Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 18:56:18 Player: NeoBioHazard Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1768) 1768 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 6955 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 94/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced ECM Suite (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardcell Cannon EMP Blaster Power Maul Greatsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Advanced System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Neutrino Core Nuclear Pulse Thruster Hardcell Cannon EMP Blaster Powered Hammer [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Arc Projector Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 6 | . . . 2 1 . . 1 1 1 Utility 5 | . . 2 . 1 . . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 95 | 6 2 10 25 4 2 . 10 10 26 Power 10 | 1 . 1 2 1 . . 1 1 3 Engine 4 | 1 . 1 1 . . . . 1 . Core 4 | . . . 1 1 . . 1 . 1 Reactor 2 | . . . . . . . . . 2 Propulsion 35 | 2 . 1 12 1 2 . 2 3 12 Treads 5 | 1 . . 2 . . . . 2 . Leg . | . . . . . . . . . . Wheel 8 | 1 . 1 6 . . . . . . Hover 2 | . . . . . . . . 1 1 Flight 20 | . . . 4 1 2 . 2 . 11 Utility 30 | 1 2 3 6 2 . . 6 3 7 Device 13 | . . . 1 1 . . 5 2 4 Storage 3 | 1 1 . 1 . . . . . . Processor 7 | . . 2 2 . . . 1 . 2 Hackware 2 | . . . . 1 . . . . 1 Protection 5 | . 1 1 2 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 5 5 . . . 1 3 4 Energy Gun 1 | . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 . 5 4 . . . . 1 . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon 3 | . . . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 45 | . . 1 9 1 . . 11 6 17 Power 5 | . . . 1 1 . . 1 . 2 Propulsion 22 | . . . 6 . . . 6 2 8 Utility 11 | . . . . . . . 4 2 5 Weapon 7 | . . 1 2 . . . . 2 2 Highest Loss Streak 9 | . . 1 2 1 . . 9 6 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 72 | . 99 98 81 74 84 84 66 25 48 Engine 5 | . 14 11 6 . . . . 2 1 Core 1 | . . . 2 5 . . 3 . . Treads 6 | . 14 11 10 . . . . 5 2 Wheel 5 | . 14 11 7 . . . . . . Flight 9 | . . . 2 23 38 38 19 1 18 Device 3 | . . . . 12 7 7 9 4 7 Storage 6 | . 15 11 9 7 7 7 5 . . Processor 10 | . . 14 17 15 15 15 13 3 3 Hackware 1 | . . . . 2 7 7 3 . 2 Protection 6 | . 12 16 8 . . . . . 1 Ballistic Gun 10 | . 28 22 16 . . . . . . Slashing Weapon 1 | . . . . 7 7 7 3 . 2 Peak Build Rating 87 | 6 9 16 36 32 37 37 51 35 87 Average Rating 27 | 4 8 13 20 30 36 37 35 20 56 On Entrance 21 | . 6 9 16 24 29 37 37 26 35 Naked Turns 122 | . . . . . . . . 122 . Heaviest Build 64 | 14 54 61 64 20 14 14 25 39 58 Greatest Support 60 | 20 10 12 48 16 32 16 32 60 60 Greatest Overweight (x) 19 | 1 5 6 19 1 . . 5 . 8 Average Overweight (x) 1 | . 4 4 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 10 5 5 Average Capacity 13 | 6 19 20 19 10 10 10 9 5 5 Most Carried 20 | 3 7 14 20 8 8 8 10 5 5 Average Carried 8 | 2 6 9 16 6 7 8 8 4 4 Final Capacity 20 | 8 20 20 10 10 10 10 5 5 5 Final Carried 14 | 3 7 14 9 7 8 8 5 4 5 Class Distribution -------------------- 60% | Mutant 15% | Scout 7% | Sprinter 7% | Scavenger-Mutant 5% | Assassin 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 1861 | 185 269 292 528 . 37 . 12 216 322 Remotely . | . . . . . . . . . . Salvage Created 2267 | . 511 556 1013 . . 66 . 71 50 Parts 139 | . 32 37 62 . . 5 . 1 2 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 44 | . 11 11 19 . . 1 . 2 . Melee 1 | . . . . . . 1 . . . Guns 41 | . 11 11 19 . . . . . . Cannons 2 | . . . . . . . . 