Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 13:53:12 Player: JackZewap Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (240) 1200 Value Destroyed (7822) 7822 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 12311 Bonus ------- High Alert Combat Kills 2392 Follower Combat Kills 430 Friendly Fire -2773 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Flying (295) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (5) ------ Core Analyzer Armor Integrity Analyzer Microactuators > --- WEAPON (4) ------- Powered Hammer Powered Hammer Axe > --- INVENTORY (5) ---- Improved Cooling System Armor Integrity Analyzer Authchip [Propulsion] Rocket Array Heavy Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Damper Plating Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Neutron Missile Launcher Chainsword > --- INVENTORY -------- Coolant Injector Transmission Jammer Hardened Medium Armor Plating Heavy Hammer Power Maul [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Neutron Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 1 . 2 . . . Weapon 2 | . . 1 1 . . . . Parts Attached 217 | 6 12 33 40 34 32 42 18 Power 22 | 1 1 4 2 7 1 4 2 Engine 15 | 1 1 3 1 3 . 4 2 Core 6 | . . 1 1 4 . . . Reactor 1 | . . . . . 1 . . Propulsion 42 | 2 3 8 10 2 10 3 4 Treads 30 | 2 3 8 10 2 3 2 . Leg 5 | . . . . . 5 . . Wheel 2 | . . . . . . 1 1 Hover . | . . . . . . . . Flight 5 | . . . . . 2 . 3 Utility 78 | 1 2 8 10 15 10 26 6 Device 32 | . 1 1 6 10 2 10 2 Storage 5 | 1 1 . 1 . 2 . . Processor 4 | . . 1 . . . 3 . Hackware 2 | . . . . . 1 . 1 Protection 35 | . . 6 3 5 5 13 3 Artifact . | . . . . . . . . Weapon 75 | 2 6 13 18 10 11 9 6 Energy Gun 3 | 2 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 34 | . 5 9 5 . 8 7 . Ballistic Cannon 14 | . . 4 4 4 1 . 1 Launcher 5 | . . . 1 1 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon 14 | . . . 7 3 . 2 2 Slashing Weapon 5 | . . . 1 2 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 3 1 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 34 | . 3 1 2 15 . 9 4 Power 4 | . 1 . . 2 . 1 . Propulsion 10 | . . . 1 4 . 3 2 Utility 8 | . . . . 5 . 1 2 Weapon 12 | . 2 1 1 4 . 4 . Highest Loss Streak 5 | . 2 1 2 5 . 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 93 91 93 85 49 84 81 Engine 5 | . 8 7 6 3 . 6 6 Core 1 | . . 3 2 2 . . . Reactor 1 | . . . . . 6 . . Treads 17 | . 28 22 26 17 2 11 . Device 9 | . 13 3 6 19 1 14 12 Storage 6 | . 14 11 9 6 . 2 . Processor 1 | . . 5 . . . 1 15 Hackware 1 | . . . . . 6 2 . Protection 8 | . . 8 8 9 8 14 6 Energy Gun 1 | . 10 . . . . . . Ballistic Gun 13 | . 16 25 12 . 6 24 . Ballistic Cannon 5 | . . 5 7 19 . . . Impact Weapon 3 | . . . 12 1 . 1 19 Slashing Weapon 1 | . . . . 2 5 . 4 Naked Turns . | . . . . . . . . Heaviest Build 80 | 14 15 41 56 62 80 56 40 Greatest Support 97 | 40 40 40 62 63 97 97 28 Greatest Overweight (x) 26 | . . 1 1 2 26 2 7 Average Overweight (x) . | . . . . . 7 . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 Average Capacity 7 | 6 8 10 10 9 5 5 5 Most Carried 10 | . 9 10 10 10 5 5 5 Average Carried 7 | . 6 9 9 9 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 Final Carried 10 | . 9 10 10 5 5 5 5 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Tank 19% | Tank 10% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Derelict-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Derelict-Tank | -7/Factory Gladiator | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Matter Collected 7673 | 260 338 1195 1912 1725 513 1509 221 Remotely . | . . . . . . . . Salvage Created 9562 | . 619 1809 2622 845 691 2402 574 Parts 453 | . 38 113 108 47 19 117 11 Haulers Intercepted 16 | . 1 6 3 . . 4 2 Recyclers Shooed 5 | . . 1 2 . . 