Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 15:25:07 Player: oberon720 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (807) 807 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5657 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Particle Charger Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Reaction Control System Hacking Suite Drone Bay > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Cooling System Particle Charger Hacking Suite [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Particle Cannon Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 2 1 . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 52 | 5 9 9 10 13 4 1 1 . . Power 9 | 1 2 1 2 2 . 1 . . . Engine 7 | 1 2 1 1 1 . 1 . . . Core 2 | . . . 1 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 5 5 3 6 . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 8 | . 2 . . 6 . . . . . Flight 11 | . 3 5 3 . . . . . . Utility 14 | 1 2 1 5 3 1 . 1 . . Device 5 | . 1 . 1 1 1 . 1 . . Storage 1 | 1 . . . . . . . . . Processor 6 | . 1 1 3 1 . . . . . Hackware 2 | . . . 1 1 . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 8 | 1 . 2 . 2 3 . . . . Energy Gun 1 | . . . . 1 . . . . . Energy Cannon 3 | . . 2 . . 1 . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 1 . . . . Parts Lost 23 | . 5 1 1 1 3 . . 5 7 Power 4 | . 2 . . . 1 . . 1 . Propulsion 10 | . 3 1 1 1 1 . . 1 2 Utility 8 | . . . . . 1 . . 2 5 Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 12 | . 3 1 1 1 2 . . 5 12 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 4 | . 3 4 3 4 4 3 3 3 3 Power . | . . . . . . . . . . Propulsion . | . 1 1 1 . . . . . . Utility 2 | . 1 2 1 4 4 3 3 3 3 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 2 1 5 . . . . 3 Power 2 | . . . . 2 . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 8 | . . 1 1 3 . . . . 3 Weapon 1 | . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 72 95 96 88 90 80 78 71 27 Engine 5 | . 10 11 8 3 . 3 6 4 . Core 1 | . . . . 3 5 . . . . Hover 8 | . 4 . . 11 27 23 20 17 3 Flight 14 | . 19 32 27 8 . . . . . Device 10 | . 9 11 16 7 8 15 18 16 3 Processor 20 | . 7 21 27 23 23 23 20 20 16 Hackware 6 | . . . . 14 11 7 6 6 3 Energy Cannon 8 | . . 15 17 10 3 . . . . Ballistic Gun 4 | . 12 4 . 4 1 . . . . Peak Build Rating 61 | 5 6 12 19 48 60 56 61 61 26 Average Rating 24 | 3 5 11 16 32 51 55 60 52 12 On Entrance 28 | . 5 6 12 19 48 52 56 61 26 Avg Prop Armor Cover (%) 8 | . . 8 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 10 10 13 14 18 22 20 26 26 3 Greatest Support 33 | 20 20 15 15 33 33 25 25 25 17 Greatest Overweight (x) 4 | 2 1 4 . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 4 3 3 Average Carried 4 | . 3 4 3 4 4 3 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 3 3 3 3 3 Class Distribution -------------------- 38% | Scavenger-Mutant 32% | Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Matter Collected 978 | 242 174 103 109 185 155 10 . . . Remotely . | . . . . . . . . . . Salvage Created 1032 | . 180 118 123 425 186 . . . . Parts 76 | . 17 13 10 28 8 . . . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . . . . Prevented 1 | . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 27 | . 7 6 3 7 4 . . . . Guns 11 | . 7 2 . 2 . . . . . Cannons 11 | . . 3 3 5 . . . . . Classes Destroyed 9 | . 4 . 1 4 . . . . . Worker 2 | . . . . 2 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . Operator 3 | . 1 . 2 . . . . . . Watcher 4 | . 1 1 . 2 . . . . . Swarmer 19 | . 6 6 3 4 . . . . . Grunt 5 | . 1 . . . 4 . . . . Sentry 1 | . . . . 1 . . . . . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 6 | . 6 3 3 4 4 . . . . Combat Bots Only 6 | . 6 3 3 3 4 . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Hostile Shots Fired 400 | . 