2 . Classes Destroyed 11 | . 5 2 2 . . 1 . 1 . Worker 2 | . . . 2 . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | . 1 . 1 . . . . . . Operator 1 | . . 1 . . . . . . . Watcher 8 | . 2 4 1 . . . . . 1 Swarmer 13 | . 6 3 4 . . . . . . Grunt 19 | . 5 5 9 . . . . . . Sentry 8 | . . 3 4 . . . . 1 . Specialist 2 | . . . 2 . . . . . . Hunter 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 5 | . 5 4 5 . . 1 . 1 1 Combat Bots Only 5 | . 4 3 5 . . 1 . 1 . Max Kills in Single Turn 2 | . 1 1 2 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 709 | . 31 38 114 6 . 7 115 168 230 Missed 289 | . 10 11 36 3 . 2 41 62 124 Damage Taken 7057 | . 277 310 1208 46 . 64 1076 1723 2353 Core 2848 | . 17 62 174 . . . 575 864 1156 Absorbed by Shields 144 | . . . . . . . . 144 . Core Remaining (%) 70 | 100 93 84 68 . . 100 32 13 . Volleys Fired 151 | . 29 37 68 . . . . 17 . Largest 2 | . 2 2 2 . . . . 2 . Hottest 122 | . 40 46 51 . . . . 122 . Shots Fired 301 | . 58 74 136 . . . . 33 . Gun 285 | . 58 74 136 . . . . 17 . Cannon 16 | . . . . . . . . 16 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 285 | . 58 74 136 . . . . 17 . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 16 | . . . . . . . . 16 . Robot Hit Streak 15 | . 12 15 14 . . . . 6 . Robot Miss Streak 5 | . 5 3 2 . . . . 4 . Penetration Max 1 | . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 233 | . 37 49 103 . . 5 3 26 10 Core Hits 102 | . 24 25 41 . . 2 . 8 2 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 . Critical Strikes 10 | . 1 . 3 . . 2 1 2 1 Destroy 4 | . 1 . 3 . . . . . . Blast 1 | . . . . . . . . 1 . Smash 1 | . . . . . . . . 1 . Sever 4 | . . . . . . 2 1 . 1 Melee Attacks 74 | . . . 5 2 . 6 11 11 39 Impact 23 | . . . . . . . 8 11 4 Slashing 51 | . . . 5 2 . 6 3 . 35 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 4448 | . 466 706 1676 . . 177 131 775 517 Guns 2980 | . 466 706 1676 . . . . 132 . Cannons 337 | . . . . . . . . 337 . Explosions . | . . . . . . . . . . Melee 1068 | . . . . . . 177 131 273 487 Ramming 63 | . . . . . . . . 33 30 Kinetic 3200 | . 466 706 1676 . . . . 352 . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 117 | . . . . . . . . 117 . Impact 371 | . . . . . . . 98 273 . Slashing 697 | . . . . . . 177 33 . 487 Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 . . . . . 8 . 8 Average Corruption 4 | . 1 . . . . . 8 . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 3 . . . . . 9 . 8 Message Errors 7 | . 1 . . . . . 2 . 4 Matter Fused 5 | . 1 . . . . . 3 . 1 Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . . . . . . 1 81 44 Projectiles 2 | . . . . . . . . 2 . Explosions . | . . . . . . . . . . Melee 124 | . . . . . . . 1 79 44 Knockbacks 7 | . . . . . . . 1 6 . Impact 4 | . . . . . . . 1 3 . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . 15 14 Shots . | . . . . . . . . . . Rammed 14 | . . . . . . . . 8 6 Targets Rammed 14 | . . . . . . . . 8 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | . 45 86 36 . . . 245 390 140 Average Temperature 46 | . 18 21 8 . . . 97 172 32 Received Heat Transfer 1558 | . 102 120 558 27 . 60 222 172 297 Effects 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 1 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 637 | . 282 274 477 153 . . 89 402 637 Initial 117 | . . 55 111 116 . . 48 18 117 Average 194 | . 135 155 329 131 . . 51 201 201 Maximum Alert Level 2 | . 1 1 2 . . . . 2 2 Low Security (%) 57 | 100 69 79 4 100 . . 100 40 69 Level 1 34 | . 30 20 77 . . . . 53 15 Level 2 7 | . . . 18 . . . . 