Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 17:34:27

Player: TinyBoulder

Result: Destroyed by as-00717 with Assembled F-torch

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (12)      60
Value Destroyed (371)      371
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1271

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     60/125
System Corruption          4%
Temperature                Cool (20)
Movement                   Rolling (90)
Location                   -9/Mines

 Parts 
-------
>              --- POWER (1) --------
         Light Ion Engine
>              --- PROPULSION (2) ---
               Wheel
       Compact Wheel
>              --- UTILITY (2) ------
                   (None)
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
      Improved Heat Sink
         Large Storage Unit
  Experimental Sensor Array
         Light Armor Plating
               Reflective Plating

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Carbon-fiber Leg
>               --- UTILITY ----------
         Medium Storage Unit
                Seismic Detector
>               --- WEAPON -----------
                Ion Cannon
                Assault Cannon
>               --- INVENTORY --------
                Ion Engine
                Aluminum Leg
       Improved Heat Sink
          Large Storage Unit
  High-capacity Matter Pod
                Structural Scanner
   Experimental Sensor Array
          Light Armor Plating
                Reflective Plating
                Mining Laser
[Rating: 15]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
Weapon                     Light Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Assault Cannon

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             21   | 6   6   4   .   5   
  Power                    5    | 1   2   .   .   2   
    Engine                 5    | 1   2   .   .   2   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               7    | 2   .   2   .   3   
    Treads                 .    | .   .   .   .   .   
    Leg                    5    | 2   .   2   .   1   
    Wheel                  2    | .   .   .   .   2   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  3    | 1   2   .   .   .   
    Device                 1    | .   1   .   .   .   
    Storage                2    | 1   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   6    | 2   2   2   .   .   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          2    | .   1   1   .   .   
    Ballistic Gun          3    | 2   1   .   .   .   
    Ballistic Cannon       1    | .   .   1   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 5    | .   .   .   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  1    | .   .   .   .   1   
  Weapon                   1    | .   .   .   .   1   
  Highest Loss Streak      2    | .   .   .   .   2   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     97   | .   97  100 100 91  
  Engine                   13   | .   14  14  14  12  
  Leg                      27   | .   28  28  28  23  
  Device                   13   | .   11  14  14  13  
  Storage                  13   | .   14  14  14  13  
  Energy Cannon            12   | .   9   14  14  13  
  Ballistic Gun            9    | .   18  8   .   .   
  Ballistic Cannon         6    | .   .   5   14  13  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             27   | 13  19  25  25  27  
  Greatest Support         26   | 20  20  25  25  26  
  Greatest Overweight (x)  2    | .   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  
  Average Capacity         9    | 7   9   10  10  9   
  Most Carried             10   | 2   10  10  10  10  
  Average Carried          8    | .   6   9   10  8   
  Final Capacity           10   | 8   10  10  10  5   
  Final Carried            10   | 1   10  10  10  5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           770  | 188 270 192 .   120 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            386  | .   359 .   .   27  
  Parts                    23   | .   13  .   .   10  
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  13   | .   8   .   .   5   
  Guns                     2    | .   2   .   .   .   
  Cannons                  11   | .   6   .   .   5   
Classes Destroyed          3    | .   1   .   .   2   
  Swarmer                  4    | .   .   .   .   4   
  Grunt                    8    | .   8   .   .   .   
  Assembled                1    | .   .   .   .   1   
Best Kill Streak           3    | .   2   .   .   3   
  Combat Bots Only         3    | .   2   .   .   3   
Max Kills in Single Turn   2    | .   1   .   .   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        107  | .   51  11  .   45  
  Missed                   31   | .   12  7   .   12  
Damage Taken               1122 | .   527 32  .   563 
  Core                     253  | .   143 .   .   110 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              55   | .   38  .   .   17  
  Largest                  2    | .   2   .   .   2   
  Hottest                  104  | .   80  .   .   104 
Shots Fired                102  | .   71  .   .   31  
  Gun                      44   | .   44  .   .   .   
  Cannon                   58   | .   27  .   .   31  
  Launcher                 .    | .   .   .   .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  61   | .   44  .   .   17  
  Thermal                  41   | .   27  .   .   14  
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         12   | .   12  .   .   6   
  Robot Miss Streak        11   | .   3   .   .   11  
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           60   | .   47  .   .   13  
  Core Hits                22   | .   18  .   .   4   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           957  | .   619 .   .   338 
  Guns                     301  | .   301 .   .   .   
  Cannons                  656  | .   318 .   .   338 
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  492  | .   301 .   .   191 
  Thermal                  465  | .   318 .   .   147 
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         4    | .   .   .   .   4   
  Average Corruption       4    | .   .   .   .   4   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
  Effects                  1    | .   .   .   .   1   
    Energy Discharges      1    | .   .   .   .   1   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            34   | .   4   .   .   30  
  Projectiles              34   | .   4   .   .   30  
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 2    | .   .   .   .   2   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  2    | .   .   .   .   2   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        247  | .   247 .   .   217 
  Average Temperature      92   | .   84  .   .   105 
  Received Heat Transfer   467  | .   327 .   .   140 
  Effects                  3    | .   3   .   .   .   
    Interference           3    | .   3   .   .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         888  | .   666 .   .   222 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             166  | .   166 6   .   126 
  Initial                  6    | .   .   6   .   .   
  Average                  39   | .   64  2   .   70  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              45   | .   17  5   .   23  
  Peak Tracking Total      12   | .   5   5   .   12  
  Tactical Retreats        3    | .   1   .   .   2   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
Most Traps Carried         1    | .   .   1   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          2    | .   2   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          9    | .   7   1   1   .   
  Terminals                4    | .   4   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                28   | .   23  1   4   .   
  Successful               18   | .   13  1   4   .   
  Failed                   10   | .   10  .   .   .   
    Catastrophic           2    | .   2   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   12   | .   12  .   .   .   
  Terminals                13   | .   13  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          3    | .   3   .   .   .   
  Recycling Units          7    | .   7   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             12   | .   7   1   4   .   
  Record                   4    | .   .   .   4   .   
  Robot Analysis           3    | .   3   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   
  Open Door                1    | .   .   1   .   .   
  Locate Traps             3    | .   3   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   
  Scan Component           1    | .   1   .   .   .   
Recycling Unit Hacks       3    | .   3   .   .   .   
  Process                  1    | .   1   .   .   .   
  Report Inventory         2    | .   2   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
    Monitor                1    | .   1   .   .   .   
    Reject                 1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         6    | .   6   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          192  | .   192 .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       3    | .   3   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               2804 | 66  914 995 279 550 
Spaces Moved               1737 | 47  626 512 233 319 
  Core                     32   | 2   .   .   .   30  
  Treads                   .    | .   .   .   .   .   
  Legs                     1700 | 45  626 512 233 284 
  Wheels                   5    | .   .   .   .   5   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 50  
  Average Speed            125  | 117 120 120 120 152 
  Slowest Speed            260  | 120 120 120 120 260 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       60   | 4   96  90  50  61  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             1    | .   .   1   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          12   | .   .   .   .   12  
  Melee                    .    | .   .   .   .   .   
  Projectile               12   | .   .   .   .   12  
  AOE                      .    | .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      2257 | 55  721 895 232 354 
  Wait                     409  | .   37  367 .   5   
  Move                     1733 | 46  625 511 232 319 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  19   | 2   11  5   .   1   
  Fast Attach              14   | 6   2   3   .   3   
  Attach                   3    | .   .   1   .   2   
  Detach                   .    | .   .   .   .   .   
  Swap                     4    | .   4   .   .   .   
  Drop                     20   | 1   4   8   .   7   
  Fire                     55   | .   38  .   .   17  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
   67 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  390 | -10/Materials | Discovered new exit (range 13)
  493 | -10/Materials | Discovered new exit (range 13)
  619 | -10/Materials | Discovered new exit (range 15)
  733 | -10/Materials | Core integrity fell below 50%
  821 | -10/Materials | Discovered new exit (range 15)
  981 | -10/Materials | Entered Mines
 1076 | -10/Mines     | Found a hidden stash of uninstalled traps
 1158 | -10/Mines     | Learned Materials emergency access door positions
 1216 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1964 | -10/Mines     | Discovered new exit (range 7)
 1971 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1971 | -10/Mines     | Discovered new exit (range 5)
 1976 | -10/Mines     | Entered Exiles
 2004 | -10/Exiles    | Met 8R-AWN
 2026 | -10/Exiles    | Met EX-HEX
 2060 | -10/Exiles    | Met EX-BIN
 2074 | -10/Exiles    | Met EX-DEC
 2081 | -10/Exiles    | Learned location of Zion (-6)
 2240 | -10/Exiles    | Discovered new exit (range 14)
 2255 | -10/Exiles    | Entered Mines
 2326 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
 2329 | -9/Mines      | Found Prototype Device
 2368 | -9/Mines      | Learned Materials terminal intel
 2426 | -9/Mines      | Assembled infested the area
 2778 | -9/Mines      | Core integrity fell below 20%
 2792 | -9/Mines      | Discovered new exit (range 3)
 2805 | -9/Mines      | Destroyed by as-00717 with Assembled F-torch

