Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 21:52:13 Player: koltepri Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (305) 305 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4390 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 521/850 Matter 20/300 Energy 81/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Cryofiber Web Gravity Neutralizer Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Light Armor Plating Authchip [R/Combat] Cooled Particle Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Compact Wheel Improved Airjet Cooled VTOL Module > --- UTILITY ---------- Improved Cryofiber Web Weight Redist. System Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- Improved Light Armor Plating Authchip [R/Combat] [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Compact Battery Processor Advanced Terrain Scan Processor Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . . 2 2 . 2 Weapon . | . . . . . . . . Parts Attached 46 | 7 4 7 1 13 1 1 12 Power 5 | 1 . . . 2 . . 2 Engine 5 | 1 . . . 2 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 2 5 . 5 . . 4 Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel 2 | . . . . . . . 2 Hover 1 | . . . . . . . 1 Flight 13 | . 2 5 . 5 . . 1 Utility 14 | 2 1 . . 4 1 1 5 Device 9 | 1 1 . . 2 . 1 4 Storage 2 | 1 . . . 1 . . . Processor 3 | . . . . 1 1 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 1 2 1 2 . . 1 Energy Gun 4 | 1 . 1 . 1 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 3 Parts Lost 18 | . . 1 . . . 6 11 Power 2 | . . . . . . 1 1 Propulsion 7 | . . 1 . . . 2 4 Utility 4 | . . . . . . 1 3 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 7 | . . 1 . . . 6 7 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 3 4 5 4 3 3 3 Power . | . . . . . . . . Propulsion . | 1 2 1 1 . . . . Utility 2 | . . 2 2 1 1 1 2 Weapon 1 | . . . 2 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 3 . 1 . . 5 Power 1 | . . 1 . . . . . Propulsion 3 | . 1 . . 1 . . 1 Utility 2 | . . . . . . . 2 Weapon 4 | . . 2 . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 98 99 100 99 97 88 65 Engine 6 | . 14 11 11 9 7 5 1 Leg 1 | . 19 . . . . . . Wheel 1 | . . . . . . . 3 Flight 23 | . 8 43 44 35 30 26 5 Device 25 | . 17 22 22 26 27 28 29 Storage 3 | . 10 . . 6 7 7 3 Processor 5 | . . . . 2 7 7 12 Energy Gun 1 | . 10 . . . 7 5 1 Ballistic Gun 9 | . 16 21 12 15 . 5 . Special Weapon 2 | . . . 10 1 7 . 3 Peak Build Rating 43 | 7 7 11 9 31 37 38 43 Average Rating 21 | 5 6 8 9 22 36 32 33 On Entrance 15 | . 7 7 9 9 31 37 21 Avg Prop Armor Cover (%) 12 | . 3 . . . . . 12 Naked Turns . | . . . . . . . . Heaviest Build 17 | 12 12 8 8 15 17 17 11 Greatest Support 26 | 20 20 16 16 24 24 24 26 Greatest Overweight (x) 3 | 1 1 . . 1 . 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 4 5 5 Average Carried 4 | 1 3 4 5 4 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 3 5 5 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Sprinter 9% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 543 | 242 59 123 8 . . . 111 Remotely . | . . . . . . . . Salvage Created 431 | 45 61 176 . 38 . . 111 Parts 36 | 2 8 22 . 1 . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 13 | . 4 8 . . . . 1 Guns 12 | . 4 8 . . . . . AOE 1 | . . . . . . . 1 Classes Destroyed 8 | 1 1 2 . 1 . . 3 Worker 2 | . . . . . . . 2 Builder 2 | . . 1 . . . . 1 Tunneler 2 | 2 . . . . . . . Recycler 1 | . . . . . . . 1 Watcher 1 | . . . . 1 . . . Swarmer 11 | . 4 7 . . . . . Grunt 1 | . . 1 . . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | 1 3 7 . 1 . . 1 Combat Bots Only 6 | . 3 6 . . . . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 . . 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 141 | . 15 34 . 