5 14 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 4 5 1 . . 1 4 8 Investigation 9 | . . 3 1 1 . . . 1 3 Extermination 1 | . . . . . . . . . 1 Reinforcement 15 | . 2 1 4 . . . 1 3 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 8 | . 3 1 2 . . . . 1 1 Communications Jammed 6 | . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . 6 Times Spotted 173 | . 16 18 29 4 . 1 5 27 73 Peak Tracking Total 21 | . 3 3 5 3 . 1 3 13 21 Tactical Retreats 29 | . . . 1 1 . . 2 8 17 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 4 | . 2 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 7 | . . . . . . 3 1 1 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 3 | . . 1 1 . . 1 . . . Max in Single Turn 1 | . . 1 1 . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 24 | . 3 2 3 2 1 . 5 1 7 Terminals 18 | . 3 2 3 1 . . 3 1 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . 2 Total Hacks 48 | . 5 5 5 4 1 . 9 2 17 Successful 16 | . 4 1 2 . 1 . 4 1 3 Failed 32 | . 1 4 3 4 . . 5 1 14 Catastrophic 12 | . . . 1 2 . . 2 1 6 Database Lockouts . | . . . . . . . . . . Manual 19 | . 6 6 1 . . . 1 1 4 Terminals 37 | . 5 5 5 2 . . 5 2 13 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . 2 . . 2 . 4 Terminal Hacks 13 | . 4 1 2 . 1 . 2 1 2 Record 1 | . . . . . . . 1 . . Robot Analysis 6 | . 4 1 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . 1 1 Locate Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 2 3 2 . . 4 1 6 Full Trace Events 6 | . . 1 1 1 . . . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total 6 | . 4 1 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 4372 | 50 535 745 924 176 168 112 373 471 818 Spaces Moved 4187 | 44 268 379 380 202 316 186 457 505 1450 Core 444 | 3 . . 4 . . . 23 219 195 Treads 273 | 1 . . 64 . . . . 113 95 Legs . | . . . . . . . . . . Wheels 915 | 40 268 379 228 . . . . . . Hover 41 | . . . . . . . . 39 2 Flight 2514 | . . . 84 202 316 186 434 134 1158 Fastest Speed 26 | 50 95 150 31 32 32 52 33 35 26 Average Speed 79 | 87 153 153 162 74 50 52 66 69 41 Slowest Speed 1000 | 160 155 170 1000 112 52 52 435 160 725 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . . . . . 2 . 17 Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 28 | 3 52 48 35 9 46 18 18 22 36 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 35 | . . . 3 2 . . 4 3 23 Terrain Destroyed 40 | . . . 3 2 . . 4 8 23 Melee 35 | . . . 3 2 . . 4 3 23 Projectile 5 | . . . . . . . . 5 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 4787 | 52 333 471 546 222 323 191 505 566 1578 Wait 218 | . 30 41 37 14 5 . 29 13 49 Move 4144 | 43 267 378 379 201 315 185 452 504 1420 Hop 15 | . . . . . . . 2 . 13 Pick Up 34 | 3 4 4 10 1 1 . 2 1 8 Fast Attach 53 | 6 2 2 10 . 2 . 4 8 19 Attach 25 | . . 2 8 3 . . 5 2 5 Detach 1 | . . . . . . . . . 1 Swap 17 | . . 6 7 1 . . 1 . 2 Drop 43 | . 1 1 22 . . . 1 2 16 Fire 151 | . 29 37 68 . . . . 17 . Melee 72 | . . . 5 2 . 6 9 11 39 Ram 14 | . . . . . . . . 8 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 430 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Discovered new exit (range 6) 1005 | -9/Materials | Identified exit to Mines 1259 | -9/Materials | Discovered new exit (range 10) 1329 | -9/Materials | Identified exit to Materials 1331 | -9/Materials | Entered another Materials area 1331 | -8/Materials | Evolved 2 slots: Propulsion x2 2173 | -8/Materials | Build established: Scavenger-Mutant 2216 | -8/Materials | Discovered new exit (range 20) 2249 | -8/Materials | Identified exit to Factory 