy interrupted 8080 | -6/Factory | Repaired Flexi-carbon Leg 8231 | -6/Factory | Fabricated L-31 Rogue? 8326 | -6/Factory | P-60 Hacker assimilated allied Rogue 5b 8679 | -6/Factory | Lost 8 parts (1p3u4w) 8841 | -6/Factory | Lost 4 parts (3n1w) 9095 | -6/Factory | First assault squad dispatched 9245 | -6/Factory | Entered another Factory area 9245 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9265 | -5/Factory | Discovered new exit (range 14) 9344 | -5/Factory | Zion Heavy squad teleported in 9503 | -5/Factory | Fabricated L-31 Rogue (x3) 9545 | -5/Factory | First assault squad dispatched 9696 | -5/Factory | Entered Upper Caves 9696 | -5/Upper Caves | Accompanied by 4 allies 9999 | -5/Upper Caves | Learned 8 Factory zone layouts 10304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10464 | -5/Upper Caves | Discovered new exit (range 9) 10491 | -5/Upper Caves | Encountered a Warlord checkpoint 10633 | -5/Upper Caves | Entered another Upper Caves area 10633 | -5/Upper Caves | Accompanied by 4 allies 10991 | -5/Upper Caves | Spotted B-75 Beast 11007 | -5/Upper Caves | Allies destroyed B-75 Beast 11156 | -5/Upper Caves | Discovered new exit (range 11) 11164 | -5/Upper Caves | Found DCF Scrap (11 items) 11225 | -5/Upper Caves | Entered Zhirov 11225 | -5/Zhirov | Accompanied by 3 allies 11225 | -5/Zhirov | Discovered new exit (range 3) 11247 | -5/Zhirov | Met Zhirov 11287 | -5/Zhirov | Learned location of Quarantine (-3) 11287 | -5/Zhirov | Learned location of Testing (-2) 11287 | -5/Zhirov | Learned location of Command (-1) 11299 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11321 | -5/Zhirov | Build established: Scavenger-Gunner 11477 | -5/Zhirov | Entered Proximity Caves 11477 | -4/Proximity Caves | Accompanied by 3 allies 11970 | -4/Proximity Caves | Spotted B-86 Titan 11979 | -4/Proximity Caves | Destroyed B-86 Titan 12379 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12408 | -4/Proximity Caves | Learned Research trap positions 12419 | -4/Proximity Caves | Build established: Messiah-Gunner 12478 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12546 | -4/Proximity Caves | Lost 10 parts (2p2n4u2w) 12658 | -4/Proximity Caves | Lost 7 parts (2p1n1u3w) 12734 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 12793 | -4/Proximity Caves | Discovered new exit (range 6) 12877 | -4/Proximity Caves | Entered Factory 12877 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12878 | -4/Factory | Identified exit to Research 12941 | -4/Factory | Garrison activated, responded to threat 13004 | -4/Factory | Lost 7 parts (2n3u2w) 13034 | -4/Factory | Zion Fire squad teleported in 13063 | -4/Factory | System corruption reached 10% 13101 | -4/Factory | Lost 4 allies 13406 | -4/Factory | Garrison activated, responded to threat 13411 | -4/Factory | Core integrity fell below 50% 13497 | -4/Factory | Lost 3 parts (1p1n1w) 13532 | -4/Factory | System corruption reached 30% 13544 | -4/Factory | Core integrity fell below 20% 13562 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer lays Concrete. Dropped Hcp. Matter Pod. Slug penetrates Wall. Dropped Matter Neutralizer. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. P-70 Sage resets W-44 Eye, system corruption cleaned. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Imp. Fusion Compressor. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slammed into Y-64 Sentinel. System corrupted: Matter fused (-6). K-01 Serf cleans the Fabricator. Acquired Imp. Force Field. 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Angular Momentum Engine | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Energy Well | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Drone Bay | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ L-31 Rogue | x3 | -6/Factory L-31 Rogue | x3 | -5/Factory Repaired ---------- Nuclear Core | 42% | -9/Materials Flexi-carbon Leg | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Armchair Analyst I'm Back, Baby! Leap Before You Look My Command Is Your Wish Please Form A Line System Compromised The More The Merrier The One The Science Guy Challenges ------------ None Game ------ Seed ContainmentAlloyNullifier Manual? 0 Play Time 04:07:10 Cumulative 11.6 hours Start 2025.07.04 @ 04:15:25 End 2025.07.05 @ 16:41:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bffda6ca-7ff0-486c-a7cf-bb348be76951