3 . 22 67 Missed 65 | . 4 18 . 2 . 11 30 Hits 76 | . 11 16 . 1 . 11 37 Melee 6 | . . . . . . 5 1 Projectile 70 | . 11 16 . 1 . 6 36 AOE 2 | . . . . . . 2 . Critical Strikes 4 | . . . . . . 3 1 Damage Taken 1451 | . 85 153 . 12 . 291 910 Core 430 | . 6 36 . . . 59 329 Absorbed by Shields 51 | . . . . 5 . 46 . Core Remaining (%) 95 | 100 97 . 91 100 . 91 . Volleys Fired 74 | 5 14 16 1 12 . 2 24 Largest 2 | 2 2 2 2 2 . 1 1 Hottest 120 | 70 70 40 120 100 . 20 100 Shots Fired 110 | 10 22 32 2 18 . 2 24 Gun 87 | 10 22 32 1 13 . 2 7 Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special 21 | . . . 1 5 . . 15 Kinetic 67 | 5 14 32 1 13 . 2 . Thermal 34 | 5 8 . 1 5 . . 15 Explosive 2 | . . . . . . . 2 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 5 | 3 2 5 . 3 . . 3 Robot Miss Streak 5 | 1 3 3 . 5 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 50 | 6 9 18 . 5 . . 12 Core Hits 32 | 4 4 11 . 3 . . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 3 | . 2 1 . . . . . Burn 1 | . 1 . . . . . . Destroy 2 | . 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 844 | 56 88 179 . 43 . . 478 Guns 493 | 56 88 179 . 43 . . 127 Cannons . | . . . . . . . . Explosions 181 | . . . . . . . 181 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 304 | 31 51 179 . 43 . . . Thermal 230 | 25 37 . . . . . 168 Explosive 181 | . . . . . . . 181 Electromagnetic 127 | . . . . . . . 127 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 138 | . . . . . . . 138 Projectiles . | . . . . . . . . Explosions 138 | . . . . . . . 138 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 289 | . . . . . . . 289 Shots 4 | . . . . . . . 4 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 358 | 70 110 358 48 96 . . 9 Average Temperature 51 | 28 47 84 27 38 . . 5 Received Heat Transfer 162 | . . 27 . 6 . . 129 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 609 | 74 185 . . . . . 350 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 143 | 5 105 143 35 32 . . 81 Initial 39 | . 3 39 34 . . . . Average 21 | . 46 59 7 4 . . 10 Influence Increases 625 | 10 135 203 1 70 . . 206 Destroy 0b10 Robot/C 260 | . 80 160 . . . . 20 Destroy 0b10 Robot/NC 40 | 10 . 5 . 5 . . 20 Destroy Leader 52 | . 10 30 . 2 . . 10 Successful Hack 26 | . . 8 . 13 . . 5 Disable Machine 60 | . . . . . . . 60 Destroy Structure 37 | . . . 1 5 . . 31 Partial Spotted 45 | . . . . 45 . . . Lose Combat Pursuer 105 | . 45 . . . . . 60 Influence Decreases 625 | 5 45 209 90 70 . . 206 Entered New Map 113 | . 2 56 55 . . . . Time Decay 443 | 5 43 153 35 70 . . 137 Lost Part 69 | . . . . . . . 69 Squads Dispatched 12 | . 1 2 . 3 . 1 5 Investigation 5 | . 1 1 . 2 . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . 1 . 1 . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 10 13 . 5 . 4 29 Peak Tracking Total 13 | . 7 6 . 2 . 4 13 Tactical Retreats 11 | . 2 5 . 1 . . 3 ECM-based Alert Blocks 15 | . . 7 . 2 . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 10 | . 1 1 . 5 1 . 2 Terminals 10 | . 1 1 . 5 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 4 4 . 16 4 . 5 Successful 9 | . 1 2 . 3 1 . 2 Failed 24 | . 3 2 . 13 3 . 3 Catastrophic 5 | . 1 . . 4 . . . Database Lockouts . | . . . . . . . . Manual 14 | . 2 1 . 10 . . 1 Terminals 33 | . 4 4 . 16 4 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 2 . 3 1 . 2 Record 2 | . . . . 1 . . 1 Open DSF 2 | . . . . . 1 . 1 Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 1 . 4 . . 1 Full Trace Events 4 | . 1 1 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 1685 | 7 175 452 207 361 21 20 442 Sensors 354 | . . . . . . 3 351 Traps 472 | . . . . 206 20 20 226 Seismic 1235 | 7 175 452 207 359 21 14 . ECM 1008 | . 