2 . Parts Field Recycled 8 | . . . . . . 8 . Retrieved Matter 140 | . . . . . . 140 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 165 | . 12 32 46 30 . 36 9 Melee 13 | . . . 5 1 . 1 6 Guns 96 | . 10 24 27 . . 35 . Cannons 43 | . . 8 8 26 . . 1 AOE 5 | . 1 . 1 3 . . . Classes Destroyed 17 | . 7 3 4 1 . 2 . Worker 14 | . 1 . 7 2 . 4 . Builder 2 | . 1 . . . . 1 . Hauler 16 | . 1 6 3 . . 4 2 Recycler 16 | . 2 3 3 1 . 6 1 Mechanic 3 | . . . 2 . . . 1 Operator 5 | . 2 1 2 . . . . Watcher 11 | . . 4 4 1 . 2 . Swarmer 18 | . 3 3 8 . . 4 . Grunt 93 | . 9 20 23 21 . 15 5 Brawler 8 | . . 2 4 1 . 1 . Duelist 7 | . . . 1 2 . 3 1 Protector 4 | . . . 1 2 . 1 . Sentry 23 | . . 7 8 2 . 4 2 Specialist 2 | . . . . . . 2 . Hunter 2 | . . . 1 . . 1 . Programmer 7 | . . . . 2 . 4 1 Heavy 1 | . . . . . . 1 . Wasp 3 | . . . . . 3 . . Thug 4 | . . . . . 4 . . Butcher 1 | . . . . . 1 . . Best Kill Streak 10 | . 8 4 10 5 . 10 2 Combat Bots Only 10 | . 3 4 10 4 . 8 2 Max Kills in Single Turn 8 | . 5 2 2 2 8 2 1 Gunslinging 1 | . 1 1 . . . 1 . Exploded 2 | . 1 . 1 2 . . . Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Hostile Shots Fired 991 | . 69 116 157 262 . 257 130 Missed 275 | . 27 25 28 73 . 81 41 Damage Taken 10677 | . 629 1120 2126 2855 78 2789 1080 Core 1101 | . 144 83 166 361 . 97 250 Absorbed by Shields 196 | . . . . 196 . . . Redirected to Shielding 111 | . . . . . . 67 44 Ignored by Resistances 38 | . . . . . . 38 . Regen/Repaired (Parts) 399 | . . . 399 . . . . Core Remaining (%) 72 | 100 42 79 69 . . . . Volleys Fired 480 | . 66 83 100 107 2 116 6 Largest 4 | . 2 3 4 3 4 4 1 Hottest 156 | . 100 105 148 156 132 132 48 Shots Fired 1263 | . 131 241 321 225 10 329 6 Gun 924 | . 131 195 260 . 9 329 . Cannon 331 | . . 46 59 220 . . 6 Launcher 8 | . . . 2 5 1 . . Special . | . . . . . . . . Kinetic 1188 | . 64 241 319 220 9 329 6 Thermal 67 | . 67 . . . . . . Explosive 6 | . . . . 5 1 . . Electromagnetic 2 | . . . 2 . . . . Robot Hit Streak 21 | . 15 21 18 18 6 13 4 Robot Miss Streak 9 | . 3 4 9 4 1 9 3 Penetration Max . | . . . . . . . . Secondary Targets 15 | . 2 2 6 . . 5 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . Shots Hit Robots 892 | . 88 161 225 146 11 217 44 Core Hits 477 | . 34 68 112 65 18 169 11 Critical Kills 5 | . . 1 3 . . . 1 Critical Parts Destroyed 20 | . . . 12 . 1 2 5 Critical Strikes 48 | . 8 1 19 10 1 2 7 Burn 8 | . 8 . . . . . . Destroy 7 | . . 1 4 . 1 1 . Blast 14 | . . . 4 10 . . . Smash 18 | . . . 11 . . 1 6 Sever 1 | . . . . . . . 1 Melee Attacks 122 | . . . 40 1 5 15 61 Impact 111 | . . . 40 . . 15 56 Slashing 11 | . . . . 1 5 . 5 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . 4 . . 1 7 Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 23 | . . . 8 . . . 15 Damage Inflicted 23228 | . 1385 2457 4925 5226 2068 5243 1924 Guns 10769 | . 966 1993 2602 . 146 5062 . Cannons 5964 | . . 464 995 4410 . . 95 Explosions 2892 | . 419 . 120 795 1558 . . Melee 3545 | . . . 1205 . 364 147 1829 Ramming 58 | . . . 3 21 . 34 . Kinetic 16105 | . 338 2457 3597 4410 146 5062 95 Thermal 1147 | . 1047 . . . 100 . . Explosive 2253 | . . . . 795 1458 . . Electromagnetic 120 | . . . 120 . . . . Impact 3004 | . . . 1205 . . 147 1652 Slashing 541 | . . . . . 364 . 177 Piercing . | . . . . . . . . Highest Corruption 6 | . 2 1 1 2 2 5 6 Average Corruption 1 | . 1 1 1 1 2 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 128 | . 14 13 9 14 31 35 12 Message Errors 31 | . 3 2 2 5 4 12 3 Matter Fused 26 | . 5 2 2 3 6 6 2 Heat Flow Errors 15 | . . 2 1 2 4 5 1 Energy Discharges 15 | . 2 4 2 . 1 4 2 Parts Rejected 1 | . . . . 1 . . . Parts Fused 5 | . . 1 . . 2 2 . Data Loss (minor) 15 | . 2 . 1 . 7 3 2 Data Loss (major) 8 | . 1 . 1 . 3 1 2 Misfires 5 | . . 