Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 16:06:21 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (3999) 3999 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 9304 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 197/300 Energy 24/100 System Corruption 0% Temperature Cool (6) Movement Walking (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Particle Gun Improved Assault Rifle > --- INVENTORY (15) --- Flying Fortress v7 Gravity Neutralizer Hacking Suite EX Chip 2 Long-range Tractor Beam 8R-AWN's Boregun 8R-AWN's Boregun Shock Bomb Launcher Missile Launcher Improved Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Longsword +1 > --- INVENTORY -------- Flying Fortress v7 Gravity Neutralizer Hacking Suite EX Chip 2 Long-range Tractor Beam AS-neutralizer No. 17b Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Shock Bomb Launcher Missile Launcher [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 158 | 8 12 7 34 . 22 11 57 7 Power 22 | 1 . 4 5 . 2 2 7 1 Engine 16 | 1 . 4 5 . 1 2 3 . Core 6 | . . . . . 1 . 4 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 8 . 3 . 2 1 Treads 13 | 2 2 . 8 . 1 . . . Leg 5 | . . . . . 2 . 2 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 62 | 2 2 3 13 . 5 7 29 1 Device 25 | 1 . 1 3 . . 2 17 1 Storage 4 | 1 1 . . . 2 . . . Processor 8 | . . . 2 . 1 3 2 . Hackware . | . . . . . . . . . Protection 25 | . 1 2 8 . 2 2 10 . Artifact . | . . . . . . . . . Weapon 56 | 3 8 . 8 . 12 2 19 4 Energy Gun 9 | 2 2 . . . 2 . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 35 | 1 6 . 7 . 5 1 14 1 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . 1 . 2 1 2 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 6 | . 3 . 1 . . . 2 . Parts Lost 21 | . 1 1 . . 4 4 8 3 Power 5 | . . . . . . 2 2 1 Propulsion 1 | . . . . . . . 1 . Utility 10 | . 1 1 . . 3 2 2 1 Weapon 5 | . . . . . 1 . 3 1 Highest Loss Streak 3 | . 1 1 . . 3 2 3 3 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 97 | . 98 100 98 100 95 96 96 85 Engine 9 | . 14 14 10 11 8 8 5 4 Core 1 | . . . . . 2 2 3 2 Treads 15 | . 27 28 22 22 20 . . . Leg 6 | . . . . . 1 22 17 17 Device 4 | . . 5 3 . . 3 15 7 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 6 | . . . 1 . 1 20 19 18 Protection 18 | . 11 8 27 33 27 6 7 8 Ballistic Gun 19 | . 26 28 21 22 12 21 15 15 Slashing Weapon 1 | . . . . . 4 . 1 . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 14 24 24 41 41 55 49 48 40 Greatest Support 72 | 40 40 40 40 40 60 69 72 60 Greatest Overweight (x) 1 | . . . 1 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 14 15 15 15 Most Carried 15 | 1 10 10 10 10 15 15 15 15 Average Carried 11 | . 7 9 9 10 12 15 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 Final Carried 15 | 1 10 10 10 10 15 15 15 14 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 4246 | 295 339 149 831 100 639 369 1376 148 Remotely 40 | . . . . . . 20 20 . Salvage Created 5806 | 152 377 86 1220 278 535 651 2102 405 Parts 394 | 11 19 7 98 21 56 31 125 26 Haulers Intercepted 10 | . 1 . 4 . . . 5 . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 117 | . 9 3 27 9 6 17 37 9 Melee 2 | . . . . . . . 2 . Guns 97 | . 9 3 27 9 1 14 27 7 AOE 18 | . . . . . 5 3 8 2 Classes Destroyed 17 | 3 4 1 2 . 3 2 1 1 Worker 9 | 2 2 . 1 2 . . 2 . Tunneler 4 | 2 . . 1 . . 1 . . Hauler 10 | . 1 . 4 . . . 5 . Recycler 5 | 1 . . . 1 . 2 1 . Mechanic 1 | . . . . . . . 1 . Operator 5 | . . . 2 . . . 3 . Turret 1 | . . . . . 