39 39 39 56 43 . . 26 158 Missed 158 | . 7 9 20 26 15 . . 12 69 Hits 242 | . 32 30 19 30 28 . . 14 89 Melee 6 | . . . . . . . . . 6 Projectile 236 | . 32 30 19 30 28 . . 14 83 Critical Strikes 6 | . . . 1 1 1 . . . 3 Damage Taken 3138 | . 318 244 209 537 480 . . 352 998 Core 1302 | . 74 84 60 175 57 . . 10 842 Absorbed by Shields 86 | . . . . . . . . . 86 Regen/Repaired (Parts) 108 | . 38 . 70 . . . . . . Core Remaining (%) 80 | 100 70 79 89 . . 66 . . . Volleys Fired 100 | . 27 17 9 31 16 . . . . Largest 2 | . 1 2 2 2 2 . . . . Hottest 136 | . 20 136 136 136 109 . . . . Shots Fired 152 | . 27 32 18 55 20 . . . . Gun 45 | . 27 6 . 12 . . . . . Cannon 94 | . . 26 18 43 7 . . . . Launcher . | . . . . . . . . . . Special 13 | . . . . . 13 . . . . Kinetic 49 | . 27 6 . 12 4 . . . . Thermal 87 | . . 26 18 43 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . 3 . . . . Robot Hit Streak 14 | . 4 9 8 14 7 . . . . Robot Miss Streak 4 | . 1 4 1 3 3 . . . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 99 | . 18 17 12 40 12 . . . . Core Hits 42 | . 10 6 6 19 1 . . . . Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1755 | . 218 317 246 875 81 . . . 18 Guns 432 | . 218 52 . 162 . . . . . Cannons 1268 | . . 265 246 676 81 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 55 | . . . . 37 . . . . 18 Kinetic 461 | . 218 52 . 162 29 . . . . Thermal 1187 | . . 265 246 676 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 52 | . . . . . 52 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 . . 5 Average Corruption 1 | . . . . 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . 3 . . . . Matter Fused 1 | . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . . . . 5 22 . . . . Projectiles 27 | . . . . 5 22 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 25 | . . . . 17 . . . . 8 Shots . | . . . . . . . . . . Rammed 8 | . . . . 4 . . . . 4 Targets Rammed 8 | . . . . 4 . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 378 | . . 378 270 285 60 . . . 11 Average Temperature 110 | . . 168 91 86 24 . . . 11 Received Heat Transfer 853 | . 54 . 63 162 243 . . 18 313 Effects 6 | . . 4 . 2 . . . . . Shutdowns 1 | . . 1 . . . . . . . Interference 5 | . . 3 . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . Heat Transferred 2146 | . . 481 444 1221 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 177 | . 90 159 81 177 . . 62 36 6 Initial 52 | . . 3 50 23 . . 52 36 . Average 51 | . 37 92 39 59 . . 54 21 . Influence Increases 1183 | . 224 246 137 385 175 . 10 . 6 Destroy 0b10 Robot/C 540 | . 140 120 60 140 80 . . . . Destroy 0b10 Robot/NC 65 | . 10 5 15 25 10 . . . . Destroy Leader 100 | . 32 22 12 24 10 . . . . Successful Hack 85 | . 12 23 19 15 . . 10 . 6 Disable Machine 30 | . . 30 . . . . . . . Destroy Structure 3 | . . 1 1 1 . . . . . Partial Spotted 135 | . 30 45 30 30 . . . . . Lose Combat Pursuer 225 | . . . . 150 75 . . . . Influence Decreases 1183 | . 214 137 205 319 175 33 42 52 6 Entered New Map 220 | . . 7 69 28 45 23 32 16 . Time Decay 837 | . 170 120 136 291 100 10 10 . . Lost Part 120 | . 44 10 . . 30 . . 30 6 Lost Ally 6 | . . . . . . . . 6 . Squads Dispatched 8 | . 1 1 1 5 . . . . . Investigation 3 | . . 1 . 2 . . . . . Extermination 2 | . . . . 2 . . . . . Reinforcement 3 | . 1 . 1 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 12 10 29 35 14 . . 2 12 Peak Tracking Total 12 | . 7 3 10 7 8 . . 2 12 Tactical Retreats 20 | . . 2 6 9 3 . . . . ECM-based Alert Blocks 39 | . . 4 21 14 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Traps Triggered 10 | . 1 . . 6 . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Machines Disabled 3 | . . 2 . . 