1 . 2 2 . . Alerts 5 | . . 1 . 1 2 1 . Weapon Failures 2 | . 1 . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1741 | . 216 14 714 120 143 90 444 Projectiles 138 | . . 14 4 120 . . . Explosions 305 | . 216 . . . 89 . . Melee 1298 | . . . 710 . 54 90 444 Knockbacks 108 | . . 4 22 69 . 1 12 Impact 16 | . . . 6 . . 1 9 Kinetic 85 | . . 4 16 63 . . 2 Secondary 7 | . . . . 6 . . 1 Self-Inflicted Damage 341 | . 147 . 115 . 79 . . Shots 5 | . 2 . 2 . 1 . . Rammed 10 | . . . 1 4 . 5 . Targets Rammed 12 | . . . 1 5 . 6 . Kicked . | . . . . . . . . Crushed 2 | . . . . 1 . 1 . Highest Temperature 495 | . 81 321 495 291 275 221 111 Average Temperature 85 | . 25 79 119 81 108 30 31 Received Heat Transfer 4709 | . 255 414 954 1625 . 1038 423 Effects 7 | . . . 6 . . 1 . Shutdowns 4 | . . . 4 . . . . Energy Bleed 2 | . . . 1 . . 1 . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . . 13 . . . 4 Impact Corruptions 45 | . . . 27 . . 3 15 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 2792 | . 2692 . . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Peak Influence 1316 | . 202 525 1101 996 325 1316 837 Initial 598 | . . 4 201 490 325 . 598 Average 530 | . 79 288 799 736 78 879 721 Maximum Alert Level 4 | . 1 2 4 3 1 4 3 Low Security (%) 28 | 100 98 25 . . 82 9 . Level 1 12 | . 1 42 14 . 17 . . Level 2 17 | . . 31 14 43 . 5 46 Level 3 37 | . . . 64 56 . 73 53 Level 4 3 | . . . 6 . . 11 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 46 | . 3 5 8 10 . 13 7 Investigation 6 | . . 4 . . . . 2 Extermination 6 | . . . . 2 . 3 1 Reinforcement 11 | . 3 1 3 1 . 3 . Assault 17 | . . . 5 6 . 6 . Garrison 6 | . . . . 1 . 1 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Distress Signals 11 | . 1 2 4 2 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 300 | . 29 40 80 57 . 80 14 Peak Tracking Total 9 | . 3 5 8 6 . 9 4 Tactical Retreats 20 | . . 3 5 5 . 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Traps Triggered 11 | . 1 3 . 1 . 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 2 . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Disabled 22 | . 2 . 2 12 . 3 3 Max in Single Turn 3 | . 2 . 1 3 . 1 1 Garrison Access 3 | . . . . 2 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Accessed 26 | . 3 8 6 5 . 2 2 Terminals 16 | . 2 8 2 3 . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units 3 | . 1 . 1 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 2 . . 1 Total Hacks 71 | . 8 21 17 9 . 11 5 Successful 29 | . 2 7 10 3 . 6 1 Failed 42 | . 6 14 7 6 . 5 4 Catastrophic 6 | . . 3 . 2 . . 1 Database Lockouts . | . . . . . . . . Manual 31 | . 3 15 3 2 . 8 . Terminals 46 | . 6 21 6 6 . 7 . Fabricators . | . . . . . . . . Repair Stations 11 | . . . 8 . . . 3 Recycling Units 7 | . 2 . 1 . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . 2 3 . . 2 Terminal Hacks 10 | . 1 4 1 1 . 3 . Robot Analysis 3 | . . . . . . 3 . Prototype ID Bank 4 | . 1 1 1 1 . . . Locate Traps 1 | . . 1 . . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 7 . . . 1 Scan Component 5 | . . . 4 . . . 1 Repair 3 | . . . 3 . . . . Recycling Unit Hacks 3 | . 1 . 1 . . 1 . Retrieve Components 3 | . 1 . 1 . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 6 | . . 3 1 . . 2 . Terminals 5 | . . 3 1 . . 1 . Botnet 5 | . . 3 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Reject 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 7 4 4 . 1 2 Full Trace Events 7 | . 2 1 2 . . . 2 Feedback Events 2 | . 1 1 . . . . . Corruption 2 | . 1 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 117 | . . . 117 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 9 . 9 . . 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total Allies 20 | . . . . . 20 . . Largest Group 20 | . . . . . 