Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 13:17:25 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1285) 1285 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4750 Bonus ------- None Cogmind --------- Core Integrity 768/850 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (8) ------ Huge Storage Unit Improved Target Analyzer Makeshift Armor Plating > --- WEAPON (4) ------- Coil Gun Assault Cannon > --- INVENTORY (25) --- Light Treads Matter Compressor (0) Light Armor Plating Makeshift Hacking Suite Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Target Analyzer Makeshift Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Coil Gun Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Medium Matter Pod Matter Compressor Light Armor Plating Makeshift Hacking Suite Grenade Launcher Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Improved Target Analyzer Protection Makeshift Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . . 6 Weapon 2 | . . 2 . . . . Parts Attached 35 | 7 1 7 7 2 6 5 Power 6 | 1 . 1 . 1 2 1 Engine 6 | 1 . 1 . 1 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 1 4 . 3 . Treads 4 | . . . 2 . 2 . Leg . | . . . . . . . Wheel 6 | 2 . 1 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 1 . 1 . 2 Device . | . . . . . . . Storage 3 | 1 . 1 . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 13 | 3 . 4 3 . 1 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 3 . 4 3 . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 3 3 . 6 3 Power 4 | . . 1 . . 1 2 Propulsion 5 | . . 1 2 . 2 . Utility . | . . . . . . . Weapon 6 | . . 1 1 . 3 1 Highest Loss Streak 4 | . . 2 2 . 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 87 93 99 100 71 50 Engine 9 | . 14 9 11 11 4 5 Treads 4 | . . . 15 . . 5 Wheel 15 | . 28 20 5 22 14 6 Storage 10 | . 14 11 11 11 11 6 Protection 9 | . 2 11 11 11 11 6 Ballistic Gun 34 | . 28 40 43 44 29 7 Naked Turns . | . . . . . . . Heaviest Build 107 | 12 15 97 100 99 99 107 Greatest Support 40 | 20 20 20 40 20 20 16 Greatest Overweight (x) 9 | . . 4 9 4 9 6 Average Overweight (x) 3 | . . . 3 4 6 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 21 | 7 8 10 25 25 25 25 Most Carried 11 | 6 8 8 9 11 11 9 Average Carried 8 | 3 7 7 7 10 10 8 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 11 | 6 7 8 9 11 8 7 Class Distribution -------------------- 62% | Tank 32% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Mat Min Zio Pro Fac Matter Collected 1359 | 234 206 219 296 20 237 147 Remotely . | . . . . . . . Salvage Created 1561 | . 252 279 354 . 195 481 Parts 112 | . 13 31 19 . 11 38 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 44 | . 8 8 11 . 6 11 Guns 39 | . 8 8 11 . 6 6 Cannons 3 | . . . . . . 3 AOE 2 | . . . . . . 2 Classes Destroyed 11 | . 2 2 4 . . 3 Worker 5 | . . . 1 . . 4 Builder 1 | . . . . . . 1 Tunneler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 24 | . 3 4 8 . 4 5 Cutter 2 | . . . . . . 2 Grunt 11 | . 5 . 2 . 2 2 Duelist 1 | . . . 1 . . . Sentry 4 | . . 4 . . . . Specialist 2 | . . . . . . 2 Best Kill Streak 10 | . 5 5 5 . 4 10 Combat Bots Only 5 | . 5 5 4 . 4 5 Max Kills in Single Turn 6 | . 1 1 2 . 1 6 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Damage Taken 2195 | . 244 207 308 . 863 573 Core 311 | . 41 27 30 . 131 82 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 83 . . . 53 . Volleys Fired 94 | . 20 15 20 . 17 22 Largest 4 | . 2 4 4 . 4 3 Hottest 107 | . 40 88 103 . 103 107 Shots Fired 253 | . 40 43 78 . 47 45 Gun 231 | . 40 43 78 . 47 23 Cannon 22 | . . . . . . 22 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 253 | . 40 43 78 . 47 45 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 8 14 6 . 7 12 Robot Miss Streak 9 | . 1 4 9 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 3 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 139 | . 28 29 35 . 22 25 Core Hits 80 | . 13 15 17 . 13 22 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . . 4 Destroy 1 | . . . . . . 1 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2607 | . 356 328 546 . 379 998 Guns 1966 | . 356 328 546 . 379 357 Cannons 305 | . . . . . . 305 Explosions 336 | . . . . . . 336 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2271 | . 356 328 546 . 379 662 Thermal 186 | . . . . . . 186 Explosive . | . . . . . . . Electromagnetic 150 | . . . . . . 150 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 16 | . . . . . . 16 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 352 | . 5 64 235 . 