1 . . . Watcher 10 | . 3 . 4 . . . 3 . Swarmer 41 | . 6 . 14 8 . 10 3 . Cutter 2 | . . . . . . . . 2 Grunt 42 | . 3 2 6 1 . 4 21 5 Brawler 3 | . . . . . . 2 . 1 Sentry 19 | . . . 7 . . . 11 1 Demolisher 1 | . . 1 . . . . . . Hunter 3 | . . . . . . 1 2 . Zionite 8 | . . . . . 8 . . . Assembled 5 | . . . . . 5 . . . Best Kill Streak 7 | 3 3 3 7 4 5 5 6 4 Combat Bots Only 7 | . 2 3 7 4 5 4 6 4 Max Kills in Single Turn 3 | 1 2 1 1 2 3 2 2 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . . 3 2 2 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 5648 | . 519 235 690 74 773 555 1985 817 Core 844 | . 121 18 76 14 22 39 363 191 Absorbed by Shields 229 | . . . . . . . 188 41 Redirected to Shielding 70 | . . . 11 4 37 . 18 . Regen/Repaired (Parts) 450 | . 94 . 310 . . . 46 . Core Remaining (%) 68 | 100 . 44 . . . 62 . . Volleys Fired 476 | 15 43 12 80 15 86 46 142 37 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 88 | 70 70 46 46 46 46 46 88 88 Shots Fired 867 | 30 86 25 158 30 115 86 271 66 Gun 838 | 30 86 25 157 30 103 83 262 62 Cannon . | . . . . . . . . . Launcher 29 | . . . 1 . 12 3 9 4 Special . | . . . . . . . . . Kinetic 787 | 15 73 25 157 30 98 83 254 52 Thermal 46 | 15 13 . . . . . 8 10 Explosive 25 | . . . 1 . 12 3 9 . Electromagnetic 9 | . . . . . 5 . . 4 Robot Hit Streak 24 | 16 6 17 20 7 13 8 24 14 Robot Miss Streak 5 | 1 5 2 3 3 5 3 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 1 2 2 . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 Shots Hit Robots 618 | 24 50 20 103 20 99 55 205 42 Core Hits 280 | 9 19 5 50 12 41 28 95 21 Critical Kills 6 | . . . 3 . . . 3 . Critical Parts Destroyed 4 | . . . 1 . . 2 1 . Critical Strikes 16 | 1 . . 4 . 3 2 5 1 Burn 2 | 1 . . . . . . . 1 Destroy 11 | . . . 4 . . 2 5 . Sever 3 | . . . . . 3 . . . Melee Attacks 54 | . . . . . 29 . 25 . Impact . | . . . . . . . . . Slashing 50 | . . . . . 25 . 25 . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12632 | 251 701 310 1630 322 3091 1023 4574 730 Guns 8582 | 251 701 310 1630 322 1007 745 2994 622 Cannons . | . . . . . . . . . Explosions 1770 | . . . . . 524 278 860 108 Melee 2280 | . . . . . 1560 . 720 . Ramming . | . . . . . . . . . Kinetic 8218 | 78 653 310 1630 322 996 745 2961 523 Thermal 353 | 173 48 . . . . . 33 99 Explosive 1662 | . . . . . 524 278 860 . Electromagnetic 119 | . . . . . 11 . . 108 Impact . | . . . . . . . . . Slashing 2280 | . . . . . 1560 . 720 . Piercing . | . . . . . . . . . Highest Corruption 6 | . 6 6 . . . . . . Average Corruption 5 | . 5 6 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . 24 17 . . . . . . Message Errors 6 | . 2 4 . . . . . . Matter Fused 7 | . 5 2 . . . . . . Heat Flow Errors 8 | . 4 4 . . . . . . Energy Discharges 9 | . 6 3 . . . . . . Data Loss (minor) 6 | . 4 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 2 | . 1 1 . . . . . . Alerts 1 | . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 298 | . . . . . 132 . 166 . Projectiles . | . . . . . . . . . Explosions 30 | . . . . . . . 30 . Melee 268 | . . . . . 132 . 136 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 62 | . . . . . 25 . 25 12 Shots 5 | . . . . . 1 . 1 3 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | 100 215 274 152 12 60 268 54 13 Average Temperature 49 | 43 78 68 38 3 19 113 21 2 Received Heat Transfer 1878 | . 126 81 240 . . 153 852 426 Effects 4 | . 2 . . . . 2 . . Interference 4 | . 2 . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 1 . . . . 