20 12 . Highest-Rated Group 510 | . . . . . 510 300 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 83 | . . . . . . 83 . Total Damage 2568 | . . . . . . 2568 . Kills 26 | . . . . . . 26 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Robot Analysis Total 3 | . . . . . . 3 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Turns Passed 14736 | 74 1433 2440 3224 2142 2297 2589 537 Spaces Moved 6178 | 43 714 1117 1563 827 437 1247 230 Core 222 | 2 . . . 47 173 . . Treads 5350 | 41 714 1117 1563 780 211 924 . Legs 53 | . . . . . 53 . . Wheels 533 | . . . . . . 323 210 Hover . | . . . . . . . . Flight 20 | . . . . . . . 20 Fastest Speed 50 | 50 160 160 155 50 50 100 100 Average Speed 189 | 154 160 168 159 189 503 161 130 Slowest Speed 1350 | 160 160 240 240 320 1350 330 490 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 95 75 68 17 94 34 36 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 21 | . . . 6 5 . 10 . Terrain Destroyed 167 | . 16 . 54 52 31 14 . Melee 12 | . . . 2 1 . 9 . Projectile 47 | . . . 12 30 . 5 . AOE 108 | . 16 . 40 21 31 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total 8237 | 48 886 1537 2045 1203 517 1596 405 Wait 944 | . 77 234 251 176 2 116 88 Move 6172 | 42 713 1116 1562 827 436 1246 230 Hop . | . . . . . . . . Pick Up 85 | . 11 21 21 14 4 11 3 Fast Attach 120 | 6 2 14 16 11 29 29 13 Attach 35 | . 2 . 9 16 . 3 5 Detach 26 | . . 1 4 11 1 3 6 Swap 62 | . 8 19 15 7 3 10 . Drop 191 | . 7 49 41 28 22 36 8 Fire 480 | . 66 83 100 107 2 116 6 Melee 81 | . . . 25 1 5 12 38 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . . . 1 5 . 6 . Escape Stasis 16 | . . . . . . 8 8 Rewire 13 | . . . . . 13 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / *Sto) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Core integrity fell below 50% 1252 | -10/Materials | Discovered new exit (range 8) 1508 | -10/Materials | Entered another Materials area 1508 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1931 | -9/Materials | Build established: Scavenger-Gunner 2023 | -9/Materials | Discovered new exit (range 3) 2300 | -9/Materials | Discovered new exit (range 9) 2632 | -9/Materials | Discovered new exit (range 15) 2972 | -9/Materials | Build established: Tank 3115 | -9/Materials | Discovered new exit (range 9) 3525 | -9/Materials | Build established: Scavenger-Mutant 3932 | -9/Materials | Build established: Scavenger-Tank 3948 | -9/Materials | Entered another Materials area 3948 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4233 | -8/Materials | Build established: Tank 4630 | -8/Materials | Discovered new exit (range 4) 4748 | -8/Materials | First assault squad dispatched 4811 | -8/Materials | Repaired Hvy. Armor Plating 4952 | -8/Materials | Destroyed 10 combat bots 5126 | -8/Materials | Build established: Scavenger-Tank 5575 | -8/Materials | Build established: Scavenger-Mutant 5673 | -8/Materials | Repaired Lgt. Treads 5738 | -8/Materials | Discovered new exit (range 7) 6580 | -8/Materials | Build established: Scavenger-Tank 6926 | -8/Materials | Repaired Broken Recoil Stabilizer 7172 | -8/Materials | Entered Factory 7172 | -7/Factory | Evolved 2 slots: Utility x2 7308 | -7/Factory | Garrison activated, responded to threat 7572 | -7/Factory | First assault squad dispatched 8400 | -7/Factory | Build established: Tank 8744 | -7/Factory | Cargo convoy interrupted 8993 | -7/Factory | Lost 5 parts (2n1u2w) 9205 | -7/Factory | Build established: Mutant 9300 | -7/Factory | Core integrity fell below 50% 9311 | -7/Factory | Lost 5 parts (1p1n2u1w) 9314 | -7/Factory | Sucked down chute 9314 | -7/Factory | Entered Waste 9315 | -7/Waste | Joined by Warlord forces that had cleared the area 9342 | -7/Waste | Found Damper Plating 10013 | -7/Waste | Found Damper Plating 10914 | -7/Waste | Murdered 8 allies 11495 | -7/Waste | Discovered new exit (range 14) 11550 | -7/Waste | Build established: Scavenger-Tank 11611 | -7/Waste | Entered Factory 11611 | -7/Factory | Accompanied by 12 allies 11841 | -7/Factory | Garrison activated, responded to threat 11892 | -7/Factory | Lost 3 allies 12017 | -7/Factory | Lost 3 allies 12186 | -7/Factory | Lost 3 allies 12233 | -7/Factory | Build established: Derelict-Tank 12614 | -7/Factory | Destroyed 8 combat bots 12626 | -7/Factory | Discovered new exit (range 16) 12811 | -7/Factory | First assault squad dispatched 12866 | -7/Factory | Discovered new exit (range 13) 13019 | -7/Factory | Build established: Tank 13364 | -7/Factory | Lost 3 parts (1n2w) 13372 | -7/Factory | Discovered new exit (range 10) 13960 | -7/Factory | Destroyed 7 combat bots 13989 | -7/Factory | Build established: Mutant 14200 | -7/Factory | Entered Storage 14239 | -7/Storage | Found Prototype Launcher 14239 | -7/Storage | Identified Rocket Array 14342 | -7/Storage | Build established: Gladiator 14350 | -7/Storage | Garrison activated, responded to threat 14384 | -7/Storage | Core integrity fell below 20% 14654 | -7/Storage | Garrison activated, responded to threat 14737 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 14674_ Identified Mni. Assault Cannon. 14685_ Actuator Array destroyed. 14686_ G-47 Trooper destroyed. 14688_ Dropped Mni. Assault Cannon. 14688_ Acquired 41 matter. 14690_ System corrupted: Energy discharge (-77). 14700_ ALERT: Rogue bot located, Programmers report to Storage Zone 2N. 14706_ System corrupted: Component data lost. 14716_ P-60 Hacker knocked back. 14718_ Destroyed Gravmag System. 14718_ P-60 Hacker system corrupted by crushing effect. 14718_ Axe follow-up attack on P-60 Hacker. 14718_ P-60 Hacker Unknown Energy Gun severed. 14721_ P-60 Hacker destroyed. 14728_ K-01 Serf collects debris. 14731_ Slug penetrates Wall. 14732_ K-01 Serf collects debris. 14734_ Penetrated by Slug. 14734_ Imp. Medium Armor Plating destroyed. 14737_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????"""????? | | ????????????????????????? #????? | | ????????????????????????? #????? | | ??????????????########### #????? | | ??????????????# # #????? | | ??????????????# """ + #????? | | ??????????????# =%"[[" # #????? | | ??????????????# =%""*[% # #????? | | ??????????????# "]* % # #????? | | ??????????????# "[[ * # #????? | | ??????????????# """" %|#* #????? | | ??????????????# [+% #????? | | ????????????#############Y #????? | | ????????????# # #????? | | ??????####### #@ #????? | | ??????# + +%*#????? | | ??????# # " "" %! #= #????? | | ??????# # "R"" * # ####?? | | ??????# # """" ! # "" #?? | | ??????# # # G"#?? | | ??????# ########## ## "" #?? | | ??????# #??###???#### ####?? | | ??????# #??# ???? # #????? | | ??????# #### ???? # #????? | | ??????# + ???? # #????? | | ??????##= #### """""" #h #????? | | ???????# #??# "[!![" + T????? | | ???????#% #??# "% [=" # #????? | | ???????# #??# ""%""" ## #????? | | ???????# #### % ## #?#### | | ???????# + ## #? # | | ???????# ##### ########+## # # | | ???????# #???# ######## # # | | ???????#/#???# + # | | ??????? ???#+###### # # | | ??????? ?? # # # | | ??????""" # """"" # #? # | | ??????""" # " [[" # #? # | | ????? """ # ?" "!" # #?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage We Are Legion Challenges ------------ None Game ------ Seed PowerSurveybotFalx Manual? 0 Play Time 01:26:15 Cumulative 73.3 hours Start 2024.06.05 @ 12:03:35 End 2024.06.05 @ 13:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 75 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbb9a376-a5b5-44dc-92e1-566da6aba896