352 75 Average Temperature 89 | . 5 25 86 . 144 37 Received Heat Transfer 453 | . 108 63 72 . 111 99 Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Peak Influence 363 | . 265 363 302 . . 188 Initial 141 | . . 111 141 . . 31 Average 166 | . 138 289 212 . . 57 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 59 | 100 74 8 45 . . 100 Level 1 40 | . 25 91 54 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . . . 3 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Distress Signals 4 | . 2 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 13 10 11 . 12 17 Peak Tracking Total 6 | . 6 4 4 . 4 5 Tactical Retreats 4 | . . . . . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Machines Accessed 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . 5 . . . . Successful 2 | . . 2 . . . . Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 5 | . . 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Robot Analysis 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Mat Min Zio Pro Fac Turns Passed 3239 | 52 273 297 634 895 638 450 Spaces Moved 1858 | 48 213 256 222 637 323 159 Core 4 | 4 . . . . . . Treads 129 | . . . 129 . . . Legs . | . . . . . . . Wheels 1725 | 44 213 256 93 637 323 159 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 140 140 140 175 Average Speed 148 | 77 80 91 249 140 174 189 Slowest Speed 320 | 80 80 140 320 140 215 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 50 22 31 67 61 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . 4 . 1 3 Melee . | . . . . . . . Projectile 5 | . . . 4 . 1 . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Total 2140 | 59 275 288 253 640 363 262 Wait 132 | . 37 5 . . 17 73 Move 1852 | 47 212 255 221 636 322 159 Hop . | . . . . . . . Pick Up 19 | 5 3 4 5 1 . 1 Fast Attach 13 | 6 1 3 . . . 3 Attach 11 | . . 2 4 . 3 2 Detach 1 | . . . . . . 1 Swap 11 | 1 . 2 3 2 3 . Drop 7 | . 2 2 . 1 1 1 Fire 94 | . 20 15 20 . 17 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 8 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Weapon x2 465 | -9/Materials | Discovered new exit (range 5) 506 | -9/Materials | Discovered new exit (range 14) 623 | -9/Materials | Entered Mines 656 | -9/Mines | Build established: Tank 730 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1036 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1226 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1257 | -9/Mines | Entered Zion 1723 | -7/Zion | Received a visual enhancement algorithm 2134 | -7/Zion | Discovered new exit (range 13) 2152 | -7/Zion | Entered Proximity Caves 2288 | -6/Proximity Caves | Spotted B-75 Beast 2422 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 2683 | -6/Proximity Caves | Build established: Mutant 2773 | -6/Proximity Caves | Discovered new exit (range 10) 2790 | -6/Proximity Caves | Entered Factory 2790 | -6/Factory | Evolved 6 slots: Utility x6 3240 | -6/Factory | Self-destructed Last Messages --------------- 03231_ U-05 Engineer lays Concrete. 03232_ K-01 Serf collects debris. 03233_ S-27 Virus VTOL Module blasted off. 03233_ S-27 Virus knocked back. 03233_ Terrain Scan Processor fried. 03233_ U-05 Engineer destroyed. 03234_ K-01 Serf collects debris. 03235_ Neutrino Reactor explodes. 03235_ K-01 Serf destroyed. 03235_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03235_ K-01 Serf destroyed. 03235_ S-27 Virus destroyed. 03235_ K-01 Serf destroyed. 03235_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03235_ X-72 Disruptor destroyed. 03235_ U-05 Engineer lays Concrete. 03237_ K-01 Serf collects debris. 03237_ U-05 Engineer lays Concrete. 03238_ K-01 Serf collects debris. 03239_ U-05 Engineer lays Concrete. 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""" """ ????????? | | ?? ###### ! %! u =%* = ????????? | | ??? |%! u % %! @ ???????? | | ????????# ! [ = ???????? | | ##########???# = == / ???????? | | #######+##; ;##################?????????? | | # % #????????????????????? | | # ""#????????????????????? | | # ""#????????????????????? | | # """ """ """ T"#????????????????????? | | """ # """ """ """ ""#????????????????????? | | + """ """ """ ""#????????????????????? | | | # #????????????????????? | | ########## [ #????????????????????? | | ?????????####################????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedContainmentBarrier Manual? 0 Play Time 00:24:42 Cumulative 127.1 hours Start 2024.01.20 @ 11:57:42 End 2024.01.20 @ 13:17:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fad8a562-fa27-4366-95cb-1e98953ee4e0