46 452 207 126 13 18 146 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 2256 | 97 175 452 207 361 21 35 908 Spaces Moved 2018 | 65 148 360 167 440 57 59 722 Core 119 | 13 . . . . . 7 99 Treads . | . . . . . . . . Legs 124 | 52 72 . . . . . . Wheels 37 | . . . . . . . 37 Hover 178 | . . . . . . . 178 Flight 1560 | . 76 360 167 440 57 52 408 Fastest Speed 29 | 50 37 31 31 29 31 31 35 Average Speed 44 | 109 81 31 31 30 31 45 49 Slowest Speed 200 | 120 190 34 31 114 31 200 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . 1 6 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 28 20 27 26 2 82 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . 1 5 . . . Terrain Destroyed 37 | . . . 1 5 . . 31 Melee . | . . . . . . . . Projectile 6 | . . . 1 5 . . . AOE 31 | . . . . . . . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3217 | 78 183 673 311 636 59 64 1213 Wait 1020 | . 7 276 149 149 . 1 438 Move 1998 | 64 147 357 155 439 56 58 722 Hop 6 | . . 1 5 . . . . Pick Up 25 | 2 6 6 . 5 . 2 4 Fast Attach 34 | 7 1 6 . 8 . 1 11 Attach 15 | . 1 2 . 3 2 . 7 Detach 3 | . . . . . . . 3 Swap 14 | . 3 . 1 9 1 . . Drop 26 | . 4 9 . 11 . . 2 Fire 74 | 5 14 16 1 12 . 2 24 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x2 690 | -9/Materials | Discovered new exit (range 9) 725 | -9/Materials | Entered Mines 802 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 811 | -9/Mines | Discovered new exit (range 5) 812 | -9/Mines | Build established: Scavenger-Sprinter 932 | -9/Mines | Entered Materials 932 | -8/Materials | Evolved 2 slots: Utility x2 1235 | -8/Materials | Identified exit to Storage 1285 | -8/Materials | Discovered new exit (range 7) 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Utility x2 1314 | -7/Factory | Identified exit to DSF 1314 | -7/Factory | Entered DSF 1330 | -7/DSF | Additional patrols routed to DSF 1339 | -7/DSF | Discovered new exit (range 14) 1349 | -7/DSF | Entered Factory 1349 | -6/Factory | Evolved 2 slots: Utility x2 1370 | -6/Factory | Lost 6 parts (1p2n1u2w) 1945 | -6/Factory | Lost 7 parts (1p1n3u2w) 2207 | -6/Factory | Build established: Mutant 2221 | -6/Factory | Cargo convoy interrupted 2257 | -6/Factory | Self-destructed Last Messages --------------- 02227_ E-15 Imp destroyed. 02227_ C-45 Heavy ARC bursts open, deploying its payload. 02227_ P-60 Hacker unfolds itself. 02227_ X-62 Marksman unfolds itself. 02227_ Imp. Airjet destroyed. 02227_ Subcomponent Replicator disabled. 02227_ Penetrated by Slug. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 02229_ Slug penetrates Door. 02230_ Penetrated by Slug. 02230_ Slug penetrates Wall. 02230_ Penetrated by Slug. 02232_ Cld. VTOL Module destroyed. 02233_ Slug penetrates Matter Pump. 02233_ Matter Pump disabled. 02235_ Connecting with DSF Access... 02245_ Com. Wheel destroyed. 02249_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5U. 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" " " " # | | #???????????# """" #????????? # | | ######???????????# """" #?????????########## | | ?????????????????# """" "" #??????????????????# | | ?????????????????# """" """#??????????????????# | | ?????????????????# """" R"#??????????????????# | | #####????????????# """" """#??????????????????# | | # ############## #??????????????????### | | " #????????????????????? | | # #########################????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Base Temperature (-) 150 Phase Shifting 5 Evasion (%) 67 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveDoorLegs Manual? 0 Play Time 01:04:48 Cumulative 18.7 hours Start 2026.11.07 @ 17:30:37 End 2026.11.07 @ 21:52:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 9 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57b6dc2c-c0fd-4fae-894b-24e5c0502ff6