2 . . . Heat Transferred 1110 | 592 148 . . . . . 74 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 874 | 25 226 70 589 283 . 449 874 868 Initial 568 | . 16 42 27 225 . . 65 568 Average 284 | 9 105 51 322 130 . 243 501 664 Maximum Alert Level 3 | . 1 . 2 1 . 2 3 3 Low Security (%) 50 | 100 92 100 43 72 . 30 17 . Level 1 19 | . 7 . 8 27 . 63 19 . Level 2 21 | . . . 47 . . 5 35 62 Level 3 8 | . . . . . . . 27 37 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . 4 . . . 13 . Investigation 8 | . 1 . 2 . . . 5 . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 2 . . . 5 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . 1 2 2 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 193 | . 16 4 40 10 34 20 57 12 Peak Tracking Total 9 | . 3 2 8 4 9 3 6 8 Tactical Retreats 19 | . 1 . 2 . 9 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . . . 1 . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 12 | . . . . 1 6 4 1 . Max in Single Turn 2 | . . . . 1 1 2 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 35 | . 7 . 13 . 2 . 13 . Terminals 20 | . 5 . 8 . . . 7 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . Recycling Units 5 | . 1 . 2 . . . 2 . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 125 | . 28 . 53 . 2 . 42 . Successful 74 | . 16 . 33 . 2 . 23 . Failed 51 | . 12 . 20 . . . 19 . Catastrophic 3 | . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 81 | . 23 . 33 . 1 . 24 . Terminals 76 | . 20 . 31 . . . 25 . Fabricators . | . . . . . . . . . Repair Stations 16 | . 2 . 10 . . . 4 . Recycling Units 21 | . 6 . 9 . . . 6 . Scanalyzers 9 | . . . 3 . . . 6 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 21 | . 5 . 9 . 2 . 5 . Record 1 | . . . . . 1 . . . Part Schematic 2 | . . . . . . . 2 . Robot Analysis 6 | . 2 . 4 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . Level Access Points 2 | . 1 . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . 2 . 10 . . . 3 . Scan Component 8 | . 1 . 5 . . . 2 . Repair 7 | . 1 . 5 . . . 1 . Recycling Unit Hacks 5 | . 1 . 2 . . . 2 . Retrieve Components 5 | . 1 . 2 . . . 2 . Scanalyzer 8 | . . . 3 . . . 5 . Insert Component 3 | . . . 1 . . . 2 . Analyze 5 | . . . 2 . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 24 | . 8 . 9 . . . 7 . Terminals 14 | . 5 . 6 . . . 3 . Track 1 | . . . 1 . . . . . Botnet 12 | . 5 . 4 . . . 3 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 3 . 3 . . . 4 . Reject 2 | . 1 . . . . . 1 . Recyclers 4 | . 1 . 2 . . . 1 . Mask 2 | . 1 . . . . . 1 . Tunnel 2 | . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 27 | . 6 . 10 . . . 11 . Full Trace Events 7 | . 2 . 2 . . . 3 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 1 . 5 . . . 1 . Time 237 | . 13 . 192 . . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 4 . 13 . . . 12 . Parts Scanalyzed 3 | . . . 1 . . . 2 . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 2 . 1 . . . . Largest Group 2 | . . 2 2 1 . . . . Highest-Rated Group 45 | . . 45 45 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 10 4 . . . . Total Damage 209 | . . . 147 62 . . . . Kills 3 | . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 6 | . 2 . 4 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 11079 | 117 1058 736 1755 1525 2399 883 2392 214 Spaces Moved 5426 | 41 540 420 688 616 951 601 1461 108 Core 2 | 2 . . . . . . . . Treads 3100 | 39 540 420 688 616 797 . . . Legs 2324 | . . . . . 