1 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Machines Accessed 26 | . 6 4 8 4 . . 2 . 2 Terminals 19 | . 5 3 4 3 . . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 3 | . . . 2 1 . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 20 21 21 7 . . 3 . 2 Successful 39 | . 6 14 13 2 . . 2 . 2 Failed 35 | . 14 7 8 5 . . 1 . . Catastrophic 7 | . 4 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 4 4 . 1 . . . . Terminals 48 | . 16 8 13 6 . . 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 4 . 4 . . . . . . Recycling Units 4 | . . . 3 1 . . . . . Scanalyzers 14 | . . 13 1 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 4 2 6 2 . . 2 . 2 Record 1 | . . . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . 1 Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . Zone Layout 4 | . 1 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . Scan Component 3 | . 1 . 2 . . . . . . Repair 3 | . 1 . 2 . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Report Inventory 2 | . . . 2 . . . . . . Scanalyzer 13 | . . 12 1 . . . . . . Insert Component 5 | . . 5 . . . . . . . Analyze 3 | . . 3 . . . . . . . Retrieve Study 5 | . . 4 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used 2 | . 1 . 1 . . . . . . Hacking Detections 22 | . 6 4 6 4 . . 1 . 1 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 4 1 . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . Time 84 | . 26 . 58 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Active Infowar (turns) 1883 | . 239 253 314 688 207 24 39 56 63 Optics 1628 | . . 252 314 673 207 24 39 56 63 Sensors 81 | . . . 81 . . . . . . ECM 1179 | . 239 152 314 474 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Turns Passed 2038 | 33 360 253 314 688 207 24 39 56 64 Spaces Moved 3368 | 27 565 442 519 1173 380 52 44 62 104 Core 82 | 6 . 1 . . . . . . 75 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 35 | 21 14 . . . . . . . . Hover 1322 | . 53 . . 702 380 52 44 62 29 Flight 1929 | . 498 441 519 471 . . . . . Fastest Speed 34 | 50 37 34 34 34 38 42 42 46 46 Average Speed 40 | 84 40 35 34 40 39 42 85 65 48 Slowest Speed 250 | 150 120 250 34 110 42 42 102 106 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 2 80 31 56 32 62 13 1 85 25 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 6 | . . . . . 3 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Gar Total 3882 | 36 669 505 637 1337 406 53 45 77 117 Wait 219 | . 48 22 82 59 2 . . 3 3 Move 3359 | 26 564 441 518 1172 379 51 43 61 104 Hop . | . . . . . . . . . . Pick Up 50 | 5 14 9 10 10 . 1 1 . . Fast Attach 15 | . 2 . . 10 3 . . . . Attach 26 | 5 7 4 6 1 1 1 1 . . Detach 1 | . 1 . . . . . . . . Swap 19 | . 2 5 7 5 . . . . . Drop 40 | . 4 7 5 19 5 . . . . Fire 100 | . 27 17 9 31 16 . . . . Melee . | . . . . . . . . . . Ram 8 | . . . . 4 . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 45 | . . . . 26 . . . 13 6 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 146 | -10/Materials | Discovered new exit (range 10) 148 | -10/Materials | Lost 3 parts (1p2n) 185 | -10/Materials | Repaired Assault Rifle 220 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 4) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 397 | -9/Materials | Discovered new exit (range 11) 481 | -9/Materials | Discovered new exit (range 17) 647 | -9/Materials | Entered another Materials area 647 | -8/Materials | Evolved 2 slots: Utility x2 762 | -8/Materials | Repaired Particle Cannon+ 784 | -8/Materials | Build established: Scavenger-Mutant 790 | -8/Materials | Repaired Lgt. Ion Engine+ 944 | -8/Materials | Identified exit to Factory 961 | -8/Materials | Entered Factory 961 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 986 | -7/Factory | Identified exit to DSF 998 | -7/Factory | Discovered new exit (range 7) 1003 | -7/Factory | Discovered new exit (range 4) 1345 | -7/Factory | Discovered new exit (range 9) 1488 | -7/Factory | Build established: Hacker-Mutant 1649 | -7/Factory | Entered Lower Caves 1665 | -7/Lower Caves | Encountered a Warlord checkpoint 1712 | -7/Lower Caves | Spotted B-75 Beast 1751 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1756 | -7/Lower Caves | Found Prototype Special Weapon 1756 | -7/Lower Caves | Identified Molecular Deconstructor 1810 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 1810 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 1844 | -7/Lower Caves | Learned 4 Factory zone layouts 1853 | -7/Lower Caves | Learned Factory terminal intel 1853 | -7/Lower Caves | Discovered new exit (range 7) 1856 | -7/Lower Caves | Entered another Lower Caves area 1873 | -7/Lower Caves | Encountered a Warlord checkpoint 1874 | -7/Lower Caves | Discovered new exit (range 8) 1880 | -7/Lower Caves | Entered Factory 1880 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1882 | -6/Factory | Loaded intel: 28 terminal locations 1919 | -6/Factory | Identified exit to DSF 1919 | -6/Factory | Entered DSF 1964 | -6/DSF | Additional patrols routed to DSF 1969 | -6/DSF | Discovered new exit (range 14) 1975 | -6/DSF | Entered Garrison 1989 | -6/Garrison | Triggered checkpoint 2013 | -6/Garrison | Triggered checkpoint 2024 | -6/Garrison | Core integrity fell below 50% 2037 | -6/Garrison | Core integrity fell below 20% 2039 | -6/Garrison | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Field strength at 94. Field strength at 51. Field strength at 45. Field strength at 39. Field strength at 21. Field strength at 15. Stasis field depleted. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+1). Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 78. Knocked back. Slammed into B-48 Gladiator. Visual Processing Unit broken. Destabilizing: Short circuit. Broken Visual Processing Unit destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????# ???#" #?# #?? | | ?????????????# ????#%" #?# #?? | | ?????????????? ????### #?# #?? | | ?????????###### #??????# #?#######?? | | ?######### ## ######?# #?????????? | | ?# #?# ##????????? | | ?# #?# T#????????? | | ?# #?# ##????????? | | ?# #?# #?????????? | | ?# #?# #?????????? | | ?# #?# #?????????? | | ?# #?# #?????????? | | ?# #?# #?????????? | | ?# ### #?????????? | | #?????????? | | #?????????? | | ## ###g #?????????? | | ?# #?# #?????????? | | ?# #?#gg#?????????? | | ?# #?# #?????????? | | ?# #?# #?????????? | | ?# +?+gg#?????????? | | ?# #?# #?????????? | | ?# #?# g#?????????? | | ?#####################?# b#?????????? | | ???????????????????????#b@#?????????? | | ?????????????????????###^b#?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????### #?????????? | | ???????????????????????#Y #?????????? | | ???????????????????????# Y#########?? | | ???????????????????????# Y% #?? | | ???????????????????????# #?? | | ???????????????????????#++#### ##?? | | ???????????????????????# #?#"""""#?? | | ???????????????????????####?#######?? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Targeting Accuracy 16 Offensive Hacking 20 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 62% | -10/Materials Particle Cannon | 49% | -8/Materials Lgt. Ion Engine | 65% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Safety First Window Shopping Challenges ------------ None Game ------ Seed WeightTachyonFirepult Manual? 0 Play Time 01:02:42 Cumulative 29.7 hours Start 2026.01.03 @ 14:20:04 End 2026.01.03 @ 15:25:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 61 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa19a086-6842-4b5c-8a60-cd34960fd9fb