2255 | -8/Materials | Entered Factory 2255 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -7/Factory | Discovered new exit (range 9) 2428 | -7/Factory | Identified exit to Lower Caves 2431 | -7/Factory | Entered Lower Caves 2458 | -7/Lower Caves | Learned 8 Factory zone layouts 2535 | -7/Lower Caves | Learned Factory terminal intel 2566 | -7/Lower Caves | Discovered new exit (range 5) 2567 | -7/Lower Caves | Identified exit to Lower Caves 2599 | -7/Lower Caves | Entered another Lower Caves area 2627 | -7/Lower Caves | Discovered new exit (range 17) 2633 | -7/Lower Caves | Identified exit to Factory 2677 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2686 | -7/Lower Caves | Build established: Scout 2711 | -7/Lower Caves | Entered Factory 2711 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -6/Factory | Loaded intel: 25 terminal locations 2809 | -6/Factory | Crushed by falling debris 2824 | -6/Factory | Spotted B-75 Beast 2980 | -6/Factory | Core integrity fell below 50% 3010 | -6/Factory | Lost 9 parts (1p5n3u) 3067 | -6/Factory | Discovered new exit (range 20) 3084 | -6/Factory | Identified exit to Factory 3084 | -6/Factory | Entered another Factory area 3084 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3116 | -5/Factory | Discovered new exit (range 9) 3119 | -5/Factory | Identified exit to Upper Caves 3188 | -5/Factory | Released all parts (2) 3216 | -5/Factory | Core integrity fell below 50% 3226 | -5/Factory | Lost 6 parts (2n2u2w) 3232 | -5/Factory | Spotted B-75 Beast 3246 | -5/Factory | Core integrity fell below 20% 3307 | -5/Factory | Discovered new exit (range 5) 3485 | -5/Factory | Build established: Mutant 3555 | -5/Factory | Entered another Factory area 3555 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3765 | -4/Factory | Identified exit to Upper Caves 3765 | -4/Factory | Identified exit to Armory 3776 | -4/Factory | Spotted B-86 Titan 4094 | -4/Factory | Spotted B-86 Titan 4143 | -4/Factory | Lost 5 parts (2p1n1u1w) 4219 | -4/Factory | Cargo convoy interrupted 4253 | -4/Factory | Core integrity fell below 50% 4275 | -4/Factory | Lost 8 parts (6n1u1w) 4305 | -4/Factory | Search patrols dispatched 4365 | -4/Factory | Core integrity fell below 20% 4373 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 04298_ System corrupted: Adv. ECM Suite fused. 04305_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 04317_ ZDEUSPB/DKNZCOPQZ/S%EN8 04317_ U-05 Engineer works on Subcomponent Replicator. 04325_ Connecting with Garrison Access... 04325_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 04352_ G-67 Veteran Flexi-carbon Leg severed. 04358_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04359_ Neutrino Reactor explodes. 04359_ G-67 Veteran destroyed. 04359_ Door malfunctions. 04363_ System corrupted: Matter fused (-9). 04373_ Slammed into U-05 Engineer. 04373_ Destabilizing: Core damaged (-34). 04373_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04373_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????#### #??? | | ????????????????????? #??? | | ????????????????????? #??? | | ???????????????????? #??? | | ???????????????????? #??? | | ???????????????????? #??? | | ????????????????????????##########+##### #??? | | ????????????????????????# ! # # #??? | | ????????????????????????# # "" # #??? | | ????????????????????????# ""#"" " # +??? | | ????????????????????????# ""#"" # #??? | | ????????????????????????# G#"T # #??? | | ????????????????????????#! 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