154 601 1461 108 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 120 120 90 60 Average Speed 159 | 154 160 160 171 240 214 120 106 87 Slowest Speed 240 | 160 160 160 240 240 240 120 120 90 Overloaded Moves 8 | . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 3 86 88 74 99 81 97 86 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 1 . 1 . Known Exits Taken 5 | . 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . Scrap Searched 5 | . . 1 . 1 . 3 . . Spaces Dug 19 | . . . . . 6 . 13 . Terrain Destroyed 93 | . . . 9 . 20 9 55 . Melee 13 | . . . . . . . 13 . Projectile . | . . . . . . . . . AOE 80 | . . . 9 . 20 9 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 6932 | 64 654 464 1112 635 1170 673 2000 160 Wait 638 | . 29 11 271 3 39 12 270 3 Move 5418 | 40 539 419 687 615 950 600 1460 108 Hop . | . . . . . . . . . Pick Up 58 | 1 15 6 10 1 18 . 6 1 Fast Attach 79 | 7 6 1 12 . 5 8 37 3 Attach 15 | . . 1 3 . 6 . 4 1 Detach 13 | . 1 . 3 . 7 . 2 . Swap 64 | 1 6 5 19 . 11 3 16 3 Drop 116 | . 14 9 27 1 19 4 38 4 Fire 476 | 15 43 12 80 15 86 46 142 37 Melee 54 | . . . . . 29 . 25 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 479 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Discovered new exit (range 13) 726 | -10/Materials | Identified exit to Materials 868 | -10/Materials | Repaired Lgt. Treads 1176 | -10/Materials | Entered Mines 1267 | -10/Mines | Assembled infested the area 1294 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -10/Mines | Discovered exit to Materials (range 8) 1600 | -10/Mines | Core integrity fell below 50% 1749 | -10/Mines | Learned 8 Materials zone layouts 1893 | -10/Mines | Discovered exit to Materials (range 11) 1912 | -10/Mines | Entered Materials 1912 | -9/Materials | Accompanied by 2 allies 1912 | -9/Materials | Evolved 2 slots: Utility x2 1913 | -9/Materials | Identified exit to Mines 1913 | -9/Materials | Identified exit to Materials 1917 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2172 | -9/Materials | Repaired Imp. Assault Rifle 2205 | -9/Materials | Repaired Hvy. Assault Rifle 2258 | -9/Materials | Repaired Imp. Assault Rifle 2291 | -9/Materials | Repaired Hvy. Assault Rifle 2602 | -9/Materials | Repaired Lgt. Armor Plating 2718 | -9/Materials | Destroyed 7 combat bots 2817 | -9/Materials | Destroyed 7 combat bots 2917 | -9/Materials | Discovered exit to Materials (range 5) 3667 | -9/Materials | Entered Mines 3864 | -9/Mines | Found a hidden stash of uninstalled traps 3900 | -9/Mines | Discovered exit to Materials (range 9) 3915 | -9/Mines | Received a Mining Laser from a helpful Derelict 4671 | -9/Mines | Discovered exit to Materials (range 8) 4695 | -9/Mines | Learned location of 1 exit from Materials 5180 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5180 | -9/Mines | Discovered new exit (range 5) 5192 | -9/Mines | Entered Exiles 5225 | -9/Exiles | Discovered new exit (range 15) 5241 | -9/Exiles | Met 8R-AWN 5270 | -9/Exiles | Met EX-HEX 5375 | -9/Exiles | Met EX-DEC 5441 | -9/Exiles | Learned location of Zion (-7) 5482 | -9/Exiles | Met EX-BIN 5517 | -9/Exiles | Aligned with FarCom system 5520 | -9/Exiles | Given EX-Vault access code 5577 | -9/Exiles | Opened EX-Vault 5596 | -9/Exiles | Found Potential Leg 5600 | -9/Exiles | Found Potential Leg 5606 | -9/Exiles | Found Longsword +1 5673 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5822 | -9/Exiles | Discovered new exit (range 14) 6295 | -9/Exiles | Attacked by the Exiles 6438 | -9/Exiles | Found 8R-AWN's Boregun 6442 | -9/Exiles | Found AS-neutralizer No. 17b 6445 | -9/Exiles | Lost 3 parts (2u1w) 6452 | -9/Exiles | Found 8R-AWN's Boregun 6862 | -9/Exiles | Destroyed EX-BIN 6962 | -9/Exiles | Destroyed EX-HEX 6987 | -9/Exiles | Destroyed EX-DEC 7390 | -9/Exiles | Destroyed 8R-AWN 7463 | -9/Exiles | Found Flying Fortress v7 7543 | -9/Exiles | Build established: Scavenger-Mutant 7591 | -9/Exiles | Stole three prototypes: Potential Leg, Flying Fortress v7, Longsword +1 7591 | -9/Exiles | Entered Mines 7595 | -8/Mines | Discovered exit to Materials (range 6) 7748 | -8/Mines | Discovered exit to Materials (range 8) 8474 | -8/Mines | Entered Materials 8474 | -8/Materials | Evolved 2 slots: Utility x2 8475 | -8/Materials | Identified exit to Factory 9030 | -8/Materials | Lost 3 parts (1u2w) 9075 | -8/Materials | Identified exit to Garrison 9895 | -8/Materials | Core integrity fell below 50% 10656 | -8/Materials | Repaired Med. Armor Plating 10823 | -8/Materials | Discovered exit to Factory (range 15) 10866 | -8/Materials | Entered Garrison 10902 | -8/Garrison | Triggered checkpoint 11011 | -8/Garrison | Triggered checkpoint 11026 | -8/Garrison | Core integrity fell below 20% 11080 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11000_ ALERT: Garrison interior compromised. 11011_ Beams of light sweep through the air. An alarm sounds. 11015_ C-17 Slicer knocked back. 11018_ C-17 Slicer destroyed. 11022_ Potential Leg severed. 11029_ C-17 Slicer destroyed. 11031_ Lgt. Nuclear Core destroyed. 11031_ Acquired Potential Leg. 11033_ Hvy. Assault Rifle destroyed. 11041_ B-36 Bruiser destroyed. 11051_ G-47 Trooper destroyed. 11056_ Critical hit (Burn: +37). 11057_ G-47 Trooper suffers critical hit (Burn). 11060_ Imp. Light Armor Plating destroyed. 11061_ Triggered Stasis Trap. 11061_ A bubble of rippling energy engulfs the area. 11061_ Field strength at 67. 11074_ Y-45 Defender destroyed. 11074_ Switching to secondary target: G-47 Trooper. 11077_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# #????????????????????????????? | | ??????????####### #######??????????????????????? | | ??????????# [=% * #??????????????????????? | | ??????????# ######+####=#??????????????????????? | | ?????????#""""??????????# #??????????????????????? | | ?????????####???????????# #???#####??????????????? | | ????????????????????????# #???# ! #??????????????? | | ??????????????????????### ##### ! #??????????????? | | ??????????????????????#^^@ ! #??????????????? | | ??????????????????????# ^ #??????????????? | | ??????????????????????#! ##########??????????????? | | ??????????????????????#%g#???????????????????????? | | ??????????????????????#g #???????????????????????? | | ??????????????????????#=!#???????????????????????? | | ??????????????????????#% #???????????????????????? | | ??????????????????????+[ #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????#????????????????# #???????????????????????? | | ?????# ###?????????#*=#???????????????????????? | | ???? ########%!#???????????????????????? | | ???? *==% %= #???????????????????????? | | ???? /%= = /! #???????????????????????? | | ?????# ## ###########???????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Transmission Jammer | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveCompositePlating Manual? 0 Play Time 01:21:57 Cumulative 469.8 hours Start 2022.03.22 @ 14:44:24 End 2022.03.22 @ 16:06:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f71bbb03-c27d-4c4c-bcab-22b103303b29