 Last Messages 
---------------
02778_ Extracted 65 matter.
02778_ Dropped Structural Scanner.
02778_ Ion Cannon destroyed.
02778_ System corrupted by crushing effect (+4).
02778_ Dropped Med. Storage Unit.
02779_ Dropped Assault Cannon.
02779_ Dropped Ion Engine.
02792_ EXIT=FOUND
02794_ K-01 Serf collects debris.
02795_ Acquired Com. Wheel.
02796_ Acquired 10 matter.
02797_ System corrupted: Energy discharge (-27).
02798_ K-01 Serf collects debris.
02798_ Dropped Aluminum Leg.
02799_ Acquired Wheel.
02801_ K-01 Serf collects debris.
02802_ Acquired Lgt. Ion Engine.
02802_ U-05 Engineer destroyed.
02804_ Acquired 20 matter.
02804_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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|       #?????             ###?????????????????????? |
|      ##?????#           =% ##????????????????????? |
|      #####???#              #????????????????????? |
| # ## #=%=###??#             ##???????????????????? |
| !!# #   # ###??#             ##??????????????????? |
| #* ###  #   #???#      k      ########???????????? |
|      !% # #=##??#                    #???????????? |
| ## #  %   !%|#??#   %  =   %!=%k     ????????????? |
| #####   % ##=#??#      % != !%#??????????????????? |
| # #    ### #%#??##       @ ==##??????????????????? |
|           ##%#???####  % !   #???????????????????? |
| #   ##  ####%#??????## a     #???????????????????? |
|   #    ##??#[######### !    ##???????????????????? |
| ## #####???#%=*%!%!=%a!%   ##????????????????????? |
| #   ##?????####==!=!=!|=   #?????????????????????? |
|    ######?????#*%#####%    #?????????????????????? |
| #####   ##????#*!#???#      #????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DeliveryHeatPlating
  Manual?         0
Play Time         00:24:00
  Cumulative      82.0 hours
  Start           2024.05.10 @ 15:13:39
  End             2024.05.10 @ 17:34:27
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          78
  Rogue           78
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             59
Gallery%          65
Achievement%      51
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 515ff198-162c-4478-b5a8-13a902a83986